Timeline
01/08/09:
- 23:06 Changeset [9446bfa5] by
- T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so …
- 23:01 Changeset [8eb7d55e] by
- T7G: Reset midi volume to 100 on starting a track, cleanup svn-id: r35792
- 22:41 Changeset [c8f16d87] by
- Fixed slight regression svn-id: r35791
- 21:47 Ticket #4088 (DW2: Crash due to endian issue) created by
- […] […]
- 19:16 Changeset [3c34c2ce] by
- Add initial files for a secondary exe (to be distributed with in a …
- 18:44 Ticket #3659 (DIG: Radio chatter audio effect missing) closed by
- worksforme
- 18:14 Ticket #4057 (LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy) closed by
- 18:09 Changeset [d638ddd3] by
- Fixed release critical bug #2472185. All transparent buttons should …
- 17:25 Ticket #3710 (M4: compilation error) closed by
- outdated
- 17:08 Changeset [23f23d74] by
- Fixed revertion to "Add game" button string after a "Mass add" was …
- 16:38 Changeset [c7e29bb7] by
- Give more detailed info on recently added KQ4 detection entry (It's …
- 15:17 Ticket #3830 (INDY3: Non-Looping Sound Effects) closed by
- 15:11 Ticket #3766 (LOOM: Compressed audio seek takes really long) closed by
- wontfix
- 14:57 Ticket #3638 (KQ2: Bug when rubbing genie lamp) closed by
- 14:42 Ticket #3541 (IHNM: Ellen can't use last monitor, enters next room inst.) closed by
- 14:34 Changeset [99d603c3] by
- Attempted fix of bug #2438637 (Dino not erased in introduction screen …
- 14:23 Ticket #3226 (SIMON1: Crackling Sounds) closed by
- invalid
- 14:22 Ticket #3208 (INDY3: Minor Graphics Glitch (script/data bug)) closed by
- 14:12 Changeset [4b402e4c] by
- Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed …
- 14:08 Ticket #2781 (SDL: AutoComputeDirtyRects bugs) closed by
- outdated
- 13:34 Ticket #3839 (LOST IN TIME: sprite gets corrupted during a dialogue) closed by
- 13:28 Ticket #3571 (AGI GR: Jacobs...err, Jerrod's Ladder) closed by
- 13:28 Ticket #3825 (SQ2: Walking inside walls at Orbital Station's shuttle bay.) closed by
- 13:27 Ticket #3699 (AGI: Fan(Hobbits) - Game logic flawed) closed by
- 13:27 Ticket #3698 (AGI: Fan(Hobbits) - Game stuck after intro) closed by
- 13:27 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by
- 13:27 Ticket #3690 (AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)) closed by
- 13:27 Ticket #3689 (AGI: Fan(Agent06) - Costume glitch) closed by
- 13:26 Ticket #3684 (AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed) closed by
- 13:20 Ticket #3677 (KYRA2: can't exit screen in German ver (script bug)) closed by
- 13:17 Ticket #3871 (DRASCULA: sprite glitch while walking and talking together) closed by
- 13:15 Ticket #3445 (NIPPON: Dino refuses to talk (Amiga/French) (script bug)) closed by
- 13:13 Ticket #3836 (PAJAMA1: Crash after clicking on clock) closed by
- 13:12 Ticket #3834 (PAJAMA1: Dogs Playing Poker Picture sprite priority) closed by
- 13:12 Ticket #3798 (PAJAMA1: Sock graphic doesn't appear/Crash) closed by
- 13:08 Ticket #3777 (WOODRUFF: Wrong code for safe in temple) closed by
- 13:07 Ticket #3751 (WOODRUFF: Access to the Laboratory) closed by
- 13:07 Ticket #3750 (WOODRUFF: Infinite hypnotic CDs) closed by
- 13:07 Ticket #4016 (WINCE: GOB3: Unable to progress through queen's throne room) closed by
- 13:03 Ticket #4022 (GOB3: Unable to enter the Battlefield) closed by
- 13:03 Ticket #3986 (GOB3: Chessboard scene reloads after the rat is first used) closed by
- 13:03 Ticket #3805 (GOB3:'A Bell' button hotspot disappears) closed by
- 12:59 Ticket #3392 (GOB2: BUG at this SaveGame (occurs in original, too)) closed by
- 12:58 Ticket #3155 (GOB2: Seg fault when trying to switch screen in music land) closed by
- 12:57 Ticket #3316 (TOUCHE: graphic glitch in pole vaulting scene) closed by
- 12:52 Ticket #2630 (SAM: Glitch in second encounter with flambee (data bug)) closed by
