Timeline



01/10/09:

23:38 Changeset [20638a0f] by Torbjörn Andersson <eriktorbjorn@…>
Moved some stuff from the EditGameDialog constructor to its open() …
23:13 Changeset [b4eb116f] by sev-
Update Joachim's role as requested by him. svn-id: r35809
23:09 Changeset [3707e03d] by Marcus Comstedt <marcus_c@…>
Enable IHNM. svn-id: r35808
22:42 Ticket #4089 (GUI: Assertion isValidRect() fails on clicking add button) closed by spookypeanut
22:31 Changeset [0ab01c75] by wjp
open browser dialog before manipulating it (fixes assert when pressing …
22:11 Changeset [75c2dc8] by dreammaster
Implemented screen vfx #8 svn-id: r35806
22:03 Ticket #4089 (GUI: Assertion isValidRect() fails on clicking add button) created by spookypeanut
[…] […]
21:29 Changeset [5b80774d] by Torbjörn Andersson <eriktorbjorn@…>
Fixed uninitialised variables in the SCUMM save/load dialog. The …
17:11 Ticket #3659 (DIG: Radio chatter audio effect missing) closed by aquadran
fixed
17:08 Changeset [cffe7b83] by aquadran
fixed radio chatter sfx svn-id: r35804
14:10 Changeset [936f4c09] by Travis Howell <kirben@…>
setQuickStartFlag is different value in HE100 games. svn-id: r35803
13:04 Changeset [5fc53e26] by aquadran
- added initial radio chatter sfx, still not fully correct - remove …
10:38 Changeset [6c27a9f] by Travis Howell <kirben@…>
Correct sound timer, when sound compression is used in HE games. …
10:36 Changeset [d39c075e] by Travis Howell <kirben@…>
Fix warning. svn-id: r35799
10:31 Changeset [b84c864] by Travis Howell <kirben@…>
Fix compiling SCUMM engine, with HE71+ games disabled. svn-id: r35798

01/09/09:

18:35 Changeset [1130af0] by Lars Persson <anotherguest@…>
Add subengine flag for ihnm. svn-id: r35797
12:08 Changeset [5bf89970] by Travis Howell <kirben@…>
Switch assert to an error message, stating the exact unknown code. …
11:31 Ticket #4086 (DIG: Tomb Tram & Crystal Puzzle bug) closed by Kirben
invalid
05:14 Changeset [1e29a3c7] by Travis Howell <kirben@…>
Correct sound priority and SBNG offsets, in later HE games. svn-id: r35795
01:40 Ticket #3835 (PAJAMA1: Lip Syncing) closed by Kirben
fixed
00:35 Changeset [02f4098a] by Travis Howell <kirben@…>
Fix bug #2029639 - PAJAMA1: Lip Syncing. svn-id: r35794

01/08/09:

23:06 Changeset [9446bfa] by Henry Bush <spookypeanut@…>
T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so …
23:01 Changeset [8eb7d55e] by Henry Bush <spookypeanut@…>
T7G: Reset midi volume to 100 on starting a track, cleanup svn-id: r35792
22:41 Changeset [c8f16d87] by Filippos Karapetis <bluegr@…>
Fixed slight regression svn-id: r35791
21:47 Ticket #4088 (DW2: Crash due to endian issue) created by SF/philski
[…] […]
19:16 Changeset [3c34c2ce] by Lars Persson <anotherguest@…>
Add initial files for a secondary exe (to be distributed with in a …
18:44 Ticket #3659 (DIG: Radio chatter audio effect missing) closed by aquadran
worksforme
18:14 Ticket #4057 (LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy) closed by SF/tanoku
18:09 Changeset [d638ddd3] by Vicent Marti <tanoku@…>
Fixed release critical bug #2472185. All transparent buttons should …
17:25 Ticket #3710 (M4: compilation error) closed by sev-
outdated
17:08 Changeset [23f23d74] by Johannes Schickel <lordhoto@…>
Fixed revertion to "Add game" button string after a "Mass add" was …
16:38 Changeset [c7e29bb7] by Kari Salminen <buddha_@…>
Give more detailed info on recently added KQ4 detection entry (It's …
15:17 Ticket #3830 (INDY3: Non-Looping Sound Effects) closed by sev-
15:11 Ticket #3766 (LOOM: Compressed audio seek takes really long) closed by sev-
wontfix
14:57 Ticket #3638 (KQ2: Bug when rubbing genie lamp) closed by sev-
14:42 Ticket #3541 (IHNM: Ellen can't use last monitor, enters next room inst.) closed by sev-
14:34 Changeset [99d603c3] by Nicola Mettifogo <peres@…>
Attempted fix of bug #2438637 (Dino not erased in introduction screen …
14:23 Ticket #3226 (SIMON1: Crackling Sounds) closed by sev-
invalid
14:22 Ticket #3208 (INDY3: Minor Graphics Glitch (script/data bug)) closed by sev-
14:12 Changeset [4b402e4c] by Nicola Mettifogo <peres@…>
Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed …
14:08 Ticket #2781 (SDL: AutoComputeDirtyRects bugs) closed by sev-
outdated
13:34 Ticket #3839 (LOST IN TIME: sprite gets corrupted during a dialogue) closed by sev-
13:28 Ticket #3571 (AGI GR: Jacobs...err, Jerrod's Ladder) closed by sev-
13:28 Ticket #3825 (SQ2: Walking inside walls at Orbital Station's shuttle bay.) closed by sev-
13:27 Ticket #3699 (AGI: Fan(Hobbits) - Game logic flawed) closed by sev-
13:27 Ticket #3698 (AGI: Fan(Hobbits) - Game stuck after intro) closed by sev-
13:27 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by sev-
13:27 Ticket #3690 (AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)) closed by sev-
13:27 Ticket #3689 (AGI: Fan(Agent06) - Costume glitch) closed by sev-
13:26 Ticket #3684 (AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed) closed by sev-
13:20 Ticket #3677 (KYRA2: can't exit screen in German ver (script bug)) closed by sev-
13:17 Ticket #3871 (DRASCULA: sprite glitch while walking and talking together) closed by sev-
13:15 Ticket #3445 (NIPPON: Dino refuses to talk (Amiga/French) (script bug)) closed by sev-
13:13 Ticket #3836 (PAJAMA1: Crash after clicking on clock) closed by sev-
13:12 Ticket #3834 (PAJAMA1: Dogs Playing Poker Picture sprite priority) closed by sev-
13:12 Ticket #3798 (PAJAMA1: Sock graphic doesn't appear/Crash) closed by sev-
13:08 Ticket #3777 (WOODRUFF: Wrong code for safe in temple) closed by sev-
13:07 Ticket #3751 (WOODRUFF: Access to the Laboratory) closed by sev-
13:07 Ticket #3750 (WOODRUFF: Infinite hypnotic CDs) closed by sev-
13:07 Ticket #4016 (WINCE: GOB3: Unable to progress through queen's throne room) closed by sev-
13:03 Ticket #4022 (GOB3: Unable to enter the Battlefield) closed by sev-
13:03 Ticket #3986 (GOB3: Chessboard scene reloads after the rat is first used) closed by sev-
13:03 Ticket #3805 (GOB3:'A Bell' button hotspot disappears) closed by sev-
12:59 Ticket #3392 (GOB2: BUG at this SaveGame (occurs in original, too)) closed by sev-
12:58 Ticket #3155 (GOB2: Seg fault when trying to switch screen in music land) closed by sev-
12:57 Ticket #3316 (TOUCHE: graphic glitch in pole vaulting scene) closed by sev-
12:52 Ticket #2630 (SAM: Glitch in second encounter with flambee (data bug)) closed by sev-
12:52 Ticket #2631 (SAM: Doug the Moleman temporarily loses his head (data bug)) closed by sev-
12:52 Ticket #3403 (DOTT: Chron-o-john "rotor" missing (script bug)) closed by sev-
12:51 Ticket #3416 (DOTT: Sprite order error on chrono-jon glow (script bug)) closed by sev-
12:51 Ticket #3822 (SAM GERMAN TALKIE: Timing issues) closed by sev-
12:50 Ticket #3832 (SAM: Glitch after Bruno's flee from Bumpusville) closed by sev-
11:50 Ticket #4045 (ITE: mass adding results in incorrect targets ) closed by SF/richiefs
07:31 Changeset [beacae5] by Nicola Mettifogo <peres@…>
Trim resource filenames to 8 characters as a last resort on BRA. …
07:11 Changeset [294c76f] by Nicola Mettifogo <peres@…>
Don't assert anymore when a command flag doesn't exist, but ignore it …
00:29 Ticket #4048 (LSL: missing Polish MD5) closed by sev-
fixed
00:24 Changeset [7ec80cd] by sev-
Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo …

