Timeline
08/14/07:
- 19:57 Changeset [429af74] by
- Oops oops. This fixes the bug fix. svn-id: r28623
- 19:55 Changeset [dc35b37d] by
- Oops. Removed debug code. svn-id: r28622
- 19:53 Changeset [70f69a18] by
- Fixed bug (array-overflow) in NS introduction. This randomly caused …
- 18:58 Changeset [32164ff2] by
- Defined new Table for location scripts level-0 statements, and changed …
- 16:39 Changeset [d02441a3] by
- Fixed a couple of mistyped strings, solving a crash in the …
- 14:40 Changeset [2b24e5cb] by
- fix issues with parentheses svn-id: r28618
- 14:37 Ticket #3377 (WINCE : BS1 : cutscene runs slow) created by
- […] […]
- 13:42 Ticket #8714 (FBPACK: Don't Use Japanese Charset) closed by
- outdated
- 13:42 Changeset [c9031ebb] by
- Limit loading external fonts, to required game versions. svn-id: r28617
- 13:36 Changeset [e888aa1] by
- Shuffled around AgiGameID's declaration and an include to get stuff …
- 13:12 Changeset [f55c840] by
- Added forward declaration for enum AgiGameID (Was breaking compilation …
- 12:54 Changeset [8a8b97c2] by
- Moved Apple IIGS related structs' read & finalize functions' …
- 12:44 Changeset [af85709c] by
- Defined some functions in Agi::SoundMgr and moved stuff generally …
- 12:42 Changeset [13b6b252] by
- Allows rational resampling factors, and chooses a "nice" filter length …
- 09:59 Ticket #3376 (FOA: MAP ROOM BUG?) created by
- […] […]
- 08:49 Changeset [27ea9d58] by
- Unified intendation, purely visual changes. svn-id: r28611
- 08:47 Changeset [cbba39d0] by
- Not saving Apple IIGS instrument header's unneeded info anymore …
- 08:03 Changeset [76e1be89] by
- Partially reverting commit 28568, so now engine is back in charge for …
- 05:38 Changeset [92ea180] by
- GCC doesn't like the extra qualifier when DECLARE_COMMAND_PARSER() …
- 02:20 Ticket #3330 (TOUCHE: MT32 Wrong instruments) closed by
- 02:20 Ticket #3308 (ITE: p2_a.iaf not played correctly) closed by
- 01:57 Changeset [20eb2fca] by
- Making it work again for 16bit VMDs svn-id: r28606
- 01:48 Changeset [22996d1c] by
- Fixed talking videos sync svn-id: r28605
- 00:42 Changeset [e7e26ad] by
- The talking videos work a bit better now. The sync and coordinates are …
08/13/07:
- 23:58 Changeset [3c43ebd] by
- Added invalid opcode entries in slot 0 of opcode lists, and adjusted …
- 23:49 Changeset [681ae6ca] by
- Moved opcode initialization to new routine. svn-id: r28602
- 23:44 Changeset [0f48959] by
- Changed instruction parsing to array of function pointers. svn-id: r28601
- 23:17 Changeset [a2a450df] by
- Changed Table to return 0 instead of -1 when lookup fails. Lookup …
- 22:59 Changeset [96942154] by
- Changed Command parsing/execution and Instruction execution from …
- 21:15 Changeset [7460eb5] by
- Added a couple of simple AgiSound stop, play, isPlaying-functions. …
- 20:26 Ticket #8717 (FW: Fixes for German Amiga Version) created by
- […] […]
- 16:05 Changeset [eb7dd997] by
- Grouped wave lists together into oscillators (Oscillators always …
- 15:57 Changeset [d5b7a575] by
- Fix for some cases where the protagonist from some savegames in IHNM …
- 15:18 Changeset [985ac6ce] by
- Made calcTrueSampleSize seek back to stream's start when ending the …
- 15:13 Changeset [8801cf9] by
- Moved read- and finalize-functions into corresponding structs and …
- 14:52 Changeset [2dcdbd12] by
- Add gob-engine's map_v4.cpp to gob.vcproj. Fixes compilation with …
- 14:06 Changeset [c0cde76d] by
- Added more functions to help with determining the Apple IIGS samples' …
- 14:04 Changeset [5bacb6ed] by
- Woodruff is now controllable svn-id: r28591
- 12:43 Changeset [32164654] by
- Add details for Japanese PCE version of Loom. svn-id: r28590
- 12:41 Changeset [d5194318] by
- Add details for Japanese PCE version of Loom. svn-id: r28588
- 10:12 Changeset [837381f1] by
- Fix linking errors. svn-id: r28587
- 09:58 Changeset [397aeeeb] by
- Ooops, remove extra white space. svn-id: r28586
