Timeline



03/18/06:

15:51 Changeset [cbf3c06] by wjp
adding self to credits svn-id: r21368
15:01 Changeset [544abe3d] by Oystein Eftevaag <vinterstum@…>
Oops, forgot to change a variable declaration in the last commit …
14:55 Changeset [74aa7711] by Oystein Eftevaag <vinterstum@…>
Changed 'amiga' keywords to 'isAmiga' in the resource handling code to …
14:43 Changeset [f9f2cd2] by Johannes Schickel <lordhoto@…>
- started to rework static resource loading - made some function …
13:46 Ticket #2339 (GOB1: Cutscenes are bypassed quickly) closed by wjp
fixed
13:44 Changeset [879b5e4] by wjp
workaround: manually add delay when showing image between levels in …
12:43 Changeset [e60c044] by sev-
theme.cpp -> ThemeClassic.cpp for consistency and less confusion …
12:43 Changeset [0b0ea17e] by sev-
Remove trailing whitespaces svn-id: r21362
12:42 Changeset [30c7070] by sev-
Oops. Theme variables are meant to be case insensitive. Fix comparison …
11:22 Changeset [0f21db8c] by Oystein Eftevaag <vinterstum@…>
Fixes the color of the quitting dialog text after drinking a potion …
11:10 Changeset [e6f106c1] by Travis Howell <kirben@…>
Update the known issues section svn-id: r21357
10:56 Changeset [9cc962e] by Travis Howell <kirben@…>
Document the autosave_period config file setting svn-id: r21356
10:30 Changeset [a379fe42] by Travis Howell <kirben@…>
The camera position is always set by loadRoomWithEgo opcode in HE …
04:41 Changeset [05ee5cf] by Oystein Eftevaag <vinterstum@…>
Extends seq_drinkPotionAnim() so that the color of the flask Brandon …

03/17/06:

21:59 Changeset [dcf029e9] by dreammaster
Further work on disassembling player tick/movement handler svn-id: r21349
20:49 Changeset [0ebebb11] by Johannes Schickel <lordhoto@…>
Fixes animations when brandon turns inivisible/visible. svn-id: r21348
19:39 Changeset [41b4a6aa] by Johannes Schickel <lordhoto@…>
Fixes bug #1401337 ("KYRA: Platform with pegasi graphics glitch") …
19:39 Ticket #2450 (KYRA: Platform with pegasi graphics glitch) closed by lordhoto
fixed
18:53 Ticket #2540 (COMI: Crash when combining needle with cork) created by SF/puschel7
[…] […]
14:19 Ticket #2454 (KYRA: Brandon graphics glitch when exiting castle catacombs) closed by lordhoto
fixed
14:19 Changeset [bbd17255] by Johannes Schickel <lordhoto@…>
- Fixes bug #1401432 ("KYRA: Brandon graphics glitch when exiting …
13:13 Changeset [4df16b71] by Torbjörn Andersson <eriktorbjorn@…>
Oops, I never meant to remove *that* line! Put it back again. (This …
12:27 Ticket #2539 (COMI: Verb strings aren't wrapped) created by lordhoto
[…] […]
12:03 Changeset [e36edb1] by Torbjörn Andersson <eriktorbjorn@…>
The opcode functions are not allowed to modify their own …
01:55 Changeset [9ecd855c] by Travis Howell <kirben@…>
Fix endian issue in akos costume code svn-id: r21343
01:46 Changeset [a908cbe] by Travis Howell <kirben@…>
Fix endian issues in akos costume code svn-id: r21342
00:30 Changeset [87d74563] by Travis Howell <kirben@…>
Add another German version of puttzoo demo svn-id: r21341

03/16/06:

23:22 Changeset [05e05424] by Torbjörn Andersson <eriktorbjorn@…>
More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriority …
22:51 Ticket #2538 (SCUMM: MM (NES) - Sound glitches) created by SF/quietust
[…] […]
22:37 Ticket #2534 (MMNES - Walking and talking doesn't display properly) closed by Kirben
duplicate
22:30 Ticket #2537 (MANIACNES: Objects colored wrong when scrolling) created by SF/quietust
[…] […]
22:27 Ticket #2536 (SCUMM: MM (NES) - Minor newgame sound glitch) created by SF/quietust
[…] […]
22:25 Ticket #2535 (MANIACNES: Actors don't appear if outside camera range) created by SF/quietust
[…] […]
21:53 Ticket #2534 (MMNES - Walking and talking doesn't display properly) created by SF/quietust
[…] […]
20:52 Changeset [1d8e2063] by Torbjörn Andersson <eriktorbjorn@…>
Went through callbacks 51, 52 and 53, comparing them to LordHoto's …
20:29 Changeset [61a5fb70] by Gregory Montoir <cyx@…>
- added defines to handle the different mouse cursors - revised the …
18:53 Changeset [99c34b0] by Torbjörn Andersson <eriktorbjorn@…>
We have several functions where we need to find the pointer to a …
18:01 Changeset [0182b466] by Torbjörn Andersson <eriktorbjorn@…>
More renamings: callbackOutput() -> setupPrograms() …
17:39 Changeset [8fcb3864] by Torbjörn Andersson <eriktorbjorn@…>
I don't know if it's our bug, or a bug in the original Kyra music …
17:37 Changeset [fa38b770] by Johannes Schickel <lordhoto@…>
Oops. removes some unneeded shifts and fixes now the feather bug. …
17:27 Changeset [f040ea1e] by Torbjörn Andersson <eriktorbjorn@…>
Fixed some comments and made a couple of cleanups to make it a bit …
16:35 Changeset [f1c9cd57] by Johannes Schickel <lordhoto@…>
- Fixes some gfx glitches (the falling feather and the falling leaf …
12:12 Changeset [79b5c11e] by Travis Howell <kirben@…>
Minor cleanup svn-id: r21331
12:08 Changeset [60b66f3] by Travis Howell <kirben@…>
Update comment, to make sense svn-id: r21330
12:04 Changeset [18808437] by Travis Howell <kirben@…>
Add comment about future saveLoad changes C64 maniac svn-id: r21329
10:30 Changeset [479a1b24] by Travis Howell <kirben@…>
Cleanup svn-id: r21328
08:38 Ticket #7482 (Extrapath and sub folders) closed by fingolfin
07:08 Changeset [008b681] by Travis Howell <kirben@…>
Cleanup svn-id: r21327
05:41 Changeset [ec058425] by Travis Howell <kirben@…>
Remove duplicate fcs field svn-id: r21326
04:36 Ticket #2533 (Picodrive) closed by sev-
invalid
04:10 Changeset [5b3b3b21] by Travis Howell <kirben@…>
Rename get draw buffer functions svn-id: r21325
03:48 Changeset [0843260c] by Travis Howell <kirben@…>
Rename flags used for drawing images svn-id: r21324
03:41 Ticket #7482 (Extrapath and sub folders) closed by Kirben
03:37 Ticket #7482 (Extrapath and sub folders) created by SF/mikkoa
[…] […]
03:19 Changeset [c821b20] by Travis Howell <kirben@…>
Remove unused unlock draw surface functions svn-id: r21323
03:15 Changeset [0ce21103] by Travis Howell <kirben@…>
Add scaling code stub for FF svn-id: r21322

03/15/06:

23:42 Ticket #2533 (Picodrive) created by SF/jagirulo
[…] […]
22:34 Changeset [8f38cb6] by Gregory Montoir <cyx@…>
added mouse cursors svn-id: r21321
21:59 Changeset [b46236ed] by Johannes Schickel <lordhoto@…>
- removes a wrong space in debugC calls in screen.cpp - implements …
17:57 Ticket #2530 (DC: selector.cpp compilation failed) closed by fingolfin
fixed
17:56 Changeset [2eaa929a] by Max Horn <max@…>
Fix for bug #1449912 (DC: selector.cpp compilation failed) svn-id: r21319
15:46 Changeset [056fbe48] by Torbjörn Andersson <eriktorbjorn@…>
Fixed typo in debug message. svn-id: r21317
15:37 Changeset [dc2143e6] by Torbjörn Andersson <eriktorbjorn@…>
This is a bit of a hack: Before showing the mouse cursor, take care of …
15:35 Changeset [5d0ac7d5] by Torbjörn Andersson <eriktorbjorn@…>
On second thought, that comment is probably not necessary. svn-id: r21315
13:32 Changeset [286434c] by Torbjörn Andersson <eriktorbjorn@…>
Added mouse wheel scrolling to save/restore dialogs. svn-id: r21314
13:20 Ticket #2532 (EPOC: S80, general mouse behaviour) created by SF/wabbitslayer
[…] […]
13:20 Ticket #7481 (Suggestion on how to cope with fan-translations) created by SF/joachimeberhard
[…] […]
12:58 Ticket #2531 (scummvm add game - action button malfunction) closed by SF/wabbitslayer
12:44 Changeset [c473ded0] by Torbjörn Andersson <eriktorbjorn@…>
Revert previous change. I'm told some backends don't draw the mouse …
12:42 Ticket #2531 (scummvm add game - action button malfunction) created by SF/wabbitslayer
[…] […]
12:32 Changeset [52b3c95] by Torbjörn Andersson <eriktorbjorn@…>
The backend handled cursor drawing -- no need to update the screen …
11:37 Changeset [15d45934] by dreammaster
In progress work on disassembling player tick/actions handler method …
09:41 Changeset [dabfcbf1] by Oystein Eftevaag <vinterstum@…>
Moving the MacOS bundle file checking to another function, it was …
07:43 Changeset [58eed383] by Oystein Eftevaag <vinterstum@…>
* 'make bundle' now copies the default theme files into the bundle. * …
06:29 Changeset [34b89a32] by Travis Howell <kirben@…>
Correct VAR_OVERRIDE settings in override opcodes svn-id: r21307
05:59 Changeset [cc879624] by Travis Howell <kirben@…>
Minor cleanup svn-id: r21306

