Timeline
12/22/08:
- 22:41 Ticket #4051 (DOG: UNKNOWN Windows Dutch version) closed by
- duplicate
- 20:35 Changeset [d0738d55] by
- Fixing the flow meter thingy in Urban Runner svn-id: r35491
- 20:17 Ticket #8945 (GC/WII: Component cable autodetection on Gamecube) created by
- […] […]
- 19:08 Ticket #4051 (DOG: UNKNOWN Windows Dutch version) created by
- […] […]
- 18:34 Changeset [d1530fc] by
- Tweaked the Modern theme colors to make it look more like it did in …
- 15:40 Changeset [382a46ff] by
- Changed the game chooser to make the game candidates not editable and …
- 14:36 Changeset [9a57f423] by
- logicalWidth -> width logicalHeight -> height svn-id: r35488
- 14:34 Changeset [3e0b81a9] by
- Fixed GCC warning. svn-id: r35487
- 14:30 Changeset [38f7fa6f] by
- Added game ID checks for the ITE puzzle in some places that I've …
- 14:18 Changeset [77ad9f76] by
- Updated the MSVC project files of the SAGA engine svn-id: r35485
- 14:13 Changeset [437384a8] by
- - Split the SAGA resource manager in 3 different ones, depending on …
- 11:49 Changeset [1f669687] by
- Correct comment. svn-id: r35483
- 11:40 Ticket #4050 (T7G: Glitch with the cake puzzle in The 7th Guest) created by
- […] […]
- 11:26 Changeset [c3bbc4b2] by
- Added Smacker support for the introduction and ending videos of FTA2 …
- 11:22 Changeset [b1999a2a] by
- Fixed indentation and removed whitespaces at the end of line svn-id: …
- 10:31 Changeset [2ec51ef3] by
- Allow the disabled state of the popup widget to be themed svn-id: r35480
- 10:19 Ticket #4049 (GUI: SCUMM games in-game gui crash) created by
- […] […]
- 09:47 Changeset [1ccce41c] by
- Fix the rendering of stroked tabs svn-id: r35479
- 00:33 Ticket #4047 (ALL: Compiler error in graphics/dxa_player.cpp) closed by
- fixed
- 00:32 Changeset [5ef6d928] by
- Cleanup. svn-id: r35477
12/21/08:
- 23:47 Changeset [e07d509] by
- Updated the MSVC project files for commit #35475 svn-id: r35476
- 23:43 Changeset [f3db2bf1] by
- Added some more stubs for FTA2 svn-id: r35475
- 23:10 Changeset [f66bd9c5] by
- Correct the number of speech available in Simon the Sorcerer 1 & 2. …
- 22:52 Changeset [2257db88] by
- - Added some stubs for the SAGA2 games dino and fta2 - Stopped loading …
- 21:44 Changeset [f6547e0] by
- Updated the MSVC project files for commit #35470 svn-id: r35471
- 21:08 Changeset [829cbc41] by
- Move all video players to separate directory svn-id: r35470
- 17:53 Changeset [be66a538] by
- add detection for The 11th Hour demo svn-id: r35469
- 17:14 Changeset [a1eb746] by
- DS port: Removed mixer.cpp from OPTLIST (saves 11kb code size); added …
- 15:59 Changeset [d0f4f97e] by
- Cleaned up the mess with game IDs and game types: removed game types, …
- 15:42 Changeset [e11c17a0] by
- Moved more GfxObj management to Gfx object. svn-id: r35466
- 15:41 Changeset [74b251d] by
- Added a stub to dialogue parser, so that dialogue lines controlled by …
- 12:30 Changeset [94b914b0] by
- Reduced the memory allocated for DW1 and DW1 demo by 5MB svn-id: r35464
- 12:21 Changeset [61085e27] by
- Fix warnings. svn-id: r35463
- 11:49 Changeset [f510b28a] by
- Fix warnings. svn-id: r35462
- 11:47 Changeset [86f42338] by
- Fixed compilation svn-id: r35461
- 11:46 Ticket #4048 (LSL: missing Polish MD5) created by
- […] […]
- 10:01 Ticket #4047 (ALL: Compiler error in graphics/dxa_player.cpp) created by
- […] […]
- 09:11 Ticket #4046 (TUCKER: Game crashes when trying to perform action) closed by
