Timeline



03/03/06:

23:52 Changeset [bd7d05da] by Travis Howell <kirben@…>
Update opcodes for C64 maniac svn-id: r21051
19:38 Changeset [76a4bf9e] by sev-
Eliminate flip_support.cpp file. svn-id: r21045
15:55 Changeset [245ed83] by Max Horn <max@…>
Yet another TODO svn-id: r21044
15:51 Changeset [140f6fce] by Max Horn <max@…>
Hiding the implementation of ADPCMInputStream from the public, in …
15:46 Changeset [5833b3b0] by Max Horn <max@…>
It's really 'MPEG', not 'Mpeg' svn-id: r21042
15:38 Changeset [ed293e84] by Max Horn <max@…>
Added two TODOs svn-id: r21041
15:36 Changeset [a836a83d] by Max Horn <max@…>
Explain the (admittedly strange) usage of some of our makeXXXStream …
15:27 Changeset [a1a6967d] by Jamieson Christian <jamieson630@…>
Partial fix for Bug 1088045. Additional configuration of Part …
15:16 Changeset [bac32d1] by Max Horn <max@…>
Moved ScummFile etc. to the new file.cpp / file.h svn-id: r21038
14:55 Changeset [6ff8d3b9] by Max Horn <max@…>
Turn _file member of BundleMgr into a pointer svn-id: r21037
14:44 Changeset [5d3ef6ae] by Max Horn <max@…>
String constants are const -> fixing compiler warnings svn-id: r21036
14:29 Changeset [5e1f3fa] by sev-
Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage" svn-id: …
14:29 Ticket #2511 (SCUMM: SubstResFileNames partial breakage) closed by sev-
fixed
13:50 Changeset [ef564119] by Travis Howell <kirben@…>
Update opcodes in C64 maniac, fixes not been chased when caught in …
07:40 Changeset [0b30043] by Travis Howell <kirben@…>
Read array bounds in checkArrayLimits() correctly on all systems …
07:06 Ticket #2518 (COMI: Guybrush walking backwards (Amiga)) created
[…] […]
07:03 Ticket #2475 (COMI: Disc II Problems) closed by Kirben
invalid
07:01 Ticket #2513 (COMI: Error message in debugger after singing crew part) closed by Kirben
invalid
06:25 Changeset [09543f87] by Travis Howell <kirben@…>
DOS versions of HE games sounds like Roland music too svn-id: r21023
02:51 Changeset [e37f85d0] by Jamieson Christian <jamieson630@…>
Added MT-32 device-specific reset on shutdown. Rearranged MT-32 …
02:49 Changeset [91a7d38] by Jamieson Christian <jamieson630@…>
Updated Bloodshed Dev-C++ project file for kyra to add new …
02:04 Changeset [ab16d5d6] by Travis Howell <kirben@…>
Cleanup costume renderer for C64 manac svn-id: r21020
00:45 Changeset [ab0cf121] by Travis Howell <kirben@…>
Always use music sound type, for music in 3DO versions of HE games …

03/02/06:

23:35 Ticket #2517 (Spyfox 2: Spyfox speech too low in dining room) closed by Kirben
fixed
23:31 Changeset [7423394b] by Travis Howell <kirben@…>
Use sound types for sound in HE Games svn-id: r21018
23:05 Ticket #2517 (Spyfox 2: Spyfox speech too low in dining room) created
[…] […]
22:36 Ticket #2516 (HE PAJAMA 3: Stomach room glitches) created
[…] […]
22:29 Changeset [907bd712] by Max Horn <max@…>
Fix for bug #1438822 (Targets are case sensitive) svn-id: r21017
22:28 Ticket #2508 (ALL: Targets are case sensitive) closed by fingolfin
21:27 Changeset [1ef22b31] by dreammaster
Lure - started work on disassembling player walking svn-id: r21016
20:33 Changeset [e530bb56] by Andrew Kurushin <h00ligan@…>
fix compile error svn-id: r21015
20:08 Changeset [2d464787] by Gregory Montoir <cyx@…>
fixed compilation. svn-id: r21014
18:37 Ticket #2515 (HE SPYFOX 2: Lift glitch when reloading) created
[…] […]
18:25 Changeset [55898dfe] by Andrew Kurushin <h00ligan@…>
apply CYX mem-leak fix patch svn-id: r21013
18:14 Ticket #2514 (ALL: Crash in 3x fullscreen with 320x200 games) created by SF/clemty
[…] […]
16:14 Changeset [491cbce] by Johannes Schickel <lordhoto@…>
Changed timeing related variables to unsigned. Also changed the …
12:14 Changeset [82a6f289] by Travis Howell <kirben@…>
Fix using items in C64 maniac and cleanup svn-id: r21011
12:09 Changeset [f0080978] by Lars Persson <anotherguest@…>
Changed cast from int to int32, to use platform specified typedefs for …
10:52 Changeset [dad7ee3] by Lars Persson <anotherguest@…>
Add PACK macros to structs for it to work on all platforms svn-id: r21009
10:40 Changeset [6e0a0d30] by sev-
Update of MSVC71 project files from Quietust svn-id: r21008
10:31 Changeset [949057f7] by Travis Howell <kirben@…>
Add sentence line to C64 maniac svn-id: r21007
09:34 Changeset [f4f8a926] by Max Horn <max@…>
Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" …
06:33 Changeset [fec05d5] by Travis Howell <kirben@…>
Typos svn-id: r21005
06:06 Changeset [64ce4d6] by Travis Howell <kirben@…>
C64 maniac uses separate bitmasks for actor settings and misc settings …
05:04 Changeset [2c9f0411] by Travis Howell <kirben@…>
Fix inventory display in C64 maniac svn-id: r21003
03:31 Changeset [2584f0d6] by Travis Howell <kirben@…>
Add difference in bitVars opcodes in C64 maniac svn-id: r21002
02:59 Ticket #2513 (COMI: Error message in debugger after singing crew part) created by SF/evil_lechuck
[…] […]
02:10 Changeset [e3a48bf2] by Travis Howell <kirben@…>
Fix actor glitches in C64 maniac and minor cleanup svn-id: r21001
01:17 Changeset [fd8f11f7] by Travis Howell <kirben@…>
Improve input in C64 maniac svn-id: r21000
00:50 Changeset [c01ef102] by Max Horn <max@…>
Breaking cine, in the hopes that somebody will fix this obviously …

03/01/06:

22:50 Changeset [7f8a8b7f] by Travis Howell <kirben@…>
Initialize new SCUMM vars for V1/2 svn-id: r20998
22:36 Changeset [8f760681] by Travis Howell <kirben@…>
Fix compile svn-id: r20997
21:37 Changeset [d1e1f7c] by Lars Persson <anotherguest@…>
Fix for Symbian to close an open file in the right thread svn-id: r20996
20:07 Changeset [9a947516] by Gregory Montoir <cyx@…>
added 2 SCUMM vars for v1/v2. svn-id: r20994
18:18 Changeset [ce63f2bc] by Johannes Schickel <lordhoto@…>
Oops forgot to enable music again. svn-id: r20993
16:44 Changeset [730eaf2d] by Johannes Schickel <lordhoto@…>
Added debug calls to the adlib functions, also uses mixer samplerate …
14:20 Changeset [0653d50] by Lars Persson <anotherguest@…>
Updated datatypes to resolve ambiguity svn-id: r20991
13:57 Changeset [8a60a991] by Torbjörn Andersson <eriktorbjorn@…>
Fixed updateCallback11() according to LordHoto's directions, and …
12:50 Changeset [9255a7b4] by Lars Persson <anotherguest@…>
Updated buildfile for new file structure svn-id: r20989
08:13 Changeset [5734717f] by Torbjörn Andersson <eriktorbjorn@…>
Renamed 'unk9' to a slightly more descriptive 'repeatCounter'. (I …
08:06 Changeset [272a19cf] by Torbjörn Andersson <eriktorbjorn@…>
Use signed integers for jump offsets, so that the jump opcodes can …
07:27 Changeset [3a38721d] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up updateCallback36() and renamed it setVibratoDepth(). …
07:21 Changeset [55739f1] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up updateCallback35() and renamed it setAMDepth(). It looks …
06:56 Changeset [90cbe402] by Torbjörn Andersson <eriktorbjorn@…>
Minor cleanup and comments. svn-id: r20983
05:00 Changeset [68f28939] by Travis Howell <kirben@…>
Remove HE specific string array from SCUMM6 table, since the value is …
04:32 Changeset [0a3b58ff] by Travis Howell <kirben@…>
Update string array tables and use for all possible games and strings …
03:20 Ticket #1191 (MI1: Crash on church entry) closed by SF/sf-robot
03:20 Ticket #2495 (Putt-Putt and Pep's Balloon-O-Rama) closed by SF/sf-robot
01:17 Changeset [d5710033] by Travis Howell <kirben@…>
Update string array table for SCUMM7 svn-id: r20979

