Timeline
06/28/07:
- 22:57 Ticket #3276 (TOUCHE: Glitch in the menu) created by
- […] […]
- 22:47 Changeset [92a45554] by
- Update of the MSVC8 project files for commit #27760 svn-id: r27768
- 22:21 Changeset [f058edf8] by
- Switched Paula (Amiga MOD) code to use fixed point math instead of …
- 20:18 Changeset [1a3724b5] by
- cleanup svn-id: r27765
- 20:15 Changeset [5b75e49] by
- Fix a bad, bad out-of-bounds write in the Protracker code svn-id: r27764
- 20:09 Changeset [d35861fc] by
- Changed GOB to use common/frac.h svn-id: r27763
- 19:48 Changeset [675fc8ab] by
- Whitespace fix svn-id: r27762
- 19:47 Changeset [21aa642e] by
- Some optimizations to the Paula sound chip emu code (removing common …
- 19:35 Changeset [6dfa44db] by
- Moved some fixed point code to its own header file; simplified the …
- 17:42 Changeset [2249db2] by
- Started to refactor the Paula / Amiga MOD code: Made some stuff in …
- 16:39 Changeset [c69fe681] by
- Minor cleanup svn-id: r27758
- 14:33 Changeset [1a7b91b7] by
- Removed superfluous comment and converted an int to bool conversion to …
- 09:07 Ticket #3275 (LOOM : Italian version of the game crash) created by
- […] […]
- 06:55 Changeset [7a709b3c] by
- Added a workaround to prevent the making fire animation from breaking …
- 05:37 Changeset [535f08e0] by
- Added a debug message for game loading svn-id: r27755
06/27/07:
- 16:38 Changeset [154aed2] by
- Mention that compressed SFX in SAGA is now supported as well svn-id: …
- 14:28 Ticket #8706 (Optimisations to DXA Player) created by
- […] […]
- 11:08 Changeset [dbf9ac94] by
- Add 0.10.1 NEWS with all current fixes (besides elvira fixes) svn-id: …
- 10:19 Changeset [cc052109] by
- Mention AGOS crash fix svn-id: r27746
- 10:07 Changeset [24b8b272] by
- Backport patch #1743892: "Fix for segmentation fault in theming code" …
- 09:54 Ticket #8704 (GUI: Reworked modern theme) closed by
- 09:53 Changeset [bebaccbe] by
- Patches #1743201: "GUI: Reworked modern theme" svn-id: r27744
- 09:32 Changeset [8c36fcf] by
- Path #1743892: "Fix for segmentation fault in theming code" svn-id: r27743
- 09:31 Ticket #8705 (Fix for segmentation fault in theming code) closed by
- 09:30 Changeset [3d694b7c] by
- Mention support for compressed sound and music in SAGA. svn-id: r27742
- 09:28 Changeset [3165e380] by
- Patch #1743196: "GUI: Remove trailing spaces in some strings" svn-id: …
- 09:27 Ticket #8703 (GUI: Remove trailing spaces in some strings) closed by
- 02:24 Changeset [b939c15f] by
- Fix compiler warning. svn-id: r27739
- 01:47 Changeset [449f6f37] by
- Clear any paused OmniTV video, when playing another video. To fix …
- 01:46 Changeset [23426fc] by
- Clear any paused OmniTV video, when playing another video. To fix …
- 01:34 Changeset [b5cfff9f] by
- Fix crash regression, when playing OmniTV videos in The Feeble Files. …
- 01:31 Changeset [6d7e938c] by
- Fix crash regression, when playing OmniTV videos in The Feeble Files. …
06/26/07:
- 23:40 Changeset [137862b0] by
- Add support for compressed digital music in ITE svn-id: r27734
- 23:38 Changeset [9263d7cd] by
- Remove some unneeded includes svn-id: r27733
- 22:34 Changeset [701a9f7b] by
- increase mt-32 sysex delay to prevent buffer overflow (see FR#1393726) …
- 22:33 Changeset [1af6b35e] by
- increase mt-32 sysex delay to prevent buffer overflow (see FR#1393726) …
- 22:10 Ticket #8705 (Fix for segmentation fault in theming code) created by
- […] […]
- 16:06 Changeset [f55d08a2] by
- Fix saving & restoring with AGI256 and AGI256-2 games. (Should save, …
- 14:24 Ticket #3274 (DIG: Unstartable due to unknown version (1.01 2/7/9 CD)) closed by
- 13:38 Changeset [bf24bff1] by
- Move to the correct file offset when using compressed sounds in ITE …
- 08:50 Changeset [11fccdbf] by
- Cleanup of the GP2X port to fix compile issues (and the odd warning). …
- 08:37 Changeset [cf0eb563] by
- Update GP2X configure rules to support the new ARM ASM SMUSH code. …
- 08:01 Changeset [c967312d] by
- Explicitly mention the bug we work around (makes it a lot easier to …
- 05:51 Changeset [2e3ce7dc] by
- Fix FLAC support for speech in Broken Sword 1. svn-id: r27723
- 03:08 Changeset [9cee2849] by
