Timeline
03/11/06:
- 17:25 Changeset [5bd5cef6] by
- Some more renaming: updateCallback18() -> …
- 09:43 Changeset [beb0c9e2] by
- Fix endian issue in getArrayDim() svn-id: r21216
- 08:32 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) closed by
- duplicate
- 08:31 Ticket #2523 (INDY 3: Crash on PS2 Port) closed by
- duplicate
- 07:37 Changeset [985ab14c] by
- Removed inclusion of non-existing imuse_sysex.h to make ScummVM …
- 01:06 Changeset [2708fe34] by
- Another ScummEngine reference in IMuse bites the dust. svn-id: r21213
03/10/06:
- 23:15 Changeset [d5066f3] by
- Remove unused case in o5_actorOps, which is never triggered by any …
- 23:09 Changeset [f52e1709] by
- o6_setObjectName is never used by HE72+ games svn-id: r21211
- 19:35 Changeset [3521d35] by
- Add Russian puttrace and pajama3 svn-id: r21209
- 15:30 Changeset [47589ec0] by
- More comments, and some very minor cleanup. svn-id: r21208
- 14:53 Changeset [b07e6f6e] by
- Added comment detailing what I believe I know about the remaining …
- 14:22 Changeset [f670d2b2] by
- Further guesswork: 'unk2' appears to be the priority of a sound, since …
- 13:29 Changeset [b294175e] by
- Fleshed out some guesswork comments. svn-id: r21205
- 13:21 Ticket #2526 (Some games don't install any more) created by
- […] […]
- 12:14 Ticket #2525 (INDY 3(VGA & FMTOWNS: Won't start for PS2 port) created by
- […] […]
- 11:26 Changeset [6f2f70d0] by
- Renamed _unkOutputByte1 _curRegOffset. It doesn't always correspond to …
- 11:18 Changeset [a4ba0066] by
- Added guesswork comments for stateCallback2_1() and its related …
- 10:55 Changeset [ac997a24] by
- Added guesswork comments for stateCallback1_1() and its related …
- 10:30 Changeset [0b7f7f66] by
- Fixed some obvious errors in the comments I added before. svn-id: r21201
- 10:18 Changeset [69b18f17] by
- Added some guesswork comments about stateCallback1_2() and related …
- 09:24 Changeset [95196056] by
- The calculateLowByte1() and 2() functions are used for calculating the …
- 08:55 Changeset [8a9286ce] by
- Renamed "algorithm" "twoChan" to be more consistent with our …
- 08:54 Ticket #2524 (MANIAC: Invalid actor 255 in o5_putActorInRoom) created by
- […] […]
- 08:19 Changeset [37b5e3bc] by
- Since updateAndOutput2() is the only function that sets up wave forms …
- 07:56 Changeset [19aba0e8] by
- Some more/updated comments. svn-id: r21196
- 06:05 Changeset [259e3cf3] by
- Adjust talk sound check in CHARSET_1(), since processSfxQueues() …
- 00:53 Changeset [de1cd959] by
- Revert that mistaken change to English verb table for C64 maniac …
- 00:39 Changeset [e0a4add1] by
- Update German verbs for C64 maniac, to match original svn-id: r21190
03/09/06:
- 23:02 Changeset [8476b7a9] by
- minor cleanup. svn-id: r21189
- 22:40 Changeset [96e87cd] by
- Moved typedef Common::String into class declaration. svn-id: r21187
- 22:37 Changeset [2cf58594] by
- oo'ified sound code and added basic support for OS adlib music. …
- 20:50 Changeset [f0106cd5] by
- - Removes deleted waitTicks prototype in KyraEngine - Adds sound …
- 18:42 Changeset [a5e0c392] by
- As LordHoto pointed out to me, updateCallback41() was slightly …
- 17:04 Changeset [c571026a] by
- More cleanups and renamings: * Rewrote updateCallback41() in terms of …
- 15:07 Changeset [5129635] by
- Updated build scripts svn-id: r21182
- 14:33 Changeset [6db0289f] by
- Moved SAGA plugin interface code from saga.cpp to game.cpp svn-id: r21181
- 14:30 Changeset [6b988a51] by
- Moved SIMON plugin interface code from simon.cpp to game.cpp svn-id: …
- 13:54 Changeset [04151343] by
- Compile fixes for VC6 svn-id: r21179
- 13:29 Changeset [1d14d188] by
- Modified SIMON engine to use DetectedGame::updateDesc svn-id: r21176
- 13:25 Changeset [a4a79dd] by
- Credit Tyst for new SVG logo. svn-id: r21173
- 13:22 Changeset [aad5200] by
- Modified SAGA engine to use DetectedGame::updateDesc (note: there is a …
- 13:03 Changeset [783264fe] by
- Made sure the generic ITE description matches the 'special' ones in …
- 12:59 Changeset [de295c56] by
- Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language …
- 12:52 Changeset [6b19677] by
- Make use of DetectedGame::updateDesc in the kyra & lure engines …
- 12:52 Changeset [46ee5c8f] by
- Added new method DetectedGame::updateDesc, to ease generation of …
- 12:45 Changeset [cd732d68] by
- Fix compilation on MSVC. Reported by Quietust svn-id: r21165
- 12:36 Changeset [671450f] by
- Set down in comments what I know about _outputTable[], and what I …
- 12:04 Changeset [9d19f7d3] by
- Corrected a few comments where I had mistaken the note on/off bit for …
- 09:51 Changeset [ff676b0b] by
- Correct GCC_PACK define for non-GCC svn-id: r21160
- 09:40 Changeset [47f66f80] by
- Revert GCC_PACK removal, which broke compile svn-id: r21159
- 09:36 Changeset [f848dd1d] by
- Revert GCC_PACK removal, which broke compile svn-id: r21158
