Timeline
06/26/07:
- 23:40 Changeset [137862b0] by
- Add support for compressed digital music in ITE svn-id: r27734
- 23:38 Changeset [9263d7cd] by
- Remove some unneeded includes svn-id: r27733
- 22:34 Changeset [701a9f7b] by
- increase mt-32 sysex delay to prevent buffer overflow (see FR#1393726) …
- 22:33 Changeset [1af6b35e] by
- increase mt-32 sysex delay to prevent buffer overflow (see FR#1393726) …
- 22:10 Ticket #8705 (Fix for segmentation fault in theming code) created by
- […] […]
- 16:06 Changeset [f55d08a2] by
- Fix saving & restoring with AGI256 and AGI256-2 games. (Should save, …
- 14:24 Ticket #3274 (DIG: Unstartable due to unknown version (1.01 2/7/9 CD)) closed by
- 13:38 Changeset [bf24bff] by
- Move to the correct file offset when using compressed sounds in ITE …
- 08:50 Changeset [11fccdbf] by
- Cleanup of the GP2X port to fix compile issues (and the odd warning). …
- 08:37 Changeset [cf0eb563] by
- Update GP2X configure rules to support the new ARM ASM SMUSH code. …
- 08:01 Changeset [c967312d] by
- Explicitly mention the bug we work around (makes it a lot easier to …
- 05:51 Changeset [2e3ce7d] by
- Fix FLAC support for speech in Broken Sword 1. svn-id: r27723
- 03:08 Changeset [9cee284] by
- Add FLAC support for speech in Broken Sword 1. svn-id: r27721
- 00:12 Ticket #3274 (DIG: Unstartable due to unknown version (1.01 2/7/9 CD)) created by
- […] […]
06/25/07:
- 23:27 Ticket #8704 (GUI: Reworked modern theme) created by
- […] […]
- 23:21 Ticket #3273 (BS2: Crash after Intro) closed by
- 23:08 Ticket #8703 (GUI: Remove trailing spaces in some strings) created by
- […] […]
- 22:06 Changeset [38cbbf1] by
- Add workaround for Gold Rush intro skipping bug #1737343. svn-id: r27719
- 21:09 Changeset [b53cebe6] by
- Fix for a stupid typo in yesterdays sound fill tweak. This fixes bug …
- 20:20 Changeset [2c3cbf4] by
- Improvements to the SAGA compressed sound support svn-id: r27717
- 19:10 Changeset [78addd0d] by
- Put a comment in its correct location svn-id: r27716
- 18:32 Changeset [4d7d3d96] by
- Removed obsolete code for setting transparent debugging console …
- 18:23 Changeset [23c82400] by
- Add support for compressed sound effects, digital music and speech to …
- 18:21 Changeset [057d26e] by
- Added entries for ITE compressed files to the detector. IHNM is not …
- 18:19 Ticket #3273 (BS2: Crash after Intro) created by
- […] […]
- 17:18 Changeset [696b99e9] by
- Unified GfxMgr::putPixelsA-function's priority info handling. svn-id: …
- 16:17 Ticket #3205 (WEEN: Long delay in the intro) closed by
- fixed
- 16:16 Changeset [bfa84a05] by
- Added a workaround for bug #1726130 ("WEEN: Long delay in the intro") …
- 16:15 Ticket #3272 (GOB: Gob3 Mac detected as PC version) closed by
- fixed
- 16:15 Changeset [db529f9c] by
- Adding info for Goblins 3 Mac (supplied by fac76 in #1742716) svn-id: …
- 14:40 Changeset [a741f3c] by
- Fix priority screen showing when using AGI256 or AGI256-2. svn-id: r27707
- 11:11 Changeset [bf4e75b6] by
- Updated NEWS svn-id: r27702
- 09:11 Ticket #7491 (SCUMM: Add skipping of text in older games) closed by
- 09:06 Ticket #7451 (OSX: Improve "bundle" build target) closed by
- 08:54 Ticket #3272 (GOB: Gob3 Mac detected as PC version) created by
