Timeline
11/15/08:
- 23:53 Changeset [08a2d2fb] by
- Correct my typos. svn-id: r35090
- 19:40 Changeset [24131d78] by
- Added support for the ADPCM used in Discworld 2 svn-id: r35089
- 19:08 Changeset [bd817c03] by
- (hopefully) fix valgrind warnings svn-id: r35088
- 18:56 Changeset [9671b3a5] by
- Simplify error debugging by implementing GroovieEngine::errorString() …
- 15:58 Changeset [e3928f69] by
- Binary Parser: Finished parsing of all Render Info sections. svn-id: …
- 15:49 Changeset [54713bc0] by
- Tweaks to make DS buildable again. svn-id: r35085
- 14:39 Changeset [674a6ecc] by
- DS: Replaced call to obsolete addButton method svn-id: r35084
- 14:15 Changeset [28bd3e0] by
- Fixed strncpy usage. svn-id: r35083
- 14:02 Ticket #3999 (LOOM: Non ASCII chars in-game dialogs not supported) closed by
- 13:54 Changeset [3a3698f9] by
- Fix for bug #2251765: FT: Talk speed inconsistency svn-id: r35082
- 13:54 Ticket #4008 (FT: Talk speed inconsistency) closed by
- fixed
- 13:19 Changeset [2f7197ea] by
- Saving some more bytes of binary size in the advanced detector …
- 13:00 Changeset [0621686] by
- svn-id: r35080
- 11:43 Changeset [21ec2de] by
- remove outdated comment svn-id: r35079
- 11:23 Changeset [cd32c4d] by
- Fix for bug "Save game's names don't show up" (issue 31 on google …
- 10:50 Changeset [402f8c38] by
- Added GroovieMetaEngine::getMaximumSaveSlot() svn-id: r35077
- 09:08 Changeset [194a10c7] by
- Turn on single gameid in order to avoid polluting gameid namespace. …
- 09:05 Changeset [16e2bb72] by
- Mention new engines in NEWS file. svn-id: r35075
- 03:34 Changeset [78e85a00] by
- Little fix for my last commit. svn-id: r35074
- 03:22 Changeset [f57bf138] by
- Yet another buffer safetyness fix. (strcpy -> strncpy) svn-id: r35073
- 03:16 Changeset [478ee06f] by
- Paranoia: Add destination buffer size to Engine::errorString to help …
- 02:58 Changeset [486523af] by
- Finished binary parsing of DrawData/drawsteps. svn-id: r35071
- 02:41 Changeset [2babdcb] by
- added missing File destructor call if file can't be read svn-id: r35070
- 02:32 Changeset [8f230d73] by
- added support for animation sequence added support for non-interactive …
- 02:31 Changeset [48363b80] by
- added FLIC player from KoM engine module. changes : - changed methods …
11/14/08:
- 23:37 Changeset [e5d0462a] by
- Initialise _current. Fixes a Valgrind warning. svn-id: r35067
- 23:10 Changeset [a68bb32a] by
- Init _oldVideoMode, _videoMode and _transactioDetails properly. …
- 22:49 Ticket #8926 (SDL: Backend transaction / rollback support) closed by
- 22:48 Changeset [bfc9b972] by
- Added license header, and guard against multiple inclusion. (Sorry …
- 22:37 Changeset [a5721dc5] by
- The demo mode flag should also be compiled if Groovie is compiled in …
- 22:20 Changeset [7d3e9b3d] by
- Oops, my last commit introduced some warnings. svn-id: r35063
- 22:12 Ticket #4010 (IGOR: Strange code in drawInventory()) closed by
- fixed
- 22:08 Changeset [5a0556f0] by
- Committed my patch #2123680 "SDL: Backend transaction / rollback …
- 21:55 Changeset [ce515962]closed/branch-0-12-0 by
- Added two Broken Sword 1 news items. (I didn't mention the fixes for …
- 21:32 Ticket #8937 (Groovie engine) closed by
- 21:32 Changeset [bb87d394] by
- Patch #2271425: Groovie engine svn-id: r35060
- 21:11 Changeset [3c5c774e] by
- More binary drawstep parsing. svn-id: r35059
- 17:51 Changeset [4294185c] by
- Some corrections, based on observations from bug report #2284298 - …
- 14:34 Ticket #4011 (SAGA: Compiler warnings; possibly an engine bug) created by
- […] […]
- 14:20 Ticket #4010 (IGOR: Strange code in drawInventory()) created by
- […] […]