- 12:52 Ticket #2631 (SAM: Doug the Moleman temporarily loses his head (data bug)) closed by
- 12:52 Ticket #3403 (DOTT: Chron-o-john "rotor" missing (script bug)) closed by
- 12:51 Ticket #3416 (DOTT: Sprite order error on chrono-jon glow (script bug)) closed by
- 12:51 Ticket #3822 (SAM GERMAN TALKIE: Timing issues) closed by
- 12:50 Ticket #3832 (SAM: Glitch after Bruno's flee from Bumpusville) closed by
- 11:50 Ticket #4045 (ITE: mass adding results in incorrect targets ) closed by
- 07:31 Changeset [beacae5] by
- Trim resource filenames to 8 characters as a last resort on BRA. …
- 07:11 Changeset [294c76f] by
- Don't assert anymore when a command flag doesn't exist, but ignore it …
- 00:29 Ticket #4048 (LSL: missing Polish MD5) closed by
- fixed
- 00:24 Changeset [7ec80cd9] by
- Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo …
01/07/09:
- 23:36 Changeset [900f328c] by
- Reduced header deps svn-id: r35781
- 23:30 Changeset [e955e0b4] by
- Fixed warnings svn-id: r35780
- 23:05 Changeset [1f63a1df] by
- Fix an invalid access when the quit opcode occupies the last byte of …
- 22:35 Changeset [f07d9627] by
- Complete the ROQ video decoding (there are still a few minor glitches) …
- 22:06 Changeset [9752501a] by
- videoIsLoaded() -> isVideoLoaded() svn-id: r35777
- 21:57 Changeset [2e1fa58c] by
- Clear the screen to black before showing a video with playVideo() …
- 21:45 Changeset [272a9d06] by
- Initialize DXA buffers to 0 when they're allocated svn-id: r35775
- 21:43 Changeset [88a9a5a6] by
- Move videoPalette inside setPalette(), as it's only used there …
- 21:43 Ticket #4006 (Wii: Simon1 crash) closed by
- fixed
- 21:25 Changeset [9129f13] by
- Updated the MSVC project files for the latest changes to the video …
- 21:19 Changeset [2772a7aa] by
- Further merging of the SMK and DXA players (the FLIC player is not …
- 20:18 Ticket #4043 (AGI: -x option (or loading from launcher) breaks some games) closed by
- fixed
- 20:18 Changeset [1395d3ba] by
- Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks …
- 18:50 Changeset [2f7ef313] by
- Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as …
- 18:13 Changeset [027a0102] by
- Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as …
- 18:13 Ticket #4079 (PQ1/DOS/Englisv2.0G - One version is detected as MAC Version) closed by
- fixed
- 18:06 Ticket #7574 (FW: more savegame slots) closed by
- 15:30 Changeset [5cf67c6e] by
- Implemented Engine::getDebugger(). svn-id: r35768
- 14:05 Ticket #4087 (WINCE: Hard to move pointer to top edge of screen) created by
- […] […]
- 13:32 Ticket #3695 (AGI: Fan(Get Outta SQ): No Word wrapping) closed by
- fixed
- 13:29 Ticket #3697 (AGI: Fan(Get Outta SQ) - Graphics messed up) closed by
- fixed
- 13:27 Changeset [c31a0f70] by
- Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" svn-id: …
- 08:16 Changeset [f1ad8b69] by
- Extended PathBuffer to support BRA. svn-id: r35766
- 07:35 Changeset [21fae9d0] by
- * moved more mask management to BackgroundInfo * simplified mask …
- 07:21 Changeset [ef05ed7a] by
- Cleanup. svn-id: r35764
01/06/09:
- 23:33 Changeset [cfec23c] by
- Use skip instead of seek svn-id: r35763
- 23:30 Changeset [e6aaa532] by
- Sound in the old Mac Guild version of ITE is correct again svn-id: r35762
- 23:29 Changeset [9a9c1a40] by
- Added a few more shouldQuit() checks. It's now possible to quit while, …
- 17:49 Changeset [4b24b4d0] by
- Updated SWORD1 with the latest changes to video players svn-id: r35760
- 17:46 Changeset [92679611] by
- Updated SCUMM with the latest changes to video players svn-id: r35759
- 17:45 Changeset [e47379c9] by
- Updated AGOS with the latest changes to video players svn-id: r35758
- 17:44 Changeset [a930f402] by
- An attempt to unify the different video players (FLIC player is not …
- 16:21 Changeset [fa1d881a] by
- Implemented pauseEngineIntern, and fixed music volume handling in …
