Timeline
08/15/06:
- 21:52 Ticket #2745 (PSP: 0.9.1svn text is illegible during MI2 dream sequence) closed by
- fixed
- 21:19 Changeset [7f3ac3f0] by
- Limit md5 computations to first 5000 bytes in gob engine. svn-id: r23713
- 20:00 Ticket #7506 (New Game ID) closed by
- fixed
- 19:59 Changeset [375da47d] by
- Add PT_BRA FT MD5 as reported in bugreport #1539740 svn-id: r23711
- 19:54 Changeset [c870d057] by
- Change Brazilian Portuguese acronym from "pt" to "br" in case there …
- 18:04 Changeset [7d0435f2] by
- - adding LPGL headers to adlib sound specific files - stating about …
08/14/06:
08/13/06:
- 14:13 Ticket #2782 (FOA: No mouse cursor in combats) created by
- […] […]
- 06:34 Ticket #2772 (Feeble: Missing Subtitle Crash) closed by
- fixed
- 06:33 Changeset [cf26b242] by
- Backported fix for FF word-wrapping problem, bug #1536401. svn-id: r23707
- 06:32 Changeset [4476ed52] by
- Made FF use the same max length for every line when word-wrapping …
08/12/06:
- 17:24 Changeset [b4311d15] by
- The ListWidget constructor already did most of what reflowLayout() …
- 16:42 Changeset [e9b9aa65] by
- Whitespace. svn-id: r23704
- 13:40 Changeset [8d72b8e] by
- Ooops again, use the correct delete... svn-id: r23703
- 13:38 Changeset [a8c64ffb] by
- Ooops, free the allocated _startTot/_startTot0, too... svn-id: r23702
- 12:35 Changeset [6ee511e6] by
- Added another field to the GameSettings for the intro.tot, because the …
- 09:16 Changeset [1c4715b7] by
- - Some more goblins-handling functions - Fixed some mistakes I made in …
- 01:41 Ticket #2776 (INDY3: Crash in Intro / Cutscene) closed by
- outdated
08/11/06:
- 18:24 Ticket #2781 (SDL: AutoComputeDirtyRects bugs) created by
- […] […]
- 18:14 Ticket #2780 (SIMON1 (French): Text wrongly displayed) created by
- […] […]
08/10/06:
- 19:16 Ticket #2779 (MM: accepts any number in places where a 4-digit number is..) created by
- […] […]
- 19:05 Ticket #2778 (MANIAC: Characters walk through air when using stairs) created by
- […] […]
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