Timeline
01/12/09:
- 19:56 Ticket #4091 (GUI: Cannot quit in the launcher's load dialog) closed by
- fixed
- 19:56 Changeset [cfdb8245] by
- Fixed bug #2500168 ("GUI: Cannot quit in the launcher's load dialog"). …
- 15:57 Ticket #4092 (PSP: Full Throttle Crash) created by
- […] […]
- 15:51 Changeset [e1f8088] by
- Don't call _mixer->stopAll() when changing scenes, as this stops the …
- 15:41 Changeset [3f8ca778] by
- Cleanup svn-id: r35838
- 15:31 Changeset [1a7aeec] by
- Imitate the way the original game is playing MIDI tracks when playing …
- 14:56 Changeset [8911d345] by
- Added support for the Discworld 1 Music Enhancement project. Big …
- 14:04 Ticket #4056 (Wii: T7G Crash) closed by
- fixed
- 13:14 Changeset [e5d75d1f] by
- Fixed regression from revision 35765. Mask and path patches were …
- 07:21 Changeset [5afb4ad1] by
- Implemented screen vfx #19 and #20 svn-id: r35834
- 03:58 Changeset [f304ee8c] by
- Remove unused case, which isn't used by HE60-HE71 games. svn-id: r35832
- 01:29 Changeset [9bef5d0e] by
- consistency fix and add a new line svn-id: r35831
01/11/09:
- 23:39 Ticket #4091 (GUI: Cannot quit in the launcher's load dialog) created by
- […] […]
- 20:13 Ticket #7678 (KYRA2: Add support for Spanish floppy version) created by
- […] […]
- 15:24 Changeset [eed76226] by
- test re-adding elements to emptied hashmap svn-id: r35829
- 14:44 Changeset [e399865] by
- IHNM save games no longer contain ITE-related variables svn-id: r35828
- 13:58 Ticket #4090 (GOB: Savegame incompatibility between Wii and x86 Linux) created by
- […] […]
- 13:17 Changeset [a266fee] by
- Fix regression when gameids were los for some fanmade games svn-id: r35827
- 12:45 Ticket #2314 (FM-TOWNS: Kanji crashes with FONTROM) closed by
- fixed
- 12:22 Changeset [5cf930ee] by
- Simplify code. svn-id: r35826
- 12:15 Changeset [3172187a] by
- Now _really_ restore transient domain handling which was before vkeybd …
- 12:07 Changeset [c326a91] by
- Fix regression brought by merge with vkeybs branch when command line …
- 11:16 Changeset [bc19c31] by
- Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro …
- 11:16 Ticket #3487 (PUTTMOON 3DO: Play button in Outtro partly cut off) closed by
- fixed
- 11:15 Changeset [138c1936] by
- Completed screen vfx #8, and also implemented screen vfx #18 svn-id: …
- 06:51 Changeset [954a1d27] by
- Fix talkspeed settings again. svn-id: r35821
- 06:25 Ticket #3668 (DIG: Subtitle speed affects speech when subtitles are off) closed by
- fixed
- 06:15 Changeset [4e15c8df] by
- Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles …
- 04:41 Changeset [b107b7db] by
- Stop recalculating the x and y coordinates for every frame in …
- 04:23 Changeset [f997ea3] by
- Oops... *really* fixed compilation svn-id: r35818
- 04:20 Changeset [ffa104da] by
- Fixed compilation svn-id: r35817
- 03:34 Changeset [0b4dd7c4] by
- Committed a modified version of wjp's patch for the video player: - …
- 00:44 Changeset [08c71e39] by
- Enable IHNM and SAGA2 svn-id: r35815
- 00:28 Changeset [4d30859b] by
- Mention radio-chatter effect which aquadran implemented. svn-id: r35814
- 00:20 Changeset [83972e20] by
- Merge in Virtual Keybpard & KeyMapper branch, - Merge is perfromed in …
- 00:02 Changeset [326df55d] by
- Enabled GROOVIE and TUCKER as well, as they are enabled by default by …
01/10/09:
- 23:38 Changeset [20638a0f] by
- Moved some stuff from the EditGameDialog constructor to its open() …
- 23:13 Changeset [b4eb116f] by
- Update Joachim's role as requested by him. svn-id: r35809
- 23:09 Changeset [3707e03d] by
- Enable IHNM. svn-id: r35808
- 22:42 Ticket #4089 (GUI: Assertion isValidRect() fails on clicking add button) closed by
- 22:31 Changeset [0ab01c75] by
- open browser dialog before manipulating it (fixes assert when pressing …
- 22:11 Changeset [75c2dc8] by
- Implemented screen vfx #8 svn-id: r35806
- 22:03 Ticket #4089 (GUI: Assertion isValidRect() fails on clicking add button) created by
- […] […]
- 21:29 Changeset [5b80774d] by
- Fixed uninitialised variables in the SCUMM save/load dialog. The …
