Timeline
03/14/06:
- 21:24 Ticket #2530 (DC: selector.cpp compilation failed) created by
- […] […]
- 18:24 Ticket #2466 (FT: Invalid Actor when ) closed by
- 15:39 Ticket #7476 (MAC: Native intel binary) closed by
- 14:52 Ticket #8519 (Update DC backends) closed by
- 14:21 Ticket #2529 (MANIAC: Incorrect word wrapping) created by
- […] […]
- 13:17 Ticket #1485 (MANIAC64: Sandy is still tied up in the ending) closed by
- fixed
- 12:22 Ticket #8523 (Support for building on MacIntel + proper Altivec check) closed by
- 09:41 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) closed by
- 08:26 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) closed by
- fixed
- 07:49 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) closed by
- fixed
03/13/06:
- 12:32 Ticket #2528 (PAJAMA1: Lip (out of) sync) created
- […] […]
- 10:01 Ticket #2527 (WINCE: landscape mode (WM5)) created by
- […] […]
03/12/06:
- 17:37 Ticket #8523 (Support for building on MacIntel + proper Altivec check) created
- […] […]
- 12:21 Ticket #7480 (WEB: md5 list sorting on webpage) created by
- […] […]
03/11/06:
- 08:32 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) closed by
- duplicate
- 08:31 Ticket #2523 (INDY 3: Crash on PS2 Port) closed by
- duplicate
03/10/06:
- 13:21 Ticket #2526 (Some games don't install any more) created by
- […] […]
- 12:14 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) created by
- […] […]
- 08:54 Ticket #2524 (MANIAC: Invalid actor 255 in o5_putActorInRoom) created by
- […] […]
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