Timeline
03/16/06:
- 23:22 Changeset [05e05424] by
- More cleanups and renamings: _sfxSecondByteOfSong -> _sfxPriority …
- 22:51 Ticket #2538 (SCUMM: MM (NES) - Sound glitches) created by
- […] […]
- 22:37 Ticket #2534 (MMNES - Walking and talking doesn't display properly) closed by
- duplicate
- 22:30 Ticket #2537 (MANIACNES: Objects colored wrong when scrolling) created by
- […] […]
- 22:27 Ticket #2536 (SCUMM: MM (NES) - Minor newgame sound glitch) created by
- […] […]
- 22:25 Ticket #2535 (MANIACNES: Actors don't appear if outside camera range) created by
- […] […]
- 21:53 Ticket #2534 (MMNES - Walking and talking doesn't display properly) created by
- […] […]
- 20:52 Changeset [1d8e2063] by
- Went through callbacks 51, 52 and 53, comparing them to LordHoto's …
- 20:29 Changeset [61a5fb70] by
- - added defines to handle the different mouse cursors - revised the …
- 18:53 Changeset [99c34b0] by
- We have several functions where we need to find the pointer to a …
- 18:01 Changeset [0182b466] by
- More renamings: callbackOutput() -> setupPrograms() …
- 17:39 Changeset [8fcb3864] by
- I don't know if it's our bug, or a bug in the original Kyra music …
- 17:37 Changeset [fa38b770] by
- Oops. removes some unneeded shifts and fixes now the feather bug. …
- 17:27 Changeset [f040ea1e] by
- Fixed some comments and made a couple of cleanups to make it a bit …
- 16:35 Changeset [f1c9cd57] by
- - Fixes some gfx glitches (the falling feather and the falling leaf …
- 12:12 Changeset [79b5c11e] by
- Minor cleanup svn-id: r21331
- 12:08 Changeset [60b66f3] by
- Update comment, to make sense svn-id: r21330
- 12:04 Changeset [18808437] by
- Add comment about future saveLoad changes C64 maniac svn-id: r21329
- 10:30 Changeset [479a1b24] by
- Cleanup svn-id: r21328
- 08:38 Ticket #7482 (Extrapath and sub folders) closed by
- 07:08 Changeset [008b681] by
- Cleanup svn-id: r21327
- 05:41 Changeset [ec058425] by
- Remove duplicate fcs field svn-id: r21326
- 04:36 Ticket #2533 (Picodrive) closed by
- invalid
- 04:10 Changeset [5b3b3b21] by
- Rename get draw buffer functions svn-id: r21325
- 03:48 Changeset [0843260c] by
- Rename flags used for drawing images svn-id: r21324
- 03:41 Ticket #7482 (Extrapath and sub folders) closed by
- 03:37 Ticket #7482 (Extrapath and sub folders) created by
- […] […]
- 03:19 Changeset [c821b20] by
- Remove unused unlock draw surface functions svn-id: r21323
- 03:15 Changeset [0ce21103] by
- Add scaling code stub for FF svn-id: r21322
03/15/06:
- 23:42 Ticket #2533 (Picodrive) created by
- […] […]
- 22:34 Changeset [8f38cb6] by
- added mouse cursors svn-id: r21321
- 21:59 Changeset [b46236ed] by
- - removes a wrong space in debugC calls in screen.cpp - implements …
- 17:57 Ticket #2530 (DC: selector.cpp compilation failed) closed by
- fixed
- 17:56 Changeset [2eaa929a] by
- Fix for bug #1449912 (DC: selector.cpp compilation failed) svn-id: r21319
- 15:46 Changeset [056fbe48] by
- Fixed typo in debug message. svn-id: r21317
- 15:37 Changeset [dc2143e6] by
- This is a bit of a hack: Before showing the mouse cursor, take care of …
- 15:35 Changeset [5d0ac7d5] by
- On second thought, that comment is probably not necessary. svn-id: r21315
- 13:32 Changeset [286434c] by
- Added mouse wheel scrolling to save/restore dialogs. svn-id: r21314
- 13:20 Ticket #2532 (EPOC: S80, general mouse behaviour) created by
- […] […]
- 13:20 Ticket #7481 (Suggestion on how to cope with fan-translations) created by
- […] […]
- 12:58 Ticket #2531 (scummvm add game - action button malfunction) closed by
- 12:44 Changeset [c473ded0] by
- Revert previous change. I'm told some backends don't draw the mouse …
- 12:42 Ticket #2531 (scummvm add game - action button malfunction) created by
- […] […]
- 12:32 Changeset [52b3c95] by
- The backend handled cursor drawing -- no need to update the screen …
- 11:37 Changeset [15d45934] by
- In progress work on disassembling player tick/actions handler method …
- 09:41 Changeset [dabfcbf1] by
- Moving the MacOS bundle file checking to another function, it was …
- 07:43 Changeset [58eed383] by
- * 'make bundle' now copies the default theme files into the bundle. * …
- 06:29 Changeset [34b89a32] by
- Correct VAR_OVERRIDE settings in override opcodes svn-id: r21307
- 05:59 Changeset [cc879624] by
- Minor cleanup svn-id: r21306
03/14/06:
- 23:39 Changeset [1f603fdd] by
- Cleanup. svn-id: r21304