03/14/06:

23:39 Changeset [1f603fdd] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup. svn-id: r21304
23:29 Changeset [408b9a41] by Torbjörn Andersson <eriktorbjorn@…>
Gave the loadBitmap debug message its old debug level back. (I.e. made …
23:01 Changeset [839b5d3e] by Torbjörn Andersson <eriktorbjorn@…>
Added workaround in FMOPL for the pathological case where a note was …
21:24 Ticket #2530 (DC: selector.cpp compilation failed) created by SF/erwan2004
[…] […]
20:09 Changeset [59b6f0f7] by Torbjörn Andersson <eriktorbjorn@…>
Fixed a potential bug that could cause memory to be read …
19:48 Changeset [c12a5a35] by Johannes Schickel <lordhoto@…>
- Deletes wrong spaces in debugC calls in resource.cpp - Adds support …
19:08 Changeset [ee6f7626] by Torbjörn Andersson <eriktorbjorn@…>
Fix typo in comment. svn-id: r21298
18:24 Ticket #2466 (FT: Invalid Actor when ) closed by fingolfin
15:39 Ticket #7476 (MAC: Native intel binary) closed by vinterstum
15:36 Changeset [e6f329e3] by Max Horn <max@…>
To the best of my knowledge, it's really 'C64' and not 'C-64' svn-id: …
15:25 Changeset [f3198658] by Max Horn <max@…>
Merged two consecutive 'if's with identical condition svn-id: r21295
15:15 Changeset [fa4471fa] by Johannes Schickel <lordhoto@…>
- Fixes a bug in update_primaryEffect (wrong sound from the birds …
14:52 Ticket #8519 (Update DC backends) closed by fingolfin
14:52 Changeset [3582efc5] by Max Horn <max@…>
Fixes for the DC backends (see patch #1436898) svn-id: r21292
14:37 Changeset [0a3e4f04] by Max Horn <max@…>
Use SDL_GetError in an attempt to display slightly more information …
14:25 Changeset [a68e8c2d] by Johannes Schickel <lordhoto@…>
Fixes wrong sound then showing the death screen. svn-id: r21290
14:21 Ticket #2529 (MANIAC: Incorrect word wrapping) created by fingolfin
[…] […]
14:10 Changeset [68bc8ea5] by Travis Howell <kirben@…>
Update comment about use of procC64 by C-64 version svn-id: r21289
14:06 Changeset [0cc41c7] by Max Horn <max@…>
Renamed & documented the LIGHTMODE flags svn-id: r21288
13:37 Changeset [9673573b] by Johannes Schickel <lordhoto@…>
Fixes _unkTables, I made a mistake while extracting those last time it …
13:36 Changeset [ee087df2] by Max Horn <max@…>
Enhance the new getCurrentLights to work for V6+ games, too, making it …
13:28 Changeset [ab1694ae] by Max Horn <max@…>
Compute the full game title when detecting games & creating engine …
13:26 Changeset [d68b6418] by Max Horn <max@…>
Add a virtual destructor to class SoundDriver of the CINE engine …
13:17 Ticket #1485 (MANIAC64: Sandy is still tied up in the ending) closed by Kirben
fixed
13:16 Changeset [4f10a71b] by Travis Howell <kirben@…>
An actor is completely reset by showActor() in SCUMM1-2 games. Fixes …
12:26 Changeset [53c5b8c] by Oystein Eftevaag <vinterstum@…>
Actually, removing the --disable-altivec from the help output, it is …
12:22 Ticket #8523 (Support for building on MacIntel + proper Altivec check) closed by vinterstum
12:19 Changeset [4b1e03f] by Travis Howell <kirben@…>
Remove unused var, to prevent compiler warning svn-id: r21281
12:18 Changeset [c3d8674a] by Oystein Eftevaag <vinterstum@…>
Adds support for building on Intel Macs, using a modified version of …
12:13 Changeset [c822f496] by Travis Howell <kirben@…>
Remove unused vars, to prevent compiler warnings svn-id: r21279
12:11 Changeset [3d0e69a4] by Travis Howell <kirben@…>
Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes svn-id: …
12:06 Changeset [be7a28f6] by Travis Howell <kirben@…>
Avoid all scumm var conflicts in C64 maniac svn-id: r21277
10:35 Changeset [806ee522] by Travis Howell <kirben@…>
Move unused scumm vars in C64 maniac to safe position, to prevent …
09:55 Changeset [660c23ba] by Torbjörn Andersson <eriktorbjorn@…>
Updated comment with more circumstantial evidence that the …
09:41 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) closed by Kirben
09:33 Changeset [f6d69c6d] by Travis Howell <kirben@…>
Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug …
08:26 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) closed by Kirben
fixed
07:49 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) closed by Kirben
fixed
07:45 Changeset [c1965435] by Travis Howell <kirben@…>
Fix regression in C64 zak, script 5 was not been run when room changed …
03:52 Changeset [a483083f] by sev-
Tweaked a little scumm main dialog and scumm save/load dialog. Still …
03:08 Changeset [60793c0e] by sev-
Positioned logo properly, added different version number rendering and …
02:55 Changeset [b45dcc4d] by sev-
Fix logo drawing. svn-id: r21269
02:19 Changeset [c9970b78] by sev-
Rearrange launcher. Logo is still shown weirdly. svn-id: r21268

