Timeline
05/20/07:
- 21:35 Changeset [0ab229eb] by
- Added peres to credits. svn-id: r26896
- 21:30 Ticket #3195 (FREDDI: Minor graphics glitch on Mac OS X) created by
- […] […]
- 20:35 Changeset [cf8dee05] by
- Fixed regression: location comment wasn't shown on every location …
- 19:59 Changeset [d3f6518f] by
- Added guard code to prevent crashes when stopping sound effects. …
- 17:17 Changeset [b7b30303] by
- Fixed bug. snprintf counts the termination character on Linux, but not …
- 16:38 Changeset [094bf2c5] by
- Add missing GP2X start-up script to SVN. MUST have LF line endings …
- 16:15 Changeset [1eafa813] by
- Removed phony 'start game' message from Amiga demo. svn-id: r26891
- 16:13 Changeset [2dd30d9a] by
- Disabled halfbrite for Amiga versions. The effect will be enabled …
- 13:57 Ticket #3194 (FT: Error on loading a game saved during a dialogue) created by
- […] […]
- 13:47 Changeset [2a850d0] by
- Fixed embarrassing - and old as time - mistake preventing some items …
- 13:33 Ticket #3193 (GOB: italian md5 of Ween and Bargon) created by
- […] […]
- 13:07 Changeset [26b221a7] by
- Added savegame code so characters correctly leave rooms after …
- 12:39 Changeset [56bb400e] by
- Fixed several room change, NPC behaviour, and door closing code …
- 11:50 Changeset [e0159324] by
- some fixes for the music in Amiga OS Demo svn-id: r26886
- 11:48 Changeset [b37c834] by
- made the resource loading function case insensitive to the filename …
- 08:30 Changeset [11f2d405] by
- Update quick load code for Elvira 1/2 and Waxworks, based on original …
- 07:25 Changeset [4a40ecb4] by
- Added saving of the room walkable paths svn-id: r26883
- 07:24 Changeset [8be618fb] by
- Bugfix to constrain savegame names to the dialog width svn-id: r26882
- 04:47 Changeset [c80aa940] by
- Add dissolve code for Elvira 2 and Waxworks. svn-id: r26881
05/19/07:
- 21:16 Changeset [4aa3ec6] by
- when reading a string from a script, skip the '\0' trailing char (less …
- 21:12 Changeset [3afd0d9] by
- removed 4 unused offscreen buffers ; also changed several 64k buffers …
- 20:49 Changeset [6e76e46] by
- Fixed regression: wrong job ordering caused a bunch of graphic …
- 20:44 Changeset [c750bea0] by
- Fixed error in subtitle drawing. (This part of the code should still …
- 20:06 Changeset [a165d96] by
- Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASK …
- 14:57 Ticket #8660 (ARM: Inline assembly for saturated addition of sound) closed by
- 14:52 Ticket #8661 (ARM: ARM asm versions of sound rate conversion/mixing code) created by
- […] […]
- 12:08 Changeset [bde5404a] by
- added basic support for Amiga music playback svn-id: r26870
- 12:06 Changeset [620c8a5] by
- added Amiga SoundFx module player code, used by Amiga versions of the …
- 09:18 Ticket #7563 (Add support for Windows Vista Games Explorer) created by
- […] […]
05/18/07:
- 21:12 Changeset [b5a96f6] by
- Made final comment appear. svn-id: r26868
- 21:07 Changeset [cd58eb5e] by
- Made congratulations message visible. svn-id: r26867
- 20:05 Changeset [342d1aa4] by
- Reverting my last change. svn-id: r26866
- 09:19 Changeset [93e41222] by
- added debug code to display sprite masks svn-id: r26865
- 09:14 Changeset [e16e11fd] by
- added missing MIN() calls svn-id: r26864
05/17/07:
- 22:26 Changeset [1b3458e4] by
- moved gfx related functions from various.cpp/.h to gfx.cpp/.h and …
- 22:18 Changeset [3ab295a0] by
- removed unneeded if blocks svn-id: r26862
- 22:13 Changeset [e9827d08] by
- added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for …
- 17:59 Changeset [edaadd69] by
- Replaced the old, broken fillpoly() function with a new, and hopefully …
- 09:02 Changeset [6302acf] by
- Completely revert last changes in icon code. svn-id: r26859
- 09:00 Changeset [d4191508] by
- Cleanup. svn-id: r26858
- 07:23 Changeset [565d0d0a] by
- Add code to slowing kill the demon in DIMP. svn-id: r26857
05/16/07:
- 22:44 Changeset [67ba6b1e] by
- Figured out the bug that was causing the animations to glitch svn-id: …
- 19:23 Changeset [f243227f] by
- Replaced explicit bitmasks with function calls. svn-id: r26855
- 13:00 Changeset [b3c582e] by
- Ooops, commit too much. svn-id: r26854
- 12:58 Changeset [bf3b58e] by
- Add code for handling special walls in Elvira 1/2. svn-id: r26853
- 10:03 Changeset [2783526] by
- Fix inventory icons in Amiga/AtariST versions of Elvira 1. svn-id: r26852
- 09:39 Changeset [22e3afc4] by
- Ooops, correct inheritance of load/save functions. svn-id: r26851
- 08:27 Changeset [27b56c2] by
- Add caption to saved games for Elvira 1/2 and Waxworks. svn-id: r26850
- 06:36 Changeset [a91f7e02] by
- Fix regression in Simon the Sorcerer 1/2, that caused various …
- 05:57 Changeset [bdb18c60] by
- Add idle code for DIMP. svn-id: r26848
05/15/07:
- 20:07 Changeset [ada3424d] by
- Fixed bug when typing protection code. svn-id: r26847
- 17:57 Ticket #3192 (DETECTOR: Launching undefined target adds launcher entry) created by
- […] […]
- 16:27 Ticket #7562 (TOUCHE: Accept S key to exit the spanish version) closed by
- fixed
- 16:25 Changeset [da658640] by
- Removed the case for the Italian version from displayQuitDialog(). …
- 13:01 Changeset [73749dd] by
- Minor cleanup. svn-id: r26845
- 11:32 Changeset [dc9d36ea] by
- Fix fade regressions. svn-id: r26844
- 07:53 Ticket #3189 (TOUCHE: exit after the Intro in the German version.) closed by
- invalid
- 07:14 Changeset [ee0cb9ee] by
- Ooops, the y offset in drawBackGround() should be based on state width …
- 07:08 Changeset [2371b4ec] by
- Fix regressions in the introduction of Simon the Sorcerer 1 and in the …
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