- 23:29 Changeset [408b9a41] by
- Gave the loadBitmap debug message its old debug level back. (I.e. made …
- 23:01 Changeset [839b5d3e] by
- Added workaround in FMOPL for the pathological case where a note was …
- 21:24 Ticket #2530 (DC: selector.cpp compilation failed) created by
- […] […]
- 20:09 Changeset [59b6f0f7] by
- Fixed a potential bug that could cause memory to be read …
- 19:48 Changeset [c12a5a35] by
- - Deletes wrong spaces in debugC calls in resource.cpp - Adds support …
- 19:08 Changeset [ee6f7626] by
- Fix typo in comment. svn-id: r21298
- 18:24 Ticket #2466 (FT: Invalid Actor when ) closed by
- 15:39 Ticket #7476 (MAC: Native intel binary) closed by
- 15:36 Changeset [e6f329e3] by
- To the best of my knowledge, it's really 'C64' and not 'C-64' svn-id: …
- 15:25 Changeset [f3198658] by
- Merged two consecutive 'if's with identical condition svn-id: r21295
- 15:15 Changeset [fa4471fa] by
- - Fixes a bug in update_primaryEffect (wrong sound from the birds …
- 14:52 Ticket #8519 (Update DC backends) closed by
- 14:52 Changeset [3582efc5] by
- Fixes for the DC backends (see patch #1436898) svn-id: r21292
- 14:37 Changeset [0a3e4f04] by
- Use SDL_GetError in an attempt to display slightly more information …
- 14:25 Changeset [a68e8c2d] by
- Fixes wrong sound then showing the death screen. svn-id: r21290
- 14:21 Ticket #2529 (MANIAC: Incorrect word wrapping) created by
- […] […]
- 14:10 Changeset [68bc8ea5] by
- Update comment about use of procC64 by C-64 version svn-id: r21289
- 14:06 Changeset [0cc41c7] by
- Renamed & documented the LIGHTMODE flags svn-id: r21288
- 13:37 Changeset [9673573b] by
- Fixes _unkTables, I made a mistake while extracting those last time it …
- 13:36 Changeset [ee087df2] by
- Enhance the new getCurrentLights to work for V6+ games, too, making it …
- 13:28 Changeset [ab1694ae] by
- Compute the full game title when detecting games & creating engine …
- 13:26 Changeset [d68b6418] by
- Add a virtual destructor to class SoundDriver of the CINE engine …
- 13:17 Ticket #1485 (MANIAC64: Sandy is still tied up in the ending) closed by
- fixed
- 13:16 Changeset [4f10a71b] by
- An actor is completely reset by showActor() in SCUMM1-2 games. Fixes …
- 12:26 Changeset [53c5b8c] by
- Actually, removing the --disable-altivec from the help output, it is …
- 12:22 Ticket #8523 (Support for building on MacIntel + proper Altivec check) closed by
- 12:19 Changeset [4b1e03f] by
- Remove unused var, to prevent compiler warning svn-id: r21281
- 12:18 Changeset [c3d8674a] by
- Adds support for building on Intel Macs, using a modified version of …
- 12:13 Changeset [c822f496] by
- Remove unused vars, to prevent compiler warnings svn-id: r21279
- 12:11 Changeset [3d0e69a4] by
- Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes svn-id: …
- 12:06 Changeset [be7a28f6] by
- Avoid all scumm var conflicts in C64 maniac svn-id: r21277
- 10:35 Changeset [806ee522] by
- Move unused scumm vars in C64 maniac to safe position, to prevent …
- 09:55 Changeset [660c23ba] by
- Updated comment with more circumstantial evidence that the …
- 09:41 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) closed by
- 09:33 Changeset [f6d69c6d] by
- Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug …
- 08:26 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) closed by
- fixed
- 07:49 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) closed by
- fixed
- 07:45 Changeset [c1965435] by
- Fix regression in C64 zak, script 5 was not been run when room changed …
- 03:52 Changeset [a483083f] by
- Tweaked a little scumm main dialog and scumm save/load dialog. Still …
- 03:08 Changeset [60793c0e] by
- Positioned logo properly, added different version number rendering and …
- 02:55 Changeset [b45dcc4d] by
- Fix logo drawing. svn-id: r21269
- 02:19 Changeset [c9970b78] by
- Rearrange launcher. Logo is still shown weirdly. svn-id: r21268
03/13/06:
- 23:53 Changeset [784728bf] by
- Further clarifications to the comment about the "low-frequency notes …
- 23:18 Changeset [94f5bd81] by
- Fix Chooser dialog. svn-id: r21266
- 23:05 Changeset [221263e2] by
- Cleaned up the comments in unkOutput2(), and added a big note about …
- 21:38 Changeset [d66d7ff7] by
- Changed type for samplesleft in order for MIN macro to work properly …
- 17:19 Changeset [ccd0a09f] by
- - Fixed regression when moving waitTicks to delay (removes wrongly …