- […] […]
- 07:49 Changeset [cac0c0f2] by
- Patch #1742050: "GUI: Enlarge some labels in the themes" svn-id: r27701
- 07:48 Ticket #8700 (GUI: Enlarge some labels in the themes) closed by
- 07:44 Ticket #3271 (GUI: Missaligned text) closed by
- fixed
- 07:44 Changeset [f7d90395] by
- Fix bug #1742561: "GUI: Missaligned text" svn-id: r27700
- 07:13 Changeset [0d467367] by
- Patch from bugreport #1742561: "GUI: Missaligned text" svn-id: r27699
- 07:01 Changeset [22f0632] by
- Patch #1742574: "GUI: Unify "Default" options text" svn-id: r27698
- 07:00 Ticket #8702 (GUI: Unify "Default" options text) closed by
06/24/07:
- 22:13 Ticket #8702 (GUI: Unify "Default" options text) created by
- […] […]
- 21:54 Ticket #3271 (GUI: Missaligned text) created by
- […] […]
- 20:35 Changeset [54a1136f] by
- some configure reorg svn-id: r27697
- 18:51 Changeset [bcdbd90] by
- Not necessary to have a LINUPY hack in the GP2x backend svn-id: r27696
- 18:49 Changeset [0b1ce077] by
- Use keycodes instead of the (bad) ascii code for function keys in the …
- 17:55 Changeset [0a702270] by
- Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to …
- 17:42 Changeset [997253fe] by
- Small tweak to the readBuffer routines of sound/audiostream.cpp; by …
- 17:37 Ticket #8701 (ARM Smush) closed by
- 14:45 Ticket #3270 (AGI: Engine crashes if no game is detected) created by
- […] […]
- 13:13 Ticket #3269 (SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen) created by
- […] […]
- 12:35 Changeset [a106f01d] by
- Remove useless startPlay override from ProtrackerStream svn-id: r27692
- 11:41 Changeset [2ea999a3] by
- Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and …
- 11:40 Changeset [61af086e] by
- Mod code cleanup svn-id: r27690
- 11:02 Changeset [71e69609] by
- Update credits svn-id: r27687
- 07:08 Changeset [347f7f88] by
- should be smush not codec47 svn-id: r27686
- 07:02 Changeset [c88567aa] by
- added arm assembly from patch #1742112 for codec47. (and really build …
- 02:03 Ticket #3268 (Modern theme depends on current directory) closed by
- wontfix
- 01:42 Ticket #3268 (Modern theme depends on current directory) created by
- […] […]
06/23/07:
- 21:53 Changeset [caa69a55] by
- Made changeCharacter restore the previous open Archive after …
- 21:42 Changeset [2fb22f2e] by
- Now clipping frame # to avoid crashes because of bad behavior of game …
- 19:04 Changeset [7091babe] by
- Missed some files in the branch/trunk merge. svn-id: r27682
- 18:51 Changeset [cacd7a28] by
- Merged the FSNode branch with trunk r27031:27680 svn-id: r27681
- 17:15 Changeset [90c2210d] by
- Add a couple of casts from int to (Common:KeyCode) in the WinCE …
- 17:00 Changeset [8953674a] by
- Fixed the FIXME (by making Util::_keyBuffer an array of …
- 16:53 Ticket #8701 (ARM Smush) created by
- […] […]
- 16:51 Changeset [1665d158] by
- More cleanup svn-id: r27678
- 16:46 Changeset [24f080ab] by
- Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI svn-id: r27677
- 16:37 Changeset [f0a25f7a] by
- Tweaks to WinCE makefile. The choice of which libraries to use (zlib, …
- 16:27 Changeset [1a07bfb] by
- Reworked the SCUMM input code even more: Merged various code paths and …
