Timeline
12/07/07:
- 23:49 Changeset [0522c55] by
- Enabled click-and-drag mouse mode for the right mouse button as well …
- 23:39 Changeset [c0920e02] by
- don't use str functions with binary data, should fix bug #1845760 …
- 23:06 Ticket #3485 (PUTTZOO: (Windows) Screen switch creates flickering) created by
- […] […]
- 22:39 Ticket #8754 (MAIN.CPP Patch for ~ on Linux/Unix systems) created by
- […] […]
- 21:07 Ticket #3463 (IPHONE: FM-Towns Games screen not centered) closed by
- fixed
- 20:53 Changeset [a34df6e7] by
- add Common::Rect::center (handy for ::setFocusRectangle()) svn-id: r29751
- 20:51 Changeset [0718e41c] by
- Properly centered the image on screen after aspect ratio correction …
- 20:45 Changeset [126f55fd] by
- backported some changes for OS - added parsing of VOL.CNF to get the …
- 17:59 Changeset [4ae85163] by
- fix unterminated string (causing intermittent savegame listing …
- 13:41 Ticket #3484 (LURE: Italian version crash at this savegame..) created by
- […] […]
- 13:25 Ticket #3381 (FF: Subtitles for looking at inventory out of screen) closed by
- wontfix
- 12:41 Changeset [5d9ca5d1] by
- Added missing hack for the tools to allow building on MinGW with SDL …
- 12:39 Ticket #3300 (SYMBIAN UIQ3: Keymapper does not work) closed by
- fixed
- 12:16 Ticket #3386 (WEB: Daily SVN snapshots broken) closed by
- fixed
- 12:01 Changeset [870edd1b] by
- Bugfix so player will move out of the way if he's blocking an entrance …
- 11:56 Ticket #3202 (PUTTPUTT1 + 2: Lockup after HE/Game Intro) closed by
- fixed
- 11:31 Ticket #7545 (Gob2/Ween: More save slots) closed by
- wontfix
- 11:25 Ticket #8650 (DXA Player: double size scaling option) closed by
- wontfix
- 10:17 Changeset [ec54c02f] by
- Changed startup error messages to use a modal GUI dialog svn-id: r29745
- 09:27 Ticket #3483 (COMI: wrong subtitles color) created by
- […] […]
- 08:18 Ticket #3477 (LURE: Assertion on talking to a NPC) closed by
- fixed
- 08:16 Changeset [f313c83c] by
- Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey …
- 03:20 Ticket #3457 (COMI: Audio rut) closed by
- 00:02 Ticket #3482 (MACOSX 10.2.8: sqrtf undefined) created by
- […] […]
- 00:01 Changeset [3c9c3fff] by
- NDS: A few cycles saved in the inner loop of the CPU scaler svn-id: r29742
12/06/07:
- 21:11 Changeset [6577959] by
- reverted commit #29736 with a proper fix (I think) to fmopl code …
- 21:01 Changeset [4806a5f6] by
- NDS : ASM cpu scalers fixed, USING_ARM_BLITTERS back svn-id: r29740
- 19:59 Ticket #3481 (PUTTMOON: Crash on reading a sound file (3DO)) created by
- […] […]
- 19:38 Changeset [f41fa7b4] by
- Mickey is now supported svn-id: r29737
- 18:48 Changeset [d3a9cfc2] by
- Reverted commit #29733, as RandomSource() is called before g_system is …
- 12:46 Changeset [99acbe79] by
- Move AGI engine back to custom line drawing routine as it caused …
- 12:10 Changeset [218dcf2c] by
- Switch Lure engine to AdvancedDetector svn-id: r29734
- 11:47 Changeset [6cf6b9d8] by
- Do not use time() needlessly svn-id: r29733
- 06:41 Ticket #3480 (LURE: Looking at swords in the third room results in lockup) created by
- […] […]
- 00:50 Changeset [e92c67d5] by
- Attempted fix for the DS blitters; looks like I was reading from dst …
12/05/07:
- 23:53 Changeset [10844ea1] by
- NDS: Disabling the buggy ARM blitters so that the CPU scaler works …
- 23:49 Changeset [2f078b30] by
- NDS: Reporting hi-level opti from Robin in the c++ software scaler ( …
- 23:28 Changeset [ee5fc967] by
- Remove now obsolete comment svn-id: r29729
- 23:16 Changeset [0070e3da] by
- NDS : params reordering to match C scaler and ARM one svn-id: r29728
- 22:19 Changeset [e82f4a25] by
- NDS : The CPU scaler checkbox is back (and can be removed with a …
- 21:36 Changeset [cf23e14e] by
- Declare Winnie supported svn-id: r29723
- 20:42 Changeset [e1f6d3b2] by
- update Touche section svn-id: r29722
- 09:47 Changeset [33df167a] by
