Timeline
03/03/06:
- 23:52 Changeset [bd7d05da] by
- Update opcodes for C64 maniac svn-id: r21051
- 19:38 Changeset [76a4bf9e] by
- Eliminate flip_support.cpp file. svn-id: r21045
- 15:55 Changeset [245ed83c] by
- Yet another TODO svn-id: r21044
- 15:51 Changeset [140f6fce] by
- Hiding the implementation of ADPCMInputStream from the public, in …
- 15:46 Changeset [5833b3b0] by
- It's really 'MPEG', not 'Mpeg' svn-id: r21042
- 15:38 Changeset [ed293e84] by
- Added two TODOs svn-id: r21041
- 15:36 Changeset [a836a83d] by
- Explain the (admittedly strange) usage of some of our makeXXXStream …
- 15:27 Changeset [a1a6967d] by
- Partial fix for Bug 1088045. Additional configuration of Part …
- 15:16 Changeset [bac32d1a] by
- Moved ScummFile etc. to the new file.cpp / file.h svn-id: r21038
- 14:55 Changeset [6ff8d3b9] by
- Turn _file member of BundleMgr into a pointer svn-id: r21037
- 14:44 Changeset [5d3ef6ae] by
- String constants are const -> fixing compiler warnings svn-id: r21036
- 14:29 Changeset [5e1f3fa2] by
- Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage" svn-id: …
- 14:29 Ticket #2511 (SCUMM: SubstResFileNames partial breakage) closed by
- fixed
- 13:50 Changeset [ef564119] by
- Update opcodes in C64 maniac, fixes not been chased when caught in …
- 07:40 Changeset [0b30043f] by
- Read array bounds in checkArrayLimits() correctly on all systems …
- 07:06 Ticket #2518 (COMI: Guybrush walking backwards (Amiga)) created
- […] […]
- 07:03 Ticket #2475 (COMI: Disc II Problems) closed by
- invalid
- 07:01 Ticket #2513 (COMI: Error message in debugger after singing crew part) closed by
- invalid
- 06:25 Changeset [09543f87] by
- DOS versions of HE games sounds like Roland music too svn-id: r21023
- 02:51 Changeset [e37f85d0] by
- Added MT-32 device-specific reset on shutdown. Rearranged MT-32 …
- 02:49 Changeset [91a7d38f] by
- Updated Bloodshed Dev-C++ project file for kyra to add new …
- 02:04 Changeset [ab16d5d6] by
- Cleanup costume renderer for C64 manac svn-id: r21020
- 00:45 Changeset [ab0cf121] by
- Always use music sound type, for music in 3DO versions of HE games …
03/02/06:
- 23:35 Ticket #2517 (Spyfox 2: Spyfox speech too low in dining room) closed by
- fixed
- 23:31 Changeset [7423394b] by
- Use sound types for sound in HE Games svn-id: r21018
- 23:05 Ticket #2517 (Spyfox 2: Spyfox speech too low in dining room) created
- […] […]
- 22:36 Ticket #2516 (HE PAJAMA 3: Stomach room glitches) created
- […] […]
- 22:29 Changeset [907bd712] by
- Fix for bug #1438822 (Targets are case sensitive) svn-id: r21017
- 22:28 Ticket #2508 (ALL: Targets are case sensitive) closed by
- 21:27 Changeset [1ef22b31] by
- Lure - started work on disassembling player walking svn-id: r21016
- 20:33 Changeset [e530bb56] by
- fix compile error svn-id: r21015
- 20:08 Changeset [2d464787] by
- fixed compilation. svn-id: r21014
- 18:37 Ticket #2515 (HE SPYFOX 2: Lift glitch when reloading) created
- […] […]
- 18:25 Changeset [55898dfe] by
- apply CYX mem-leak fix patch svn-id: r21013
- 18:14 Ticket #2514 (ALL: Crash in 3x fullscreen with 320x200 games) created by
- […] […]
- 16:14 Changeset [491cbce] by