- 16:10 Changeset [c528f888] by
- Specify that implementations of setPalette() should use an RGB palette …
- 15:47 Changeset [c5c4ab97] by
- Cleanup, and follow code formatting convention (indentation) for …
- 13:09 Changeset [ef78bbdf] by
- The sound energy buffer is now cleared inside decompressSound() …
- 12:33 Changeset [de7721c6] by
- Sound energy values are now stored in a list, to account for the fact …
- 10:40 Changeset [e2463f77] by
- Changed sfGetSoundEnergy to use the correct soundEnergy value from …
- 10:34 Changeset [eeaaabc7] by
- The Mac version and Mac demo of ITE no longer crash on exit svn-id: r35750
- 10:33 Changeset [e2e536a] by
- Fixed regression: the ITE Mac version works correctly again svn-id: r35749
- 06:13 Changeset [c6935f2f] by
- Fixed broken condition check for displaying dialogue balloons. …
- 06:04 Ticket #4086 (DIG: Tomb Tram & Crystal Puzzle bug) created by
- […] […]
- 05:33 Ticket #4085 (DIG: slower animations on 0.12) created by
- […] […]
- 00:42 Ticket #4084 (DRASCULA: Crash when open purse) created by
- […] […]
01/05/09:
- 20:17 Changeset [ad3ee368] by
- Got rid of updateAnim2() svn-id: r35747
- 20:12 Changeset [32c65589] by
- Added Haiku support to configure (due to Begasus) svn-id: r35746
- 20:12 Changeset [d104e6fe] by
- Workaround issue in Graphics::Surface code on Haiku svn-id: r35745
- 20:08 Changeset [ba876efa] by
- Updated config.guess and config.sub from http://git.savannah.gnu.org …
- 19:54 Changeset [e668574d] by
- Tweak gui/ThemeData.* to not produce errors on certain system like …
- 17:51 Ticket #7677 (SCUMMVM on Symbian S60 v5 Touch phones) created by
- […] […]
- 17:05 Changeset [70ab22e9] by
- Added a copyFrameToBuffer() method to the FLIC player too, like in the …
- 15:10 Changeset [7f9ea7e3] by
- Added Doxygen-like comments to the FLIC player, and changed it a bit …
- 15:05 Changeset [dc661e62] by
- Removed unused reference to OSystem svn-id: r35740
- 14:07 Changeset [2d740855] by
- Deleted unused declarations, sorted others, and removed some dead …
- 13:07 Ticket #4083 (GOB3: (Symbian Build) Unable to use inventory) created by
- […] […]
- 10:05 Ticket #4082 (AmigaOS4: Saving (new games) broken/not possible anymore) created by
- […] […]
- 09:49 Changeset [1409526] by
- Remove unused code, since room flags are always zero in Elvira 1. …
- 09:47 Changeset [85c9decb] by
- Quit immediately in Elvira 1, and don't let opcodes continue. svn-id: …
- 06:45 Changeset [a8785eb] by
- Add support for RIFF sound format in createSound(). svn-id: r35736
- 01:40 Changeset [0b50c114] by
- fix quitting in Mickey's Space Adventure as well as other minor …
- 00:51 Changeset [6e43427] by
- fix infinite loop when trying to quit in Troll's Tale svn-id: r35734
01/04/09:
- 21:38 Ticket #4081 (Opaque Texture in Grate Puzzle) closed by
- invalid
- 20:54 Ticket #3752 (WINCE: change of "Modern Style" will fail) closed by
- outdated
- 20:51 Ticket #3724 (WIN CE, COMI: Crash in the difficulty selector) closed by
- invalid
- 20:49 Ticket #4081 (Opaque Texture in Grate Puzzle) created by
- […] […]
- 20:48 Ticket #3840 (WINCE: plugin build fails recognizing games on WM6.1) closed by
- invalid
- 20:38 Ticket #4054 (WINCE: crash on zoomDown) closed by
- fixed
- 20:37 Changeset [5ac9de0] by
- had forgotten the case of a rect being partially off the top of the …
- 19:59 Ticket #4055 (WINCE: fullscreen doesnt work) closed by
- wontfix
- 19:52 Changeset [41b7f714] by
- fix infinite loop when trying to quit in Winnie svn-id: r35732
- 19:39 Ticket #4071 (WINCE: DOTT crashes when screen shake effect starts) closed by
- fixed
- 19:37 Changeset [78a6d9e3] by
- fix bug #2480870: crash when shaking (not stirring) svn-id: r35731
- 17:17 Changeset [83a8f7bc] by
- Fixed warning svn-id: r35730
- 16:08 Changeset [ce989725] by