- 14:14 Ticket #8938 (SCUMM: Font data in old SCUMM games) closed by
- 14:12 Changeset [591d01b7] by
- Reverted change I accidentally made to the SAGA engine when committing …
- 14:03 Changeset [5e5eebf2] by
- Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM …
- 13:26 Changeset [2ec6e678] by
- Fixing compilation svn-id: r35055
- 12:19 Changeset [66e86283] by
- Cleanup and simplification of the resource loading code svn-id: r35054
- 12:13 Changeset [de0fe01c] by
- Removed unused parameter. svn-id: r35053
- 09:45 Changeset [f773ec4d] by
- Added detection entry for Spanish Bud Tucker svn-id: r35052
11/13/08:
- 23:23 Ticket #4009 (ITE: Classic Mac voices not detected) closed by
- 23:21 Changeset [0f38e67] by
- Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices …
- 23:19 Changeset [6ccf57d7] by
- Fixed crash when returning to launcher from the GMM svn-id: r35050
- 21:12 Ticket #8938 (SCUMM: Font data in old SCUMM games) created by
- […] […]
- 19:58 Changeset [149345e] by
- Moved binary theme parser to tools folder. svn-id: r35049
- 19:56 Changeset [313cba75] by
- DrawStep parsing added to binary theme parser. svn-id: r35048
- 17:46 Ticket #4009 (ITE: Classic Mac voices not detected) created by
- […] […]
- 15:15 Changeset [618644ba] by
- Update to the low level parser: * made it detect buffer overflows * …
- 14:25 Changeset [f7bdf6b] by
- Binary theme format parser. Warning: Work in progress. May erase hard …
- 12:45 Changeset [4e51c62e] by
- Added DISABLE_COMMAND_LINE switch svn-id: r35045
- 12:25 Changeset [04a33b4] by
- Updated the MSVC project files of the sword1 engine svn-id: r35044
- 12:22 Changeset [ebb72cdf] by
- Moved sword1 detection and meta engine specific code from sword1.cpp …
- 11:46 Changeset [2c58689e] by
- Add newlines at end of files, to squash warning. svn-id: r35042
- 11:46 Changeset [b11af143] by
- Fixed compilation with DISABLE_TEXT_CONSOLE. svn-id: r35041
- 11:41 Changeset [cd5a8503] by
- Fixed compiling of MT32 emulator with -O2 and -Werror. svn-id: r35040
- 11:36 Changeset [cca1967] by
- Fix compile of CINE engine. svn-id: r35039
- 11:26 Changeset [a6502da] by
- * got rid of CDECL * got rid of scumm_strrev * added …
- 11:21 Changeset [c0786313] by
- cleanup svn-id: r35037
- 11:20 Changeset [eb27307] by
- minor tweaks svn-id: r35036
- 09:19 Changeset [8e3485f1] by
- Added better checks for the current music status in …
- 09:00 Changeset [963445e5] by
- Updated the MSVC project files of the cine engine svn-id: r35034
- 08:59 Changeset [162634cc] by
- Started moving Save/Load code to saveload.cpp/.h svn-id: r35033
11/12/08:
- 23:39 Changeset [0ba17539] by
- Deleting save states via the launcher and the GMM is now supported in …
- 23:21 Changeset [28da377c] by
- Saving and loading from the GMM is now supported in the cine engine …
- 22:25 Changeset [f1b1327b] by
- Reduced header dependencies svn-id: r35030
- 22:23 Changeset [f974a6c8] by
- GUI: Blitting the full screen to the backbuffer (or vice versa) can be …
- 22:15 Changeset [3b01ed48] by
- Further optimized drawCharIntern (on my system, 30% of the time used …
- 21:15 Changeset [7c40410b] by
- Slight cleanup svn-id: r35027
- 21:08 Changeset [49525265] by
- Deleting save states via the launcher and the GMM is now supported in …
- 20:41 Changeset [6bfee1ba] by
- Saving and loading from the GMM is now supported in the sky engine …
- 19:49 Ticket #8937 (Groovie engine) created by
- […] […]
- 14:30 Changeset [c0f82d35] by
- Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it …
- 13:14 Changeset [144be21b] by
- GUI: Got rid of the WidgetSize stuff svn-id: r35022
- 13:07 Changeset [190468c7] by
- GUI: Turn scrollbar width into a theme variable svn-id: r35021
- 13:01 Changeset [42533c23] by