- 05:18 Changeset [8a5f44d] by
- Converted last dialogs to new scheme. Now it seems to be everything. …
- 03:29 Changeset [effed854] by
- Implemented SysEx command 1 for non-S&M SCUMM games, per the latest …
- 03:21 Changeset [ea26ccea] by
- Add the known 'extra' info to the description string; and removed the …
- 03:09 Changeset [e53e0e58] by
- - Removed the code from the launcher that adds language/platform to …
- 03:04 Changeset [72d6022f] by
- Yet another plugin/game detector related TODO svn-id: r21153
- 03:01 Changeset [1275519] by
- Tiny code simplification svn-id: r21152
- 02:54 Changeset [51495fb1] by
- Moved keys mapping dialog to new scheme. Made it generic. Fixed …
- 02:52 Changeset [86565fcc] by
- - Renamed GameSettings to PlainGameDescriptor - Added new …
- 01:42 Changeset [d2f78184] by
- - added new toDetectedGame() template function (analog to …
- 01:34 Changeset [0d4b1a2c] by
- Yet another plugin related TODO svn-id: r21148
- 01:08 Changeset [c3f91ca2] by
- Converted all scumm dialogs to new scheme svn-id: r21147
03/08/06:
- 21:22 Ticket #8520 (KYRA1: Game will crash if bitmap is missing) closed by
- 21:21 Changeset [f5efc8b1] by
- Commits patch #1437774 ("KYRA1: Game will crash if bitmap is …
- 13:15 Changeset [39c9af4] by
- Implemented the last menu (the settings screen). Walking speed, text …
- 12:09 Changeset [4c1e4c69] by
- Added alternate DetectedGame constructor, to make it possible to add …
- 11:47 Changeset [9b6b816a] by
- Adapting plugin.syms to the changes made to the plugin API (matching …
- 11:44 Changeset [4f4d4de] by
- Update win32 dist svn-id: r21142
- 11:37 Changeset [d9a9fac9] by
- Fixed tons of format string warnings for debug/error calls (including …
- 10:07 Changeset [14f1337c] by
- Use %p to print pointers portably (even on 64bit systems). Note: this …
- 10:00 Changeset [c59ca20c] by
- Check format string in calls of debug/error (adapted from patch …
- 10:00 Ticket #8522 (checking format strings in debug/error funcs) closed by
- fixed
- 07:21 Ticket #8522 (checking format strings in debug/error funcs) created by
- […] […]
- 01:49 Changeset [871c394e] by
- Cleanup svn-id: r21138
- 01:42 Changeset [a8a86245] by
- o Converted most (all?) widgets to new scheme. o Converted global …
- 01:38 Changeset [cca7da5b] by
- The adlib code was calling the Kyra delay() function instead of the …
03/07/06:
- 22:27 Changeset [431c820] by
- Correct order of cases in o72_redimArray() svn-id: r21135
- 19:24 Changeset [532f38f1] by
- Updated project file with lastest added/removed files from CinE, Gui, …
- 19:23 Changeset [c3e223af] by
- Fix implementation of UseWithPrefix keyword svn-id: r21133
- 19:19 Changeset [1157cbf8] by
- Fixed invalid event returned with ARM OS5 backend svn-id: r21132
- 19:02 Changeset [fc84c7fc] by
- o More widgets fot alternative constructors o Cleanup of launcher …
- 18:26 Changeset [d7bc756e] by
- Add XxH to evaluation precedence. svn-id: r21127
- 14:16 Changeset [3f31e1b2] by
- Added the proper death dialog, changed the sequence skipping code a …
- 13:52 Changeset [1f22481d] by
- Do not override .prev for simple variable assignments, i.e. VAR=VALUE …
- 13:41 Changeset [1eff73c] by
- GUI widget positions: o Add 'true' and 'false' constants o add …
- 05:53 Changeset [059c7a02] by
- Set svn keywords on theme file. svn-id: r21120
- 05:50 Changeset [5c06d339] by
- Fix 320xY layout svn-id: r21119
- 05:39 Changeset [018c93b1] by
- More work on customizable GUI. o Implemented special alias 'prev' o …
- 04:11 Changeset [02bdcc45] by
- Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ …
- 03:31 Changeset [ebd58333] by
- WIP for arbitrary widget positions. See …
- 03:27 Ticket #2478 (DOTT/Disk: Crash when entering green tentacle's room) closed by
- 03:27 Ticket #2497 (DOTT: Hang after entering copy protection code (PALM ARM)) closed by
- 02:23 Changeset [4c16b73b] by
- o Properly react to end-of-file is loadFromStream() o Add types …
- 00:33 Ticket #2523 (INDY 3: Crash on PS2 Port) created by
- […] […]
03/06/06:
- 21:51 Ticket #7479 (advanced fullscreen option) closed by
- duplicate
- 21:21 Ticket #7479 (advanced fullscreen option) created by
- […] […]
- 21:05 Ticket #7478 (Full Screen option) closed by
- 20:22 Changeset [44f3879f] by
- Fixed fight mode shortcut svn-id: r21113
- 19:44 Changeset [65e688ac] by
- Fixed compilation, this could be used with all systems (?) svn-id: r21112
- 16:37 Changeset [4aaa3eac] by
- Renamed setTempo to update_setTempo, also fixed tempo handling (intro …
- 16:31 Changeset [628d64f1] by
- More renamings: _unkTableByte1 is now _tempo, and updateCallback29() …
- 16:26 Ticket #7478 (Full Screen option) created by
- […] […]
- 15:10 Changeset [ddd312c] by
- Cleanup svn-id: r21109
- 01:16 Ticket #2522 (QUEEN: Player palette corruption) closed by
- outdated
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