Timeline
07/14/07:
- 18:26 Changeset [af21e132] by
- Fixed compilation. svn-id: r28078
- 18:11 Changeset [5aba81d3] by
- ITE: Fixed some more incorrect dots on dialog buttons svn-id: r28077
- 17:39 Changeset [a7adb588] by
- ITE: Fixed some of the incorrectly drawn dots of the menu buttons …
- 15:09 Changeset [c8a8d80] by
- Renamed a variable, so that it makes more sense svn-id: r28072
- 15:06 Changeset [ba3c55cd] by
- Some more updates for looping of compressed digital music. It's still …
- 14:18 Changeset [101dc5cb] by
- Improved check for the patched sound file used in ITE intro svn-id: r28070
- 13:41 Changeset [009b1000] by
- Cleanup of the digital music code. Now all kinds of music …
- 03:45 Ticket #3246 (ITE: Sprite priority in rat caves) closed by
- fixed
- 03:44 Changeset [9efa640f] by
- Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - …
07/13/07:
- 20:50 Changeset [5a851033] by
- Full screen updates aren't automatic after palette changes anymore …
- 16:45 Changeset [355ac5db] by
- Oops, deactivated the actor debug flag again, which was incorrectly …
- 16:37 Changeset [eedec897] by
- Rewrote and greatly simplified the SAGA detector, removing many …
- 16:20 Changeset [52f4d0b7] by
- Add TODO: music looping does not work with compressed digital music …
- 14:23 Ticket #3319 (PS2: Crash when push "quit" button) created by
- […] […]
- 14:22 Changeset [3e652273] by
- Some more fixes for Italian fan translation. svn-id: r28055
- 14:21 Ticket #3318 (PS2: Scummvm.ini problem) created by
- […] […]
- 09:58 Changeset [ada31537] by
- Rename AGI palette extractor svn-id: r28054
07/12/07:
- 21:37 Ticket #8709 (Screenshots: Nippon Safes Inc. (Amiga version)) closed by
- 21:37 Ticket #8710 (Screenshots: Nippon Safes Inc. (Amiga) continued) closed by
- 19:07 Changeset [bceca17] by
- Added wildcards and a preliminary test which doesn't require unpacking …
- 18:21 Changeset [10eeb453] by
- Some optimisations to the DXA player to reduce the amount of needless …
- 17:58 Changeset [720c974f] by
- Changed SaveFileManager::listSavegames() function to be engine …
- 17:07 Ticket #3317 (TOUCHE: pathfinding problems) created by
- […] […]
- 16:16 Ticket #3316 (TOUCHE: graphic glitch in pole vaulting scene) created by
- […] […]
- 08:52 Changeset [17a4539] by
- Renamed a variable, so that it makes more sense svn-id: r28042
07/11/07:
- 21:38 Ticket #8711 (backends lib patches) created by
- […] […]
- 21:00 Ticket #3315 (DOTT: loading game leads to assertion) created by
- […] […]
- 20:02 Ticket #3314 (FOA: Loading save from 0.9.1 in 0.10.0 garbles cursor) created by
- […] […]
- 16:55 Changeset [4ff76ada] by
- Tool for extracting palettes from Amiga AGI games' executables. My …
- 16:52 Changeset [ec742cb] by
- Cleaned up comments svn-id: r28034
- 16:49 Changeset [1b17f2d6] by
- Enable menus for Space Quest 1 (PC) 1.1A svn-id: r28033
- 13:25 Changeset [24344fe6] by
- Should fix gui strings in Italian fan translation. svn-id: r28028
- 12:28 Changeset [61d4dda1] by
- Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, …
- 11:46 Ticket #3310 (LSL: after changing game speed, space key turn unfunctional) closed by
- fixed
- 11:46 Changeset [1dfc0614] by
- Fix for bug #1751390 in LSL1. When choosing a menu option, an …
- 11:19 Changeset [3f2c527b] by
- Provide more language.tab file sizes svn-id: r28023
- 10:33 Ticket #3294 (WINCE: Halt on Dell Axim x50v) closed by
- worksforme
- 03:21 Changeset [994a1918] by
- IHNM: Narrowed down the places where the actors stop being drawn when …
- 02:27 Ticket #3313 (DOTT: Crash when attempting to flush using chronojohn) created by
- […] […]
07/10/07:
- 23:25 Ticket #3308 (ITE: p2_a.iaf not played correctly) closed by
- fixed
- 23:22 Changeset [0ed332ac] by
- Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28018
- 22:07 Ticket #3312 (SCUMM: Compilation problem in gfx.cpp) created by
- […] […]
- 21:43 Ticket #3311 (AGI: The -x command-line option appears to be broken) created by
- […] […]
