Timeline
02/20/06:
- 23:27 Changeset [4d6b3dd5] by
- Add German version of Simon the Sorcerer 2 (DOS Floppy) svn-id: r20803
- 20:57 Changeset [81e8a286] by
- Moved iMUSE code to the new directory engines/scumm/imuse/ svn-id: r20801
- 20:42 Changeset [9cec516e] by
- Moved fonts to a new dir graphics/fonts svn-id: r20800
- 20:41 Changeset [130bee1b] by
- Fixing compiler (cast) warning svn-id: r20799
- 20:40 Changeset [e49e7ebb] by
- Fixing up my previous commit: finished moving common/scaler* to …
- 20:29 Changeset [7335d348] by
- Moved common/scaler* to graphics/ svn-id: r20797
- 17:01 Changeset [6160a17b] by
- Updated MD5 tables again, adding details to more HE game variants …
- 16:51 Changeset [e389bcf4] by
- Replaced _gameId, _version, _heversion, _features, _midi, _platform …
- 16:47 Ticket #2493 (BS1: Solaris x86 build fails: variable name collision) closed by
- fixed
- 16:35 Changeset [a6e5f6fd] by
- Added / corrected some comments, and moved ScummGameSettings to …
- 16:03 Changeset [61762521] by
- Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce …
- 15:46 Changeset [d87e5d60] by
- Added --enable-Werror option to our configure script svn-id: r20792
- 15:16 Changeset [a2486733] by
- Fixed indention (spaces -> tabs) svn-id: r20791
- 14:48 Changeset [7b28e4a] by
- Updated scumm-md5 table a bit more svn-id: r20790
- 14:48 Changeset [1bedb24d] by
- Simplified puttrace entry in the (still unused) extra_versions table …
- 14:44 Changeset [12b0ac3a] by
- Removing the GF_HE_985 from HE 99 games (I only was able to verify …
- 14:20 Ticket #2502 (Linker error when compiling minimal ScummVM) created by
- […] […]
- 14:18 Changeset [0712b468] by
- Fix for bug #1428261 (Solaris x86 build fails: variable name …
- 14:12 Changeset [d2cf43d6] by
- Fixed warning when compiling with DISABLE_SCALERS svn-id: r20786
- 14:10 Ticket #2498 (compile error) closed by
- wontfix
- 14:02 Ticket #2215 (FOA: skips single line of dialogue) closed by
- 14:01 Changeset [549eb839] by
- Workaround for bug #1308033 (FOA: skips single line of dialogue) …
- 13:26 Changeset [78c44df4] by
- More tweaks to the still unused extra_versions table svn-id: r20783
- 13:24 Changeset [011bcc04] by
- Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE …
- 13:09 Changeset [188cdf93] by
- Clarified that OSystem::setWindowCaption currently only supports ASCII …
- 12:18 Ticket #2501 (SYMBIAN: Simon2 during Intro) created by
- […] […]
- 03:20 Ticket #2430 (WINCE: FOA crashes on PocketPC) closed by
02/19/06:
- 23:25 Changeset [1fb1971] by
- added experimental hook handle on 8,9 sub opcode music svn-id: r20779
- 22:55 Ticket #8518 (Allow (again) the generation of deb pack.from current svn) created by
- […] […]
- 19:21 Changeset [c1753682] by
- Added more variant IDs for HE games svn-id: r20778
- 19:05 Changeset [bb0f2ee] by
- Specify variant IDs for some HE games in scumm-md5.txt/.h svn-id: r20777
- 19:04 Changeset [81ec4980] by
- Updated the (still unused) extra_versions table a bit svn-id: r20776
- 18:32 Changeset [0c757abb] by
- - Added new extra_versions table -> work in progress and disabled for …
- 17:44 Changeset [85b9205f] by
- Fixed compiler warning svn-id: r20773
- 04:29 Changeset [1cc03798] by
- Cleaned up the main game loop, improved handling for changing rooms, …
- 04:25 Changeset [9496df6f] by
- Added basic support for conversations, as well as reworking the …
- 04:22 Changeset [9a653960] by
- Converted mouse and events classes to use new getReference style …
- 04:20 Changeset [cf99c209] by
- Updated memory set method call to new name svn-id: r20766
- 04:19 Changeset [8de9189f] by
- Changed hotspot references to use updated hotspot methods svn-id: r20765
- 04:17 Changeset [d0fe9fd] by
- Added handling for conversation data, as well as moved storing cursor …
- 04:15 Changeset [5d8d871] by
- Added new resources for conversations, cleaned up existing class …
- 04:13 Changeset [d525af46] by
- Added display of talk dialogs during conversations svn-id: r20762
- 04:11 Changeset [3d0ada94] by
- Implemented several more script engine methods svn-id: r20761
- 04:08 Changeset [b55cf4b] by
- Added new class for displaying conversation talk dialogs svn-id: r20760
- 04:07 Changeset [7ce5441a] by
- Added new definitions used by the conversation subsystem svn-id: r20759
- 04:05 Changeset [91d6bd57] by
- Changed subsystem object create methods whose constructors I've …
- 04:04 Changeset [f868a59] by
- Changed the menu subsystem to use getReference rather than being …
- 04:02 Changeset [441d0a89] by
- Changed the changed memset method to setBytes, which I like better …
02/18/06:
- 18:07 Changeset [f2791f34] by
- Updated Dev-C++ project files to reflect HE restructuring in scumm, …
- 12:50 Changeset [01fc7034] by
