Timeline



02/05/07:

22:49 Changeset [f477e964] by Gregory Montoir <cyx@…>
typo svn-id: r25397
22:47 Changeset [15e2af8] by Gregory Montoir <cyx@…>
'fixed' o_blastText and updated a comment svn-id: r25396
21:58 Ticket #3041 (WEEN: Opening the notepad can cause the game to exit) closed by DrMcCoy
invalid
21:27 Ticket #2954 (GOB2: can't take objects) closed by DrMcCoy
invalid
19:48 Changeset [7082e582] by Sven Hesse <drmccoy@…>
Corrected the clipping of _pressedMapX/_pressedMapY, to avoid …
18:00 Ticket #3044 (Kyra2: Unknown German version) closed by vinterstum
invalid
16:39 Ticket #3046 (GOB: Sudden freeze) created by SF/bellut
[…] […]
14:29 Ticket #7531 (ScummVM: Better use of Game id) closed by sev-
14:22 Changeset [193349fd] by Sven Hesse <drmccoy@…>
Only do the file based fallback when no matches by MD5s were found …
14:09 Ticket #3045 (german Gob1-Gob3) closed by DrMcCoy
fixed
14:08 Changeset [7f26069f] by Sven Hesse <drmccoy@…>
- Moved struct Mult_Data from Mult_v2 to Mult and merged …
12:54 Ticket #3030 (PARA: parallaction code is not 64-bit safe) closed by peres
12:53 Changeset [710105d1] by Nicola Mettifogo <peres@…>
solved 64 bit casting issue from BUG #1648325 svn-id: r25391
12:30 Ticket #3045 (german Gob1-Gob3) created by SF/paul66
[…] […]
12:01 Ticket #3044 (Kyra2: Unknown German version) created by SF/paul66
[…] […]

02/04/07:

17:45 Changeset [b716063] by Kostas Nakos <knakos@…>
permit compilation with hq scalers disabled svn-id: r25390
15:59 Changeset [0ed752aa] by Sven Hesse <drmccoy@…>
- Moved the specific interrupt frequency of 80 Hz out of class …
15:48 Changeset [890ee972] by Nicola Mettifogo <peres@…>
applied 2nd workaround to avoid crashes caused by labels when …
15:45 Changeset [f54a97a0] by Sven Hesse <drmccoy@…>
- Plugged some leaks and fixed some memory errors - Fixed the cursor …
15:43 Changeset [8f084ba] by Nicola Mettifogo <peres@…>
added more debug levels and comments svn-id: r25386
15:35 Ticket #7534 (Gobliiins - Change game description) closed by DrMcCoy
invalid
13:40 Changeset [ae5fb74] by Max Horn <max@…>
Use full game titles for the official AGI games (small exception: we …
13:37 Changeset [70833e8] by sev-
Fix warning. svn-id: r25384
13:28 Changeset [4e9e88ac] by Max Horn <max@…>
Added Common::getEnabledSpecialDebugLevels svn-id: r25383
13:13 Ticket #7535 (Move special debug flags init to plugin API) created by fingolfin
[…] […]
13:04 Changeset [8ae2be31] by Max Horn <max@…>
Don't add '.' to the search dirs as a last fallback. Fixes bug …
12:41 Changeset [5b65897c] by Max Horn <max@…>
Switch SCUMM engine to use the common special debug flags support …
12:14 Changeset [5007d82e] by Nicola Mettifogo <peres@…>
solved array out of bound issue in quickFadePalette svn-id: r25380
12:01 Ticket #3023 (X11: scummvm hangs on init) closed by fingolfin
invalid
11:19 Changeset [9832736f] by Nicola Mettifogo <peres@…>
added game palette static initializers to avoid warnings svn-id: r25379
11:16 Changeset [854e351e] by Nicola Mettifogo <peres@…>
Implemented workaround to avoid crashes on location switches, using …
08:26 Changeset [d89bfde4] by Nicola Mettifogo <peres@…>
oops fixed 64 bit warnings in the last revision svn-id: r25377
08:12 Changeset [e3b9bda9] by Nicola Mettifogo <peres@…>
changed handling of zone labels to match original engine svn-id: r25376
08:10 Changeset [b7d72fd] by Nicola Mettifogo <peres@…>
_hoverZone now is handled as in the original engine svn-id: r25375
03:10 Changeset [7b6bdd23] by sev-
AdvancedDetector now has built-in fallback detection based on file …
02:36 Changeset [0d01bdd7] by sev-
Make Add Button caption react to Shift key. svn-id: r25373
02:11 Changeset [18a9cb46] by Max Horn <max@…>
Removed GF_NO_SCALING svn-id: r25372
01:52 Changeset [53432b2] by Max Horn <max@…>
Use Actor::getRealPos instead of Actor::getPos in the debugger …
01:24 Changeset [be052be4] by Max Horn <max@…>
Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 …
00:42 Changeset [b2748810] by Johannes Schickel <lordhoto@…>
- changed the way how gradients are calculated - bumped theme version …
00:17 Changeset [9865bc8f] by Travis Howell <kirben@…>
Fix compile of SCUMM engine. svn-id: r25368