- 17:11 Ticket #3659 (DIG: Radio chatter audio effect missing) closed by
- fixed
- 17:08 Changeset [cffe7b83] by
- fixed radio chatter sfx svn-id: r35804
- 14:10 Changeset [936f4c09] by
- setQuickStartFlag is different value in HE100 games. svn-id: r35803
- 13:04 Changeset [5fc53e26] by
- - added initial radio chatter sfx, still not fully correct - remove …
- 10:38 Changeset [6c27a9f] by
- Correct sound timer, when sound compression is used in HE games. …
- 10:36 Changeset [d39c075e] by
- Fix warning. svn-id: r35799
- 10:31 Changeset [b84c864] by
- Fix compiling SCUMM engine, with HE71+ games disabled. svn-id: r35798
01/09/09:
- 18:35 Changeset [1130af0] by
- Add subengine flag for ihnm. svn-id: r35797
- 12:08 Changeset [5bf89970] by
- Switch assert to an error message, stating the exact unknown code. …
- 11:31 Ticket #4086 (DIG: Tomb Tram & Crystal Puzzle bug) closed by
- invalid
- 05:14 Changeset [1e29a3c7] by
- Correct sound priority and SBNG offsets, in later HE games. svn-id: r35795
- 01:40 Ticket #3835 (PAJAMA1: Lip Syncing) closed by
- fixed
- 00:35 Changeset [02f4098a] by
- Fix bug #2029639 - PAJAMA1: Lip Syncing. svn-id: r35794
01/08/09:
- 23:06 Changeset [9446bfa] by
- T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so …
- 23:01 Changeset [8eb7d55e] by
- T7G: Reset midi volume to 100 on starting a track, cleanup svn-id: r35792
- 22:41 Changeset [c8f16d87] by
- Fixed slight regression svn-id: r35791
- 21:47 Ticket #4088 (DW2: Crash due to endian issue) created by
- […] […]
- 19:16 Changeset [3c34c2ce] by
- Add initial files for a secondary exe (to be distributed with in a …
- 18:44 Ticket #3659 (DIG: Radio chatter audio effect missing) closed by
- worksforme
- 18:14 Ticket #4057 (LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy) closed by
- 18:09 Changeset [d638ddd3] by
- Fixed release critical bug #2472185. All transparent buttons should …
- 17:25 Ticket #3710 (M4: compilation error) closed by
- outdated
- 17:08 Changeset [23f23d74] by
- Fixed revertion to "Add game" button string after a "Mass add" was …
- 16:38 Changeset [c7e29bb7] by
- Give more detailed info on recently added KQ4 detection entry (It's …
- 15:17 Ticket #3830 (INDY3: Non-Looping Sound Effects) closed by
- 15:11 Ticket #3766 (LOOM: Compressed audio seek takes really long) closed by
- wontfix
- 14:57 Ticket #3638 (KQ2: Bug when rubbing genie lamp) closed by
- 14:42 Ticket #3541 (IHNM: Ellen can't use last monitor, enters next room inst.) closed by
- 14:34 Changeset [99d603c3] by
- Attempted fix of bug #2438637 (Dino not erased in introduction screen …
- 14:23 Ticket #3226 (SIMON1: Crackling Sounds) closed by
- invalid
- 14:22 Ticket #3208 (INDY3: Minor Graphics Glitch (script/data bug)) closed by
- 14:12 Changeset [4b402e4c] by
- Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed …
- 14:08 Ticket #2781 (SDL: AutoComputeDirtyRects bugs) closed by
- outdated
- 13:34 Ticket #3839 (LOST IN TIME: sprite gets corrupted during a dialogue) closed by
- 13:28 Ticket #3571 (AGI GR: Jacobs...err, Jerrod's Ladder) closed by
- 13:28 Ticket #3825 (SQ2: Walking inside walls at Orbital Station's shuttle bay.) closed by
- 13:27 Ticket #3699 (AGI: Fan(Hobbits) - Game logic flawed) closed by
- 13:27 Ticket #3698 (AGI: Fan(Hobbits) - Game stuck after intro) closed by
- 13:27 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by
- 13:27 Ticket #3690 (AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)) closed by
- 13:27 Ticket #3689 (AGI: Fan(Agent06) - Costume glitch) closed by
- 13:26 Ticket #3684 (AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed) closed by
- 13:20 Ticket #3677 (KYRA2: can't exit screen in German ver (script bug)) closed by
- 13:17 Ticket #3871 (DRASCULA: sprite glitch while walking and talking together) closed by
- 13:15 Ticket #3445 (NIPPON: Dino refuses to talk (Amiga/French) (script bug)) closed by
- 13:13 Ticket #3836 (PAJAMA1: Crash after clicking on clock) closed by
- 13:12 Ticket #3834 (PAJAMA1: Dogs Playing Poker Picture sprite priority) closed by