- Change to default volume levels on the GP2X to prevent some nasty …
- 09:46 Changeset [7aed821b] by
- Add a few small GP2X things to NEWS svn-id: r29720
- 09:34 Changeset [fbaac489] by
- Tidyup of a few small things in the GP2X port. svn-id: r29719
- 08:03 Changeset [5068d08e] by
- ARM ASM blitting routines from Robin_Watts svn-id: r29717
12/04/07:
- 20:42 Ticket #3479 (LURE : Bug) created by
- […] […]
- 20:38 Changeset [fdb20177] by
- Broke up parseDialogue into more manageable and focused short …
- 13:07 Changeset [60397448] by
- update NEWS with development since 0.10.0 svn-id: r29715
- 11:45 Changeset [a8b54840] by
- remove code duplication svn-id: r29714
- 10:22 Ticket #3478 (LURE: Music volume too low and no alteration possible) created by
- […] […]
- 10:14 Ticket #3477 (LURE: Assertion on talking to a NPC) created by
- […] […]
- 08:18 Changeset [4c36219b] by
- Mention COMI/SCUMM fixes in the NEWS svn-id: r29713
- 00:48 Changeset [1e49111d] by
- correction based on disassembly svn-id: r29712
12/03/07:
- 22:41 Ticket #8753 (Support for Freddi3 french) closed by
- 22:41 Changeset [3cd1e658] by
- Add patch #1842862 - Support for Freddi3 french. svn-id: r29711
- 19:38 Changeset [deca7aa8] by
- remove code duplication svn-id: r29710
- 14:40 Ticket #7606 (Add RSS feeds in forum) created by
- […] […]
- 12:26 Changeset [8713d1f7] by
- Reworked the fight loop and event handling so fights run at the same …
12/02/07:
- 20:59 Changeset [40474c5a] by
- Abort configure run if no matching datatypes are found; some tweaks …
- 19:18 Ticket #8753 (Support for Freddi3 french) created by
- […] […]
- 18:13 Ticket #3476 (LURE: Doesn't Start....) created by
- […] […]
- 17:55 Ticket #7605 (Different game description according to language) created by
- […] […]
- 17:53 Ticket #7604 (GUI: Game selection through pictures instead of text) created by
- […] […]
- 14:45 Changeset [411688ef] by
- update queen changelog svn-id: r29706
- 14:34 Changeset [1a2d4c9c] by
- revised mutex handling a bit in dimuse : - protected access to …
- 13:16 Changeset [55a24b3b] by
- Update NEWS file svn-id: r29704
- 12:11 Changeset [9bda6cde] by
- fixes for cygwin build. In particular: move the _mak_plugins …
- 12:08 Changeset [1cf6278f] by
- fixes for cygwin build svn-id: r29700
- 11:11 Changeset [c4a4c96d] by
- Minor comment clarification svn-id: r29698
- 11:05 Changeset [82e27486] by
- Cleaned up the iPhone configure stuff, and added a new make target for …
- 09:41 Ticket #8752 (Added HE99 version of french PUTTTIME) closed by
- 09:41 Changeset [bf3d5579] by
- Add patch #1842503 - Added HE99 version of french PUTTTIME. svn-id: r29694
- 08:32 Changeset [692d64f] by
- Added some more code to the savegame load process to correctly handle …
- 07:53 Changeset [28a29061] by
- Changed the spelling of two of the Spanish strings svn-id: r29692
- 07:30 Ticket #3472 (LURE: Crash while intro) closed by
- fixed
- 07:24 Changeset [bc58491c] by
- Modified the loadScreen method to accommodate some screens decoding to …
- 04:59 Ticket #3468 (LURE: Crash in 0.11.0 SVN) closed by
- fixed
- 04:55 Ticket #3470 (LURE: Music mostly silent) closed by
- fixed
- 04:52 Changeset [11e29ca4] by
- Bugfix to make any animation the player is doing uninterruptable …
- 04:49 Changeset [804c821a] by
- Enhanced savegames to store any active dialog when the game was saved …
- 02:35 Ticket #3453 (COMI: Guybrush sprite too big at volcano if walk skipped) closed by
- fixed
- 02:33 Changeset [3472e16a] by
- don't call actorWalkStep if all an actor have to do is turning to a …
- 01:17 Changeset [4031b98] by
- Reworked the RoomResource structure to make the game easier to compile …
- 01:13 Changeset [547ad715] by
- Reworked the RoomResource structure to make the game easier to compile …
- 00:19 Ticket #8752 (Added HE99 version of french PUTTTIME) created by
- […] […]
Note:
See TracTimeline
for information about the timeline view.