- 09:02 Changeset [daf5c305] by
- Switch Parallaction back to single gameid (to be compatible with …
- 09:00 Changeset [fb72a553] by
- (At last) switched Kyra detection to AdvancedDetector svn-id: r28584
- 08:59 Changeset [6004c114] by
- Use new AD code in AGOS detection. svn-id: r28583
- 08:58 Changeset [7dcb8503] by
- Add possibility to serve engines with complex Engine class …
- 08:51 Changeset [7a04b16d] by
- When restarting an animation, make sure that the animation's current …
- 07:55 Changeset [7e2390de] by
- Add Lost In Time demo. svn-id: r28580
- 02:16 Ticket #8716 (extract_loom_tg16: Support for extracting Japanese version) closed by
- 01:28 Ticket #8716 (extract_loom_tg16: Support for extracting Japanese version) created by
- […] […]
- 01:20 Changeset [f315807] by
- The sprite set by sfSetObjImage is assigned correctly now for IHNM. …
- 01:09 Changeset [742d503b] by
- Removed an obsolete TODO svn-id: r28570
08/12/07:
- 20:27 Changeset [d95994e] by
- Fix build. svn-id: r28569
- 19:11 Changeset [3465571b] by
- Added preliminary support for loading locations in BRA: - changed …
- 18:15 Changeset [d7b6f0ec] by
- Clear _curFile in closeVideo(). This fixes a regression in Lost in …
- 17:46 Ticket #3375 (WINCE: GOB3: Crash when looking at object) closed by
- duplicate
- 17:31 Ticket #3375 (WINCE: GOB3: Crash when looking at object) created by
- […] […]
- 17:13 Changeset [10ee4277] by
- Changed signature of disk routines for backgrounds to something …
- 13:54 Changeset [0ec634ea] by
- Fixed location retrieval. svn-id: r28565
- 13:54 Changeset [12d9e7ae] by
- Added first location selection for each part. svn-id: r28564
- 13:47 Changeset [a3e19078] by
- Added more resource loading. svn-id: r28563
- 13:27 Changeset [c408e30b] by
- BRA now loads tables and correctly selects episode (part) for resource …
- 13:21 Changeset [de30651] by
- Disk can now load tables for BRA. svn-id: r28561
- 13:10 Changeset [6bbeb8c6] by
- Added simple game loop to BRA. The game still crashes after menu. …
- 13:06 Changeset [9125ccb3] by
- Oops. Buffers are now initialized properly. svn-id: r28559
- 12:52 Changeset [efaca7c6] by
- Change BRA to default to 1x scaler. svn-id: r28558
- 12:51 Changeset [4c9a175f] by
- Fix BRA regressions. svn-id: r28557
- 12:44 Changeset [ee7102d0] by
- Pushed menu handling into Parallaction_ns. svn-id: r28556
- 12:26 Changeset [9a9f801e] by
- Remove left over debug ocde. svn-id: r28555
- 12:24 Changeset [41b8ec4] by
- Added menu options enum to BRA and some refactoring. svn-id: r28554
- 11:39 Changeset [84dbc41e] by
- Fixed warning. svn-id: r28553
- 11:19 Changeset [04f2c4e1] by
- Added missing calls to the sound system svn-id: r28552
- 11:17 Changeset [2f1c5a47] by
- Added code fragment that can change the resource Id to change …
- 11:16 Changeset [9a9d0cb0] by
- Cleaned up structures for room exit joins svn-id: r28550
- 11:15 Changeset [4cf99284] by
- Added missing calls to the sound system svn-id: r28549
- 11:15 Changeset [81fa23f] by
- Skeleton code added for restart/restore screen svn-id: r28548
- 11:14 Changeset [48499f3a] by
- Added accelerated tick calls during room loads svn-id: r28547
- 11:10 Changeset [e1fd5296] by
- Added new resource identifiers and incremented required data version …
- 11:08 Changeset [c2472577] by
- Added part of the framework for playing sounds svn-id: r28545
- 11:07 Changeset [52292983] by
- Skeleton code added for restart/restore screen svn-id: r28544
- 11:01 Changeset [8466c686] by
- Added description data for game sounds svn-id: r28542
- 09:10 Changeset [be994c8] by
- Moved intro hack routines to Parallaction_ns callables, where they …
- 08:47 Changeset [8444ad7] by
- Even better large background support. Now internal buffers aren't …
- 08:37 Changeset [fdee6a6e] by
- Better support for large backgrounds. svn-id: r28539
- 08:26 Changeset [46c74a5] by
