Timeline
11/01/06:
- 23:42 Changeset [a448ed32] by
- Ooops, move code to correct function svn-id: r24585
- 23:39 Changeset [c3f6c57] by
- Enable Bink video playback in HE100 games svn-id: r24584
- 21:28 Ticket #2890 (SCUMM: Sound mixer initialization failed!) closed by
- fixed
- 21:28 Changeset [c718463a] by
- Added Audio::Mixer::setReady method to work around bug #1588848 …
- 21:27 Ticket #2887 (FT: Crash when going on the road) closed by
- fixed
- 21:09 Changeset [e7dc2c0d] by
- Workaround for bug #1586894 svn-id: r24582
- 20:19 Ticket #2890 (SCUMM: Sound mixer initialization failed!) created by
- […] […]
- 17:46 Changeset [69fa6abb] by
- Removed unnecessary newline from warning message. (But why did I get …
10/31/06:
- 12:30 Ticket #2889 (AMIGA: SCUMM: Characters walking backwards) created
- […] […]
- 00:27 Ticket #2888 (DS: MAX Media Player Reader not found) created by
- […] […]
10/30/06:
- 02:50 Changeset [79b9397f] by
- HACK no longer required for MM demo mode svn-id: r24576
- 01:55 Ticket #1031 (ZAK: Lotto numbers never picked) closed by
- fixed
- 01:53 Changeset [5d4543a5] by
- Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount …
10/29/06:
- 23:44 Ticket #2887 (FT: Crash when going on the road) created
- […] […]
- 18:43 Changeset [32f891f7] by
- SCUMM: Avoid crash in debugger when omitting the state value in …
- 18:42 Changeset [083a7c2] by
- SCUMM: The didexec flag did not exist in V0-V2; minor cleanup svn-id: …
- 16:27 Ticket #2886 (KYRA1: Sprite not redrawn) created
- […] […]
- 15:44 Changeset [f28abab1] by
- Always stop the audio handle in Sound::voicePlay. (backport) svn-id: …
- 15:27 Changeset [7ad775fe] by
- Always stop the audio handle in Sound::voicePlay. svn-id: r24569
- 15:18 Changeset [3d38ec1d] by
- Changed some single quotes to double quotes; fixed 'Solaris Spark' -> …
- 14:45 Changeset [46dc6116] by
- Named / documented the V0-V2 object states (we should probably rename …
- 13:30 Changeset [41b4a34b] by
- cleanup svn-id: r24565
- 12:40 Ticket #2885 (SDL: Joystick/Joypad doesnt work with 0.9.0) created by
- […] […]
- 07:30 Changeset [25069065] by
- Increase delay for dragging items, to match original svn-id: r24564
- 07:09 Changeset [e719537] by
- Update variable range, when using debugger svn-id: r24563
- 07:01 Changeset [de7f2504] by
- Add opcode and opcode stub for Elvira 2. Remove unused opcode code …
10/28/06:
- 22:08 Ticket #2884 (SYMBIAN: Can't access BASS in-game menu on Nokia E70) created by
- […] […]
- 14:40 Changeset [8ad8065] by
- Not required anymore svn-id: r24561
- 14:35 Changeset [2457d0b4] by
- Simon -> AGOS svn-id: r24560
- 14:30 Changeset [0d62e964] by
- New modular backend implementation svn-id: r24559
- 14:11 Changeset [9d7920e] by
- White space changes svn-id: r24558
- 14:08 Changeset [bd0a327] by
- Remove vga opcodes which are never used by games svn-id: r24557
- 13:47 Changeset [30e6ce65] by
- Update debug tables svn-id: r24556
- 13:31 Changeset [2714741] by
- Correct dump of VGA file in FF svn-id: r24555
- 13:21 Ticket #8582 (add support for FLAC-1.1.3) closed by
- 13:21 Changeset [71763c36] by
- Modified version of patch #1584720 (add support for FLAC-1.1.3) …
- 12:33 Changeset [dfd5740] by
- Fix sign issues, that caused combat issues in Elvira 1 svn-id: r24553
- 11:34 Changeset [c85c3756] by
- Fix cursor palette in Elvira 1 svn-id: r24552
- 11:29 Changeset [aa6a92ac] by
- Add shield cursor for Elvira 1 svn-id: r24551
- 06:30 Changeset [847956a] by
- Fix the heart beat in Elvira 2 svn-id: r24550
- 05:34 Changeset [d5f47e22] by
- Update debug tables svn-id: r24549
- 04:44 Changeset [31a4415] by
- Add code for vc37_pokePalette svn-id: r24548
- 03:29 Changeset [4b46821f] by
- Add more fixes for Elvira 1 svn-id: r24547
- 01:28 Changeset [10478617] by
- SCUMM: Take advantage of the fact that Chunk now is a ReadStream …
- 01:21 Changeset [a3bc66bc] by
- SCUMM: Fix what I believe is a long-standing bug in …
- 01:20 Changeset [9698d133] by
- SCUMM: Changed class Chunk (and subclasses) to inherit from …
- 00:45 Changeset [36522291] by
- SCUMM: Got rid of smush/chunk_type.h svn-id: r24543
- 00:18 Changeset [48e5ec67] by
- SCUMM: Further SMUSH audio channel cleanup; this time unified some …
- 00:04 Changeset [d90762c4] by
- SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do …
10/27/06:
- 23:00 Changeset [a6fee09a] by
- const and static, static and const, const and static, static and …
- 22:58 Changeset [2a314fa8] by
- Oops, forgot to check in engines/scumm/module.mk svn-id: r24539
- 22:49 Changeset [2b2be1a1] by
- SCUMM: Unified some more SMUSH audio channel code svn-id: r24538
- 22:47 Changeset [a4a83df8] by
- cleanup svn-id: r24537
- 22:26 Changeset [ec653efc] by
- SCUMM: Unified some SMUSH audio channel code svn-id: r24536
- 13:28 Changeset [9f855115] by
- Cleanup svn-id: r24533
- 13:08 Changeset [f07fc24] by
- Var 254 is only reset, when reseting animations in later games …
- 12:55 Changeset [f1accee7] by
- Cleanup svn-id: r24531
- 11:43 Changeset [231d6064] by
- Update comment svn-id: r24530
- 11:39 Changeset [162f8e1] by
- Update dump code for additional games svn-id: r24529
- 11:19 Changeset [5eaef927] by
- Update names in opcode tables svn-id: r24528
- 11:04 Changeset [7d71b6d1] by
- Cleanup svn-id: r24527
- 10:43 Changeset [9bab66a5] by
- Script 160 is only used when clearing timers in Simon 1/2 svn-id: r24526
- 10:36 Changeset [adb626c7] by
- Ooops, fix Elvira 1 regression svn-id: r24525
- 03:07 Changeset [5ab37ca9] by
- Add code for look opcode in elvira 1 svn-id: r24524
- 01:55 Changeset [956d003f] by
- Limit game specific code svn-id: r24523
- 01:36 Changeset [aed395ae] by
- Limit subtitle speed keys to Simon 1/2 svn-id: r24522
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