Timeline



10/26/05:

23:32 Ticket #2312 (Mi2towns Kanji crashes at start) created by SF/joachimeberhard
[…] […]
22:47 Changeset [60f18e83] by Joost Peters <joostp@…>
Update version and correct typo svn-id: r19326
22:46 Changeset [1e0b8b01] by Joost Peters <joostp@…>
Update version number and correct typo svn-id: r19325
21:17 Changeset [6db84972] by aquadran
added optimisation on sound file name searching svn-id: r19322
19:39 Changeset [6359cbdd] by aquadran
fixed memleak svn-id: r19321
18:39 Changeset [013624f3] by aquadran
that 3 memset() are not needed svn-id: r19320
18:32 Changeset [9a85839a] by aquadran
fixed compilation, changed to struct as it's declared svn-id: r19319
18:15 Ticket #2311 (ITE: Crash when loading old saved game) closed by sev-
fixed
18:14 Changeset [5d893e2d] by sev-
Fix bug #1338596 "ITE: Crash when loading old saved game" svn-id: r19318
18:11 Changeset [73e715f1] by sev-
Fix bug #1338596 "ITE: Crash when loading old saved game" svn-id: r19317
18:09 Changeset [d3ed1363] by Robert Göffringmann <lavosspawn@…>
forgot to remove this... svn-id: r19316
17:42 Ticket #8475 (Add support for arm-linux as a crosscompile target) closed by aquadran
17:42 Changeset [06aaacbf] by aquadran
applied patch #1331972 + changaed deprecated option to new one in …
17:39 Changeset [a9a07a59] by aquadran
applied patch #1331972 + changaed deprecated option to new one in …
17:04 Changeset [62983d2] by Robert Göffringmann <lavosspawn@…>
ps2 specific change svn-id: r19313
16:34 Changeset [2af45f9b] by Robert Göffringmann <lavosspawn@…>
removed junk svn-id: r19312
16:32 Changeset [fe42c720] by Robert Göffringmann <lavosspawn@…>
ps2 change, aligned all fio accesses to the size of an EE cache line. …
16:16 Ticket #2311 (ITE: Crash when loading old saved game) created by SF/fancia
[…] […]
14:10 Changeset [d8b05271] by sev-
Add missing break. Thanks to Cody56 svn-id: r19310
14:08 Changeset [1ab6688d] by sev-
Add missing break. Thanks to Cody56 svn-id: r19309
07:44 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) closed by Kirben
invalid
07:17 Ticket #8477 (Possible fix for confusing "talk speed" GUI) closed by Kirben
07:14 Changeset [a4e79c7e] by Travis Howell <kirben@…>
Add patch, with slight change to dialog title: 1338105 - Possible fix …
07:13 Changeset [917cb562] by Travis Howell <kirben@…>
Add patch, with slight change to dialog title: 1338105 - Possible fix …
06:56 Ticket #8477 (Possible fix for confusing "talk speed" GUI) created by eriktorbjorn
[…] […]
06:48 Changeset [b81b771d] by Travis Howell <kirben@…>
Limit to Macintosh versions, otherwise filenames in PC versions get …
06:47 Changeset [21ba0a4] by Travis Howell <kirben@…>
Limit to Macintosh versions, otherwise filenames in PC versions get …
06:37 Changeset [70ea154] by Robert Göffringmann <lavosspawn@…>
removed old and unused defines. svn-id: r19304
06:36 Changeset [6334f440] by Robert Göffringmann <lavosspawn@…>
copied from CVS head: added call to OutSaveFile::flush() and some more …
06:30 Changeset [ccd7557] by Robert Göffringmann <lavosspawn@…>
added call to OutSaveFile::flush() and some more I/O error checks …
06:20 Changeset [6b0e272] by Robert Göffringmann <lavosspawn@…>
copied from CVS head: fix for bug #1328022: BS1: savegame name text …
06:16 Ticket #2263 (BS1: savegame name text input ignores keypresses) closed by lavosspawn
fixed
06:16 Changeset [722e9a79] by Robert Göffringmann <lavosspawn@…>
fix for bug #1328022: BS1: savegame name text input ignores keypresses …
06:08 Changeset [9510a56] by Robert Göffringmann <lavosspawn@…>
copied from CVS head: call OutSaveFile::flush() to check for errors …
06:00 Changeset [6f1016e7] by Robert Göffringmann <lavosspawn@…>
call OutSaveFile::flush() to check for errors svn-id: r19298
05:40 Changeset [a389475f] by Travis Howell <kirben@…>
Ooops, copied wrong file. svn-id: r19297
05:36 Changeset [aa8eeac7] by Travis Howell <kirben@…>
Update svn-id: r19296
05:36 Changeset [a5a98ab] by Robert Göffringmann <lavosspawn@…>
copied from CVS head: include the datafile's name in error() message …
05:34 Changeset [f043bfa3] by Travis Howell <kirben@…>
Update svn-id: r19294
05:34 Changeset [ecd8dafc] by Travis Howell <kirben@…>
Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
05:34 Changeset [1a4ab44] by Travis Howell <kirben@…>
Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
05:34 Changeset [5981a1c6] by Travis Howell <kirben@…>
Add Macintosh version of Baseball2003 & Soccer2004 Add missing Pajama …
05:33 Changeset [6cb96049] by Robert Göffringmann <lavosspawn@…>
include the datafile's name in error() message when I/O errors occur. …
05:06 Changeset [0aaecdc] by Robert Göffringmann <lavosspawn@…>
fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19290
02:20 Ticket #2097 (SAM: chatting with Snuckey's clerk crashes) closed by SF/sf-robot
02:20 Ticket #2096 (BS2: not detected) closed by SF/sf-robot
02:20 Ticket #7312 (DC: screen positioning) closed by SF/sf-robot
02:20 Ticket #7448 (Motorola A780) closed by SF/sf-robot
02:13 Changeset [c08def39] by sev-
Backport NL and FR Mac HE demos support. svn-id: r19289
00:48 Changeset [490550a1] by Travis Howell <kirben@…>
Ooops svn-id: r19288
00:48 Changeset [6dd087e1] by Travis Howell <kirben@…>
Ooops svn-id: r19287
00:36 Ticket #2309 (Scumm: Crash with subtitle function) closed by Kirben
fixed
00:36 Changeset [ddfa034c] by Travis Howell <kirben@…>
Match subtitle speed keys in original SCUMM games. svn-id: r19286
00:36 Changeset [7e24eda] by Travis Howell <kirben@…>
Match subtitle speed keys in original SCUMM games. svn-id: r19285