- 16:22 Ticket #3267 (MI TOWNS: Verbs not visible after Guybrush gets cannon shot) created by
- […] […]
- 16:07 Changeset [558a28f6] by
- Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it …
- 16:05 Changeset [f18132f5] by
- Simplify code: Since processInput() always overwrite the value of …
- 16:02 Changeset [4297ccc9] by
- Revised SCUMM's input code. We now fix the keys F5, '.', space, escape …
- 15:59 Changeset [ea5bce6a] by
- Added GOB FIXME svn-id: r27671
- 15:40 Changeset [c99515b] by
- Changed BASS to use more KEYCODEs svn-id: r27670
- 15:09 Changeset [04afb9bc] by
- Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for …
- 14:59 Changeset [6ef494ab] by
- Converted LURE code to use KEYCODEs svn-id: r27668
- 14:59 Changeset [bab58cee] by
- Avoid triggering a second update through displayScreen(). svn-id: r27667
- 14:19 Changeset [9f1e47aa] by
- Compare Common::KEYCODE_ against KeyState::keycode, not …
- 14:16 Changeset [dcae6d1] by
- Changed the way VAR_VERSION_KEY is handled svn-id: r27665
- 14:10 Changeset [83172bc] by
- Changed input routine to use KEYCODE. svn-id: r27664
- 13:23 Ticket #8700 (GUI: Enlarge some labels in the themes) created by
- […] […]
- 12:31 Changeset [518cedec] by
- Moved F1 key remapping in COMI to a more appropriate place svn-id: r27663
- 12:24 Changeset [0a21b0c1] by
- Correct typo. svn-id: r27662
- 12:22 Changeset [8345f679] by
- cleanup svn-id: r27661
- 12:16 Changeset [8151111e] by
- Add missing semi-colon. svn-id: r27660
- 11:53 Changeset [302da0b8] by
- SCUMM: Added three FIXME comments to the _keyDownMap code, and made it …
- 11:52 Ticket #3266 (PSP: Simon the Sorcerer slow down) created by
- […] […]
- 11:48 Ticket #3265 (PSP: Goblins 3 CD Crash) created by
- […] […]
- 11:33 Ticket #8699 (GUI: Blur dialog shading) created by
- […] […]
- 10:46 Changeset [3ce5f8ab] by
- Made use of full Common::KeyState in SCUMM (there is still lots of …
- 10:38 Changeset [4e4358e] by
- Made SCUMM use Common::KeyState, too (but implemented almost no …
- 10:06 Changeset [2bbe67af] by
- Added more flexible KeyState constructor; updated comment in gui/Key.h …
- 09:29 Changeset [40e7a533] by
- MacOS X bundle changes (copying in engine data files, pred.dic, and …
- 08:58 Changeset [d4aeb680] by
- Minor formatting fix svn-id: r27651
- 08:47 Ticket #3254 (Elvira1: Right menu screen not displayed right after battles) closed by
- fixed
- 08:43 Ticket #8612 (Kyra2: Intro fixes) closed by
- 08:42 Changeset [62a28d08] by
- Applying patch 1669536: Kyra2: Intro fixes svn-id: r27650
- 08:26 Changeset [5505801] by
- Minor cleanup. svn-id: r27649
- 07:49 Changeset [d36ca0f] by
- Ooops, adjust Elvira 2 specific offset too. svn-id: r27648
- 07:47 Changeset [e8d71091] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27647
- 07:40 Changeset [ee143c01] by
- Minor cleanup. svn-id: r27646
- 07:25 Changeset [f311ca82] by
- Fix alignment issue in setWindowPalete video opcode. svn-id: r27645
- 00:42 Changeset [d8dc6935] by
- Update MSVC8 ScummVM project file for commit #27640 svn-id: r27644
- 00:05 Changeset [f97cbb82] by
- Update GUI::Key constructs svn-id: r27643
06/22/07:
- 23:43 Changeset [05a70fc8] by
- Produce 'correct' keycode/ascii values for function keys svn-id: r27642
