Timeline



11/06/06:

23:58 Changeset [fe33cd84] by Travis Howell <kirben@…>
Fix restarting game in Elvira 1 svn-id: r24645
23:32 Changeset [c9cb9829] by Gregory Montoir <cyx@…>
some fixes, some cleanup svn-id: r24644
23:28 Changeset [6c8af67] by Gregory Montoir <cyx@…>
added SRLE handler, cleanup svn-id: r24643
22:06 Changeset [68c60363] by Johannes Schickel <lordhoto@…>
cleanup svn-id: r24642
18:21 Changeset [90e20121] by sev-
Portability fix for some platforms. svn-id: r24641
14:28 Changeset [1b926fee] by Travis Howell <kirben@…>
Add inherit code for earlier games svn-id: r24640
13:59 Changeset [415ec67] by Travis Howell <kirben@…>
Cleanup svn-id: r24639
13:40 Changeset [8ef5e883] by sev-
Add support for HE CUP demos based on cyx's standalone player. …
13:19 Changeset [da3e724a] by sev-
Predictive input for AGI engine. To Do: - Multitap - scummvm.ini-based …
12:02 Changeset [c13380e7] by Travis Howell <kirben@…>
Add contain code differences between earlier games svn-id: r24634
08:18 Ticket #2891 (SIMON1TALKIE: Unknown MD5) closed by Kirben
wontfix
08:12 Ticket #2893 (SIMON2: Simon Leaves Trail) closed by Kirben
08:07 Changeset [5a40402] by Travis Howell <kirben@…>
Split draw code for earlier games, to prevent regressions for now …
07:58 Changeset [8c95ca1] by Travis Howell <kirben@…>
System mouse code no longer required svn-id: r24632
01:32 Changeset [f2318ed1] by Travis Howell <kirben@…>
Fix mouse palette in WW svn-id: r24631
01:14 Changeset [a1a5c9b3] by Travis Howell <kirben@…>
The clear timers script only exists in Simon1 svn-id: r24630

11/05/06:

23:58 Changeset [3ebba5fa] by Travis Howell <kirben@…>
Fix mouse glitch regression, due to code re-arrange svn-id: r24629
22:24 Changeset [ec177bc6] by Gregory Montoir <cyx@…>
various fixes svn-id: r24628
19:19 Ticket #2810 (MORPHOS: Asking for "SCRIPTS.CLU") closed by fingolfin
outdated
14:36 Ticket #2893 (SIMON2: Simon Leaves Trail) created by SF/mthreepwood
[…] […]
13:00 Changeset [424e9e36] by Gregory Montoir <cyx@…>
enabled MIDI volume changes svn-id: r24627
08:27 Changeset [05dcf9c1] by Travis Howell <kirben@…>
Cleanup svn-id: r24626
08:22 Changeset [5c72acb5] by Travis Howell <kirben@…>
Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if …
07:42 Changeset [493af8f] by Travis Howell <kirben@…>
Only read a single item, in doTable opcode svn-id: r24624
06:56 Changeset [64817e38] by dreammaster
Added display of the two special between room animations: falling down …
06:26 Changeset [a2abbf91] by Travis Howell <kirben@…>
Add inital load/save code changes for earlier games and cleanup …
06:10 Changeset [ea9baa03] by Travis Howell <kirben@…>
Improve debug output of video script svn-id: r24621
01:52 Changeset [4578f9a] by Travis Howell <kirben@…>
Typo svn-id: r24620
01:43 Changeset [94f1aab6] by Travis Howell <kirben@…>
Music is disabled when under water in Elvira 1 svn-id: r24619
00:40 Changeset [4f4be116] by Gregory Montoir <cyx@…>
removed unneeded opcodes svn-id: r24618
00:29 Changeset [102969f8] by Gregory Montoir <cyx@…>
added basic MIDI playback svn-id: r24617
00:22 Changeset [bccec3c] by Travis Howell <kirben@…>
SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games svn-id: r24616
00:20 Changeset [6fb62328] by Gregory Montoir <cyx@…>
cleanup svn-id: r24614

