Timeline
08/27/07:
- 14:22 Changeset [a814922] by
- The actors in Nimdok's part of the IHNM demo are shown correctly now …
- 13:04 Changeset [b39c4cbd] by
- Added some skeleton code for the IHNM credits movie. Also, changed the …
- 10:14 Changeset [b9be60c0] by
- Updated some comments svn-id: r28756
- 10:04 Changeset [ef53c92] by
- typo svn-id: r28755
- 10:03 Changeset [1e404500] by
- Some more test code for dynamically loading the introduction cutaway …
- 09:30 Changeset [4e5d819] by
- IHNM's ending is shown correctly now (but the credits still aren't). …
08/26/07:
- 19:14 Changeset [30148e50] by
- Compressed digital music in the ITE demo versions is played correctly …
- 15:57 Changeset [3ce737eb] by
- Cleanup svn-id: r28748
- 15:08 Changeset [d282f326] by
- Cleanup svn-id: r28747
- 13:10 Ticket #3153 (GOB3: Intro doesn't show) closed by
- 09:01 Changeset [9c608fca] by
- Implemented more opcodes. svn-id: r28746
- 07:15 Ticket #3388 (WEB: Wiki: Favicon is missing) created by
- […] […]
- 05:03 Changeset [6358d6bb] by
- One more place where music for chapter 6 shouldn't be played for now …
- 03:32 Changeset [a604844] by
- Don't play a music track when loading a saved game from chapter 6 in …
- 03:24 Changeset [c51fb71f] by
- The music table loaded for chapter 6 (final chapter) in IHNM is …
- 03:22 Changeset [5e8a4a1] by
- The character selection screen shown when all the 5 protagonist …
- 01:36 Changeset [d5e54777] by
- Updated the parallaction MSVC8 project file for commit #28735 svn-id: …
- 01:29 Changeset [f7439d88] by
- Implemented some differences of IHNM in sfScriptDoAction. Now, some …
- 00:45 Changeset [b7f7c868] by
- Games saved in the character selection screen should work correctly …
08/25/07:
- 23:46 Changeset [40ec12f6] by
- Added a temporary workaround for an issue with animations svn-id: r28738
- 23:29 Changeset [8493c06d] by
- Always reset an animation when it's done playing svn-id: r28737
- 23:19 Changeset [7534944] by
- Removed the showactors flag and substituted it with RF_DISABLE_ACTORS …
- 21:27 Ticket #3315 (DOTT: loading game leads to assertion) closed by
- fixed
- 20:37 Changeset [69280879] by
- Added implementation for most parser and exec opcodes in BRA. svn-id: …
- 20:34 Changeset [39e4a9b1] by
- Added an abstract base class for representing multiple-frames for …
- 19:59 Changeset [9f8b0884] by
- Fixed a regression svn-id: r28733
- 19:33 Changeset [71ce45fa] by
- Reset the protagonist's portrait when a chapter ends svn-id: r28732
- 19:21 Changeset [30a82f18] by
- When sfMainMode is set, overwrite the stored panel mode svn-id: r28731
- 18:24 Changeset [79eb157f] by
- The palette is set correctly now when chapter points change and a …
- 17:20 Changeset [f6322b69] by
- Fix build. svn-id: r28729
- 17:10 Changeset [3d823b2] by
- Properly limit the save title size in IHNM svn-id: r28728
- 16:45 Changeset [8f2e600] by
- Merged most parser contexts into a single structure, added some new …
- 16:44 Changeset [c629205] by
- Only close patch files for ITE, not IHNM svn-id: r28726
- 16:02 Changeset [57ee1e1] by
- Stop showing actors before a scene's background is shown. Removed a …
- 16:01 Changeset [5ec8ee19] by
- Added skeleton code for kActorEvent svn-id: r28724
- 16:00 Changeset [4afe739] by
