Timeline
01/06/06:
- 23:54 Changeset [bdec54aa] by
- Rename variables. svn-id: r19935
- 20:14 Ticket #2436 (maniacNES: crash at the choose kids screen) closed by
- fixed
- 15:08 Changeset [ea5b4693] by
- Move Sven Hesse to Gob engine section svn-id: r19934
- 15:02 Changeset [7a9c617] by
- Finally fix MM NES crash. svn-id: r19933
- 14:03 Changeset [f3c64fe7] by
- Fix typo in one md5. Fix DOTT CD Mac bundle name. svn-id: r19932
- 13:56 Changeset [6a8f6142] by
- Partial fix for MM NES crash. Thanks to Quietust svn-id: r19931
- 13:13 Changeset [1ab01a6f] by
- Oops svn-id: r19930
- 12:48 Changeset [8b4627d2] by
- * Accurate / fast gamma correction using LUT * Enable changing FM …
- 10:45 Changeset [948cb0d0] by
- Implemented the end sequence, (only the rest of the winning end …
- 10:14 Changeset [a5601efd] by
- HE90+ games use difference value for actor conditions. Fixes animation …
- 06:40 Changeset [95c50a4e] by
- Avoid invalid read/writes in createSound() for now. svn-id: r19926
- 05:40 Changeset [86bc87c7] by
- Adjustments to createSound(). svn-id: r19925
- 03:49 Changeset [2746e5be] by
- Nukes resource directly in HE games. svn-id: r19924
- 02:48 Ticket #2434 (French DOS Floppies MD5 update) closed by
- 02:47 Changeset [ffff4755] by
- Add another French version of DOTT. svn-id: r19923
- 01:52 Ticket #2426 (FARMDEMO MAC MD5) closed by
- fixed
- 01:46 Changeset [53b7c61] by
- Correct bounds checking for akos codec 16 in HE 71+ games. Fixes crash …
- 01:25 Changeset [2ff05b9b] by
- No longer required. svn-id: r19921
- 00:54 Ticket #2438 (PSP: Crash on MI3 JAN 2 CVS Build) created by
- […] […]
01/05/06:
- 20:55 Changeset [d555d1b] by
- update svn-id: r19920
- 20:54 Changeset [d397e7d] by
- fixed warnings svn-id: r19919
- 16:16 Ticket #8501 (GobEngine script functions splitted) closed by
- 16:06 Changeset [3adee612] by
- Slighty modified patch #1397672 "GobEngine script functions splitted" …
- 14:13 Ticket #2437 (manicNES: German md5) closed by
- wontfix
- 11:42 Changeset [56f1e7d] by
- No longer required svn-id: r19917
- 11:38 Changeset [5e7ef4de] by
- Fix sound resource loading in HE games. The main resource header and …
- 11:17 Ticket #8501 (GobEngine script functions splitted) created by
- […] […]
- 09:27 Changeset [8ae6c25] by
- Revert, might be HE100 only. svn-id: r19915
- 09:02 Changeset [2f7acd49] by
- Adjust size, script in freddi3 triggers sound var 26. svn-id: r19914
- 08:42 Changeset [1995eec5] by
- Sets random talk state, if value is zero. Fixes song in puttrace. …
- 08:19 Changeset [50636c33] by
- Add safety check. svn-id: r19912
- 07:55 Changeset [5da9e635] by
- Flag 4 used for looping in later HE games. svn-id: r19911
- 07:49 Changeset [5551e5d1] by
- Enable sound priority in HE games. svn-id: r19910
- 07:32 Ticket #2437 (manicNES: German md5) created by
- […] […]
- 07:20 Ticket #2436 (maniacNES: crash at the choose kids screen) created by
- […] […]
- 07:06 Changeset [e01afb0b] by
- Initial support for sound code in HE games. Split HE sound functions …
01/04/06:
- 19:29 Ticket #2435 (corruption in xorg 7.0 with composite) closed by
- invalid
- 18:55 Ticket #2435 (corruption in xorg 7.0 with composite) created by
- […] […]
- 16:57 Changeset [c2702891] by
- Added a little 'hack' for cmd_pauseTicks until it is fully implemented …
- 15:54 Ticket #2434 (French DOS Floppies MD5 update) created by
- […] […]
- 14:14 Ticket #2088 (LOOM: reenter the labyrinth cave) closed by
- 07:39 Changeset [ed6c07c6] by
- Added a simple gui dialog if brandon dies (currently using scummvms …
- 05:07 Changeset [23f81b8] by
- Update svn-id: r19906
- 05:03 Changeset [27877ad8] by
- Update comments Add missing akos case. svn-id: r19905
- 01:48 Changeset [fbad775] by
- Last chunk of underscore maddness for today svn-id: r19904