- 23:27 Changeset [d9718b06] by
- Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed …
- 23:20 Changeset [e7a58d93] by
- Moved keyboard stuff to a separate header file svn-id: r27640
- 23:14 Changeset [86dffa1d] by
- 0xD -> Common::KEYCODE_RETURN svn-id: r27639
- 23:12 Changeset [8a721de9] by
- AGI: Properly handle backspace key on all systems, not just OS X …
- 23:03 Changeset [a041ef23] by
- Slightly updated key handling in BS2, Kyra, and Touche svn-id: r27637
- 22:19 Changeset [d0ee1b3c] by
- BS1: Make use of Common::KeySate::reset() svn-id: r27636
- 22:18 Changeset [05ca0d86] by
- Converted BASS to use Common::KeyState svn-id: r27635
- 22:18 Changeset [c690cad6] by
- Added constructor & reset() method to Common::KeyState svn-id: r27634
- 22:14 Changeset [b85320fa] by
- Fix MSVC8 warning svn-id: r27633
- 22:08 Ticket #3264 (PSP: unable to build revision 27600) closed by
- fixed
- 22:06 Changeset [cd8f5dc5] by
- fix compilation by casting the %, {, }, | and ~ keycode "magic" …
- 22:00 Changeset [1441f0d0] by
- Converted rest of BS1 to use Common::KeyState (removing two more …
- 21:58 Changeset [8cfb778b] by
- Adding two missing #includes to fix compilation. *sigh* I am really …
- 21:42 Changeset [f974a3c4] by
- Update MSVC8 lure project file for commits #27604 and #27608 svn-id: …
- 21:38 Changeset [d21b8c43] by
- Converted some more code to make use of Common::KEYCODE_ / …
- 21:34 Changeset [c9030e46] by
- Made BS1 track the full KeyState upon KEYDOWN events (this makes it …
- 21:32 Changeset [753eee6] by
- Promoted the struct inside Common::Event which captures the keystate …
- 21:16 Changeset [2fa0a5c] by
- Cleaning up after myself (I blame it on, err, uhh... the Vogons?) …
- 21:10 Changeset [54d668a] by
- Changed more code to use Common::KEYCODE_ enum svn-id: r27624
- 20:51 Changeset [e8a4d39] by
- Get rid of FOTAQ's own KeyCode enum in favor of Common::KeyCode …
- 20:51 Changeset [85bf0f6d] by
- Added Common::KEYCODE_INALID svn-id: r27622
- 20:43 Changeset [264008f2] by
- Oops, forgot Common:: qualifier svn-id: r27621
- 20:40 Changeset [4b50a4ff] by
- Potential fix for PSP build problems svn-id: r27620
- 20:33 Changeset [8a658e01] by
- Added 'ASCII_' enum values for certain standard keys, and update …
- 20:30 Changeset [17a75e7b] by
- Replace tabs by spaces in keycode enum, to ensure proper indention …
- 20:20 Changeset [90e11695] by
- Work around a crash when quitting Simon 2. If this is the proper fix, …
- 20:04 Changeset [2b233744] by
- Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* …
- 18:57 Changeset [2496c5b5] by
- fix compile (thanks salty-horse!) svn-id: r27614
- 17:52 Ticket #8698 (EVENTS: ASCII enum) closed by
- fixed
- 17:51 Changeset [55f93678] by
- Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII …
- 17:51 Changeset [39405cb] by
- Changed default buttons of MessageDialogs and mass add dialog to …
- 17:32 Ticket #3249 (FORUM: register new account form has green field) closed by
- fixed
- 12:42 Changeset [73f760be] by
- Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead …
- 12:40 Changeset [47bd4e50] by
- Removed old debug input files no longer being used, and the Lure …
- 12:36 Changeset [5cb36768] by