- 13:12 Ticket #3798 (PAJAMA1: Sock graphic doesn't appear/Crash) closed by
- 13:08 Ticket #3777 (WOODRUFF: Wrong code for safe in temple) closed by
- 13:07 Ticket #3751 (WOODRUFF: Access to the Laboratory) closed by
- 13:07 Ticket #3750 (WOODRUFF: Infinite hypnotic CDs) closed by
- 13:07 Ticket #4016 (WINCE: GOB3: Unable to progress through queen's throne room) closed by
- 13:03 Ticket #4022 (GOB3: Unable to enter the Battlefield) closed by
- 13:03 Ticket #3986 (GOB3: Chessboard scene reloads after the rat is first used) closed by
- 13:03 Ticket #3805 (GOB3:'A Bell' button hotspot disappears) closed by
- 12:59 Ticket #3392 (GOB2: BUG at this SaveGame (occurs in original, too)) closed by
- 12:58 Ticket #3155 (GOB2: Seg fault when trying to switch screen in music land) closed by
- 12:57 Ticket #3316 (TOUCHE: graphic glitch in pole vaulting scene) closed by
- 12:52 Ticket #2630 (SAM: Glitch in second encounter with flambee (data bug)) closed by
- 12:52 Ticket #2631 (SAM: Doug the Moleman temporarily loses his head (data bug)) closed by
- 12:52 Ticket #3403 (DOTT: Chron-o-john "rotor" missing (script bug)) closed by
- 12:51 Ticket #3416 (DOTT: Sprite order error on chrono-jon glow (script bug)) closed by
- 12:51 Ticket #3822 (SAM GERMAN TALKIE: Timing issues) closed by
- 12:50 Ticket #3832 (SAM: Glitch after Bruno's flee from Bumpusville) closed by
- 11:50 Ticket #4045 (ITE: mass adding results in incorrect targets ) closed by
- 07:31 Changeset [beacae5] by
- Trim resource filenames to 8 characters as a last resort on BRA. …
- 07:11 Changeset [294c76f] by
- Don't assert anymore when a command flag doesn't exist, but ignore it …
- 00:29 Ticket #4048 (LSL: missing Polish MD5) closed by
- fixed
- 00:24 Changeset [7ec80cd] by
- Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo …
01/07/09:
- 23:36 Changeset [900f328c] by
- Reduced header deps svn-id: r35781
- 23:30 Changeset [e955e0b4] by
- Fixed warnings svn-id: r35780
- 23:05 Changeset [1f63a1df] by
- Fix an invalid access when the quit opcode occupies the last byte of …
- 22:35 Changeset [f07d9627] by
- Complete the ROQ video decoding (there are still a few minor glitches) …
- 22:06 Changeset [9752501a] by
- videoIsLoaded() -> isVideoLoaded() svn-id: r35777
- 21:57 Changeset [2e1fa58c] by
- Clear the screen to black before showing a video with playVideo() …
- 21:45 Changeset [272a9d06] by
- Initialize DXA buffers to 0 when they're allocated svn-id: r35775
- 21:43 Changeset [88a9a5a6] by
- Move videoPalette inside setPalette(), as it's only used there …
- 21:43 Ticket #4006 (Wii: Simon1 crash) closed by
- fixed
- 21:25 Changeset [9129f13] by
- Updated the MSVC project files for the latest changes to the video …
- 21:19 Changeset [2772a7aa] by
- Further merging of the SMK and DXA players (the FLIC player is not …
- 20:18 Ticket #4043 (AGI: -x option (or loading from launcher) breaks some games) closed by
- fixed
- 20:18 Changeset [1395d3b] by
- Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks …
- 18:50 Changeset [2f7ef31] by
- Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as …
- 18:13 Changeset [027a0102] by
- Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as …
- 18:13 Ticket #4079 (PQ1/DOS/Englisv2.0G - One version is detected as MAC Version) closed by
- fixed
- 18:06 Ticket #7574 (FW: more savegame slots) closed by
- 15:30 Changeset [5cf67c6e] by
- Implemented Engine::getDebugger(). svn-id: r35768
- 14:05 Ticket #4087 (WINCE: Hard to move pointer to top edge of screen) created by
- […] […]
- 13:32 Ticket #3695 (AGI: Fan(Get Outta SQ): No Word wrapping) closed by
- fixed
- 13:29 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by
- fixed
- 13:27 Changeset [c31a0f7] by
- Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" svn-id: …
- 08:16 Changeset [f1ad8b69] by
- Extended PathBuffer to support BRA. svn-id: r35766
- 07:35 Changeset [21fae9d0] by
- * moved more mask management to BackgroundInfo * simplified mask …
- 07:21 Changeset [ef05ed7a] by
- Cleanup. svn-id: r35764
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