- 01:23 Changeset [71a38661] by
- More work on renaming class variables with underscore prefix svn-id: …
- 00:23 Changeset [42eeb3af] by
- Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown. svn-id: …
01/03/06:
- 23:53 Changeset [4183bc8c] by
- Credit Sven for objectizing gob. That was a big amount of work. …
- 23:41 Changeset [4b3af6b9] by
- Fixed wrong formatting in animator.h Reworked the savefiles and …
- 23:14 Ticket #8499 (GobEngine code wrapped in classes) closed by
- 23:14 Changeset [fd8ac69f] by
- Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic …
- 19:03 Changeset [f046a14b] by
- Fixed some bugs with the timers. also implemented: …
- 10:04 Ticket #2433 (ITE: Wrong speech in intro.) closed by
- invalid
- 02:18 Changeset [025aa4db] by
- Moved Simon TODO to wiki. svn-id: r19897
- 02:18 Changeset [4e79924] by
- Moved Simon TODO to wiki. svn-id: r19896
- 01:05 Changeset [c46011ba] by
- Fix errors in my last commits. svn-id: r19895
- 00:20 Ticket #8500 (engine-data README: queen.tbl part) created by
- […] […]
- 00:13 Ticket #7468 (SCUMM: compress sfx & music) created by
- […] […]
- 00:09 Ticket #2433 (ITE: Wrong speech in intro.) created by
- […] […]
- 00:00 Changeset [918f95d9] by
- Ooops svn-id: r19894
01/02/06:
- 23:55 Changeset [ec763d55] by
- Match original game titles and make game titles consistent. svn-id: r19893
- 23:49 Changeset [6ce9a73d] by
- Match original game titles and make game titles consistent. svn-id: r19892
- 23:36 Changeset [01eb5d50] by
- V7/V8 games do not use the text masking anymore at all, so we can …
- 22:58 Changeset [bd965cd4] by
- More 'cleanup' for kyra. Moved scene object drawing into its own class …
- 22:26 Ticket #8499 (GobEngine code wrapped in classes) created by
- […] […]
- 19:52 Changeset [978cbb3] by
- Typo svn-id: r19889
- 13:20 Changeset [f4a15f5] by
- Started to clean up the kyra engine. Done: - moving all wsa specific …
- 00:16 Ticket #2294 (SIMON2WIN: Graphic glitches) closed by
- invalid
- 00:13 Ticket #2381 (Spyfox2 crash when following LaRoach to the sewers) closed by
- invalid
- 00:10 Ticket #2385 (PAJAMA1: instruments play 1 cycle too long in music room) closed by
- duplicate
- 00:08 Ticket #2330 (FREDDI2: Glitches) closed by
- fixed
01/01/06:
- 23:22 Changeset [80267d7] by
- Change title difference. svn-id: r19887
- 18:25 Changeset [1ef2e300] by
- Get rid of an old hack svn-id: r19886
- 18:04 Changeset [58f64c5] by
- Use 44k1hz output rate on PSP to avoid an unnecessary resampling step. …
- 16:29 Changeset [5c75f5a6] by
- Some cleanup/paranoia fixes to the previous missing voices/music fix. …
- 16:26 Changeset [5597768b] by
- Added some more cleanup/paranoia to the missing voices/music fix: If a …
- 14:11 Changeset [77ca670] by
- Sync BS2 section with the 0.8 branch. svn-id: r19882
- 14:11 Changeset [e8d4648c] by
- Updated BS2 section. I haven't actually received verification that the …
- 14:10 Changeset [b2feea9a] by
- Backported fix for missing speech/music in the second half of the …
- 13:46 Changeset [f3a6427c] by
- Hopefully fixed the missing speech bug reported on the forum, once and …
- 11:47 Changeset [fd27c9e2] by
- Change load & save quick save keys, to match other engines. svn-id: r19878
- 10:49 Changeset [59368294] by
- fixed warnings svn-id: r19877
- 10:48 Changeset [7bbfe2e4] by
- update svn-id: r19876
- 10:12 Changeset [9b908550] by
- Back port freddi2/3 fixes. svn-id: r19875
- 09:55 Changeset [e66fe02] by
- Rename variable. svn-id: r19874
- 09:51 Changeset [67ac79c5] by
- Add additional drawStrip case for HE games. Fixes glitches over key …
- 05:45 Changeset [fccb0d0] by
- HE Games use more image states for objects. Fixes background redraw …
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