02/28/06:

23:02 Changeset [2892e33] by Travis Howell <kirben@…>
Add comment to workaround for music in Sam & Max, based on commit log. …
22:20 Changeset [e4ac92c2] by Gregory Montoir <cyx@…>
updated some bugs/issues comments and removed wrong 'FIXME' markers. …
18:59 Changeset [0b0848e3] by Lars Persson <anotherguest@…>
Update buildfiles with CINE settings svn-id: r20974
17:02 Changeset [1e2aa59b] by Johannes Schickel <lordhoto@…>
Added lock() and unlock() again to readBuffer. Implemented …
15:44 Changeset [6ee443f3] by Torbjörn Andersson <eriktorbjorn@…>
Added some basic comments, along with some very, very minor cleanup. …
09:54 Changeset [f03958b] by Torbjörn Andersson <eriktorbjorn@…>
Removed unnecessary line. svn-id: r20971
08:49 Changeset [005861cb] by Torbjörn Andersson <eriktorbjorn@…>
This may be needless paranoia, but I always get nervous about order of …
01:14 Changeset [41e7bb67] by Travis Howell <kirben@…>
These zakTowns specific changes aren't explained and don't match …
00:49 Changeset [e1d96cb] by Travis Howell <kirben@…>
Typo. svn-id: r20966
00:46 Changeset [db925b31] by Travis Howell <kirben@…>
Update code and comment for screen savers issue in Sam & Max. svn-id: …

02/27/06:

23:41 Changeset [2bcd6bb] by Johannes Schickel <lordhoto@…>
Fixes hangs in the "Pool of Sorrow" scene (at least I don't get them …
23:32 Changeset [d0bba4cb] by Travis Howell <kirben@…>
Typo. svn-id: r20963
23:25 Changeset [86c913a5] by Travis Howell <kirben@…>
Update comment for SO_WAIT_FOR_TURN workaround in The Dig, this is due …
22:40 Ticket #8521 (SAGA: memory "leaks") created by cyxx
[…] […]
22:39 Changeset [f3106fe] by Johannes Schickel <lordhoto@…>
Added WIP Adlib sound playing code to kyra. It needs some checks since …
22:15 Changeset [1b1bc9cd] by Gregory Montoir <cyx@…>
Revert the 'get rid of SO_WAIT_FOR_TURN workaround' commit but keep it …
21:55 Changeset [0f5ef6f5] by Gregory Montoir <cyx@…>
Get rid of the SO_WAIT_FOR_TURN hack for TheDig as the original …
21:25 Changeset [9c807704] by Gregory Montoir <cyx@…>
cleanup svn-id: r20957
17:16 Ticket #2512 (SIMON2: Castle guards and gate are bugged) created by SF/jassemon
[…] […]
12:23 Changeset [deecb616] by Travis Howell <kirben@…>
Use _numStrips when checking for foreced sprite redraw, instead of set …
12:00 Changeset [be30d25] by Travis Howell <kirben@…>
Charset 0 is loaded on start in original versions of OLD_BUNDLE games …
09:42 Changeset [fa6821d] by Lars Persson <anotherguest@…>
Added CINE and LURE to build information svn-id: r20954
07:18 Changeset [278d0de0] by Torbjörn Andersson <eriktorbjorn@…>
Fixed compilation. svn-id: r20953
03:20 Ticket #7453 (MAC: Error after changing sound device in System Preferences) closed by SF/sf-robot
01:59 Changeset [2469e00] by Jamieson Christian <jamieson630@…>
SysEx data now passed around with const pointers. Permits …
00:01 Changeset [2d2258f5] by wjp
clear ALSA event structure before use svn-id: r20951