- fixed
- 09:09 Changeset [695c431] by
- fix wrong format string (bug tracker #2455138) svn-id: r35459
- 05:55 Changeset [587e7080] by
- Return exact frame rate in Smacker player, and minor cleanup. svn-id: …
- 04:36 Changeset [76624fc] by
- Add initial Smacker support for The Feeble Files. svn-id: r35457
- 00:48 Changeset [cba892a6] by
- Disable loading from command line again, it seems it only worked for …
- 00:08 Ticket #4046 (TUCKER: Game crashes when trying to perform action) created by
- […] […]
12/20/08:
- 23:15 Changeset [f3f93da8] by
- - Added comment about error check when loading save on startup - …
- 23:11 Changeset [c3041ad9] by
- Implemented support for loading saves from launcher / via command …
- 23:08 Changeset [34368e5] by
- Fixed loading Discworld 2 savegames from GMM. svn-id: r35453
- 19:41 Changeset [83cdce56] by
- Added the demo version of The Last Dynasty (thanks to fac) svn-id: r35452
- 15:27 Changeset [3f2e7a6c] by
- Cleanup. svn-id: r35451
- 15:05 Ticket #4014 (ALL: */? match path separator in FSDir::listMatchingMembers) closed by
- fixed
- 15:04 Changeset [1f0b94a9] by
- Committed slightly modified version of my patch at bug tracker item …
- 12:05 Changeset [3c01f4f0] by
- Partial fix for bug #2453189 - "ITE: mass adding results in incorrect …
- 10:59 Ticket #4044 (IHNM: mass adding results in incorrect targets) closed by
- fixed
- 10:59 Changeset [d28478e5] by
- Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets" …
- 08:15 Changeset [025b2a9] by
- Moved mask creation/handling to Gfx. svn-id: r35447
- 05:30 Ticket #4045 (ITE: mass adding results in incorrect targets ) created by
- […] […]
- 05:27 Ticket #4044 (IHNM: mass adding results in incorrect targets) created by
- […] […]
12/19/08:
- 21:55 Changeset [a6e4bd79] by
- Hopefully fixed invalid buffer reads svn-id: r35446
- 21:22 Changeset [a4e08d94] by
- Allow quitting / returning to launcher while showing "selection …
- 21:17 Ticket #4043 (AGI: -x option (or loading from launcher) breaks some games) created by
- […] […]
- 19:12 Changeset [6baa803d] by
- Removed defaults which are set in base/commandLine.cpp svn-id: r35444
- 17:54 Changeset [08ff8d28] by
- Allow changing the scaler using hotkeys again. I hope this is the …
- 17:31 Changeset [c6bd85e] by
- Allow quitting/returning to launcher while in the save/load dialog. I …
- 17:21 Changeset [1477116d] by
- Clicking in the scrollbar always caused the save/load list to scroll …
- 16:55 Changeset [3f3b742c] by
- T7G: Add support for custom AdLib instruments svn-id: r35440
- 16:23 Ticket #8940 (Custom percussion instruments for the AdLib MIDI driver) closed by
- 16:21 Changeset [c4f33dfb] by
- Custom percussion instruments for the AdLib MIDI driver (Slightly …
- 15:37 Ticket #3854 (DRASCULA: Mem leak) closed by
- 13:55 Changeset [519815cb] by
- memset()ing the output image with 0 at the start svn-id: r35438
- 12:03 Changeset [0410d6df] by
- Removed the hasKey() hackery of my previous commit and used …
- 11:07 Ticket #3651 (SWORD1: Save game naming inappropriate) closed by
- fixed
- 10:54 Ticket #4035 (IHNM: SFX are no longer played) closed by
- fixed
- 10:54 Changeset [2911aa04] by
- Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning …
- 08:22 Changeset [b7dbd3ec] by
- Some slight cleanup svn-id: r35435
- 07:32 Changeset [83194b21] by
- KYRA: fix mt-32 sysex loading for LOL floppy svn-id: r35434