- follow new SAGA engine defines svn-id: r35729
- 16:07 Changeset [3baddc75] by
- Virtualize sdl backend's setGraphicsModeIntern() so it can be …
- 15:44 Changeset [80832ffb] by
- Got rid of explicit game sound info svn-id: r35727
- 15:37 Changeset [7a0b782a] by
- Made sure to display labels on animations. svn-id: r35726
- 15:09 Changeset [a53fa369] by
- Made sure each event is processed only once. This wasn't always the …
- 14:38 Changeset [203358bc] by
- Improved handling of sound resources svn-id: r35724
- 14:23 Changeset [f2b495ba] by
- Implemented counters in BRA. Only valid answer options are shown, and …
- 13:14 Changeset [4273d0db] by
- Fixed a crash when quitting Swampy Adventures. (Regression from the …
- 09:25 Changeset [b354df1] by
- Update. svn-id: r35720
- 08:50 Ticket #4080 (LAUNCHER: "Load" page slightly broken) created by
- […] […]
- 07:06 Changeset [6693d292] by
- Blue's 123 Time Activities is supported. svn-id: r35717
- 06:15 Changeset [0e9bfc11] by
- Fix no input, when playing cards in Blue's 123 Time Activies. svn-id: …
- 05:19 Changeset [7ec0a13] by
- Fix assert triggered when sorting out meals in Blue's 123 Time …
- 03:49 Changeset [d0fc28bb] by
- Use cache when converting 16bit colors, for faster conversions. …
- 02:22 Ticket #4079 (PQ1/DOS/Englisv2.0G - One version is detected as MAC Version) created by
- […] […]
- 00:58 Changeset [4670e37a] by
- Use slow palette color match, for 16bit color HE games for now. …
01/03/09:
- 22:12 Changeset [3a4b4831] by
- reorganized introduction sequence static data (to simplify code when …
- 19:26 Changeset [c43b7909] by
- debug Makefile targets svn-id: r35709
- 19:20 Changeset [043ddf0a] by
- tweak the cache values for better video streaming svn-id: r35708
- 16:24 Changeset [efcfada3] by
- AGOS Smacker player: Wait for the *next* frame to be displayed, not …
- 16:24 Changeset [ec631ba7] by
- - Prevented full theme search when "builtin" theme was specified - …
- 16:03 Changeset [3ee62c2] by
- Typo svn-id: r35705
- 16:01 Changeset [e7cbd2e1] by
- Simplified the Smacker video playing code for FTA2 svn-id: r35704
- 14:27 Changeset [b820ae12] by
- Add missing src checks in drawWizPolygonTransform(). svn-id: r35703
- 14:07 Changeset [3ba025ed] by
- Considerably shortened the detection table with use of macros. …
- 14:05 Changeset [f0c6bfc3] by
- Formatting svn-id: r35701
- 14:03 Changeset [b2d7ae87] by
- Dropped the script preprocessor introduced to fix the broken scripts. …
- 13:32 Changeset [c40b7b18] by
- Properly using SMKPlayer::getFrameWaitTime() in …
- 13:31 Changeset [0430bb9b] by
- Proper lag calculation even if the SMK has no audio svn-id: r35698
- 13:11 Changeset [23e6fff0] by
- Make it possible to quit or return to launcher while the Feeble Files …
- 12:32 Changeset [5de68986] by
- This should fix the SMK playing bug discussed in the forums …
- 12:05 Ticket #3918 (LURE: Player hits in fights do not register - regression) closed by
- fixed
- 11:56 Ticket #3916 (LURE: NPC Character (Minnow) stuck in kitchen doorway) closed by
- fixed
- 11:35 Ticket #4069 (LURE: Skorl doesn't follow Minnow into cellar) closed by
- fixed
- 11:35 Changeset [b3a7e537] by
- Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar svn-id: …
- 10:47 Ticket #4070 (LURE: Savegame crashes ScummVM) closed by
- fixed
- 10:44 Changeset [0a8541cc] by
- Bugfix for #2480857 - Additionally savegames were crashing ScummVM …
- 10:43 Changeset [a45e2562] by
- Changed the debugger 'schedule' command to be able to list the …
- 10:03 Changeset [edd09972] by
- Remove the prefix in subtitles of later Blue's Clues games. svn-id: r35692
- 09:57 Changeset [1ea42d59] by
- Fix palette glitches in Art Show of Blue's Treasure Hunt. svn-id: r35691
- 00:08 Changeset [9e2f9b33] by
- Removed a (hopefully) obsolete FIXME comment. svn-id: r35690
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