Timeline



10/31/05:

23:50 Ticket #2324 (Palette color error in Loom FM-Towns) closed by sev-
duplicate
23:46 Ticket #2322 (Gob1 CD: Errors on Italian Version) closed by sev-
invalid
23:09 Ticket #2324 (Palette color error in Loom FM-Towns) created by SF/inter981
[…] […]
22:41 Ticket #2323 (DOTTDEMO crashes several times on 0.8.0) created by SF/inter981
[…] […]
22:13 Ticket #2322 (Gob1 CD: Errors on Italian Version) created by SF/licantrop0
[…] […]
16:49 Ticket #2321 (BASS CD: Italian accented char doesn't visualize correctly) created by SF/licantrop0
[…] […]
15:05 Ticket #2320 (MAC: ScummVM 0.8.0 fails to launch) created by SF/ricardo78
[…] […]
10:34 Ticket #2318 (BS1: Speech gets cut off) closed by sev-
invalid
09:40 Ticket #2319 ([Wince] Scummvm buttons disappear when loading save game) closed by SF/lowbar
wontfix
09:25 Ticket #2319 ([Wince] Scummvm buttons disappear when loading save game) created by SF/lowbar
[…] […]
04:08 Ticket #2318 (BS1: Speech gets cut off) created by SF/helh
[…] […]
03:20 Ticket #2057 (WINCE: Screen rotation & external mouse) closed by SF/sf-robot
01:53 Ticket #1908 (BASE: buffer overflow causes crash from env-var HOME) closed by fingolfin
01:20 Ticket #8481 (touchup configure output/debug) created by SF/vapier
[…] […]
00:03 Ticket #8480 (KYRA: Fix MSVC .NET build warnings) created by SF/doc_wagon
[…] […]

10/30/05:

22:29 Ticket #2317 (FM-TOWNS: Kanji rendering glitches) created by SF/doc_wagon
[…] […]
20:17 Ticket #2316 (MAC: hq2x/hq3x filters broken with altivec + GCC 4) created by SF/thepnx
[…] […]
17:15 Ticket #2315 (BS2: Strange colour in final cutscene) created by eriktorbjorn
[…] […]

10/29/05:

21:25 Ticket #8478 (BS2: Alignment fix, I hope) closed by eriktorbjorn
14:16 Ticket #8479 (New GP32 port) created by SF/wonst719
[…] […]
10:57 Ticket #8478 (BS2: Alignment fix, I hope) created by eriktorbjorn
[…] […]
05:44 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) closed by Kirben
invalid
05:32 Ticket #2281 (ZAKV1 Plane on background of airport isn't always displayed) closed by Kirben
invalid
04:57 Ticket #2195 (DIGDEMO: Characters appear in front of foreground objects ) closed by Kirben
fixed
02:20 Ticket #2254 (INDY3: "Bad ID yy found in directory") closed by SF/sf-robot

10/28/05:

11:44 Ticket #2314 (FM-TOWNS: Kanji crashes with FONTROM) created by SF/joachimeberhard
[…] […]
11:36 Ticket #2313 (INDY4Towns Kanji crashes with Font-Rom enabled) created by SF/joachimeberhard
[…] […]

10/27/05:

02:20 Ticket #2243 (PALM: Crashes on Treo 650) closed by SF/sf-robot

10/26/05:

23:32 Ticket #2312 (Mi2towns Kanji crashes at start) created by SF/joachimeberhard
[…] […]
18:15 Ticket #2311 (ITE: Crash when loading old saved game) closed by sev-
fixed
17:42 Ticket #8475 (Add support for arm-linux as a crosscompile target) closed by aquadran
16:16 Ticket #2311 (ITE: Crash when loading old saved game) created by SF/fancia
[…] […]
07:44 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) closed by Kirben
invalid
07:17 Ticket #8477 (Possible fix for confusing "talk speed" GUI) closed by Kirben
06:56 Ticket #8477 (Possible fix for confusing "talk speed" GUI) created by eriktorbjorn
[…] […]
06:16 Ticket #2263 (BS1: savegame name text input ignores keypresses) closed by lavosspawn
fixed
02:20 Ticket #2097 (SAM: chatting with Snuckey's clerk crashes) closed by SF/sf-robot
02:20 Ticket #2096 (BS2: not detected) closed by SF/sf-robot
02:20 Ticket #7312 (DC: screen positioning) closed by SF/sf-robot
02:20 Ticket #7448 (Motorola A780) closed by SF/sf-robot
00:36 Ticket #2309 (Scumm: Crash with subtitle function) closed by Kirben
fixed