- Changed timeing related variables to unsigned. Also changed the …
- 12:14 Changeset [82a6f289] by
- Fix using items in C64 maniac and cleanup svn-id: r21011
- 12:09 Changeset [f0080978] by
- Changed cast from int to int32, to use platform specified typedefs for …
- 10:52 Changeset [dad7ee3] by
- Add PACK macros to structs for it to work on all platforms svn-id: r21009
- 10:40 Changeset [6e0a0d30] by
- Update of MSVC71 project files from Quietust svn-id: r21008
- 10:31 Changeset [949057f7] by
- Add sentence line to C64 maniac svn-id: r21007
- 09:34 Changeset [f4f8a926] by
- Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" …
- 06:33 Changeset [fec05d5] by
- Typos svn-id: r21005
- 06:06 Changeset [64ce4d6d] by
- C64 maniac uses separate bitmasks for actor settings and misc settings …
- 05:04 Changeset [2c9f0411] by
- Fix inventory display in C64 maniac svn-id: r21003
- 03:31 Changeset [2584f0d6] by
- Add difference in bitVars opcodes in C64 maniac svn-id: r21002
- 02:59 Ticket #2513 (COMI: Error message in debugger after singing crew part) created by
- […] […]
- 02:10 Changeset [e3a48bf2] by
- Fix actor glitches in C64 maniac and minor cleanup svn-id: r21001
- 01:17 Changeset [fd8f11f7] by
- Improve input in C64 maniac svn-id: r21000
- 00:50 Changeset [c01ef102] by
- Breaking cine, in the hopes that somebody will fix this obviously …
03/01/06:
- 22:50 Changeset [7f8a8b7f] by
- Initialize new SCUMM vars for V1/2 svn-id: r20998
- 22:36 Changeset [8f760681] by
- Fix compile svn-id: r20997
- 21:37 Changeset [d1e1f7cb] by
- Fix for Symbian to close an open file in the right thread svn-id: r20996
- 20:07 Changeset [9a947516] by
- added 2 SCUMM vars for v1/v2. svn-id: r20994
- 18:18 Changeset [ce63f2bc] by
- Oops forgot to enable music again. svn-id: r20993
- 16:44 Changeset [730eaf2d] by
- Added debug calls to the adlib functions, also uses mixer samplerate …
- 14:20 Changeset [0653d50] by
- Updated datatypes to resolve ambiguity svn-id: r20991
- 13:57 Changeset [8a60a991] by
- Fixed updateCallback11() according to LordHoto's directions, and …
- 12:50 Changeset [9255a7b4] by
- Updated buildfile for new file structure svn-id: r20989
- 08:13 Changeset [5734717f] by
- Renamed 'unk9' to a slightly more descriptive 'repeatCounter'. (I …
- 08:06 Changeset [272a19cf] by
- Use signed integers for jump offsets, so that the jump opcodes can …
- 07:27 Changeset [3a38721d] by
- Cleaned up updateCallback36() and renamed it setVibratoDepth(). …
- 07:21 Changeset [55739f17] by
- Cleaned up updateCallback35() and renamed it setAMDepth(). It looks …
- 06:56 Changeset [90cbe402] by
- Minor cleanup and comments. svn-id: r20983
- 05:00 Changeset [68f28939] by
- Remove HE specific string array from SCUMM6 table, since the value is …
- 04:32 Changeset [0a3b58ff] by
- Update string array tables and use for all possible games and strings …
- 03:20 Ticket #1191 (MI1: Crash on church entry) closed by
- 03:20 Ticket #2495 (Putt-Putt and Pep's Balloon-O-Rama) closed by
- 01:17 Changeset [d5710033] by
- Update string array table for SCUMM7 svn-id: r20979
02/28/06:
- 23:02 Changeset [2892e33] by
- Add comment to workaround for music in Sam & Max, based on commit log. …