02/03/07:

23:47 Changeset [96fe9d11] by Max Horn <max@…>
Fixed the default coords in ScummEngine_c64::o_putActorAtObject, which …
23:10 Changeset [69ba8e57] by Max Horn <max@…>
Changed old FIXME comment into a WORKAROUND comment (it worked fine …
22:42 Changeset [35bfb50] by Max Horn <max@…>
Use the platform/language values computed by the detector svn-id: r25365
22:12 Ticket #7534 (Gobliiins - Change game description) created by SF/fac76
[…] […]
22:01 Changeset [37ac456] by Johannes Schickel <lordhoto@…>
Added a TODO to processExtraValues. svn-id: r25364
21:50 Changeset [d66d2ab7] by Johannes Schickel <lordhoto@…>
Changed _imageHandels into an array. svn-id: r25363
21:37 Changeset [73c3625f] by Max Horn <max@…>
Fixing various doxygen warnings svn-id: r25362
21:35 Changeset [a2b1ff0d] by Max Horn <max@…>
shalt not declare static vars inside member functions' spoke …
21:32 Changeset [56b00f05] by Max Horn <max@…>
Replaced 'typedef Common::String String' with explicit usages of …
21:14 Changeset [c3f84d67] by Johannes Schickel <lordhoto@…>
Workaround bad values for _curSfxFile in old savegames. svn-id: r25359
20:50 Changeset [a2976a35] by Johannes Schickel <lordhoto@…>
Fixes FM-Towns New Game Save. svn-id: r25358
19:21 Changeset [3d70157e] by Johannes Schickel <lordhoto@…>
Some delay changes. (should fix slow scene animations) svn-id: r25357
19:05 Changeset [cb49cbdd] by Max Horn <max@…>
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels …
19:04 Changeset [9c5e62fb] by Kostas Nakos <knakos@…>
update to new detector svn-id: r25355
18:10 Ticket #3043 (MIXER: getElapsedTime() on paused sounds) created by eriktorbjorn
[…] […]
18:09 Changeset [04e7615] by Max Horn <max@…>
Change s_appName from Common::String to const char * on all platforms …
18:08 Changeset [0fc67202] by Max Horn <max@…>
Removed obsolete call to Mixer::isPaused svn-id: r25353
18:06 Ticket #3042 (SPYFOX 1: Graphics overdrawn in the "Go Fish!" game) created
[…] […]
17:55 Changeset [9c7dd916] by Gregory Montoir <cyx@…>
removed unneeded/unnecessary variables and made SmushFont table …
17:50 Changeset [c9cb0ca8] by Gregory Montoir <cyx@…>
removed preallocation of sprite tables (the previous values were taken …
17:45 Changeset [5dbf212] by Kostas Nakos <knakos@…>
set svn:ignore, sync makefile svn-id: r25350
14:52 Changeset [de19c94] by Johannes Schickel <lordhoto@…>
Adding create_kyradat here now. svn-id: r25349
13:45 Changeset [a8ea78ce] by Max Horn <max@…>
Mention the mass add feature in the NEWS, and added a corresponding …
05:53 Ticket #8598 (Better (?) memory allocation in NUT font renderer) closed by eriktorbjorn
05:50 Changeset [ea405356] by Torbjörn Andersson <eriktorbjorn@…>
Applied the revised NUT font renderer patch #1635584, which combines …
01:21 Changeset [5395c4a2] by Max Horn <max@…>
Removed _actorPos locat vars, and instead use _pos directly svn-id: r25344