10/25/05:

19:21 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) closed by sev-
invalid
18:32 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) created by SF/bjpchilds
[…] […]
15:29 Ticket #2309 (Scumm: Crash with subtitle function) closed by eriktorbjorn
fixed
14:05 Ticket #2309 (Scumm: Crash with subtitle function) created by SF/simsaw
[…] […]
07:03 Ticket #1942 (BS1: 64-bit crash when menu appears) closed by lavosspawn
fixed

10/24/05:

14:24 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) created by SF/rakani_firedorn
[…] […]
13:41 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) created by SF/simonbrueckner
[…] […]
13:26 Ticket #2306 (ITE: Intro Talkie Bug) closed by sev-
wontfix
12:52 Ticket #2306 (ITE: Intro Talkie Bug) created by SF/rakani_firedorn
[…] […]
12:35 Ticket #2305 (GOB: screen jumbled after typing in level passwords) created
[…] […]
09:32 Ticket #8476 (MIDI gain setting for FluidSynth) created by eriktorbjorn
[…] […]
07:05 Ticket #2304 (COMI: Part III song hangup) closed by Kirben
outdated
06:47 Ticket #2304 (COMI: Part III song hangup) created by SF/astroboiii
[…] […]

10/23/05:

15:44 Ticket #2221 (MI1MAC: crashes while training swordfighting) closed by fingolfin
fixed
12:08 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) closed by Kirben
fixed
11:53 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) created by SF/cirion81
[…] […]
07:36 Ticket #2302 (SIMON1DEMOACORN: Mouse switched off to long) created by SF/simsaw
[…] […]
02:20 Ticket #2235 (BASS: crash in intro and no talkie (CD)) closed by SF/sf-robot

10/22/05:

12:55 Ticket #2297 (ITE: Mouse visible where in wrong scenes) closed by eriktorbjorn
fixed
07:54 Ticket #2295 (Scummvm does not cooperate with xorg and composite) closed by SF/xake

10/21/05:

22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by Kirben
invalid
22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by Kirben
22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by Kirben
fixed
21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by sev-
wontfix
20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by SF/a60wattfish
[…] […]
17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by cyxx
fixed
15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by SF/jonesybunny
[…] […]
14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by SF/h00ligan
fixed
12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by SF/isaac_a_steiner
[…] […]
11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by SF/joachimeberhard
[…] […]

10/20/05:

16:33 Ticket #2297 (ITE: Mouse visible where in wrong scenes) created by SF/simsaw
[…] […]
16:21 Ticket #2296 (BS1: MP3 Compressed files won't start) closed by eriktorbjorn
invalid
11:51 Ticket #2296 (BS1: MP3 Compressed files won't start) created by SF/adutchguy
[…] […]
11:39 Ticket #2295 (Scummvm does not cooperate with xorg and composite) created by SF/xake
[…] […]

10/19/05:

15:16 Ticket #8475 (Add support for arm-linux as a crosscompile target) created by SF/koenkooi
[…] […]
12:59 Ticket #2294 (SIMON2WIN: Graphic glitches) created by SF/cirion81
[…] […]
01:27 Ticket #2293 (WINCE: COMI is slow / crashes) created by SF/kevinsig
[…] […]

10/18/05:

20:38 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by sev-
invalid
20:38 Ticket #8470 (KYRA: Room information and sprite fixes) closed by lordhoto
20:17 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) created by SF/nikioko
[…] […]
18:50 Ticket #2291 (PALM: Disable Palm auto-off backwards) created by SF/markcov
[…] […]
17:40 Ticket #2290 (black boxes overpaint animations) closed by sev-
16:20 Ticket #2290 (black boxes overpaint animations) created by SF/stevit
[…] […]
15:56 Ticket #2289 (SIMON2WIN: actor freezes) created by SF/cirion81
[…] […]
15:50 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) created by SF/joachimeberhard
[…] […]
15:33 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) created by SF/joachimeberhard
[…] […]
15:18 Ticket #2286 (ZAKV1 C64 Very little time to pick up white crystal) created by SF/joachimeberhard
[…] […]
15:11 Ticket #2285 (ZAKV1 C64 Caponians dont disguise after using blue crystal) created by SF/joachimeberhard
[…] […]
15:05 Ticket #2284 (ZAKV1 Problems pushing feet of martian pyramid sarcophagus) created by SF/joachimeberhard
[…] […]
14:57 Ticket #2283 (ZAKV1 Problems walking to martian pyramid sarcophagus) created by SF/joachimeberhard
[…] […]
14:32 Ticket #2282 (ZAKV1 Possible to walk through objects) created by SF/joachimeberhard
[…] […]
14:21 Ticket #2281 (ZAKV1 Plane on background of airport isn't always displayed) created by SF/joachimeberhard
[…] […]
14:09 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) created by SF/joachimeberhard
[…] […]
13:43 Ticket #2279 (ZAKV1 Stewardess stuck if called after egg-explosion) created by SF/joachimeberhard
[…] […]
13:34 Ticket #2278 (ZAK: Zak overdraws house when clicking mailbox then stairs) created by SF/joachimeberhard
[…] […]
07:35 Ticket #2277 (COMI: legs of palido slightly shifting) created by SF/gizz_online
[…] […]
06:53 Ticket #2276 (COMI: Obj showing through gold medallion) created by SF/gizz_online
[…] […]
04:29 Ticket #2065 (MT32emu: doesn't compile under gcc 3.4.2 / i386) closed by sev-
fixed

10/17/05:

19:02 Ticket #2274 (ZAK: Graphics look corrupted in some airports) closed by sev-
worksforme
16:28 Ticket #2262 (IHNM: French MD5s) closed by sev-
16:21 Ticket #1871 (IHNMAIMS: md5's of my cd version) closed by sev-
13:12 Ticket #2275 (ALL: FluidSynth too loud) created by eriktorbjorn
[…] […]
06:47 Ticket #2259 (BS2: failed assertion at end of ending credits) closed by eriktorbjorn
fixed
05:42 Ticket #7452 (Make Altivec code working on non-OSX systems) created by SF/capehill
[…] […]
03:28 Ticket #2256 (ITE: Missing copy protection) closed by sev-
fixed
01:17 Ticket #2274 (ZAK: Graphics look corrupted in some airports) created by SF/dfabulich
[…] […]
00:21 Ticket #2273 (Gobliiins Amiga: md5sum not known) closed by sev-

10/16/05:

22:42 Ticket #2273 (Gobliiins Amiga: md5sum not known) created by SF/chris_y
[…] […]
22:25 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) created by SF/demitryvh
[…] […]
22:14 Ticket #7386 (WINCE/BASS: Support PocketPC with screen protector) closed by SF/arisme
invalid
22:12 Ticket #7392 (VGA PPC Support) closed by SF/arisme
outdated
22:04 Ticket #1999 (DOTT/WINCE: stamp and contract on PDA) closed by SF/arisme
wontfix
21:13 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) closed by sev-
duplicate
21:11 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) closed by sev-
wontfix
20:32 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) created by SF/dfabulich
[…] […]
20:15 Ticket #2270 (MANIACNES: Shortcut keys are incorrectly configured) created by SF/dfabulich
[…] […]
20:05 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) created by SF/dfabulich
[…] […]
20:00 Ticket #2268 (MANIACNES: Inventory hotspots can be misaligned) created by SF/dfabulich
[…] […]
19:49 Ticket #2267 (MANIACNES: Action line wraps incorrectly) created by SF/dfabulich
[…] […]
19:33 Ticket #2266 (MANIACNES: Screen width incorrect, camera halts sometimes) created by SF/dfabulich
[…] […]
17:32 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) created by SF/a60wattfish
[…] […]
16:47 Ticket #2264 (ITE: Can't go through door when in buildings) created by SF/a60wattfish
[…] […]
16:22 Ticket #2263 (BS1: savegame name text input ignores keypresses) created by wjp
[…] […]
16:10 Ticket #2262 (IHNM: French MD5s) created by SF/aiviru
[…] […]
15:07 Ticket #2261 (BS1: crash in load game dialog) closed by eriktorbjorn
fixed
14:50 Ticket #2261 (BS1: crash in load game dialog) created by wjp
[…] […]
13:53 Ticket #2258 (BS2: cursor character in savegame name) closed by eriktorbjorn
fixed
11:57 Ticket #2260 (SCUMM/SMUSH: out of sync) created by SF/isaac_a_steiner
[…] […]