02/26/06:

22:25 Ticket #2511 (SCUMM: SubstResFileNames partial breakage) created by fingolfin
[…] […]
22:23 Changeset [52d55bf9] by Jamieson Christian <jamieson630@…>
Removed deprecated IMUSE_DEBUG #define in favor of debugC calls using …
21:59 Changeset [52970c99] by Max Horn <max@…>
Cleanup svn-id: r20949
21:52 Changeset [90c916d] by Max Horn <max@…>
Do not compute the MD5 checksum if an override for it is set svn-id: …
21:36 Changeset [dc75adbb] by dreammaster
Initial add of the Lure of the Temptress disassembly svn-id: r20947
21:13 Changeset [fbf557cf] by Jamieson Christian <jamieson630@…>
Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ …
18:09 Changeset [d075463c] by Jamieson Christian <jamieson630@…>
Updated Bloodshed Dev-C++ project files to reflect new cine engine, …
17:25 Changeset [0ff49cfb] by Chris Apers <chrilith@…>
Added scumm/plugin.cpp and .h files svn-id: r20939
17:06 Changeset [b94c6bbc] by Chris Apers <chrilith@…>
PalmOS project file. Everything is now up to date svn-id: r20938
17:04 Changeset [2a5872ac] by Chris Apers <chrilith@…>
Fixed header svn-id: r20937
17:02 Changeset [871fe237] by Chris Apers <chrilith@…>
Fixed compilation, this is a 68k part only and will be updated as soon …
16:59 Changeset [121a933] by Chris Apers <chrilith@…>
New files including moved getFeatures and VG helper svn-id: r20934
16:55 Changeset [ae964bfe] by Chris Apers <chrilith@…>
Updated with lastest changes to the launcher svn-id: r20933
16:51 Changeset [a32de4c] by Chris Apers <chrilith@…>
New modules resources svn-id: r20932
16:36 Changeset [2ef4f1f] by Chris Apers <chrilith@…>
Move launcher files to a new folder svn-id: r20931
16:36 Changeset [1e5c57da] by Chris Apers <chrilith@…>
Move launcher files to a new folder svn-id: r20930
16:32 Changeset [c26cd4b3] by Chris Apers <chrilith@…>
Obsolete, this is an old file previously used with 68k+ARM version …
16:30 Changeset [c3b41a2] by Chris Apers <chrilith@…>
Move launcher files to a new folder svn-id: r20928
16:02 Changeset [3e6d6d07] by Chris Apers <chrilith@…>
Fixed compilation, ByteSwap not found because endianutils was removed …
15:58 Changeset [3427e067] by Chris Apers <chrilith@…>
This file has been renamed svn-id: r20926
15:50 Changeset [007da186] by Chris Apers <chrilith@…>
Gather prefix files to a new directory and rename ARM prefix files …
15:43 Changeset [28d9f0ad] by Chris Apers <chrilith@…>
Gather prefix files to a new directory, rename 68k prefix files …
15:37 Changeset [0b54f57] by Chris Apers <chrilith@…>
Move prefix files to a new prefixes/ directory svn-id: r20923
15:33 Changeset [8a75385] by Chris Apers <chrilith@…>
Prefix file for BS2 68k module, for debug purpose only svn-id: r20922
15:32 Changeset [9ce196c0] by Chris Apers <chrilith@…>
Prefix file for Zodiac ARM modules svn-id: r20921
15:32 Changeset [9552b5b5] by Chris Apers <chrilith@…>
Prefix file for OS5 ARM modules svn-id: r20920
15:25 Changeset [2cc27ebe] by Chris Apers <chrilith@…>