- Add FLAC support for speech in Broken Sword 1. svn-id: r27721
- 00:12 Ticket #3274 (DIG: Unstartable due to unknown version (1.01 2/7/9 CD)) created by
- […] […]
06/25/07:
- 23:27 Ticket #8704 (GUI: Reworked modern theme) created by
- […] […]
- 23:21 Ticket #3273 (BS2: Crash after Intro) closed by
- 23:08 Ticket #8703 (GUI: Remove trailing spaces in some strings) created by
- […] […]
- 22:06 Changeset [38cbbf1] by
- Add workaround for Gold Rush intro skipping bug #1737343. svn-id: r27719
- 21:09 Changeset [b53cebe6] by
- Fix for a stupid typo in yesterdays sound fill tweak. This fixes bug …
- 20:20 Changeset [2c3cbf4] by
- Improvements to the SAGA compressed sound support svn-id: r27717
- 19:10 Changeset [78addd0d] by
- Put a comment in its correct location svn-id: r27716
- 18:32 Changeset [4d7d3d96] by
- Removed obsolete code for setting transparent debugging console …
- 18:23 Changeset [23c82400] by
- Add support for compressed sound effects, digital music and speech to …
- 18:21 Changeset [057d26e] by
- Added entries for ITE compressed files to the detector. IHNM is not …
- 18:19 Ticket #3273 (BS2: Crash after Intro) created by
- […] […]
- 17:18 Changeset [696b99e9] by
- Unified GfxMgr::putPixelsA-function's priority info handling. svn-id: …
- 16:17 Ticket #3205 (WEEN: Long delay in the intro) closed by
- fixed
- 16:16 Changeset [bfa84a05] by
- Added a workaround for bug #1726130 ("WEEN: Long delay in the intro") …
- 16:15 Ticket #3272 (GOB: Gob3 Mac detected as PC version) closed by
- fixed
- 16:15 Changeset [db529f9c] by
- Adding info for Goblins 3 Mac (supplied by fac76 in #1742716) svn-id: …
- 14:40 Changeset [a741f3c] by
- Fix priority screen showing when using AGI256 or AGI256-2. svn-id: r27707
- 11:11 Changeset [bf4e75b6] by
- Updated NEWS svn-id: r27702
- 09:11 Ticket #7491 (SCUMM: Add skipping of text in older games) closed by
- 09:06 Ticket #7451 (OSX: Improve "bundle" build target) closed by
- 08:54 Ticket #3272 (GOB: Gob3 Mac detected as PC version) created by
- […] […]
- 07:49 Changeset [cac0c0f2] by
- Patch #1742050: "GUI: Enlarge some labels in the themes" svn-id: r27701
- 07:48 Ticket #8700 (GUI: Enlarge some labels in the themes) closed by
- 07:44 Ticket #3271 (GUI: Missaligned text) closed by
- fixed
- 07:44 Changeset [f7d90395] by
- Fix bug #1742561: "GUI: Missaligned text" svn-id: r27700
- 07:13 Changeset [0d467367] by
- Patch from bugreport #1742561: "GUI: Missaligned text" svn-id: r27699
- 07:01 Changeset [22f06325] by
- Patch #1742574: "GUI: Unify "Default" options text" svn-id: r27698
- 07:00 Ticket #8702 (GUI: Unify "Default" options text) closed by
06/24/07:
- 22:13 Ticket #8702 (GUI: Unify "Default" options text) created by
- […] […]
- 21:54 Ticket #3271 (GUI: Missaligned text) created by
- […] […]
- 20:35 Changeset [54a1136f] by
- some configure reorg svn-id: r27697
- 18:51 Changeset [bcdbd908] by
- Not necessary to have a LINUPY hack in the GP2x backend svn-id: r27696
- 18:49 Changeset [0b1ce077] by
- Use keycodes instead of the (bad) ascii code for function keys in the …
- 17:55 Changeset [0a702270] by
- Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to …
- 17:42 Changeset [997253fe] by
- Small tweak to the readBuffer routines of sound/audiostream.cpp; by …
- 17:37 Ticket #8701 (ARM Smush) closed by
- 14:45 Ticket #3270 (AGI: Engine crashes if no game is detected) created by
- […] […]
- 13:13 Ticket #3269 (SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen) created by
- […] […]
- 12:35 Changeset [a106f01d] by
- Remove useless startPlay override from ProtrackerStream svn-id: r27692
- 11:41 Changeset [2ea999a3] by
- Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and …
- 11:40 Changeset [61af086e] by
- Mod code cleanup svn-id: r27690
- 11:02 Changeset [71e69609] by
- Update credits svn-id: r27687
- 07:08 Changeset [347f7f88] by
- should be smush not codec47 svn-id: r27686
- 07:02 Changeset [c88567aa] by
- added arm assembly from patch #1742112 for codec47. (and really build …
- 02:03 Ticket #3268 (Modern theme depends on current directory) closed by
- wontfix
- 01:42 Ticket #3268 (Modern theme depends on current directory) created by
- […] […]
06/23/07:
- 21:53 Changeset [caa69a55] by
- Made changeCharacter restore the previous open Archive after …
- 21:42 Changeset [2fb22f2e] by
- Now clipping frame # to avoid crashes because of bad behavior of game …
- 19:04 Changeset [7091babe] by
- Missed some files in the branch/trunk merge. svn-id: r27682
- 18:51 Changeset [cacd7a28] by
- Merged the FSNode branch with trunk r27031:27680 svn-id: r27681
- 17:15 Changeset [90c2210d] by
- Add a couple of casts from int to (Common:KeyCode) in the WinCE …
- 17:00 Changeset [8953674a] by
- Fixed the FIXME (by making Util::_keyBuffer an array of …
- 16:53 Ticket #8701 (ARM Smush) created by
- […] […]
- 16:51 Changeset [1665d158] by
- More cleanup svn-id: r27678
- 16:46 Changeset [24f080ab] by
- Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI svn-id: r27677
- 16:37 Changeset [f0a25f7a] by
- Tweaks to WinCE makefile. The choice of which libraries to use (zlib, …
- 16:27 Changeset [1a07bfb2] by
- Reworked the SCUMM input code even more: Merged various code paths and …
- 16:22 Ticket #3267 (MI TOWNS: Verbs not visible after Guybrush gets cannon shot) created by
- […] […]
- 16:07 Changeset [558a28f6] by
- Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it …
- 16:05 Changeset [f18132f5] by
- Simplify code: Since processInput() always overwrite the value of …
- 16:02 Changeset [4297ccc9] by
- Revised SCUMM's input code. We now fix the keys F5, '.', space, escape …
- 15:59 Changeset [ea5bce6a] by
- Added GOB FIXME svn-id: r27671
- 15:40 Changeset [c99515b] by
- Changed BASS to use more KEYCODEs svn-id: r27670
- 15:09 Changeset [04afb9bc] by
- Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for …
- 14:59 Changeset [6ef494ab] by
- Converted LURE code to use KEYCODEs svn-id: r27668
- 14:59 Changeset [bab58cee] by
- Avoid triggering a second update through displayScreen(). svn-id: r27667
- 14:19 Changeset [9f1e47aa] by
- Compare Common::KEYCODE_ against KeyState::keycode, not …
- 14:16 Changeset [dcae6d14] by
- Changed the way VAR_VERSION_KEY is handled svn-id: r27665
- 14:10 Changeset [83172bc] by
- Changed input routine to use KEYCODE. svn-id: r27664
- 13:23 Ticket #8700 (GUI: Enlarge some labels in the themes) created by
- […] […]
- 12:31 Changeset [518cedec] by
- Moved F1 key remapping in COMI to a more appropriate place svn-id: r27663
- 12:24 Changeset [0a21b0c1] by
- Correct typo. svn-id: r27662
- 12:22 Changeset [8345f679] by
- cleanup svn-id: r27661
- 12:16 Changeset [8151111e] by
- Add missing semi-colon. svn-id: r27660
- 11:53 Changeset [302da0b8] by
- SCUMM: Added three FIXME comments to the _keyDownMap code, and made it …
- 11:52 Ticket #3266 (PSP: Simon the Sorcerer slow down) created by
- […] […]
- 11:48 Ticket #3265 (PSP: Goblins 3 CD Crash) created by
- […] […]
- 11:33 Ticket #8699 (GUI: Blur dialog shading) created by
- […] […]
- 10:46 Changeset [3ce5f8ab] by
- Made use of full Common::KeyState in SCUMM (there is still lots of …
- 10:38 Changeset [4e4358e] by
- Made SCUMM use Common::KeyState, too (but implemented almost no …
- 10:06 Changeset [2bbe67af] by
- Added more flexible KeyState constructor; updated comment in gui/Key.h …
- 09:29 Changeset [40e7a533] by
- MacOS X bundle changes (copying in engine data files, pred.dic, and …
- 08:58 Changeset [d4aeb680] by
- Minor formatting fix svn-id: r27651
- 08:47 Ticket #3254 (Elvira1: Right menu screen not displayed right after battles) closed by
- fixed
- 08:43 Ticket #8612 (Kyra2: Intro fixes) closed by
- 08:42 Changeset [62a28d08] by
- Applying patch 1669536: Kyra2: Intro fixes svn-id: r27650
- 08:26 Changeset [5505801] by
- Minor cleanup. svn-id: r27649
- 07:49 Changeset [d36ca0f] by
- Ooops, adjust Elvira 2 specific offset too. svn-id: r27648
- 07:47 Changeset [e8d71091] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27647
- 07:40 Changeset [ee143c01] by
- Minor cleanup. svn-id: r27646
- 07:25 Changeset [f311ca82] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27645
- 00:42 Changeset [d8dc6935] by
- Update MSVC8 ScummVM project file for commit #27640 svn-id: r27644
- 00:05 Changeset [f97cbb82] by
- Update GUI::Key constructs svn-id: r27643
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