- 21:25 Ticket #3309 (LSL: Impossible to enter "Number 9") closed by
- fixed
- 21:24 Changeset [7a7212b9] by
- Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was …
- 20:20 Changeset [b1feb9c6] by
- This commit adds a new build define USE_ARM_GFX_ASM (and sets it for …
- 18:32 Changeset [6e77abc0] by
- Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. …
- 18:22 Ticket #3310 (LSL: after changing game speed, space key turn unfunctional) created by
- […] […]
- 18:09 Ticket #3309 (LSL: Impossible to enter "Number 9") created by
- […] […]
- 18:08 Changeset [969df42d] by
- Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style …
- 17:47 Ticket #8688 (DS: ARM Optimised blitters/scalers) closed by
- 17:41 Changeset [83e038de] by
- For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : …
- 17:28 Changeset [0a5654fe] by
- Cast the pointer to long instead of int to possibly fix the amd64 …
- 17:04 Changeset [b2cae8f] by
- Oops. AgiButtonStyle::getColor's color parameters were bool rather …
- 16:45 Ticket #3308 (ITE: p2_a.iaf not played correctly) created by
- […] […]
- 15:45 Changeset [be23a6e] by
- Change AgiTextColor's default color to black text on white background. …
- 15:28 Changeset [80cdd53] by
- Add AgiButtonStyle and create correct style according to render mode …
- 14:38 Ticket #3307 (TOUCHE: graphic glitch when saving/loading in Notre Dame) created by
- […] […]
- 14:23 Changeset [4887e175] by
- Added some gain control so that audio volumes from the filtering …
- 13:50 Ticket #3306 (TOUCHE: graphic glitch with papers in the Captain room) created by
- […] […]
- 13:27 Ticket #7567 (KYRA: add Italian CD Version to kyra.dat) closed by
- 13:25 Changeset [728fe1ff] by
- Add md5sum for Italian fan translation of CD version (see fr#1727941 …
- 13:04 Ticket #3305 (TOUCHE: graphic glitch in "The following day" screen) created by
- […] […]
- 13:03 Changeset [c16f636] by
- Update create_kyra dat for Italian fan translation (see fr#1727941 …
- 09:30 Changeset [40905f7] by
- Removed leftover empty function. svn-id: r28004
- 06:40 Ticket #3304 (WEB: Broken Link) closed by
- fixed
- 01:34 Ticket #3304 (WEB: Broken Link) created by
- […] […]
- 01:26 Changeset [3ac5498e] by
- Reberting accidental changes. svn-id: r28000
- 01:21 Changeset [2e8044a5] by
- Forgot to remove a bit of commented-out code before my last commit. …
- 00:39 Changeset [1db8305] by
- Preliminary (and buggy) Kanji support. svn-id: r27998
07/09/07:
- 21:56 Changeset [aaa9872] by
- SCUMM: more cleanup in ScummEngine::drawStripToScreen, added a big …
- 19:19 Changeset [945be6e5] by
- Moved mouse cursor tampering from inventory.cpp to Gfx class, and some …
- 17:49 Ticket #3248 (GOLDRUSH: no intro after trivia) closed by
- fixed
- 17:40 Ticket #3270 (AGI: Engine crashes if no game is detected) closed by
- fixed
- 17:39 Changeset [11b43f87] by
- Fix for bug #1742432 - AGI: Engine crashes if no game is detected …
- 17:30 Changeset [fd2dc11d] by
- Added a floating point filtering rate converter -- it only handles …
- 17:05 Changeset [0a7d8c49] by
- Bugfix for even length filters, and added a destructor. svn-id: r27991
- 12:05 Ticket #3291 (KQ3: Lockup when pressing ESC (Amiga version)) closed by
- fixed
- 12:03 Changeset [e10a6e65] by
- Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)" …
- 09:21 Changeset [9782c35] by
- SCUMM: use the _compositeBuf, with 'natural' line pitch (implying …
- 03:47 Changeset [b93f2165] by
- Fix masking in Simon the Sorcerer 1 (Floppy DOS Demo), surf2 wasn't …
- 02:57 Changeset [c1961f1f] by
- Kirben's fix to Simon the Sorcerer floppy version crash. svn-id: r27986
- 02:27 Changeset [705c1e84] by
- Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the …
- 01:26 Changeset [1a965aad] by
- Update the interfaces for the getChildren method to include the hidden …
- 01:16 Changeset [8a36379] by
- Fixed a couple compilation issues in the windows build. svn-id: r27983
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