Aeroplayer CD driver svn-id: r20919
15:24 Changeset [094382a6] by Torbjörn Andersson <eriktorbjorn@…>
With the added delay to the popup menu loop, it's much more likely …
15:21 Changeset [d6170c8] by Chris Apers <chrilith@…>
Use the correct function depending on the version svn-id: r20917
15:20 Changeset [cd34af1] by Chris Apers <chrilith@…>
Scumm md5 struct for 68k version svn-id: r20916
15:02 Ticket #2510 (COMI crashes at the start of cd2) created by SF/galiral
[…] […]
14:31 Changeset [8acefe18] by Torbjörn Andersson <eriktorbjorn@…>
The warpMouse() function needs to compensate for aspect-ratio …
13:43 Changeset [f13d294] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up my earlier "delay in busy-wait loop" commit, and added a …
13:02 Changeset [b568df4d] by Chris Apers <chrilith@…>
Missing prefix files for 68k engines svn-id: r20913
13:02 Changeset [686d463] by Torbjörn Andersson <eriktorbjorn@…>
Added delays to the waitForRelease() and waitForPress() busy-wait …
12:52 Changeset [0a898d14] by Chris Apers <chrilith@…>
Use correct include and event function svn-id: r20911
12:44 Changeset [382ed2bd] by Chris Apers <chrilith@…>
Updated global data builder for 68k version, this part will be fully …
12:32 Changeset [45e72e7e] by Chris Apers <chrilith@…>
DIA functions required by T3 svn-id: r20909
07:49 Changeset [73af2a69] by Travis Howell <kirben@…>
Remove roomOps cases which are never used by COMI scripts svn-id: r20908
06:55 Changeset [a5cb1208] by Travis Howell <kirben@…>
COMI uses a separate setting for the verb charset, verbs use correct …
06:15 Changeset [270a16b] by Travis Howell <kirben@…>
Camera variables are initialised on startup by COMI too svn-id: r20906
05:48 Changeset [0f60eaa1] by Travis Howell <kirben@…>
Move debug mode setting to initScummVars(), so it is reset when game …
03:04 Ticket #2340 (SCUMM, GUI: Cursor jumps to incorrect position when pausing) closed by sev-
fixed
03:03 Changeset [a3faba97] by sev-
Fix bug #1349059: "SCUMM, GUI: Cursor jumps to incorrect position when …
02:23 Changeset [bd2a5978] by Travis Howell <kirben@…>
That change shouldn't have been commited svn-id: r20903
02:16 Ticket #2509 (MSVC: unable to compile with mpeg2) created by SF/quietust
[…] […]
01:28 Ticket #2336 (GOB1: Crash when skipping intro) closed by wjp
fixed
01:25 Changeset [06e02f60] by wjp
stop playing a sample before deleting the sample data svn-id: r20902
01:01 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) closed by Kirben
duplicate
01:00 Ticket #2312 (Mi2towns Kanji crashes at start) closed by Kirben
duplicate
00:39 Ticket #2409 (ITE: Can`t take the screwdriver to finish the game) closed by sev-
outdated
00:32 Changeset [76962c3c] by Travis Howell <kirben@…>
Change debugInput opcode result to zerod array for now, since it …
00:20 Ticket #2508 (ALL: Targets are case sensitive) created by Kirben
[…] […]
00:02 Ticket #2423 (COMI: Pirate song echo) closed by Kirben
invalid
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