- 22:20 Changeset [e4ac92c2] by
- updated some bugs/issues comments and removed wrong 'FIXME' markers. …
- 18:59 Changeset [0b0848e3] by
- Update buildfiles with CINE settings svn-id: r20974
- 17:02 Changeset [1e2aa59b] by
- Added lock() and unlock() again to readBuffer. Implemented …
- 15:44 Changeset [6ee443f3] by
- Added some basic comments, along with some very, very minor cleanup. …
- 09:54 Changeset [f03958be] by
- Removed unnecessary line. svn-id: r20971
- 08:49 Changeset [005861cb] by
- This may be needless paranoia, but I always get nervous about order of …
- 01:14 Changeset [41e7bb67] by
- These zakTowns specific changes aren't explained and don't match …
- 00:49 Changeset [e1d96cba] by
- Typo. svn-id: r20966
- 00:46 Changeset [db925b31] by
- Update code and comment for screen savers issue in Sam & Max. svn-id: …
02/27/06:
- 23:41 Changeset [2bcd6bb] by
- Fixes hangs in the "Pool of Sorrow" scene (at least I don't get them …
- 23:32 Changeset [d0bba4cb] by
- Typo. svn-id: r20963
- 23:25 Changeset [86c913a5] by
- Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due …
- 22:40 Ticket #8521 (SAGA: memory "leaks") created by
- […] […]
- 22:39 Changeset [f3106fe] by
- Added WIP Adlib sound playing code to kyra. It needs some checks since …
- 22:15 Changeset [1b1bc9cd] by
- Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it …
- 21:55 Changeset [0f5ef6f5] by
- Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original …
- 21:25 Changeset [9c807704] by
- cleanup svn-id: r20957
- 17:16 Ticket #2512 (SIMON2: Castle guards and gate are bugged) created by
- […] […]
- 12:23 Changeset [deecb616] by
- Use _numStrips when checking for foreced sprite redraw, instead of set …
- 12:00 Changeset [be30d25] by
- Charset 0 is loaded on start in original versions of OLD_BUNDLE games …
- 09:42 Changeset [fa6821df] by
- Added CINE and LURE to build information svn-id: r20954
- 07:18 Changeset [278d0de0] by
- Fixed compilation. svn-id: r20953
- 03:20 Ticket #7453 (MAC: Error after changing sound device in System Preferences) closed by
- 01:59 Changeset [2469e002] by
- SysEx data now passed around with const pointers. Permits …
- 00:01 Changeset [2d2258f5] by
- clear ALSA event structure before use svn-id: r20951
02/26/06:
- 22:25 Ticket #2511 (SCUMM: SubstResFileNames partial breakage) created by
- […] […]
- 22:23 Changeset [52d55bf9] by
- Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using …
- 21:59 Changeset [52970c99] by
- Cleanup svn-id: r20949
- 21:52 Changeset [90c916d] by
- Do not compute the MD5 checksum if an override for it is set svn-id: …
- 21:36 Changeset [dc75adbb] by
- Initial add of the Lure of the Temptress disassembly svn-id: r20947
- 21:13 Changeset [fbf557cf] by
- Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ …
- 20:19 Changeset [5fdbbf5] by
- Plugged one more memory leak: Delete the vertices of a Sector when it …
- 20:04 Changeset [7edab1ab] by
- Implemented gc tag methods to get rid of some more memory leaks.
- 19:23 Changeset [f532857b] by
- Added Bloodshed Dev-C++ project.
- 18:38 Changeset [c58601aa] by
- Delete all labs when the resourcemanager is deleted.
