Timeline
07/18/07:
- 20:51 Changeset [21f352b2] by
- Added error codes to the SaveFileManager via the SFMError enum. Also, …
- 20:33 Ticket #3324 (GOB: unknown goblins 1 version) created by
- […] […]
- 18:39 Ticket #3323 (MI CD: Crash on Load...) created by
- […] […]
- 16:14 Changeset [32c87556] by
- The SFX resource for the IHNM demo is different svn-id: r28138
07/17/07:
- 22:46 Changeset [af4d0410] by
- forgot about drascula.vcproj svn-id: r28133
- 22:29 Changeset [40e7b755] by
- added english and spanish version of drascula detection svn-id: r28132
- 22:02 Ticket #8712 (Possible patch for FR 1754616) closed by
- fixed
- 22:01 Ticket #7580 (GUI: Add option to delete games using the "Del" Key) closed by
- 21:59 Changeset [d2d49e22] by
- Implemented FR #1754616 - "GUI: Add option to delete games using the …
- 21:35 Changeset [d04b6533] by
- added engine stubs code for Drascula game svn-id: r28130
- 20:17 Changeset [a5e6b75e] by
- Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, …
- 19:38 Ticket #8712 (Possible patch for FR 1754616) created by
- […] […]
- 18:18 Changeset [332f7448] by
- Possible fix for bug 1754613, part 2: changed the way compressed …
- 18:04 Changeset [5b7df04d] by
- Possible fix for bug 1754613. It's now possible to have an …
07/16/07:
- 22:55 Changeset [91426f82] by
- Porting DS word completion keyboard changes from branch0-10-0. …
- 22:46 Changeset [1b5f06d] by
- Word completion code that uses predictive dictionary ported from …
- 14:10 Changeset [af0229d5] by
- Add Bear Stormin' svn-id: r28121
- 08:38 Ticket #7581 (GUI: Show warning on usuccesful game save attempt) created by
- […] […]
- 08:34 Ticket #7580 (GUI: Add option to delete games using the "Del" Key) created by
- […] […]
- 08:31 Ticket #3322 (ITE: crashes using compressed audio) created by
- […] […]
- 02:20 Ticket #3280 (SIMON2: simon2.ogg is not found) closed by
- 02:06 Ticket #3321 (FBPACK: Malloc Warnings) created by
- […] […]
- 01:49 Changeset [e4950ea5] by
- Add Japanese 3DO version of fbpack. svn-id: r28119
07/15/07:
- 21:33 Changeset [16529e58] by
- Added 3 different Amiga AGI palettes (From oldest to newest). Changed …
- 19:26 Changeset [86d015c0] by
- Added FIXME comments regarding use of AudioStream::openStreamFile …
- 19:24 Changeset [f4c0b85] by
- Fixed sound factory messup caused by my previous commit svn-id: r28111
- 19:22 Ticket #3320 (SCUMM: Regression in sound code) closed by
- fixed
- 18:50 Ticket #3320 (SCUMM: Regression in sound code) created by
- […] […]
- 18:29 Changeset [11b28067] by
- Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC …
- 18:26 Ticket #3295 (MONKEY1: Unknown Macintosh version) closed by
- 18:26 Changeset [e07e5ee] by
- Added new Mac SCUMM MD5, tracker #1749232 svn-id: r28108
- 17:43 Ticket #3312 (SCUMM: Compilation problem in gfx.cpp) closed by
- fixed
- 16:04 Changeset [2f7f5271] by
- Refactored selectCharacter so that menu code doesn't need auxiliary …
- 15:27 Changeset [4594202a] by
- To loop a music track forever, the number of loops is set to 0 …
- 15:12 Changeset [5fc39e7] by
- ITE: looping of compressed digital music is now done by the respective …
- 14:27 Changeset [188b47dd] by
- Changing DS completion keyboard to use the predictive text dictionary …
- 14:26 Changeset [b9d564a4] by
- - Changed word completion keyboard to get the word list from the …
- 10:10 Changeset [9b4cfc5b] by
- Screen update is no more triggered automatically when performing full …
- 09:52 Changeset [d725c5fa] by
- Changed some additions to += as Python supports that operator (Didn't …
- 06:24 Changeset [6376321e] by
- Enabled menus in some old AGI games (released in 1986) which did not …
- 03:13 Changeset [198b6ac] by
- ITE: Music looping works now with compressed digital music. However, …
- 02:20 Ticket #7548 (FotAQ: Russian font is not win-1251 compatible) closed by
07/14/07:
- 18:26 Changeset [af21e132] by
- Fixed compilation. svn-id: r28078
- 18:11 Changeset [5aba81d3] by
- ITE: Fixed some more incorrect dots on dialog buttons svn-id: r28077
- 17:39 Changeset [a7adb588] by
- ITE: Fixed some of the incorrectly drawn dots of the menu buttons …
- 15:09 Changeset [c8a8d80] by
- Renamed a variable, so that it makes more sense svn-id: r28072
- 15:06 Changeset [ba3c55cd] by
- Some more updates for looping of compressed digital music. It's still …
- 14:18 Changeset [101dc5cb] by
- Improved check for the patched sound file used in ITE intro svn-id: r28070
- 13:41 Changeset [009b1000] by
- Cleanup of the digital music code. Now all kinds of music …
- 03:45 Ticket #3246 (ITE: Sprite priority in rat caves) closed by
- fixed
- 03:44 Changeset [9efa640f] by
- Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - …
07/13/07:
- 20:50 Changeset [5a851033] by
- Full screen updates aren't automatic after palette changes anymore …
- 16:45 Changeset [355ac5db] by
- Oops, deactivated the actor debug flag again, which was incorrectly …
- 16:37 Changeset [eedec897] by
- Rewrote and greatly simplified the SAGA detector, removing many …
- 16:20 Changeset [52f4d0b7] by
- Add TODO: music looping does not work with compressed digital music …
- 14:23 Ticket #3319 (PS2: Crash when push "quit" button) created by
- […] […]
- 14:22 Changeset [3e652273] by
- Some more fixes for Italian fan translation. svn-id: r28055
- 14:21 Ticket #3318 (PS2: Scummvm.ini problem) created by
- […] […]
- 09:58 Changeset [ada31537] by
- Rename AGI palette extractor svn-id: r28054
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