01/07/09:

23:36 Changeset [900f328c] by Max Horn <max@…>
Reduced header deps svn-id: r35781
23:30 Changeset [e955e0b4] by Max Horn <max@…>
Fixed warnings svn-id: r35780
23:05 Changeset [1f63a1df] by Jordi Vilalta Prat <jvprat@…>
Fix an invalid access when the quit opcode occupies the last byte of …
22:35 Changeset [f07d9627] by Jordi Vilalta Prat <jvprat@…>
Complete the ROQ video decoding (there are still a few minor glitches) …
22:06 Changeset [9752501a] by Filippos Karapetis <bluegr@…>
videoIsLoaded() -> isVideoLoaded() svn-id: r35777
21:57 Changeset [2e1fa58c] by Filippos Karapetis <bluegr@…>
Clear the screen to black before showing a video with playVideo() …
21:45 Changeset [272a9d06] by Filippos Karapetis <bluegr@…>
Initialize DXA buffers to 0 when they're allocated svn-id: r35775
21:43 Changeset [88a9a5a6] by Filippos Karapetis <bluegr@…>
Move videoPalette inside setPalette(), as it's only used there …
21:43 Ticket #4006 (Wii: Simon1 crash) closed by dhewg
fixed
21:25 Changeset [9129f13] by Filippos Karapetis <bluegr@…>
Updated the MSVC project files for the latest changes to the video …
21:19 Changeset [2772a7aa] by Filippos Karapetis <bluegr@…>
Further merging of the SMK and DXA players (the FLIC player is not …
20:18 Ticket #4043 (AGI: -x option (or loading from launcher) breaks some games) closed by sev-
fixed
20:18 Changeset [1395d3b] by sev-
Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks …
18:50 Changeset [2f7ef31] by Kari Salminen <buddha_@…>
Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as …
18:13 Changeset [027a0102] by sev-
Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as …
18:13 Ticket #4079 (PQ1/DOS/Englisv2.0G - One version is detected as MAC Version) closed by sev-
fixed
18:06 Ticket #7574 (FW: more savegame slots) closed by sev-
15:30 Changeset [5cf67c6e] by Nicola Mettifogo <peres@…>
Implemented Engine::getDebugger(). svn-id: r35768
14:05 Ticket #4087 (WINCE: Hard to move pointer to top edge of screen) created by SF/nulusios
[…] […]
13:32 Ticket #3695 (AGI: Fan(Get Outta SQ): No Word wrapping) closed by sev-
fixed
13:29 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by sev-
fixed
13:27 Changeset [c31a0f7] by sev-
Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" svn-id: …
08:16 Changeset [f1ad8b69] by Nicola Mettifogo <peres@…>
Extended PathBuffer to support BRA. svn-id: r35766
07:35 Changeset [21fae9d0] by Nicola Mettifogo <peres@…>
* moved more mask management to BackgroundInfo * simplified mask …
07:21 Changeset [ef05ed7a] by Nicola Mettifogo <peres@…>
Cleanup. svn-id: r35764

01/06/09:

23:33 Changeset [cfec23c] by Filippos Karapetis <bluegr@…>
Use skip instead of seek svn-id: r35763
23:30 Changeset [e6aaa532] by Filippos Karapetis <bluegr@…>
Sound in the old Mac Guild version of ITE is correct again svn-id: r35762
23:29 Changeset [9a9c1a4] by Torbjörn Andersson <eriktorbjorn@…>
Added a few more shouldQuit() checks. It's now possible to quit while, …
17:49 Changeset [4b24b4d] by Filippos Karapetis <bluegr@…>
Updated SWORD1 with the latest changes to video players svn-id: r35760
17:46 Changeset [92679611] by Filippos Karapetis <bluegr@…>
Updated SCUMM with the latest changes to video players svn-id: r35759
17:45 Changeset [e47379c9] by Filippos Karapetis <bluegr@…>
Updated AGOS with the latest changes to video players svn-id: r35758
17:44 Changeset [a930f402] by Filippos Karapetis <bluegr@…>
An attempt to unify the different video players (FLIC player is not …
16:21 Changeset [fa1d881a] by Nicola Mettifogo <peres@…>
Implemented pauseEngineIntern, and fixed music volume handling in …
16:10 Changeset [c528f888] by Filippos Karapetis <bluegr@…>
Specify that implementations of setPalette() should use an RGB palette …
15:47 Changeset [c5c4ab97] by Filippos Karapetis <bluegr@…>
Cleanup, and follow code formatting convention (indentation) for …
13:09 Changeset [ef78bbdf] by Filippos Karapetis <bluegr@…>
The sound energy buffer is now cleared inside decompressSound() …
12:33 Changeset [de7721c6] by Filippos Karapetis <bluegr@…>
Sound energy values are now stored in a list, to account for the fact …
10:40 Changeset [e2463f77] by dreammaster
Changed sfGetSoundEnergy to use the correct soundEnergy value from …
10:34 Changeset [eeaaabc7] by Filippos Karapetis <bluegr@…>
The Mac version and Mac demo of ITE no longer crash on exit svn-id: r35750
10:33 Changeset [e2e536a] by Filippos Karapetis <bluegr@…>
Fixed regression: the ITE Mac version works correctly again svn-id: r35749
06:13 Changeset [c6935f2f] by Nicola Mettifogo <peres@…>
Fixed broken condition check for displaying dialogue balloons. …
06:04 Ticket #4086 (DIG: Tomb Tram & Crystal Puzzle bug) created by SF/mb1024
[…] […]
05:33 Ticket #4085 (DIG: slower animations on 0.12) created by SF/mb1024
[…] […]
00:42 Ticket #4084 (DRASCULA: Crash when open purse) created by SF/murdocbrickel
[…] […]

01/05/09:

20:17 Changeset [ad3ee368] by Filippos Karapetis <bluegr@…>
Got rid of updateAnim2() svn-id: r35747
20:12 Changeset [32c65589] by Max Horn <max@…>
Added Haiku support to configure (due to Begasus) svn-id: r35746
20:12 Changeset [d104e6fe] by Max Horn <max@…>
Workaround issue in Graphics::Surface code on Haiku svn-id: r35745
20:08 Changeset [ba876ef] by Max Horn <max@…>
Updated config.guess and config.sub from http://git.savannah.gnu.org
19:54 Changeset [e668574d] by Max Horn <max@…>
Tweak gui/ThemeData.* to not produce errors on certain system like …
17:51 Ticket #7677 (SCUMMVM on Symbian S60 v5 Touch phones) created by SF/baglio
[…] […]
17:05 Changeset [70ab22e9] by Filippos Karapetis <bluegr@…>
Added a copyFrameToBuffer() method to the FLIC player too, like in the …
15:10 Changeset [7f9ea7e3] by Filippos Karapetis <bluegr@…>
Added Doxygen-like comments to the FLIC player, and changed it a bit …
15:05 Changeset [dc661e6] by Filippos Karapetis <bluegr@…>
Removed unused reference to OSystem svn-id: r35740
14:07 Changeset [2d740855] by Nicola Mettifogo <peres@…>
Deleted unused declarations, sorted others, and removed some dead …
13:07 Ticket #4083 (GOB3: (Symbian Build) Unable to use inventory) created by SF/igor_lazarev
[…] […]
10:05 Ticket #4082 (AmigaOS4: Saving (new games) broken/not possible anymore) created by raziel-
[…] […]
09:49 Changeset [1409526] by Travis Howell <kirben@…>
Remove unused code, since room flags are always zero in Elvira 1. …
09:47 Changeset [85c9decb] by Travis Howell <kirben@…>
Quit immediately in Elvira 1, and don't let opcodes continue. svn-id: …
06:45 Changeset [a8785eb] by Travis Howell <kirben@…>
Add support for RIFF sound format in createSound(). svn-id: r35736
01:40 Changeset [0b50c114] by Matthew Hoops <clone2727@…>
fix quitting in Mickey's Space Adventure as well as other minor …
00:51 Changeset [6e43427] by Matthew Hoops <clone2727@…>
fix infinite loop when trying to quit in Troll's Tale svn-id: r35734
Note: See TracTimeline for information about the timeline view.