- Added entries for fights.cpp and sound.cpp svn-id: r27607
- 12:36 Changeset [8b3821e9] by
- Lots of bugfixes - game is now completable svn-id: r27606
- 12:31 Changeset [707e62e6] by
- Implemented remaining script methods svn-id: r27605
- 12:30 Changeset [5e92ea37] by
- Initial commit svn-id: r27604
- 12:26 Changeset [b9236188] by
- Added extra information to some methods, and a new method to show an …
- 12:25 Ticket #8698 (EVENTS: ASCII enum) created by
- […] […]
- 12:19 Changeset [cabcfdca] by
- Added missing scripts and animations for remainder of game, as well as …
- 11:20 Ticket #3264 (PSP: unable to build revision 27600) created by
- […] […]
- 09:27 Changeset [e42da8f] by
- Use KEYCODE constants. svn-id: r27600
- 08:35 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) closed by
- wontfix
- 07:52 Changeset [2db2fbfc] by
- Use KEYCODE constants. svn-id: r27599
- 07:49 Changeset [4305483a] by
- Use KEYCODE constants. svn-id: r27598
- 07:34 Changeset [245c9972] by
- Use KEYCODE constants. svn-id: r27597
06/21/07:
- 20:04 Changeset [6f655ddb] by
- Use KEYCODE constants. svn-id: r27596
- 19:55 Changeset [b61738b2] by
- Use KEYCODE constants. (Except for '~' which doesn't seem to have …
- 19:33 Changeset [db8e5332] by
- Use the KEYCODE constants. svn-id: r27593
- 19:06 Ticket #3263 (TOOLS: compress_san cuts out parts of speech) created by
- […] […]
- 18:35 Ticket #8696 (EVENTS: Event Key Codes) closed by
- 18:35 Changeset [bd9ba261] by
- Modified version of patch #1740493 (EVENTS: Event Key Codes) svn-id: …
- 17:24 Changeset [8e2fd2ee] by
- Fixed freeing of invalid pointer, which would cause Operation Stealth …
- 15:12 Ticket #3262 (WINCE: orientation cannot be detected in ASUS A696) created by
- […] […]
- 14:44 Ticket #3261 (build error on Mandriva Linux) closed by
- 12:50 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) closed by
- wontfix
- 12:11 Ticket #7578 (SCI: Sierra's Creative Interpreter Support) created by
- […] […]
- 08:53 Ticket #3261 (build error on Mandriva Linux) created by
- […] […]
- 07:40 Ticket #3260 (Elvira2: Spanish font) closed by
- fixed
- 07:36 Changeset [f051fd18] by
- Add font table for Spanish version of Elvira 2. svn-id: r27584
- 07:34 Changeset [c42dada4] by
- Revert debug output. svn-id: r27583
- 07:34 Changeset [b4041c45] by
- Add font table for Spanish version of Elvira 2. svn-id: r27582
- 07:04 Ticket #3260 (Elvira2: Spanish font) created by
- […] […]
- 07:00 Ticket #8697 (GOB3 screenshots) created by
- […] […]
- 06:37 Changeset [00829f15] by
- Minor cleanup. svn-id: r27580
- 05:26 Changeset [d2e7058b] by
- Fix regressions, due to zoneNum changes. svn-id: r27579
- 05:10 Changeset [64cafa02] by
- Fix regressions, due to buffer changes and cleanup. svn-id: r27578
- 03:14 Changeset [89b2cf75] by
- Use frameBuffer directly, in order to drop extra buffer (frontBuffer) …
- 01:49 Changeset [245670b3] by
- Add Italian DOS version of Elvira 2. svn-id: r27574
- 01:48 Ticket #3258 (ELVIRA2: Italian exe and md5) closed by
- fixed
- 01:47 Changeset [3f5eb0f] by
- Add Italian DOS version of Elvira 2. svn-id: r27573
- 00:58 Ticket #8687 (AGI256 starting point and information) closed by
- fixed
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