11/04/06:

22:59 Changeset [db1fc750] by Max Horn <max@…>
SCUMM cleanup svn-id: r24612
20:24 Ticket #2892 (HE: When 3x graphics are choosen, F5 crashes game) created by SF/daniel9
[…] […]
18:49 Ticket #2891 (SIMON1TALKIE: Unknown MD5) created by SF/themadventurer
[…] […]
17:45 Changeset [e57422c] by Chris Apers <chrilith@…>
Added Touche engine support svn-id: r24607
17:44 Changeset [67f6ea16] by Chris Apers <chrilith@…>
Fixed zero filled Rect with PalmOS compiler svn-id: r24606
16:22 Changeset [4e63968] by Chris Apers <chrilith@…>
Fixed and updated Palm save manager svn-id: r24602
15:09 Changeset [6f0c12f] by Chris Apers <chrilith@…>
Fixed zero filled _opcodeTable[] with PalmOS ARM compiler svn-id: r24599
12:00 Changeset [5a902f8f] by Gregory Montoir <cyx@…>
rewrote FOTAQ game version detection code in a - if I didn't break …

11/03/06:

23:22 Changeset [b8ed3bc] by Neil Millstone <agent-q@…>
Adding M3 file missing from last commit. svn-id: r24597
23:16 Changeset [ea6663fd] by Neil Millstone <agent-q@…>
Merging in changes made in branch for 0.9.1 release into trunk …
22:36 Changeset [d5608e82] by Gregory Montoir <cyx@…>
cleanup (got rid of the custom Language enum, re-used the one in the …
21:54 Changeset [b9019637] by Sven Hesse <drmccoy@…>
Fix compilation in Linux (itoa() isn't available here, it's …
21:23 Changeset [13d9cdb] by Gregory Montoir <cyx@…>
added 'touche' engine for the game 'Touche: The Adventures of the 5th …
21:04 Changeset [c71e6599] by Gregory Montoir <cyx@…>
added translation method to Common::Rect svn-id: r24591
21:03 Changeset [a8d7265c] by Gregory Montoir <cyx@…>
added basic handler for VOC block 9 svn-id: r24590
21:01 Changeset [f9cf368a] by Gregory Montoir <cyx@…>
got rid of two memory leaks svn-id: r24589
06:16 Changeset [e57316c7] by Torbjörn Andersson <eriktorbjorn@…>
Fixed bad namespace comments spotted by clone2727. svn-id: r24588

11/02/06:

12:02 Ticket #7518 (MT32: Sync Munt) created by SF/noizert
[…] […]
10:01 Changeset [6b425f03] by Travis Howell <kirben@…>
Add video code for HE100 games svn-id: r24586

11/01/06:

23:42 Changeset [a448ed32] by Travis Howell <kirben@…>
Ooops, move code to correct function svn-id: r24585
23:39 Changeset [c3f6c57] by Travis Howell <kirben@…>
Enable Bink video playback in HE100 games svn-id: r24584
21:28 Ticket #2890 (SCUMM: Sound mixer initialization failed!) closed by fingolfin
fixed
21:28 Changeset [c718463a] by Max Horn <max@…>
Added Audio::Mixer::setReady method to work around bug #1588848
21:27 Ticket #2887 (FT: Crash when going on the road) closed by fingolfin
fixed
21:09 Changeset [e7dc2c0d] by Max Horn <max@…>
Workaround for bug #1586894 svn-id: r24582
20:19 Ticket #2890 (SCUMM: Sound mixer initialization failed!) created by eriktorbjorn
[…] […]
17:46 Changeset [69fa6abb] by Torbjörn Andersson <eriktorbjorn@…>
Removed unnecessary newline from warning message. (But why did I get …
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