- Added very basic support for backgrounds larger than screen: - …
08/11/07:
- 21:08 Changeset [ccfd109e] by
- Added partial cursor support for Big Red Adventure. Small adjustments …
- 20:59 Changeset [f1cbf3f9] by
- Added a small safety check to avoid accidently overflowing buffers …
- 20:55 Changeset [77174164] by
- This should fix bug #1770655 and another one eriktorbjorn experienced …
- 20:44 Changeset [9167422] by
- Moved cursor handling from Gfx to engine subclasses. svn-id: r28534
- 19:35 Changeset [ceaeba85] by
- Fixed warning. svn-id: r28533
- 19:34 Changeset [c915fb88] by
- Fixed compilation. svn-id: r28532
- 19:08 Changeset [b11a47bd] by
- Main menu in Big Red Adventure is now available. Cursor is still …
- 17:25 Changeset [b07f787f] by
- Moved core font management from Gfx to engine. Gfx still retains …
- 14:26 Changeset [81b864e9] by
- Added preliminary font support for Big Red Adventure. svn-id: r28529
- 14:22 Changeset [74b16c7] by
- Fix compiler warning svn-id: r28528
- 14:18 Changeset [1d0541a] by
- Since splash screen graphics will be called slides (like in Nippon …
- 13:17 Changeset [0c7d53a2] by
- Deleted some rotten comments. svn-id: r28526
- 13:13 Changeset [4c89de8f] by
- Cleanup. svn-id: r28525
- 13:07 Changeset [8c2ae45] by
- Overhaul of background/mask/path handling: - added new BackgroundInfo …
- 12:26 Changeset [2c6c654] by
- Added new clone method to Palette object. svn-id: r28523
- 11:31 Changeset [156fa8e8] by
- windows.h needs to be included before sdl.h, to avoid redefinition of …
- 09:32 Changeset [b755d153] by
- Updated the MSVC8 ScummVM project file for commit #28520 svn-id: r28521
- 08:44 Changeset [94029815] by
- SDL backend cleanup (minor) svn-id: r28520
- 08:16 Changeset [3f22960a] by
- Fix warning() format string svn-id: r28518
- 08:10 Ticket #3323 (MI CD: Crash on Load...) closed by
- fixed
- 08:05 Changeset [a03119c5] by
- Changed OSystem (A)RGBToColor and colorTo(A)RGB methods to use …
- 08:02 Changeset [c492e9c] by
- make use of RGBToColor<ColorMasks> > template function svn-id: r28516
- 08:00 Changeset [4387d82d] by
- Removing the DEAD MorphOS port svn-id: r28515
08/10/07:
- 15:33 Changeset [6ea17118] by
- Added Apple IIGS sample's true size calculation (A zero byte can end …
- 13:04 Changeset [9df29f1] by
- Parsing Apple IIGS wave info into more easily accessible variables in …
- 02:20 Ticket #3334 (KYRA1: CTD in Intro) closed by
08/09/07:
- 21:32 Changeset [1b7bed55] by
- Removed an extra semicolon. svn-id: r28512
- 20:42 Ticket #3370 (WEEN: graphic glitch in the bridge cutscene) closed by
- invalid
- 19:26 Changeset [a6448179] by
- Added code to load and display splash screens for BRA. The game …
- 19:24 Changeset [df7bd6f4] by
- Fix warning. svn-id: r28510
- 18:02 Changeset [aa1175ed] by
- Encapsulated palette stuff into a new Palette object and got rid of a …
- 17:44 Changeset [f2001505] by
- Added Apple IIGS instruments and wave file loading.\n(Apple IIGS music …
- 17:26 Changeset [ae1f6699] by
- Brought back and changed some variables from inside a #if 0 ... #endif …
- 17:11 Changeset [89c30c8] by
- Removed old loadInstruments(). svn-id: r28506
- 17:07 Changeset [03d5bbf2] by
- Added a couple of new constants and modified an existing one. svn-id: …
- 16:51 Changeset [8171ead3] by
- Fix compilation under MSVC8 (Added file_nes.h and file_nes.cpp to …
- 11:42 Changeset [d340961f] by
- Fixed some memory leaks. svn-id: r28503
- 08:23 Ticket #3374 (GOB3: Crash when looking at Bizoo with the looking glass) created
- […] […]
- 07:40 Changeset [4c9a865e] by
- Add missing files. Oooops svn-id: r28502
- 05:43 Changeset [76098625] by
- Fix compile warnings. svn-id: r28501
- 05:26 Changeset [d7ceaecd] by
- Fix compile warnings. svn-id: r28500
- 05:01 Changeset [1643dd98] by
- Remove excess ; svn-id: r28499
- 05:00 Changeset [b38f75b5] by
- Remove excess ; svn-id: r28498
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