10/15/05:

22:47 Ticket #7351 (DC: added mp3 support) closed by zeldin
fixed
21:18 Ticket #2259 (BS2: failed assertion at end of ending credits) created by wjp
[…] […]
13:44 Ticket #2257 (Zak FM-Towns: no longer playable) closed by sev-
invalid
11:22 Ticket #2258 (BS2: cursor character in savegame name) created by wjp
[…] […]
04:05 Ticket #7451 (OSX: Improve "bundle" build target) created
[…] […]
02:20 Ticket #2203 (ALL: Endianness sound problem) closed by SF/sf-robot

10/14/05:

19:07 Ticket #2257 (Zak FM-Towns: no longer playable) created by SF/simsaw
[…] […]
14:41 Ticket #2252 (DOTT: "ERROR: no parts available") closed
14:40 Ticket #2256 (ITE: Missing copy protection) created by eriktorbjorn
[…] […]
13:17 Ticket #2255 (ZAK256: Italian Translation doesn't start) closed by sev-
12:20 Ticket #7450 (FM-TOWNS: Enable aspect ratio correction) created by SF/vood
[…] […]
10:53 Ticket #8455 (RICH scumvm icon) closed by fingolfin
wontfix
10:39 Ticket #8474 (2xPM scaler) created by fingolfin
[…] […]
09:43 Ticket #2255 (ZAK256: Italian Translation doesn't start) created by SF/licantrop0
[…] […]
07:53 Ticket #2253 (Bundle build on Mac OS X fails) closed by fingolfin
wontfix
06:41 Ticket #8425 (EPOC/Symbian port) closed by anotherguest
04:28 Ticket #2209 (ITE: Game detection is broken) closed by sev-
fixed
03:00 Ticket #2254 (INDY3: "Bad ID yy found in directory") created by SF/felware
[…] […]
02:13 Ticket #2198 (ZAK256: Non completable in post 0.7.1 versions) closed by SF/ender
fixed

10/13/05:

23:40 Ticket #2253 (Bundle build on Mac OS X fails) created
[…] […]
23:28 Ticket #2220 (DIG: Text bug in intro) closed by sev-
fixed
21:17 Ticket #8473 (KYRA: md5 game detection) closed by sev-
18:23 Ticket #2193 (DEBIAN: Compile problem) closed by sev-
fixed
15:55 Ticket #8473 (KYRA: md5 game detection) created by vinterstum
[…] […]
13:02 Ticket #7449 (Check MinGW version in configure) closed by Kirben
fixed
07:41 Ticket #2252 (DOTT: "ERROR: no parts available") created
[…] […]
06:30 Ticket #2060 (ALL: hq2x / hq3x scalers with / without nasm) closed by eriktorbjorn
invalid
02:49 Ticket #2251 (BS1: crashes when entering "chess puzzle") created by SF/habaskeba
[…] […]

10/12/05:

23:31 Ticket #8472 (Patch to make WinCE backend work with OPIE) created by SF/j0tt
[…] […]
23:19 Ticket #2091 (ALL: Mouse Cursor is leaving traces) closed by sev-
invalid
23:11 Ticket #2208 (COMI: Graphical bug in chicken restaurant) closed by sev-
outdated
23:01 Ticket #2205 (TOOLS: Error when compressing SOU with FLAC) closed by sev-
fixed
22:13 Tickets #2246,​8471 batch updated by sev-
21:16 Ticket #8471 (Fix for Gobliiins 1 EGA crash on game-over) created by wjp
[…] […]
21:11 Ticket #2236 (DIG: some saved games crash scummvm) closed by sev-
fixed
19:15 Ticket #8467 (KYRA: Adds speech support to CD version) closed by lordhoto
19:14 Ticket #7449 (Check MinGW version in configure) created by sev-
[…] […]
18:35 Ticket #2056 (ALL: list.h doesn't compile with CodeWarrior) closed by SF/chrilith
18:00 Ticket #2245 (ITE: Freeze during storm) closed by SF/h00ligan
fixed
17:33 Ticket #2250 (FOA: Intermittent crash when loading a save) created by SF/dfabulich
[…] […]
16:00 Ticket #8470 (KYRA: Room information and sprite fixes) created by vinterstum
[…] […]
12:59 Ticket #2249 (Box at Swampling disappears) closed by sev-
duplicate
12:46 Ticket #2249 (Box at Swampling disappears) created by SF/cirion81
[…] […]
12:41 Ticket #2248 (SIMON1: Disappearing Scroll Arrows) created by SF/cirion81
[…] […]
12:40 Ticket #2247 (SIMON1: Dissapearing Box at Swampling) closed by Kirben
duplicate
12:36 Ticket #2247 (SIMON1: Dissapearing Box at Swampling) created by SF/cirion81
[…] […]
12:30 Ticket #2246 (GOB1 ega: lock up when game is over) created by sev-
[…] […]
12:21 Ticket #2245 (ITE: Freeze during storm) created by eriktorbjorn
[…] […]
12:07 Ticket #2055 (FOA: Text "Across-arms" appended in dialog selector) closed by sev-
invalid
12:05 Ticket #2197 (SIMON2: obscure crash) closed by sev-
wontfix
10:37 Ticket #2244 (base/engine.cpp uses undefined _HEAPOK) closed by Kirben
invalid
10:32 Ticket #2244 (base/engine.cpp uses undefined _HEAPOK) created by SF/florob
[…] […]

10/11/05:

23:37 Ticket #2239 (PALM: TealScript "pen out of sync") closed by fingolfin
invalid
20:44 Ticket #8464 (0.8.0 spec files for scummvm and scummvm-tools) closed by sev-
20:03 Ticket #2243 (PALM: Crashes on Treo 650) created by SF/rsmith4321
[…] […]
19:42 Ticket #2090 (PALMOS: fatal error at start (config file)) closed by sev-
invalid
18:43 Ticket #2242 (MI2 VGA: Music as Rapp is instantiating isn't synchronized) created by SF/dfabulich
[…] […]
18:38 Ticket #2241 (MI2 VGA: Part of the music seems to die intermittently) created by SF/dfabulich
[…] […]
18:09 Ticket #8469 (Another configure patch for OS/2) closed by sev-
17:16 Ticket #8469 (Another configure patch for OS/2) created by SF/psmedley
[…] […]
12:00 Ticket #7387 (Game launcher textbox keyboard control) closed by sev-
11:54 Ticket #7273 (WIN: Look for config file in multiple places) closed by sev-
wontfix
11:30 Ticket #8468 (OS/2 Patches to ScummVM) closed by sev-
11:22 Ticket #7448 (Motorola A780) created by SF/smorgje
[…] […]
11:08 Ticket #2240 (ALL:Screen not redrawing in 32 bit colour mode under Windows) closed by Kirben
invalid
10:59 Ticket #2240 (ALL:Screen not redrawing in 32 bit colour mode under Windows) created by SF/captainwibble
[…] […]
10:44 Ticket #8468 (OS/2 Patches to ScummVM) created by SF/psmedley
[…] […]

10/09/05:

23:51 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) closed by sev-
invalid
20:21 Ticket #2239 (PALM: TealScript "pen out of sync") created by SF/kalis0
[…] […]
20:06 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) created by SF/cathectic
[…] […]
14:21 Ticket #8467 (KYRA: Adds speech support to CD version) created by lordhoto
[…] […]

10/08/05:

17:21 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) closed by sev-
duplicate
16:51 Ticket #2237 (SCUMM won't save) closed by sev-
invalid
16:23 Ticket #2237 (SCUMM won't save) created by SF/jeespox
[…] […]

