Timeline
11/20/07:
- 23:42 Changeset [e17acaa1] by
- Fix regression with the menus svn-id: r29588
- 22:20 Changeset [0bc6fbd4] by
- Optimized dirty rects handling a bit, makes AGOS engine games run …
- 21:00 Changeset [cbd9963] by
- fix bug #1834852 svn-id: r29586
- 20:25 Changeset [3cb597a0] by
- Cleanup and simplification svn-id: r29585
- 19:59 Changeset [c9a7cbf] by
- Cleanup. svn-id: r29584
- 19:54 Changeset [94a584c6] by
- Cleanup. svn-id: r29583
- 19:42 Changeset [f2f5a090] by
- Cleaned up some formatting svn-id: r29582
- 19:15 Changeset [045d5f5c] by
- Muting the compiler :P svn-id: r29581
- 18:46 Changeset [f7fd695e] by
- Fixed unterminated string in countSaveGames(), which may be the cause …
- 16:44 Changeset [338f8aa9] by
- Slight fix for the sound in Mickey's Space Adventure svn-id: r29579
- 12:48 Changeset [2393e87] by
- Added a check to keep the cursor active when entering a savegame name …
- 12:39 Changeset [724d99b7] by
- Changed the copy protection dialog event loop so the fourth digit …
- 12:26 Changeset [5eb9b10] by
- Changed calls to pollEvent to be in while loops to ensure all pending …
- 02:28 Ticket #3457 (COMI: Audio rut) created by
- […] […]
- 00:34 Ticket #3456 (TOUCHE: Crash) closed by
- wontfix
- 00:28 Ticket #3456 (TOUCHE: Crash) created by
- […] […]
- 00:26 Changeset [ea569b48] by
- Implemented music in Mickey's Space Adventure, thanks to the now …
11/19/07:
- 23:02 Ticket #3443 (NIPPON: Inventory not updated (Amiga)) closed by
- fixed
- 22:52 Ticket #3455 (WINCE: Save games have incorrect time & date) created by
- […] […]
- 22:47 Changeset [e010c592] by
- Oops, made _speakerStream private again svn-id: r29574
- 22:37 Changeset [2d3316a5] by
- _speakerStream should be public. Also, when preAGI engine closes, the …
- 22:35 Ticket #3454 (SCUMM: COMI - Part 5: Clickable sky behaves strangely) created by
- […] […]
- 22:29 Changeset [3996e3da] by
- Fixed a silly palette issue, and added a toggle for a …
- 22:17 Ticket #3453 (COMI: Guybrush sprite too big at volcano if walk skipped) created by
- […] […]
- 20:46 Changeset [f8e1da5b] by
- * made engine use Inventory and InventoryRenderer * inventory drawing …
- 20:41 Changeset [7270c811] by
- oops. that's what last minute moves may result in. svn-id: r29570
- 20:34 Changeset [8a145bb] by
- Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong …
- 20:23 Changeset [d8624630] by
- Walk and script handling are now directly handled by the main loop, …
- 12:44 Changeset [2a339d8e] by
- Don't use M_PI, rather use our very own PI constant svn-id: r29567
- 10:08 Ticket #7600 (ALL: standardization of savegames names) created by
- […] […]
- 00:45 Changeset [24d1eff8] by
- Define M_PI if it's not defined (seems not to be defined under MSVC) …
- 00:38 Changeset [ed824ae] by
- Updated the MSVC8 IGOR project file for commit #29552 svn-id: r29565
11/18/07:
- 23:35 Changeset [b1f6be7b] by
- Moved Gob's square wave generator to sound/softsynth/pcspk.h svn-id: …
- 22:22 Changeset [40a5f802] by
- Muting the compiler :P svn-id: r29563
- 21:32 Changeset [28289fb6] by
- Cleanup. svn-id: r29562
- 21:16 Changeset [7731af98] by
- Partly decoupled rendering from game data update. Graphics routines to …
- 21:13 Changeset [7d984d1a] by
- factory functions should be documented at least roughly... svn-id: r29560
- 20:27 Changeset [c76c6e22] by
- added rjp1 module specific pattern playback svn-id: r29559
- 18:04 Changeset [9e58b025] by
- Removed other paranoia code from the original engine (as in revision …
- 17:58 Changeset [6a4ce787] by
- Implemented soft keyboard support, and added a workarond for engines …
- 13:22 Changeset [6471eb84] by
- Cleanup. svn-id: r29556
- 10:08 Changeset [ade0b5a] by
- Fixed sluggish mouse cursor on restart/restore screen. svn-id: r29555
- 08:11 Changeset [9195905] by
- Further fixes to sound code (thanks to eriktorbjorn) svn-id: r29554
- 07:42 Changeset [ab445635] by
- Added some extra mutex locks to the sound code to hopefully prevent …
- 06:25 Changeset [0867e09a] by
- - added CTMF music support - fixed dialogue in PART12 svn-id: r29552
- 06:24 Changeset [c0cebe93] by
- skip silence VOC block (used in Igor) svn-id: r29551
- 06:16 Changeset [7b458c9] by
- Bugfix to only delay showing a new talk dialog if there isn't one …
- 06:14 Changeset [3364e035] by
- Reordered savegame content to fix bug where restoring a savegame from …
