Timeline



03/03/08:

23:38 Changeset [4b4e93b1] by Johannes Schickel <lordhoto@…>
Fixed some uninitialized variables. svn-id: r31041
23:01 Changeset [61390db] by Travis Howell <kirben@…>
Fix compile. svn-id: r31040
22:51 Changeset [6c41dbde] by Johannes Schickel <lordhoto@…>
Fixed crash when clicking on empty inventory slot. svn-id: r31039
22:38 Changeset [b651a74] by Johannes Schickel <lordhoto@…>
Started to implement GUI code for HoF. Currently working: - _basic_ …
22:37 Changeset [beaef7f] by Sven Hesse <drmccoy@…>
Added the MD5 for the German floppy version of Lost in Time, as …
21:14 Ticket #8839 (Managed containers) created by SF/next_ghost
[…] […]
07:24 Ticket #3643 (PS2: Black Screen of Death) created by SF/dumdidumi
[…] […]
01:09 Changeset [608be966] by Travis Howell <kirben@…>
Fix compile. svn-id: r31035
00:41 Changeset [3b27b9fa] by Robert Göffringmann <lavosspawn@…>
the ps2 changes from the 0.11.1 release, plus some bugfixes and …
00:18 Changeset [fc91de07] by Sven Hesse <drmccoy@…>
Forgot to change a few GameTypes + Added a floppy version svn-id: r31033

03/02/08:

23:57 Changeset [a513f0f4] by Sven Hesse <drmccoy@…>
Added a workaround of sorts for Inca2. It's essentially playable, sans …
22:47 Ticket #3642 (SQ2: Stuck on the wall with plunger forever in space quest 2) created by SF/nudgegoonies
[…] […]
03:20 Ticket #3611 (ZAK C64: German version not detected) closed by SF/sf-robot
00:03 Ticket #3639 (WEB: Daily SVN snapshots out of date) closed by Kirben
fixed

03/01/08:

22:12 Changeset [d5e09de4] by Marcus Comstedt <marcus_c@…>
Added getTimeAndDate() implementation. svn-id: r31027
20:51 Changeset [2db83c69] by aquadran
not needed anymore svn-id: r31026
20:50 Changeset [d324010] by aquadran
two fixes which allow play game into 4 part svn-id: r31025
17:48 Changeset [4d45121] by Marcus Comstedt <marcus_c@…>
Integrated fs factory into osystem object. svn-id: r31024
15:45 Changeset [964caae] by Marcus Comstedt <marcus_c@…>
Moved Dreamcast filesystem factory to platform directory. svn-id: r31021
15:13 Changeset [85b61f3] by Sven Hesse <drmccoy@…>
Fixing my Lost in Time fixes svn-id: r31020
14:32 Changeset [918552a] by aquadran
change array size 43 for objetos_que_tengo svn-id: r31019
08:34 Changeset [365f5e80] by Torbjörn Andersson <eriktorbjorn@…>
Escape the question mark, to prevent '??!' from being interpreted as …
03:59 Changeset [c8077925] by Travis Howell <kirben@…>
Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1. …

02/29/08:

23:27 Ticket #3641 (DIG: text borders/shadows glitches (with 0.9.0 savegame)) created by SF/glorifindel
[…] […]
22:24 Changeset [5878f701] by Sven Hesse <drmccoy@…>
Fixed some Lost in Time bugs: - CD cutscenes are drawn correctly know …
21:00 Changeset [a47e5aa5] by aquadran
svn-id: r31011
20:46 Changeset [dd2b77ce] by aquadran
. svn-id: r31010
20:44 Changeset [15cd10a] by aquadran
and again... svn-id: r31009
20:36 Changeset [763f86a] by aquadran
revert to texts to from english not latest french version of sources …
20:32 Changeset [2890d496] by aquadran
revert to texts to from english not latest french version of sources …
20:31 Changeset [feffb0a0] by aquadran
revert to texts to from english not latest french version of sources …
20:20 Changeset [3657d77] by aquadran
revert to texts to from english not latest french version of sources …
19:26 Changeset [3bf8ce9a] by aquadran
fix starting new part of game svn-id: r31004
15:20 Changeset [e38bddc7] by aquadran
disable salva_pantallas func, for now could not be finished due lack …
15:11 Changeset [48259cc] by aquadran
fixed exit from engine svn-id: r31002
14:44 Changeset [3c760ce6] by sev-
Add Raziel as AmigaOS4 porter svn-id: r31000
14:27 Changeset [e57b665] by aquadran
fixes to displayed chars svn-id: r30999
11:51 Ticket #3640 (IHNM: "hairy" little L letter) created by SF/thisisnotused
[…] […]
07:45 Changeset [07984f9] by aquadran
ident svn-id: r30998
07:40 Changeset [ad10df8] by aquadran
slow down key repeat svn-id: r30997
07:29 Changeset [4caa91d0] by aquadran
added comment for missing code functionality svn-id: r30996
00:04 Changeset [11e97cd1] by aquadran
fixed restore savegame from different part of game svn-id: r30995

02/28/08:

22:53 Changeset [57be6b5] by aquadran
get rid canal_p really silly code (that was encode/decode game data !) …
22:08 Changeset [61f75948] by aquadran
fixes to savegames list file svn-id: r30993
22:00 Changeset [5c85fc40] by aquadran
added few delays for better mouse response svn-id: r30992
13:46 Ticket #3639 (WEB: Daily SVN snapshots out of date) created by SF/buddha_
[…] […]
00:17 Changeset [5f493ce] by Filippos Karapetis <bluegr@…>
Added a workaround so that the mob of prisoners in Nimdok's chapter is …

02/27/08:

18:23 Changeset [64785fc1] by Filippos Karapetis <bluegr@…>
(backport) Don't change the voice bank when no voice files are …
18:17 Changeset [99a5d115] by Filippos Karapetis <bluegr@…>
Don't change the voice bank when no voice files are present. This will …
18:10 Changeset [113ce2b9] by Filippos Karapetis <bluegr@…>
Don't do any special font mapping in the Italian fan translation of …
16:07 Changeset [d31ca498] by Max Horn <max@…>
Add support for --list-saves to the sky engine svn-id: r30987
15:59 Ticket #3638 (KQ2: Bug when rubbing genie lamp) created by SF/hypn
[…] […]
15:44 Changeset [d4e96618] by Max Horn <max@…>
Modified the BASS save/load code to use a StringList for storing the …
15:12 Ticket #3629 (IHNM: end game text/caption error) closed by bluegr
fixed
15:11 Changeset [a7269c60] by Filippos Karapetis <bluegr@…>
Fix for bug #1895205 - "IHNM: end game text/caption error" svn-id: r30985
15:01 Changeset [6f221575] by Johannes Schickel <lordhoto@…>
Fix long standing wrong function names in debug prints. svn-id: r30984
14:06 Changeset [142a39da] by Max Horn <max@…>
Added Array::resize() method svn-id: r30983
13:35 Changeset [0a918b0] by Max Horn <max@…>
Added Array::resize() method, matching vector::resize() from the std …
11:03 Changeset [778309ed] by Max Horn <max@…>
Simplified Control::handleKeyPress and fixed a long-standing bug in …
Note: See TracTimeline for information about the timeline view.