Timeline
04/13/09:
- 20:43 Ticket #9006 (GSoC 2009: Error message in base/main.cpp) created by
- […] […]
- 20:41 Ticket #9005 (GSoC 2009: Correction in README.PSP) closed by
- 16:43 Ticket #9005 (GSoC 2009: Correction in README.PSP) created by
- […] […]
- 16:34 Ticket #9004 (GSoC 2009: Some additions in the Options Dialog in PSP Port) created by
- […] […]
- 11:52 Ticket #4181 (BS2: noise in music or speech) closed by
- fixed
- 07:28 Ticket #9003 (GSOC09: XMIDI parser switch cases) created by
- […] […]
04/12/09:
04/11/09:
- 21:18 Ticket #8996 (GSOC09: Compression GUI Tool touchup) closed by
- 19:05 Ticket #9001 (Tools - Add Gob tools to SLN) created by
- […] […]
- 17:43 Ticket #4244 (GUI: Enabled button not drawn correctly) closed by
- fixed
- 16:03 Ticket #4216 (SCI: password for LSL5) closed by
- fixed
- 15:57 Ticket #4251 (BRA crash in first room when picking up tape measure) closed by
- fixed
- 15:38 Ticket #4302 (IHNM: Fade glitch when Benny falls asleep) closed by
- fixed
04/10/09:
- 22:15 Ticket #4300 (IHNM: Game freezes when playing as Benny) closed by
- wontfix
- 14:49 Ticket #3989 (Linking fails when disabling certain engines) closed by
- fixed
04/09/09:
- 17:07 Ticket #8992 (GSOC09: A few unit tests for Common::Rect) closed by
- 16:34 Ticket #4302 (IHNM: Fade glitch when Benny falls asleep) created by
- […] […]
- 16:08 Ticket #9000 (GSOC09: MessageDialog Obvious Default Button) created by
- […] […]
- 16:02 Ticket #4301 (IHM: Crash when Benny wants to enter the cave) created by
- […] […]
- 15:09 Ticket #4293 (FOA: SO_SAVE_STRING: Unsupported) closed by
- fixed
- 03:17 Ticket #8999 (GSOC09: Dragon History engine detection/stub) created by
- […] […]
04/08/09:
- 22:01 Ticket #4300 (IHNM: Game freezes when playing as Benny) created by
- […] […]
- 12:48 Ticket #8998 (GSOC09: Unifying dataGfx function in CruisE engine) created by
- […] […]
- 08:11 Ticket #8993 (Broken Sword 2 PSX Support) closed by
- 00:41 Ticket #4299 (SCI: KQ5 Labyrinth flickers) created by
- […] […]
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