- - Merged GameDetector::detectGame() into GameDetector::detectMain() - …
- 11:15 Changeset [8ac17430] by
- - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for …
- 11:13 Changeset [d0e637f7] by
- Grammar fix svn-id: r20751
- 11:12 Changeset [db5bd6e1] by
- EditGameDialog only needs the game description, not the full …
- 01:04 Changeset [e1331592] by
- Enable gob2 detection svn-id: r20749
- 00:36 Changeset [a757cab4] by
- Simplified use of namespaces svn-id: r20748
- 00:12 Changeset [81798556] by
- - Removed the 'features' field from GameSettings - Removed …
02/17/06:
- 15:51 Changeset [d13950da] by
- Fixed extra desc for a few MD5 table entries svn-id: r20744
- 15:37 Changeset [4ad0b86] by
- Reduced header dependencies svn-id: r20743
- 15:15 Changeset [147c179] by
- This file was obsoleted by the previous commit, but I didn't want to …
- 15:07 Changeset [002c5879] by
- Removed includes from sword2.h so that (hopefully) there will …
- 08:44 Changeset [bf79947a] by
- Removed lots of unneeded #includes from gob.h, and moved …
- 03:20 Ticket #2483 (SIMON: ScummVM could not find game Simon2talkie) closed by
- 00:22 Changeset [7967e30c] by
- Added global toGameSettings() template function for convenience; …
- 00:01 Changeset [a96760a] by
- Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to …
02/16/06:
- 23:43 Changeset [fde1da92] by
- Whitespace fix. svn-id: r20737
- 23:24 Changeset [405733e0] by
- - Fixed a bug that prevented you from overriding the scaler from the …
- 22:49 Changeset [c26af987] by
- Fix overlay images not always been marked as compressed in the Feeble …
- 22:35 Changeset [5c98378e] by
- Cleanup drawing code for Feeble Files svn-id: r20734
- 21:50 Changeset [8b76033d] by
- added more asserts into imuse digi code svn-id: r20733
- 20:25 Changeset [fbefbfc1] by
- Updating more opcodes for Gob2 svn-id: r20731
- 18:00 Changeset [200320c2] by
- - Further extended the file format of tools/scumm-md5.txt: One can now …
- 16:39 Changeset [6e3686e] by
- For now, do not attempt to draw "overlay" sprites, like the Oracle …
- 13:45 Changeset [d4e2b25e] by
- Stop music in HE games, before nuking the resource svn-id: r20727
- 12:18 Changeset [a2bc3ef6] by
- updated msvc8 files svn-id: r20726
- 12:04 Changeset [6b557fa] by
- force arg variable to float type, msvc8 can't select from float or …
- 08:55 Changeset [4694e98] by
- Remove auto free flag for sounds in some HE games svn-id: r20724
- 08:47 Changeset [37cc74db] by
- Use simplier method of checking sound status in HE60/61 games svn-id: …
- 08:33 Ticket #2386 (PAJAMA1: Song issues) closed by
- fixed
- 08:25 Changeset [903daa72] by
- Send sound resource data directly to sound mixer in HE Games.\n Fixes …
- 06:00 Changeset [448ea4f1] by
- Only DOS & Macintosh versions of HE60/61 games require XMIDI support …
- 05:55 Changeset [5f72260] by
- Stop current music in HE60/61 games, before starting new music …
- 05:52 Changeset [e77fc9b9] by
- Clear sound queue when stopping sound channel in HE games svn-id: r20718
- 05:33 Changeset [54babe81] by
- Fix mistake in last commit svn-id: r20716
- 05:01 Changeset [fbcecb98] by
- Add 3DO platform for HE games svn-id: r20714
- 04:52 Changeset [fa4f74ab] by
- Add 3DO platform for HE games svn-id: r20713
- 02:20 Ticket #8493 (New Lure of the Temptress module) closed by
- 02:18 Ticket #8515 (Screenshots for spyozone) closed by
- wontfix
02/15/06:
- 23:27 Changeset [dd23256b] by
- Only print debug message when flag 0x800000 is triggered by HE games …
- 23:23 Changeset [e259f52] by
- Update documentation to list SVN now, instead of CVS. svn-id: r20710
- 23:04 Changeset [e9855524] by
- Read correct index by block size in HE games again, to help track down …
- 23:02 Changeset [bcef7a16] by
- Read correct index by block size in HE games again, to help track down …
- 21:14 Changeset [389e59d3] by
- Fixed normal (1x) mode config (normal=default) svn-id: r20707
- 18:57 Ticket #8517 (BASS: Memory leak, patch included) created by
- […] […]
- 18:56 Ticket #8516 (Very basic GP2X Backend) created by
- […] […]
- 18:48 Changeset [eba16539] by
- o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and …
- 18:26 Changeset [3f1a4fd6] by
- Removed obsolete item from the tODO (engines moves has been DONE :-) …
- 18:19 Changeset [f8c14b19] by
- fixed version string in scummvm.rc, too (somehow forgot to check it in …
- 17:31 Changeset [b20384d3] by
- Fix for bug #795214 (MI1: Crash on church entry) svn-id: r20697
- 10:03 Ticket #2500 (Trapped Teeth are more trapped than you'd think.) closed by
- outdated
- 09:56 Ticket #2500 (Trapped Teeth are more trapped than you'd think.) created by
- […] […]
- 00:57 Changeset [10c7835c] by
- Moved all he-specific source files to engines/scumm/he/ subdirectory …
Note:
See TracTimeline
for information about the timeline view.