- 02:20 Ticket #3401 (GOB3: double sprite glitch in the queen level) closed by
- 02:20 Ticket #3302 (SYMBIAN UIQ3: Nippon Safes is slower than a glacier) closed by
- 02:20 Tickets #3301,3366 batch updated by
- 01:45 Changeset [91e386c5] by
- Making curPos an uint32, so that it won't overflow anymore svn-id: r35433
- 01:01 Changeset [55edaf09] by
- Fixing 16bit audio svn-id: r35432
- 00:14 Changeset [6d19ee6e] by
- Adding convenience functions to get the time to wait for the next …
12/18/08:
- 23:50 Changeset [9cd759c5] by
- Fixing 8bit audio svn-id: r35430
- 21:21 Changeset [5aec3bb] by
- KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly …
- 20:36 Changeset [28d33e0] by
- Fixed cursor palette when returning from GMM/Debugger. (Thanks to …
- 20:22 Changeset [dfc08c82] by
- Clean up cursor stack on engine quit properly. svn-id: r35427
- 19:32 Changeset [8b623775] by
- Oops, base values are read in the correct order now svn-id: r35426
- 19:18 Changeset [d314ee24] by
- Audio support for Smacker videos. Audio doesn't sound right yet, …
- 18:46 Changeset [d15022da] by
- Cleanup. svn-id: r35424
- 16:38 Changeset [5b7cb7ae] by
- Note to self: Don't sleep-deprive and code, for it makes you daft as a …
- 16:34 Changeset [05434a3] by
- Fixed some warnings svn-id: r35422
- 15:31 Ticket #7673 (WII/GC: Possibility to play games at native resolution) created by
- […] […]
- 08:06 Ticket #3911 (WINCE: "ScummVM.ini" is overwritten everytime ScummVM starts) closed by
- fixed
- 08:06 Changeset [8a6387ca] by
- fix opening of config file + some cleanup svn-id: r35421
- 07:12 Ticket #4018 (WINCE: SVN trunk backend compilation broken) closed by
- fixed
- 05:04 Changeset [50563cb] by
- Fixed warnings. Hopefully without breaking anything. svn-id: r35420
- 02:48 Changeset [4ceecdb2] by
- Preliminary save/load support for Urban Runner svn-id: r35418
12/17/08:
- 22:56 Ticket #4040 (TUCKER: Polish version crash) closed by
- fixed
- 21:29 Changeset [3ddbc121] by
- moved game version flags to detection entries ; unset …
- 21:19 Changeset [a56af219] by
- Added KeyConfiguration dialog to classic theme(320 and normal). …
- 21:17 Changeset [de0a2f40] by
- Some more Smacker audio code (still non-functional) svn-id: r35415
- 19:25 Changeset [dcc81b07] by
- move necessary code outside of assert svn-id: r35414
- 16:45 Changeset [3f36b2a1] by
- Fixed bug: not all control paths return a value in savePalLUT() …
- 16:06 Changeset [38e7eecb] by
- Added support for caching the palette LUT to a file svn-id: r35412
- 14:48 Changeset [10e471bb] by
- - Added some disabled code for Smacker audio support (still …
- 13:07 Changeset [d0e2107] by
- Only do the no-cd-workaround if all resource files can be found …
- 11:15 Changeset [774773b7] by
- Reduced code duplication when manipulating Animations, and cleanup. …
- 08:31 Ticket #4042 (NIPPON: Dino sprite not erased (Amiga)) created by
- […] […]
- 08:13 Ticket #4041 (NIPPON: Few problems with spotlight in demo (Amiga)) created by
- […] […]
- 03:48 Ticket #8944 (The 7Th Guest screenshots) created by
- […] […]
- 01:40 Ticket #8943 (Bud Tucker in Double Trouble screenshots) created by
- […] […]
- 00:41 Changeset [3591f885] by
- Workaround for Urban Runner's CD number detection daftness. Basically, …
- 00:26 Ticket #4040 (TUCKER: Polish version crash) created by
- […] […]
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