- 05:11 Changeset [eadb5b72] by
- Added sounds to endgame animation sequence svn-id: r29548
- 05:10 Changeset [4d214711] by
- Cleaned up animation player and added support for a set of sounds to …
- 04:42 Changeset [2670862] by
- Update comment for workaround for bug #1745996. svn-id: r29545
- 04:34 Changeset [4ce9b7f] by
- Switch invalid items back to error message, since restart state issues …
- 04:02 Changeset [70c4f25a] by
- Fix loading restart state file in Amiga version of Waxworks. svn-id: …
- 01:14 Changeset [ee4d7dc] by
- Increased sound buffer size to avoid some skipping issues, and …
11/17/07:
- 21:26 Changeset [dbbce198] by
- Implemented portrait mode, fixed a few issues with the dirty rects …
- 13:27 Changeset [877d376a]closed/gsoc2007-mixer by
- Fixed metadata that I missed in a conflict. svn-id: r29540
- 12:48 Changeset [7bc422a8] by
- Use unique save game naming for PC versions of Elvira 2 and Waxworks, …
- 12:11 Changeset [1d9523d4] by
- Merging trunk changes into the branch (revisions 28814:29537). …
- 11:03 Changeset [9a07589d] by
- Bugfix to properly clear previous room layers and fade in the screen …
- 10:49 Changeset [813ca5cf] by
- Added missing code to deactivate animations that have finished …
- 10:47 Changeset [14ac86ab] by
- Fixed sluggish mouse cursor during palette fade ins/outs. svn-id: r29535
- 10:30 Ticket #3331 (ELVIRA2: Restart state file causes crash) closed by
- fixed
- 10:27 Changeset [f10f40af] by
- Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The …
- 10:21 Changeset [2e3866b6] by
- Identified some more Endian issues (thanks to Max) svn-id: r29533
- 09:39 Changeset [a3abaaa7] by
- Refactored main input code. svn-id: r29532
- 08:58 Changeset [eaee4574] by
- Added missing destructor and sounds to barrel animation sequence …
- 08:45 Changeset [4ed5fc5] by
- Added missing animation for player operating rack svn-id: r29529
- 08:44 Changeset [75382bda] by
- Added saving of the current hotspot animation record to savegames …
- 08:42 Changeset [4987cde3] by
- Changed default value of _walkFlag in Hotspot constructor svn-id: r29527
- 06:53 Changeset [ca10a4db] by
- Bugfixes to the fighting animations and proper reset of fight data …
- 06:52 Changeset [1002a58f] by
- Cleaned up the logic of the activateHotspot method svn-id: r29525
- 00:19 Changeset [d5dc2e07] by
- Bugfixes to restoring or restarting a game from the Restore/Restart …
- 00:19 Changeset [cec8b982] by
- Added 'specialized' versions of set_to for char*, signed char* and …
11/16/07:
- 23:39 Changeset [31180e79] by
- Added assert for bit depth in Surface::move. svn-id: r29522
- 23:34 Changeset [4985e35b] by
- Typo. svn-id: r29521
- 23:08 Changeset [7b43ba57] by
- Added const to static data. svn-id: r29520
- 22:59 Changeset [85be70f6] by
- Fixed a direct access causing endian problems svn-id: r29519
- 22:03 Changeset [058009a] by
- Refactored language selection code. svn-id: r29518
- 10:05 Changeset [c8ce5b18] by
- Changed Audio::makeADPCMStream so that the stream passed to it can …
- 10:02 Ticket #8747 (SWORD 1: inverse stereo for traffic in rue Jarry) created by
- […] […]
- 08:59 Changeset [ca2641b7] by
- Changed conversation guards so that the player talking will only be …
- 08:54 Changeset [fe690d5] by
- Bugfix for talk dialog not closing if the same character talks twice …
- 07:47 Changeset [6f23a38c] by
- Added guard to prevent a character being reset to a default direction …
- 07:32 Changeset [4bfa437] by
- Bugfix to make player walk over to Goewin when talking to her svn-id: …
- 07:19 Ticket #7599 (Stream non-compressed sound directly from files) created by
- […] […]
- 06:53 Changeset [ced8d602] by
- Bugfix to have NPC stand still during showMessage talk actions …
- 03:37 Changeset [3cb8d40] by
- Fix loading common sample data for modules in Waxworks. svn-id: r29511
11/15/07:
- 23:42 Changeset [e13e2476] by
- Some dirty rects handling, and fixed a off-by-one blitting bug …
- 21:27 Ticket #2920 (FOTAQ: Music stops playing in temple) closed by
- fixed
- 20:21 Changeset [de750efc] by
- added support for Adlib tracks svn-id: r29509
- 11:33 Changeset [b95a1020] by
- Fixes to parameters of script methods svn-id: r29508
- 10:07 Changeset [61e8ad7a] by
- Bugfix to prevent characters occasionally facing one way whilst …
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