10/25/05:

22:47 Changeset [b8b130b] by sev-
Add French and Dutch Mac HE demos. Noticed and described same bug in …
19:21 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) closed by sev-
invalid
18:32 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) created by SF/bjpchilds
[…] […]
15:29 Ticket #2309 (Scumm: Crash with subtitle function) closed by eriktorbjorn
fixed
15:28 Changeset [e8a71069] by Torbjörn Andersson <eriktorbjorn@…>
Fixed bug #1337498. svn-id: r19283
15:20 Changeset [6d5ae3f] by Torbjörn Andersson <eriktorbjorn@…>
Fixed bug #1337498. svn-id: r19282
14:05 Ticket #2309 (Scumm: Crash with subtitle function) created by SF/simsaw
[…] […]
10:00 Changeset [b9f0c4d] by sev-
Fix md5 entry for pjgames. svn-id: r19281
07:03 Ticket #1942 (BS1: 64-bit crash when menu appears) closed by lavosspawn
fixed
07:03 Changeset [d3f9b1c] by Robert Göffringmann <lavosspawn@…>
fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19280
06:58 Changeset [4205aea8] by Robert Göffringmann <lavosspawn@…>
#ifdef'ed some code for the ps2. svn-id: r19279
06:58 Changeset [3ff3d9cf] by Robert Göffringmann <lavosspawn@…>
enlarged heap size on the ps2 svn-id: r19278
06:57 Changeset [674d768] by Robert Göffringmann <lavosspawn@…>
various ps2 changes svn-id: r19277
03:01 Changeset [0ce44f6] by Travis Howell <kirben@…>
Add Macintosh version of a few HE games. svn-id: r19276
03:00 Changeset [164e44e9] by Travis Howell <kirben@…>
Add Macintosh version of a few HE games. svn-id: r19275
02:50 Changeset [fbe09a9] by Travis Howell <kirben@…>
Add work around for fbear regressions. svn-id: r19274
02:44 Changeset [95596a6] by Travis Howell <kirben@…>
Add Macintosh version of pjgames. svn-id: r19273
02:43 Changeset [eaa7dd3] by Travis Howell <kirben@…>
Add Macintosh version of pjgames. svn-id: r19272

10/24/05:

14:24 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) created by SF/rakani_firedorn
[…] […]
13:41 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) created by SF/simonbrueckner
[…] […]
13:26 Ticket #2306 (ITE: Intro Talkie Bug) closed by sev-
wontfix
12:52 Ticket #2306 (ITE: Intro Talkie Bug) created by SF/rakani_firedorn
[…] […]
12:35 Ticket #2305 (GOB: screen jumbled after typing in level passwords) created
[…] […]
09:32 Ticket #8476 (MIDI gain setting for FluidSynth) created by eriktorbjorn
[…] […]
07:05 Ticket #2304 (COMI: Part III song hangup) closed by Kirben
outdated
06:47 Ticket #2304 (COMI: Part III song hangup) created by SF/astroboiii
[…] […]