- cleanup svn-id: r35020
- 12:58 Changeset [710084dd] by
- GUI: Got rid of kBigButtonWidth etc. svn-id: r35019
- 12:53 Changeset [fa942c42] by
- GUI: Got rid of most 'built-in' variables svn-id: r35018
- 12:50 Changeset [201c26fc] by
- cleanup svn-id: r35017
- 12:39 Changeset [8b91e9c8] by
- Updated MSVC project files for the sky engine svn-id: r35016
- 12:36 Changeset [c21038a4] by
- Moved sky detection and meta engine specific code from sky.cpp into …
- 12:25 Changeset [0c501d3] by
- Verify sanity of LinearMemoryStream params in the factory function …
- 10:16 Ticket #8936 (SCUMM: fix builtin load game screen for v1-v5) closed by
- 10:16 Changeset [0ce8400] by
- Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 svn-id: …
- 07:08 Changeset [181a44fc] by
- Fixed default zone flags, so that labels in BRA are only shown on …
11/11/08:
- 23:35 Changeset [c36a8c1c] by
- Added getMaximumSaveSlot definition for the sky engine svn-id: r35011
- 23:28 Changeset [a0528c87] by
- Updated MSVC project files for commit #35002 svn-id: r35010
- 20:25 Changeset [c29dfd1f] by
- Fixed warning. (GCC doesn't like the variable 'isPaused' because there …
- 17:57 Changeset [0414a78a] by
- Added save/load support from the GMM for the touche engine svn-id: r35008
- 17:34 Changeset [113a83c0] by
- Implemented pauseEngineIntern() for the SAGA engine svn-id: r35007
- 13:10 Changeset [b7c9958e] by
- enabled RTL fixed bad glyphs display for non french version got rid of …
- 13:08 Changeset [edd61a4f] by
- add missing version check for compressed sound file svn-id: r35005
- 12:29 Changeset [28c24b3] by
- Some GUI tweaks to make certain widgets readable svn-id: r35004
- 12:28 Changeset [d08192cb] by
- If confirm_exit is set, also ask the user if he really wants to return …
- 12:13 Changeset [a39c78a] by
- Moved GUI::SaveLoadChooser to its own source file svn-id: r35002
- 10:25 Changeset [98e9333a] by
- SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - …
- 00:41 Ticket #8936 (SCUMM: fix builtin load game screen for v1-v5) created by
- […] […]
11/10/08:
- 23:29 Changeset [2a71b897] by
- fixed charset issues & wrong state for locations 13,16,23 svn-id: r34999
- 22:32 Changeset [6e9cb256] by
- Enable the tucker engine svn-id: r34998
- 22:08 Changeset [388e0d34] by
- Add entry for English version. Dies instantly for me. svn-id: r34997
- 22:08 Changeset [8940030f] by
- Added MSVC project files for the new tucker engine svn-id: r34996
- 21:56 Changeset [4ea83f23] by
- Silenced MSVC warnings about uninitialized variables svn-id: r34995
- 21:53 Changeset [1914f20c] by
- Fixed typo (which seems like a nasty bug) svn-id: r34994
- 21:01 Changeset [0032f274] by
- removed unneeded file header read svn-id: r34992
- 20:38 Changeset [4a5d4ba] by
- add initial support for 'Bud Tucker in Double Trouble' svn-id: r34990
- 19:02 Changeset [2b59700d] by
- AGI save games now contain thumbnails and creation date/time (visible …
- 18:51 Changeset [a859e2c1] by
- Cleanup svn-id: r34988
- 14:34 Changeset [dbb0fa5f] by
- Updated the MSVC project files for commit #34983 svn-id: r34987
- 14:11 Changeset [3ccfce2] by
- SAGA save games now contain thumbnails and creation date/time …
- 12:45 Changeset [3252607] by
- Include required header svn-id: r34985
- 11:43 Changeset [4e7f7064] by
- Limit places where saving from the GMM is permitted svn-id: r34984
- 11:24 Changeset [b98f89c7] by
- Merged GUI::Theme and Gui::ThemeEngine into the same class, …
- 10:40 Changeset [631c679] by
- Added some more whitespace skipping to default theme generation …
- 00:19 Changeset [8709acb] by
- - Global options dialog support svn-id: r34981
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