- 18:09 Changeset [d075463c] by
- Updated Bloodshed Dev-C++ project files to reflect new cine engine, …
- 17:55 Changeset [efbecfe5] by
- Memory leak fixes: * Deref the splash screen when we're done with it …
- 17:25 Changeset [0ff49cfb] by
- Added scumm/plugin.cpp and .h files svn-id: r20939
- 17:06 Changeset [b94c6bbc] by
- PalmOS project file. Everything is now up to date svn-id: r20938
- 17:04 Changeset [2a5872ac] by
- Fixed header svn-id: r20937
- 17:02 Changeset [871fe237] by
- Fixed compilation, this is a 68k part only and will be updated as soon …
- 16:59 Changeset [121a933] by
- New files including moved getFeatures and VG helper svn-id: r20934
- 16:55 Changeset [ae964bfe] by
- Updated with lastest changes to the launcher svn-id: r20933
- 16:51 Changeset [a32de4c] by
- New modules resources svn-id: r20932
- 16:36 Changeset [2ef4f1f] by
- Move launcher files to a new folder svn-id: r20931
- 16:36 Changeset [1e5c57da] by
- Move launcher files to a new folder svn-id: r20930
- 16:32 Changeset [c26cd4b3] by
- Obsolete, this is an old file previously used with 68k+ARM version …
- 16:30 Changeset [c3b41a2a] by
- Move launcher files to a new folder svn-id: r20928
- 16:02 Changeset [3e6d6d07] by
- Fixed compilation, ByteSwap not found because endianutils was removed …
- 15:58 Changeset [3427e067] by
- This file has been renamed svn-id: r20926
- 15:50 Changeset [007da186] by
- Gather prefix files to a new directory and rename ARM prefix files …
- 15:43 Changeset [28d9f0ad] by
- Gather prefix files to a new directory, rename 68k prefix files …
- 15:37 Changeset [0b54f579] by
- Move prefix files to a new prefixes/ directory svn-id: r20923
- 15:33 Changeset [8a75385b] by
- Prefix file for BS2 68k module, for debug purpose only svn-id: r20922
- 15:32 Changeset [9ce196c0] by
- Prefix file for Zodiac ARM modules svn-id: r20921
- 15:32 Changeset [9552b5b5] by
- Prefix file for OS5 ARM modules svn-id: r20920
- 15:25 Changeset [2cc27ebe] by
- Aeroplayer CD driver svn-id: r20919
- 15:24 Changeset [094382a6] by
- With the added delay to the popup menu loop, it's much more likely …
- 15:21 Changeset [d6170c87] by
- Use the correct function depending on the version svn-id: r20917
- 15:20 Changeset [cd34af11] by
- Scumm md5 struct for 68k version svn-id: r20916
- 15:02 Ticket #2510 (COMI crashes at the start of cd2) created by
- […] […]
- 14:31 Changeset [8acefe18] by
- The warpMouse() function needs to compensate for aspect-ratio …
- 13:43 Changeset [f13d294] by
- Cleaned up my earlier "delay in busy-wait loop" commit, and added a …
- 13:02 Changeset [b568df4d] by
- Missing prefix files for 68k engines svn-id: r20913
- 13:02 Changeset [686d463] by
- Added delays to the waitForRelease() and waitForPress() busy-wait …
- 12:52 Changeset [0a898d14] by
- Use correct include and event function svn-id: r20911
- 12:44 Changeset [382ed2bd] by
- Updated global data builder for 68k version, this part will be fully …
- 12:32 Changeset [45e72e7e] by
- DIA functions required by T3 svn-id: r20909
- 07:49 Changeset [73af2a69] by
- Remove roomOps cases which are never used by COMI scripts svn-id: r20908
- 06:55 Changeset [a5cb1208] by
- COMI uses a separate setting for the verb charset, verbs use correct …
- 06:15 Changeset [270a16b] by
- Camera variables are initialised on startup by COMI too svn-id: r20906
- 05:48 Changeset [0f60eaa1] by
- Move debug mode setting to initScummVars(), so it is reset when game …
- 03:04 Ticket #2340 (SCUMM, GUI: Cursor jumps to incorrect position when pausing) closed by
- fixed
- 03:03 Changeset [a3faba97] by
- Fix bug #1349059: "SCUMM, GUI: Cursor jumps to incorrect position when …
- 02:23 Changeset [bd2a5978] by
- That change shouldn't have been commited svn-id: r20903
- 02:16 Ticket #2509 (MSVC: unable to compile with mpeg2) created by
- […] […]
- 01:28 Ticket #2336 (GOB1: Crash when skipping intro) closed by
- fixed
- 01:25 Changeset [06e02f60] by
- stop playing a sample before deleting the sample data svn-id: r20902
- 01:01 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) closed by
- duplicate
- 01:00 Ticket #2312 (Mi2towns Kanji crashes at start) closed by
- duplicate
- 00:39 Ticket #2409 (ITE: Can`t take the screwdriver to finish the game) closed by
- outdated
- 00:32 Changeset [76962c3c] by
- Change debugInput opcode result to zerod array for now, since it …
- 00:20 Ticket #2508 (ALL: Targets are case sensitive) created by
- […] […]
- 00:02 Ticket #2423 (COMI: Pirate song echo) closed by
- invalid
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