10/07/05:

23:41 Ticket #2236 (DIG: some saved games crash scummvm) created by SF/mnbv
[…] […]
20:17 Ticket #2235 (BASS: crash in intro and no talkie (CD)) created by SF/violator83
[…] […]
19:21 Ticket #7447 (2XPM -- Yet Another Filter) closed by sev-
wontfix
17:08 Ticket #2234 (MI2 FM-TOWNS: Room is not dark after dropping with treasure) created by SF/joachimeberhard
[…] […]
16:46 Ticket #2233 (MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse) created by SF/joachimeberhard
[…] […]
16:41 Ticket #2232 (MI2 FM-TOWNS: whole screen is white in rooms with parrot) created by SF/joachimeberhard
[…] […]
16:26 Ticket #2231 (MI2towns: music of wally room stays after giving 4 mappieces) created by SF/joachimeberhard
[…] […]
16:16 Ticket #2230 (MI2 FM-TOWNS: Music Stops after staying 5min at mardigras) created by SF/joachimeberhard
[…] […]
16:10 Ticket #2229 (MI2 FM-TOWNS: No music in cutscenes after new mappiece) created by SF/joachimeberhard
[…] […]
16:05 Ticket #2228 (MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song) created by SF/joachimeberhard
[…] […]
11:47 Ticket #7447 (2XPM -- Yet Another Filter) created by SF/kaminari
[…] […]

10/06/05:

14:46 Ticket #2227 (ITE: Glassmaster still looking in wrong direction) created by SF/simsaw
[…] […]
05:22 Ticket #2226 (SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)") created by SF/lizrdkng323
[…] […]

10/05/05:

16:41 Ticket #8466 (KYRA: Restructured sequence player) closed by eriktorbjorn
16:09 Ticket #8466 (KYRA: Restructured sequence player) created by eriktorbjorn
[…] […]
13:11 Ticket #2222 (Monkey Atari DE crashes at start w. latest CVS) closed by Kirben
fixed
12:24 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) created by SF/joachimeberhard
[…] […]
05:58 Ticket #2224 (ITE: MT32 Emu distortion at Tycho Nordpfoth) created by SF/realwintermute
[…] […]
05:55 Ticket #2223 (MT32/IHNM: scratching sound on right channel) created by SF/realwintermute
[…] […]

10/04/05:

17:59 Ticket #2222 (Monkey Atari DE crashes at start w. latest CVS) created by SF/joachimeberhard
[…] […]

10/03/05:

20:22 Ticket #8465 (Various sprite-related things for the Kyra engine) closed by cyxx
18:24 Ticket #8465 (Various sprite-related things for the Kyra engine) created by vinterstum
[…] […]
04:29 Ticket #2221 (MI1MAC: crashes while training swordfighting) created by SF/cameronmcd
[…] […]

10/02/05:

13:50 Ticket #2158 (ITE: NonActorsSpeech does not lock thread) closed by eriktorbjorn
fixed
13:48 Ticket #2185 (ITE: Animation freezes (regression)) closed by sev-
fixed
12:04 Ticket #2220 (DIG: Text bug in intro) created by joostp
[…] […]
01:36 Ticket #7374 (Improve support for Indy3/Mac: Add inventory) closed by Kirben
fixed

10/01/05:

21:13 Ticket #8452 (Scumm Savegame Informations (Feature Request ID: 1217640)) closed by fingolfin
14:55 Ticket #7445 (Pack daily snapshot into zip archive) closed by Kirben
wontfix
11:59 Ticket #2219 (MD5 for Maniac Mansion Atari ST GERMAN) closed by Kirben
11:26 Ticket #2219 (MD5 for Maniac Mansion Atari ST GERMAN) created by SF/joachimeberhard
[…] […]
11:10 Ticket #2211 (ITE: Animation glitch in opening WyrmKeep logo (regression)) closed by SF/h00ligan
fixed
03:28 Ticket #2218 (TENTACLE: dott spanish non completable in CVS versions) closed by Kirben
fixed
02:20 Ticket #2112 (SAM: Mystery Vortex) closed by SF/sf-robot
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