- 13:56 Changeset [9399a2b5] by
- Things continue to fall into place. In other words, more renamings: …
- 12:32 Ticket #2528 (PAJAMA1: Lip (out of) sync) created
- […] […]
- 11:58 Changeset [71a7754a] by
- Fix a valgrind warning svn-id: r21260
- 11:57 Changeset [480aee83] by
- I was going to hold off on this until the "Pool of Sorrow" music had …
- 11:52 Changeset [b8cf886] by
- Fix a few valgrind warnings svn-id: r21258
- 11:40 Changeset [c5d90e02] by
- Fix to remove warning on validating frame offsets in animation decoder …
- 11:33 Changeset [c44069fd] by
- Added further disassembly of animation decoder routine svn-id: r21256
- 11:20 Changeset [3c303c0] by
- Add proper handling for animations with frame offset tables during …
- 11:18 Changeset [92eb7b7a] by
- Changed temp variable from byte to word to fix decoding of some …
- 10:01 Ticket #2527 (WINCE: landscape mode (WM5)) created by
- […] […]
- 10:00 Changeset [c6082389] by
- Confirmed it is safe to remove workaround for Macintosh HE99 version …
- 07:46 Changeset [8f8d7b6e] by
- Add opcode difference in setObjectName opcode for C64 maniac svn-id: …
- 06:06 Changeset [06dddefe] by
- Add masking support for C64 maniac, not perfect svn-id: r21250
- 03:52 Changeset [833e3430] by
- Fix object glitches in C64 maniac svn-id: r21249
- 02:22 Changeset [d0f834ee] by
- Update and restore old debug code for masking svn-id: r21248
03/12/06:
- 23:21 Changeset [1d439592] by
- Until now, we have confusingly used the terms "state" or "table" where …
- 22:47 Changeset [2ab85f9e] by
- Renamed callback1 to primaryEffect and callback2 to secondaryEffect. …
- 22:33 Changeset [9f941a18] by
- Cleaned up comment and did some more renaming: unk4 -> position …
- 21:54 Changeset [e19d079d] by
- - Renames some functions: updateCallback31 -> update_setChannelTempo …
- 18:46 Changeset [16526516] by
- Updated for Jamieson630's latest iMUSE changes. svn-id: r21242
- 18:06 Changeset [4d5a3e4c] by
- IMuse SysEx processing now handled by client-specified callbacks. This …
- 17:58 Changeset [20095d8e] by
- - Changes usage of regBx to regAx in primaryEffect2 (seems to be a bug …
- 17:50 Changeset [63245b8] by
- Compensate for rounding errors in _samplesPerCallback by having …
- 17:37 Ticket #8523 (Support for building on MacIntel + proper Altivec check) created
- […] […]
- 17:08 Changeset [9d3136fb] by
- Corrects former commit which deleted sound file loading after the …
- 17:05 Changeset [72d2ef72] by
- After several days, telling LordHoto over and over that "no, I don't …
- 15:38 Changeset [cb085df0] by
- Fixes non looping tracks and a fading bug, which silenced the music, …
- 14:22 Changeset [cd28f28d] by
- Music in the last two intro scenes plays now again with adlib. Cleaned …
- 12:55 Changeset [c8347b23] by
- Added debug message for the standard "note on" opcodes as well. …
- 12:40 Changeset [84af3037] by
- And now, for a change, some more renamings: update1() -> …
- 12:21 Ticket #7480 (WEB: md5 list sorting on webpage) created by
- […] […]
- 10:56 Changeset [230a6875] by
- Unfortunately the workaround for Macintosh version of water is still …
- 10:47 Changeset [d57e2e88] by
- Added a block of comments about command parsing and timing. Perhaps it …
- 10:44 Changeset [fd389260] by
- Adjust basename array setting in HE99+ games, for filename …
- 09:51 Changeset [e94aa88e] by
- Adjust version setting for Macintosh versions of HE80+ games, which is …
- 09:27 Changeset [66730f3b] by
- Use script support for Macintosh versions of HE80+ games svn-id: r21227
- 04:19 Changeset [8602fe74] by
- Revert mistaken commit of local debug code svn-id: r21222
- 01:06 Changeset [3e72b26a] by
- Revert mistaken commit of local debug code svn-id: r21220
- 00:53 Changeset [f9797f3a] by
- Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) …
03/11/06:
- 17:25 Changeset [5bd5cef6] by
- Some more renaming: updateCallback18() -> …
- 09:43 Changeset [beb0c9e] by
- Fix endian issue in getArrayDim() svn-id: r21216
- 08:32 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) closed by
- duplicate
- 08:31 Ticket #2523 (INDY 3: Crash on PS2 Port) closed by
- duplicate
- 07:37 Changeset [985ab14c] by
- Removed inclusion of non-existing imuse_sysex.h to make ScummVM …
- 01:06 Changeset [2708fe34] by
- Another ScummEngine reference in IMuse bites the dust. svn-id: r21213
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