Timeline
11/18/08:
- 20:16 Changeset [1ec33154] by
- Ooops :) svn-id: r35119
- 19:54 Changeset [089c8b4e] by
- Make the 256 color transformPaletteRange-function and Future Wars's …
- 19:29 Changeset [48e1316] by
- Added a mutex to the Groovie MIDI player. Maybe that will fix the rare …
- 17:49 Ticket #8935 (BS1: Simplified subtitles) closed by
- 17:48 Changeset [72a8477] by
- Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the …
- 17:37 Changeset [df694b3d] by
- Cleanup svn-id: r35114
- 17:03 Changeset [d99ab163] by
- Fixed meta engine related save functions (some where relying on …
- 16:57 Changeset [2463c550] by
- Reverted to old behavior: save games for sword1 can be shared again …
- 16:37 Ticket #4014 (ALL: */? match path separator in FSDir::listMatchingMembers) created by
- […] […]
- 16:31 Changeset [7650b61d] by
- Applied a slightly modified version of my patch #2307224 - "BS1: …
- 16:31 Ticket #8939 (BS1: Save/load overhaul) closed by
- 15:41 Changeset [bdbae740] by
- Don't rename slots anymore when deleting them via the GMM. svn-id: r35110
- 14:57 Changeset [19aea834] by
- Fixed documentation. svn-id: r35109
- 05:05 Ticket #4012 (FT: Crash in the intro (regression in r34516)) closed by
- fixed
11/17/08:
- 22:28 Ticket #8939 (BS1: Save/load overhaul) created by
- […] […]
- 20:38 Changeset [c67881f0] by
- Fix compilation of Tucker-engine under MSVC by adding missing …
- 20:36 Changeset [0e1c4fc] by
- Hopefully fixed the regression described in bug #2299682 ("FT: Crash …
- 18:07 Ticket #4013 (COMI: Random out-of-memory crashes in WindowsCE version) created by
- […] […]
- 11:10 Changeset [dd14e466] by
- Fixed a warning on the DS build, added some clarifying comments, …
- 11:09 Changeset [df9a1ba] by
- Fix regressions in HE games, when slashes are used in filenames for …
- 11:09 Changeset [1067a2ec] by
- Factoring shared code of template classes into a shared base class …
- 11:07 Changeset [be0f709b] by
- Saving 32kb DATA size svn-id: r35103
11/16/08:
- 23:19 Changeset [57e7d5ef] by
- fixed bug svn-id: r35102
- 20:59 Changeset [bf721ae] by
- cleanup svn-id: r35101
- 20:51 Changeset [b45227cf] by
- some fixes to input handling, cleanup svn-id: r35100
- 20:46 Changeset [c4a7088] by
- Fixed valgrind warning. svn-id: r35099
- 20:34 Changeset [b1fa413e] by
- Implementing getTotalPlayTime() for AppendableMemoryStream svn-id: r35098
- 20:31 Changeset [a5619194] by
- Added MSVC projects for the new groovie engine and enabled the engine …
- 20:20 Changeset [2ef8a32a] by
- Fixed various g++ warnings ("format not a string literal and no format …
- 19:20 Changeset [e1fdb1f8] by
- T7G: Two leftover commits from t7gre: fix broken palette on intro …
- 17:58 Ticket #7670 (DRASCULA: MP3 audio tracks) created by
- […] […]
- 17:29 Changeset [1459ece1] by
- Binary parser: Parsing of global dialog sections. svn-id: r35094
- 17:15 Ticket #4012 (FT: Crash in the intro (regression in r34516)) created by
- […] […]
- 14:07 Changeset [a44994dc] by
- KYRA 1/2: more fixes for valgrind warnings svn-id: r35093
- 13:06 Changeset [13297a78] by
- Added missing initialization (which caused random crashes). svn-id: r35092
- 01:54 Changeset [92d1d19e] by
- Binary parser: Fixed missing sections in render info. svn-id: r35091
11/15/08:
- 23:53 Changeset [08a2d2fb] by
- Correct my typos. svn-id: r35090
- 19:40 Changeset [24131d78] by
- Added support for the ADPCM used in Discworld 2 svn-id: r35089
- 19:08 Changeset [bd817c03] by
- (hopefully) fix valgrind warnings svn-id: r35088
- 18:56 Changeset [9671b3a5] by
- Simplify error debugging by implementing GroovieEngine::errorString() …
- 15:58 Changeset [e3928f69] by
- Binary Parser: Finished parsing of all Render Info sections. svn-id: …
- 15:49 Changeset [54713bc0] by
- Tweaks to make DS buildable again. svn-id: r35085
- 14:39 Changeset [674a6ecc] by
- DS: Replaced call to obsolete addButton method svn-id: r35084
- 14:15 Changeset [28bd3e0] by
- Fixed strncpy usage. svn-id: r35083
- 14:02 Ticket #3999 (LOOM: Non ASCII chars in-game dialogs not supported) closed by
- 13:54 Changeset [3a3698f9] by
- Fix for bug #2251765: FT: Talk speed inconsistency svn-id: r35082
- 13:54 Ticket #4008 (FT: Talk speed inconsistency) closed by
- fixed
- 13:19 Changeset [2f7197ea] by
- Saving some more bytes of binary size in the advanced detector …
- 13:00 Changeset [0621686] by
- svn-id: r35080
- 11:43 Changeset [21ec2de] by
- remove outdated comment svn-id: r35079
- 11:23 Changeset [cd32c4d] by
- Fix for bug "Save game's names don't show up" (issue 31 on google …
- 10:50 Changeset [402f8c38] by
- Added GroovieMetaEngine::getMaximumSaveSlot() svn-id: r35077
- 09:08 Changeset [194a10c7] by
- Turn on single gameid in order to avoid polluting gameid namespace. …
- 09:05 Changeset [16e2bb72] by