02/02/07:

23:58 Ticket #3041 (WEEN: Opening the notepad can cause the game to exit) created by bluegr
[…] […]
23:43 Ticket #3029 (MI1: Crash in finale when entering church) closed by fingolfin
fixed
23:43 Changeset [e363d1e] by Max Horn <max@…>
Broadened the fix for bug #795214 to make it work with resaves of old …
22:27 Ticket #3040 (GUI: About dialog scroller) created by SF/knakos
[…] […]
19:55 Changeset [6c9502b] by Max Horn <max@…>
Mention that subtitles can't be turned off reliably in Loom svn-id: r25339
18:40 Changeset [468b1600] by Max Horn <max@…>
Removed bogus debug leftover :) svn-id: r25338
16:02 Changeset [4387a851] by Johannes Schickel <lordhoto@…>
Replace filesize based kyra.dat check with a md5 based. svn-id: r25337
13:54 Ticket #2961 (FOA: Kerner counts incorrectly during end sequence) closed by fingolfin
fixed
13:53 Changeset [013f1711] by Max Horn <max@…>
Workaround for bug #1621210 (FOA: Kerner counts incorrectly during end …
12:51 Changeset [11a8d8f2] by Max Horn <max@…>
Some comment cleanup svn-id: r25334
12:39 Ticket #2960 (GOB2: Notepad function doesn't work (auto closes on open)) closed by sev-
fixed
08:35 Changeset [f795823] by dreammaster
Bugfix to fix crash when Ratpouch chooses an in-room random …

02/01/07:

23:28 Ticket #2277 (COMI: legs of palido slightly shifting) closed by cyxx
fixed
23:27 Changeset [bb3e575e] by Gregory Montoir <cyx@…>
don't test akosScaleYTable if actor has no vertical scale factor ; …
22:15 Changeset [128c05f] by Johannes Schickel <lordhoto@…>
ops svn-id: r25331
22:06 Changeset [b11e72f0] by Johannes Schickel <lordhoto@…>
Handles multi language games the way gob engine does. svn-id: r25330
21:59 Changeset [7e19c134] by Sven Hesse <drmccoy@…>
Split the entry for Gobliins 2 multilanguage CD into separate entries …
20:23 Ticket #3039 (GOB2: Date is wrong (WinXP)) closed by DrMcCoy
fixed
20:19 Changeset [f1a4f57a] by Sven Hesse <drmccoy@…>
Fixed wrong date display (bug #1650124), tm_mon is in the range 0-11 …
20:16 Changeset [0a18259d] by Torbjörn Andersson <eriktorbjorn@…>
Used Fingolfin's workaround for a bogus (?) warning produced by some …
20:05 Changeset [586a01d0] by Torbjörn Andersson <eriktorbjorn@…>
Fixed warning. svn-id: r25325
19:56 Ticket #3039 (GOB2: Date is wrong (WinXP)) created by SF/clementxvii
[…] […]
15:30 Changeset [7e4fdbb3] by Johannes Schickel <lordhoto@…>
Reworked delay handling. svn-id: r25324
14:57 Changeset [096f8958] by Johannes Schickel <lordhoto@…>
- fixed the sprite updating => fixes gfx bug when Herman uses the saw …
13:31 Changeset [61531524] by Johannes Schickel <lordhoto@…>
cleanup svn-id: r25322
13:12 Changeset [e9074ea0] by Johannes Schickel <lordhoto@…>
oops. svn-id: r25321
13:11 Ticket #2645 (KYRA1: Subtitles missing when meeting Zanthia) closed by lordhoto
fixed
13:10 Changeset [b138b5cc] by Johannes Schickel <lordhoto@…>
Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: …
10:42 Changeset [d2b8787d] by Sven Hesse <drmccoy@…>
- Fixed the palette animations - Changed waitRetrace() to take some …
05:33 Changeset [edb61e5b] by Torbjörn Andersson <eriktorbjorn@…>
Added my version of Woodruff so that I, too, can get the "Unknown …
04:41 Changeset [bc9df7e5] by dreammaster
Added custom load code for room #20 Notice svn-id: r25317