10/23/05:

23:15 Changeset [3f213a1e] by Travis Howell <kirben@…>
Back port: Fix link error with --disable-he svn-id: r19271
19:29 Changeset [6b36c763] by Max Horn <max@…>
Fix link error with --disable-he svn-id: r19270
15:44 Ticket #2221 (MI1MAC: crashes while training swordfighting) closed by fingolfin
fixed
14:24 Changeset [ce3b31fa] by Max Horn <max@…>
Workaround for bug #1311447 svn-id: r19269
14:21 Changeset [c1ff7c83] by Max Horn <max@…>
Workaround for bug #1311447 svn-id: r19268
13:45 Changeset [5eba9ee3] by Travis Howell <kirben@…>
Fix no sound effects regression in simon1. svn-id: r19267
13:45 Changeset [73a440b2] by Travis Howell <kirben@…>
Fix no sound effects regression in simon1. svn-id: r19266
13:34 Changeset [d9316e4] by Travis Howell <kirben@…>
Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
13:34 Changeset [f874a87c] by Travis Howell <kirben@…>
Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
13:16 Changeset [53e08e9a] by Travis Howell <kirben@…>
Remove talkSound from the sound queue in HE games, when stopping the …
13:14 Changeset [b8af0f51] by Travis Howell <kirben@…>
Remove talkSound from the sound queue in HE games, when stopping the …
12:10 Changeset [93a66001] by Travis Howell <kirben@…>
Correct subtitle speed keys in SCUMM. svn-id: r19261
12:08 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) closed by Kirben
fixed
12:08 Changeset [4cb4bf4d] by Travis Howell <kirben@…>
Correct subtitle speed keys in SCUMM. svn-id: r19260
11:53 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) created by SF/cirion81
[…] […]
11:17 Changeset [cd8533d7] by Travis Howell <kirben@…>
Cleanup. svn-id: r19259
11:14 Changeset [2e6b615c] by Max Horn <max@…>
Make sure error message is consistent regardless of endianess svn-id: …
10:49 Changeset [1eed5298] by Max Horn <max@…>
Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19257
10:49 Changeset [35faf89] by Max Horn <max@…>
Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19256
10:45 Changeset [44029d1f] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
10:45 Changeset [a39932a] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
10:45 Changeset [b57b1dc9] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
10:45 Changeset [d239421d] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19254
10:45 Changeset [0dbe7e91] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19251
10:45 Changeset [7866a386] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19253
10:45 Changeset [3c891a1] by Max Horn <max@…>
Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
10:03 Changeset [26677dcd] by Max Horn <max@…>
Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
10:03 Changeset [ae6fb05c] by Max Horn <max@…>
Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
07:36 Ticket #2302 (SIMON1DEMOACORN: Mouse switched off to long) created by SF/simsaw
[…] […]
02:20 Ticket #2235 (BASS: crash in intro and no talkie (CD)) closed by SF/sf-robot

10/22/05:

23:49 Changeset [578dc791] by Max Horn <max@…>
Gee, should pay more attention and read comments I myself added years …
23:47 Changeset [11719236] by Max Horn <max@…>
V7 savegames actually aren't supported; fix comment svn-id: r19247
23:42 Changeset [899eb271] by Max Horn <max@…>
Got rid of 'ref' code (or rather: hack) in the save/load system …
23:08 Changeset [b9b49c3] by Max Horn <max@…>
Reduce header dependencies (for quicker recompiles) svn-id: r19245
22:54 Changeset [3f20bdb3] by Max Horn <max@…>
No need to pass savegameVersion to saveOrLoad, the serializer already …
22:18 Changeset [8269b7bd] by Max Horn <max@…>
Switch iMuse to use Serialiazable, too (at least partially) svn-id: r19243
21:04 Changeset [ea85d8c0] by Johannes Schickel <lordhoto@…>
Fixed a double loading of shape 10, and corrected mouse cursor region …
12:59 Changeset [d8aa978a] by Johannes Schickel <lordhoto@…>
Made the shape handling endian safe, also renamned some functions and …
12:55 Ticket #2297 (ITE: Mouse visible where in wrong scenes) closed by eriktorbjorn
fixed
12:54 Changeset [a64fca9b] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix for bug #1333391. (If you can call a patch that applies …
12:47 Changeset [f8981765] by Torbjörn Andersson <eriktorbjorn@…>
Cleaned up some cursor show/hide handling. This should fix bug …
10:53 Changeset [0ffb25c2] by Gregory Montoir <cyx@…>
backported room names fix for HE games svn-id: r19238
10:48 Changeset [eeee8815] by Gregory Montoir <cyx@…>
As Kirben suggested, increasing room name buffer svn-id: r19237
10:41 Changeset [e611a3cc] by Gregory Montoir <cyx@…>
This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks …
09:49 Changeset [6a911e65] by Travis Howell <kirben@…>
Ooops, added label for that debug msg. svn-id: r19235
09:32 Changeset [fe5ccbb] by Travis Howell <kirben@…>
Add debug msg. svn-id: r19234
08:19 Changeset [883fe108] by Gregory Montoir <cyx@…>
Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it …
07:54 Ticket #2295 (Scummvm does not cooperate with xorg and composite) closed by SF/xake
04:12 Changeset [c0bbcda] by Travis Howell <kirben@…>
Load/Save palette correctly in HE99 games. Save actor shadows in HE …
04:08 Changeset [3374e399] by Travis Howell <kirben@…>
Load/Save palette correctly in HE99 games. Save actor shadows in HE …
00:24 Changeset [4079dd03] by Johannes Schickel <lordhoto@…>
Implemented correct cursor handling. svn-id: r19230
00:04 Changeset [76a9c33] by Travis Howell <kirben@…>
Add French Pajama Sam demo. svn-id: r19229
00:04 Changeset [b1843512] by Travis Howell <kirben@…>
Add French Pajama Sam demo. svn-id: r19228

