Timeline



11/12/07:

22:40 Ticket #8746 (Preliminary iPhone / iPod Touch backend) closed by vinterstum
20:04 Changeset [c908a8a7] by Johannes Schickel <lordhoto@…>
Implemented all timer handlers. (Cauldron animations work now) …
19:49 Changeset [71d54d1] by Filippos Karapetis <bluegr@…>
Added a workaround for a problematic object in Gorrister's chapter …
17:56 Changeset [2e46b741] by Johannes Schickel <lordhoto@…>
- Implemented opcodes: -> o2_removeHandItem 43 -> …
16:35 Changeset [65c5784] by Johannes Schickel <lordhoto@…>
Fixes regression introduced with r29218. svn-id: r29484
10:30 Changeset [16a4708a] by dreammaster
Set Catriona to her correct rocking speed svn-id: r29483
10:09 Changeset [7bf1b77f] by dreammaster
removeSounds was being called too early - it was setting the current …
09:53 Changeset [705cf3cc] by dreammaster
Adjustments to the talk state machine so information dialogs (if any) …
09:16 Changeset [6ccbfcf6] by dreammaster
Correction to delay when two NPCs are talking together svn-id: r29480

11/11/07:

20:20 Ticket #8746 (Preliminary iPhone / iPod Touch backend) created by vinterstum
[…] […]
20:17 Changeset [d2ee52a] by Max Horn <max@…>
Silencing some warnings svn-id: r29479
19:33 Changeset [43437e6d] by Vincent Hamm <yazoo@…>
Menu display fix Linked objects implementation (barman) The gameplay …
18:12 Changeset [6e6a864c] by Filippos Karapetis <bluegr@…>
Don't draw objects with negative x/y values. Now, "ghost" objects are …
16:29 Ticket #3452 (SIMON: Inccorect behavior in scripted actions) created by SF/redgeneral
[…] […]
11:39 Changeset [a783c45d] by Johannes Schickel <lordhoto@…>
Cleanup. svn-id: r29476
11:08 Changeset [2f062ff6] by Johannes Schickel <lordhoto@…>
Fixed memory leaking of TabWidget. (thanks to jvprat for pointing out) …
08:08 Changeset [2387a642] by Johannes Schickel <lordhoto@…>
Committed patch #1829748 "Fix for memory leaks in File::exists". …
08:05 Ticket #8745 (Fix for memory leaks in File::exists) closed by lordhoto
02:48 Ticket #8745 (Fix for memory leaks in File::exists) created by jvprat
[…] […]
01:04 Changeset [1bae92f] by Vincent Hamm <yazoo@…>
Implement dialogues Detect french 256 colors version svn-id: r29473

11/10/07:

23:20 Changeset [31d04d98] by Vincent Hamm <yazoo@…>
Fix relocation of objects relations svn-id: r29472
22:47 Changeset [24303fb] by dreammaster
Expanded talk routines so that characters now properly stand still …
20:19 Ticket #7598 (The Neverhood) closed by bluegr
invalid
20:01 Ticket #7598 (The Neverhood) created by SF/dar02
[…] […]
19:51 Changeset [5908728d] by Sven Hesse <drmccoy@…>
Muting the compiler :P svn-id: r29470
19:47 Changeset [34a6966] by Vincent Hamm <yazoo@…>
Fix boggus object state svn-id: r29469
18:24 Changeset [d624add7] by Sven Hesse <drmccoy@…>
Muting the compiler :P svn-id: r29468
17:15 Changeset [faf78d58] by Vincent Hamm <yazoo@…>
-Cleanup strings -Fix load saves from original interpreter -Add all …
14:51 Changeset [83eec141] by Johannes Schickel <lordhoto@…>
- added some code to runLoop (currently commented out) - little fix in …
08:22 Ticket #3451 (NIPPON: Invisible Line picked (Doug/Amiga/German)) created
[…] […]

11/09/07:

17:10 Ticket #3449 (IHNM: Edna's got two hearts but loves to be on the hook) closed by bluegr
fixed
17:06 Changeset [e375e983] by Filippos Karapetis <bluegr@…>
Added a workaround for a bug in the original game scripts of IHNM with …
16:52 Changeset [b29486e3] by Johannes Schickel <lordhoto@…>
Implemented idle script handling. svn-id: r29460
08:22 Changeset [5f6cb432] by dreammaster
Restoring a game now correctly fades out the current room like the …
08:21 Changeset [25d22b2b] by dreammaster
Check to prevent Ratpouch saying 'Excuse me' redundantly svn-id: r29458
07:57 Ticket #3450 (Mouse context menu) closed by bluegr
invalid
01:30 Ticket #3450 (Mouse context menu) created by SF/dangr814
[…] […]

11/08/07:

23:53 Changeset [870ec352] by Sven Hesse <drmccoy@…>
Fixing compilation for me by giving that file a closing newline …
23:40 Changeset [435a71a] by Filippos Karapetis <bluegr@…>
Updated the MSVC8 SAGA project file for the last commit svn-id: r29456
23:39 Changeset [398a26c6] by Filippos Karapetis <bluegr@…>
Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the …
23:35 Changeset [422e88aa] by Filippos Karapetis <bluegr@…>
Slight fix for off screen path calculation svn-id: r29454
22:59 Changeset [783a0bf6] by Vincent Hamm <yazoo@…>
Cleanup load savegame from original interpreter svn-id: r29453
20:06 Ticket #3296 (PSP: Compilation failed with lastest toolchain) closed by joostp
fixed
11:55 Changeset [c2594cb] by dreammaster
Reordered construction of game instance so that the sounds played in …
11:06 Changeset [27a1f388] by dreammaster
Added sound to animation of falling down the chute svn-id: r29451
10:51 Changeset [cafc46fc] by dreammaster
Bugfix for correct use of article prefixes on character names embedded …
10:50 Changeset [ea19791d] by dreammaster
Bugfix for approaching Ratpouch, and have him properly stand still …

11/07/07:

22:29 Ticket #3328 (FW: Sound related crash at time machine) closed by sev-
fixed
22:29 Changeset [cc4311f1] by sev-
One more fix from Patch #1773489 svn-id: r29447
22:28 Ticket #8717 (FW: Fixes for German Amiga Version) closed by sev-
22:28 Ticket #3349 (FW: Crashes in captured ship and end scene) closed by sev-
fixed
22:28 Changeset [604be310] by sev-
Patches #1773489: "FW: Fixes for German Amiga Version" svn-id: r29446
18:56 Ticket #7597 (ITE: Add support for Inherit the Earth OS X bundle) created by SF/fancia
[…] […]
09:39 Changeset [9fc97420] by dreammaster
Bugfix for NPC conversations so they'll only stand still when they …
09:36 Changeset [1a82b263] by dreammaster
Removed reference to KyraEngine that shouldn't be there svn-id: r29444
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