- Mention new engines in NEWS file. svn-id: r35075
- 03:34 Changeset [78e85a00] by
- Little fix for my last commit. svn-id: r35074
- 03:22 Changeset [f57bf138] by
- Yet another buffer safetyness fix. (strcpy -> strncpy) svn-id: r35073
- 03:16 Changeset [478ee06f] by
- Paranoia: Add destination buffer size to Engine::errorString to help …
- 02:58 Changeset [486523af] by
- Finished binary parsing of DrawData/drawsteps. svn-id: r35071
- 02:41 Changeset [2babdcb] by
- added missing File destructor call if file can't be read svn-id: r35070
- 02:32 Changeset [8f230d73] by
- added support for animation sequence added support for non-interactive …
- 02:31 Changeset [48363b80] by
- added FLIC player from KoM engine module. changes : - changed methods …
11/14/08:
- 23:37 Changeset [e5d0462a] by
- Initialise _current. Fixes a Valgrind warning. svn-id: r35067
- 23:10 Changeset [a68bb32a] by
- Init _oldVideoMode, _videoMode and _transactioDetails properly. …
- 22:49 Ticket #8926 (SDL: Backend transaction / rollback support) closed by
- 22:48 Changeset [bfc9b972] by
- Added license header, and guard against multiple inclusion. (Sorry …
- 22:37 Changeset [a5721dc5] by
- The demo mode flag should also be compiled if Groovie is compiled in …
- 22:20 Changeset [7d3e9b3d] by
- Oops, my last commit introduced some warnings. svn-id: r35063
- 22:12 Ticket #4010 (IGOR: Strange code in drawInventory()) closed by
- fixed
- 22:08 Changeset [5a0556f0] by
- Committed my patch #2123680 "SDL: Backend transaction / rollback …
- 21:55 Changeset [ce515962]closed/branch-0-12-0 by
- Added two Broken Sword 1 news items. (I didn't mention the fixes for …
- 21:32 Ticket #8937 (Groovie engine) closed by
- 21:32 Changeset [bb87d394] by
- Patch #2271425: Groovie engine svn-id: r35060
- 21:11 Changeset [3c5c774e] by
- More binary drawstep parsing. svn-id: r35059
- 17:51 Changeset [4294185c] by
- Some corrections, based on observations from bug report #2284298 - …
- 14:34 Ticket #4011 (SAGA: Compiler warnings; possibly an engine bug) created by
- […] […]
- 14:20 Ticket #4010 (IGOR: Strange code in drawInventory()) created by
- […] […]
- 14:14 Ticket #8938 (SCUMM: Font data in old SCUMM games) closed by
- 14:12 Changeset [591d01b7] by
- Reverted change I accidentally made to the SAGA engine when committing …
- 14:03 Changeset [5e5eebf2] by
- Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM …
- 13:26 Changeset [2ec6e678] by
- Fixing compilation svn-id: r35055
- 12:19 Changeset [66e86283] by
- Cleanup and simplification of the resource loading code svn-id: r35054
- 12:13 Changeset [de0fe01c] by
- Removed unused parameter. svn-id: r35053
- 09:45 Changeset [f773ec4d] by
- Added detection entry for Spanish Bud Tucker svn-id: r35052
11/13/08:
- 23:23 Ticket #4009 (ITE: Classic Mac voices not detected) closed by
- 23:21 Changeset [0f38e67] by
- Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices …
- 23:19 Changeset [6ccf57d7] by
- Fixed crash when returning to launcher from the GMM svn-id: r35050
- 21:12 Ticket #8938 (SCUMM: Font data in old SCUMM games) created by
- […] […]
- 19:58 Changeset [149345e] by
- Moved binary theme parser to tools folder. svn-id: r35049
- 19:56 Changeset [313cba75] by
- DrawStep parsing added to binary theme parser. svn-id: r35048
- 17:46 Ticket #4009 (ITE: Classic Mac voices not detected) created by
- […] […]
- 15:15 Changeset [618644ba] by
- Update to the low level parser: * made it detect buffer overflows * …
- 14:25 Changeset [f7bdf6b] by
- Binary theme format parser. Warning: Work in progress. May erase hard …
- 12:45 Changeset [4e51c62e] by
- Added DISABLE_COMMAND_LINE switch svn-id: r35045
- 12:25 Changeset [04a33b4] by
- Updated the MSVC project files of the sword1 engine svn-id: r35044
- 12:22 Changeset [ebb72cdf] by
- Moved sword1 detection and meta engine specific code from sword1.cpp …
- 11:46 Changeset [2c58689e] by
- Add newlines at end of files, to squash warning. svn-id: r35042
- 11:46 Changeset [b11af143] by
- Fixed compilation with DISABLE_TEXT_CONSOLE. svn-id: r35041
- 11:41 Changeset [cd5a8503] by
- Fixed compiling of MT32 emulator with -O2 and -Werror. svn-id: r35040
- 11:36 Changeset [cca1967] by
- Fix compile of CINE engine. svn-id: r35039
- 11:26 Changeset [a6502da] by
- * got rid of CDECL * got rid of scumm_strrev * added …
- 11:21 Changeset [c0786313] by
- cleanup svn-id: r35037
- 11:20 Changeset [eb27307] by
- minor tweaks svn-id: r35036
- 09:19 Changeset [8e3485f1] by
- Added better checks for the current music status in …
- 09:00 Changeset [963445e5] by
- Updated the MSVC project files of the cine engine svn-id: r35034
- 08:59 Changeset [162634cc] by
- Started moving Save/Load code to saveload.cpp/.h svn-id: r35033
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