01/31/07:

23:48 Changeset [69788f3] by Johannes Schickel <lordhoto@…>
Some changes to be closer to the original with palette handling. …
20:00 Changeset [fd0e9058] by Sven Hesse <drmccoy@…>
Added MD5 for the german Ween version, supplied by cartman_ on …
18:38 Changeset [d3345ea7] by Johannes Schickel <lordhoto@…>
oops. svn-id: r25314
18:35 Changeset [d82c67b4] by Johannes Schickel <lordhoto@…>
Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips …
18:35 Ticket #2742 (KYRA1: Voice-only mode has no lips animation) closed by lordhoto
fixed
17:48 Ticket #2585 (KYRA1: gfx glitch when dying on bridge) closed by lordhoto
fixed
17:48 Changeset [9799b34] by Johannes Schickel <lordhoto@…>
Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge"). …
16:23 Changeset [8b4001f] by Sven Hesse <drmccoy@…>
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection …
15:19 Changeset [17e70efe] by Sven Hesse <drmccoy@…>
- Snd::WaitEndPlay() should stop a running composition - Removed …
15:18 Ticket #3030 (PARA: parallaction code is not 64-bit safe) closed by sev-
fixed
15:10 Ticket #3024 (savegames may be saved but not loaded) closed by SF/dersebi
14:53 Changeset [1880aa54] by Sven Hesse <drmccoy@…>
Minor sound playing correction svn-id: r25309
13:43 Changeset [e3aeb02] by Sven Hesse <drmccoy@…>
Removed debug output I accidentally checked in svn-id: r25308
13:17 Changeset [7101c0ef] by Sven Hesse <drmccoy@…>
- Correctly setting of Snd::_playingSound - Implemented sound fading …
10:43 Ticket #3033 (FF2 Unknown French names) closed by Kirben
fixed
10:41 Changeset [836a4ea9] by Travis Howell <kirben@…>
Add/Update details for French versions of Freddi Fish series. svn-id: …
10:21 Changeset [74b655f8] by Nicola Mettifogo <peres@…>
fixed casting bug as suggested by fingolfin on tracker item #1648325
07:46 Ticket #3037 (SF2 unknown french names) closed by Kirben
fixed
07:45 Ticket #3038 (SF3 unknown french names) closed by Kirben
fixed
07:43 Changeset [f62728e] by Travis Howell <kirben@…>
Add/Update details for French versions of Spy Fox series. svn-id: r25303
07:25 Ticket #3038 (SF3 unknown french names) created by SF/trenaux
[…] […]
07:22 Ticket #3037 (SF2 unknown french names) created by SF/trenaux
[…] […]
07:19 Ticket #3036 (SF1 unkown french names and MD5s) created by SF/trenaux
[…] […]
07:17 Ticket #3035 (FF4 unknown french names and MD5s) created by SF/trenaux
[…] […]
07:15 Ticket #3034 (FF3 Unknown MD5s and filenames) created by SF/trenaux
[…] […]
07:12 Ticket #3033 (FF2 Unknown French names) created by SF/trenaux
[…] […]
07:09 Ticket #3032 (FF1 Unknown French names and MD5s) created by SF/trenaux
[…] […]
02:58 Ticket #3031 (AGI : SQ2 / 2.0F / IBM / priority line) created by SF/darkfiber
[…] […]
02:34 Changeset [a83be36a] by dreammaster
Expanded the chute animation to display the full sequence as the …
02:33 Changeset [33707d6e] by dreammaster
Added animation handler for the player exiting the sewer, and some …
02:28 Changeset [0bd3144] by dreammaster
Added constants for the dungeon bricks and chute animation resources …
02:28 Changeset [19960461] by dreammaster
Changed the coveredFlag to have an initial state distinct from true or …
02:26 Changeset [9d474d62] by dreammaster
Added check to skip drawing hotspots in layer 1 if their skip flag is …
02:24 Changeset [ee606dc] by dreammaster
Added script methods needed for leaving the dungeon svn-id: r25297
00:16 Changeset [6166c0ca] by Gregory Montoir <cyx@…>
reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites …
00:12 Ticket #3030 (PARA: parallaction code is not 64-bit safe) created by SF/thomasklausner
[…] […]
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