03/13/06:

23:53 Changeset [784728bf] by Torbjörn Andersson <eriktorbjorn@…>
Further clarifications to the comment about the "low-frequency notes …
23:18 Changeset [94f5bd81] by sev-
Fix Chooser dialog. svn-id: r21266
23:05 Changeset [221263e2] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up the comments in unkOutput2(), and added a big note about …
21:38 Changeset [d66d7ff7] by Lars Persson <anotherguest@…>
Changed type for samplesleft in order for MIN macro to work properly …
17:19 Changeset [ccd0a09f] by Johannes Schickel <lordhoto@…>
- Fixed regression when moving waitTicks to delay (removes wrongly …
13:56 Changeset [9399a2b5] by Torbjörn Andersson <eriktorbjorn@…>
Things continue to fall into place. In other words, more renamings: …
12:32 Ticket #2528 (PAJAMA1: Lip (out of) sync) created
[…] […]
11:58 Changeset [71a7754a] by Travis Howell <kirben@…>
Fix a valgrind warning svn-id: r21260
11:57 Changeset [480aee83] by Torbjörn Andersson <eriktorbjorn@…>
I was going to hold off on this until the "Pool of Sorrow" music had …
11:52 Changeset [b8cf886] by Travis Howell <kirben@…>
Fix a few valgrind warnings svn-id: r21258
11:40 Changeset [c5d90e02] by dreammaster
Fix to remove warning on validating frame offsets in animation decoder …
11:33 Changeset [c44069fd] by dreammaster
Added further disassembly of animation decoder routine svn-id: r21256
11:20 Changeset [3c303c0] by dreammaster
Add proper handling for animations with frame offset tables during …
11:18 Changeset [92eb7b7a] by dreammaster
Changed temp variable from byte to word to fix decoding of some …
10:01 Ticket #2527 (WINCE: landscape mode (WM5)) created by SF/psiegmund
[…] […]
10:00 Changeset [c6082389] by Travis Howell <kirben@…>
Confirmed it is safe to remove workaround for Macintosh HE99 version …
07:46 Changeset [8f8d7b6e] by Travis Howell <kirben@…>
Add opcode difference in setObjectName opcode for C64 maniac svn-id: …
06:06 Changeset [06dddefe] by Travis Howell <kirben@…>
Add masking support for C64 maniac, not perfect svn-id: r21250
03:52 Changeset [833e3430] by Travis Howell <kirben@…>
Fix object glitches in C64 maniac svn-id: r21249
02:22 Changeset [d0f834ee] by Travis Howell <kirben@…>
Update and restore old debug code for masking svn-id: r21248
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