- The intro of IHNM is shown correctly now svn-id: r28723
- 13:13 Changeset [43310514] by
- Some more fixes to Gfx::palFade. Benny's nightfall scene is shown …
- 13:01 Changeset [05ba8657] by
- Added a note on mouse right button action for IHNM svn-id: r28721
- 12:49 Changeset [b68f253] by
- Converse arrows scroll the conversation options correctly now svn-id: …
- 12:38 Changeset [41ee6937] by
- Inventory arrows scroll the inventory correctly now svn-id: r28719
- 11:45 Changeset [1e8ebaa7] by
- Cleanup script routines. svn-id: r28718
- 11:40 Changeset [487f22d8] by
- Updated the parallaction MSVC8 project file for commit #28711 svn-id: …
- 10:54 Ticket #3387 (WEB: Some thumbnails in Wiki broken) created by
- […] […]
- 08:19 Changeset [9dba1602] by
- Fixes end scene in Kyrandia 1 Macintosh. svn-id: r28716
- 08:02 Changeset [50d0b85] by
- - reformatting AdvancedDetector engines (looks like what the gob …
- 06:08 Changeset [ca96ba43] by
- Completed the restart/restore dialog screen and functionality svn-id: …
- 06:06 Changeset [5fd1bf64] by
- Bugfix to prevent animations nuking the GUI element palette entries …
- 06:03 Changeset [234c2a57] by
- Fixed up several sound system script methods svn-id: r28712
08/24/07:
- 20:14 Changeset [37cdd1c6] by
- First step in restructuring engine code: - code has been consolidated …
- 15:45 Ticket #3386 (WEB: Daily SVN snapshots broken) created by
- […] […]
- 15:32 Changeset [2bfc446] by
- Some more fixes to Gfx::palFade svn-id: r28710
- 13:40 Changeset [e156f0ff] by
- The frame count needs to be updated for cutaways without an animation …
- 12:43 Changeset [3a761c8a] by
- Oops, fixed a regression introduced with the latest code cleanup …
- 12:05 Changeset [84d2dda5] by
- Code cleanup for the IHNM demo svn-id: r28707
- 11:44 Changeset [ef7c6689] by
- Updated some comments svn-id: r28706
- 11:37 Changeset [f48ce0d8] by
- Some more updates to Gfx::palFade (not finished yet, though) svn-id: …
- 11:35 Changeset [65c390c] by
- Clearcutaway now sets the scene's palette. Removed two workarounds for …
- 11:23 Changeset [3b276f09] by
- Clean-up of event ops svn-id: r28703
- 08:57 Ticket #3378 (SIMON2: MD5s for Macintosh version) closed by
- wontfix
08/23/07:
- 13:56 Changeset [1c065b1e] by
- Added skeleton code for sfScriptFade. Work is still needed in …
- 13:34 Changeset [300ea018] by
- The colors of the input text widgets are correct now in IHNM svn-id: …
- 10:58 Changeset [2c0317e] by
- The Lost in Time demo uses Adlib. svn-id: r28700
08/22/07:
- 22:43 Changeset [99a55457] by
- Reverted commit #28696, as the cause for it was different and has been …
- 18:17 Ticket #8720 (README: more fixes) created by
- […] […]
- 16:00 Changeset [d4d255cd] by
- Implemented music pause and resume svn-id: r28698
- 15:28 Changeset [cd3f8577] by
- Mutexes are now used in the MIDI music playing code svn-id: r28697
- 12:20 Ticket #3242 (AUDIO: ITE: Random crashes with the MIDI parser) closed by
- fixed
- 12:20 Changeset [532c8c4] by
- Detach the player callback handler when the music is being unloaded. …
- 11:28 Changeset [02e0d144] by
- Implemented Music::stop svn-id: r28695
- 11:11 Changeset [9a9e42a1] by
- Sprite priorities are now calculated correctly for IHNM svn-id: r28694
Note:
See TracTimeline
for information about the timeline view.