10/21/05:

23:33 Changeset [ef498f3b] by Travis Howell <kirben@…>
COMI delays use minutes too, so remove hack. Confirmed with COMI …
23:31 Changeset [907c0835] by Travis Howell <kirben@…>
COMI delays use minutes too, so remove hack. Confirmed with COMI …
23:04 Changeset [b5e63f5b] by Max Horn <max@…>
Turn class Sound into a Serializable svn-id: r19225
23:01 Changeset [ffc5e17] by Max Horn <max@…>
Started to make the save/load system slightly more object oriented …
22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by Kirben
invalid
22:50 Changeset [1185f513] by Max Horn <max@…>
Useless svn-id: r19223
22:49 Changeset [268f12a] by Max Horn <max@…>
Added a warning (this is a very tempting way to break savegames :-) …
22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by Kirben
22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by Kirben
fixed
21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by sev-
wontfix
20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by SF/a60wattfish
[…] […]
18:33 Changeset [3e22edb] by Gregory Montoir <cyx@…>
backported fix for bug #1329220 svn-id: r19221
17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by cyxx
fixed
17:43 Changeset [a9159612] by Gregory Montoir <cyx@…>
Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug …
15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by SF/jonesybunny
[…] […]
15:26 Changeset [75e02d2] by Andrew Kurushin <h00ligan@…>
fix compilation warn svn-id: r19219
15:20 Changeset [4d5690cb] by Andrew Kurushin <h00ligan@…>
fix compilation warn svn-id: r19218
14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by SF/h00ligan
fixed
14:32 Changeset [b1efec2] by Andrew Kurushin <h00ligan@…>
add workaround for bug #1328045 svn-id: r19217
14:30 Changeset [37660b0b] by Andrew Kurushin <h00ligan@…>
add workaround for bug #1328045 svn-id: r19216
12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by SF/isaac_a_steiner
[…] […]
12:25 Changeset [437e688] by Travis Howell <kirben@…>
Enable XMAP support for akos codec 32. svn-id: r19215
12:23 Changeset [0167c3ad] by Travis Howell <kirben@…>
Enable XMAP support in akos codec 32. svn-id: r19214
12:11 Changeset [d8dc5fa4] by Travis Howell <kirben@…>
Actor layer in HE games uses an int32. svn-id: r19213
12:06 Changeset [159958db] by Travis Howell <kirben@…>
Actor layer in HE games uses an int32. svn-id: r19212
11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by SF/joachimeberhard
[…] […]
10:28 Changeset [8cc72cc] by Max Horn <max@…>
Disambiguate code semantics (fixing a compiler warning) svn-id: r19211
05:16 Changeset [d0d8055] by Travis Howell <kirben@…>
Add safety check for XMAP support, from original HE games. svn-id: r19210
05:15 Changeset [9569287a] by Travis Howell <kirben@…>
Add safety check for XMAP support, from original HE games. svn-id: r19209
04:43 Changeset [cb363b3a] by Travis Howell <kirben@…>
-Add three French HE demos -Update titles of HE games svn-id: r19208
04:42 Changeset [98be21cd] by Travis Howell <kirben@…>
-Add three French HE demos -Update titles of HE games svn-id: r19207
02:30 Changeset [44660b44] by Travis Howell <kirben@…>
Add XMAP support for actors. svn-id: r19206
02:26 Changeset [82600ddc] by Travis Howell <kirben@…>
Add XMAP support for actors. svn-id: r19205
02:25 Changeset [f13c6b9] by sev-
Backport IMA ADPCM fixes. This fixes bunch of latter HE games. …
02:00 Changeset [37fbcf61] by sev-
Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing …
01:36 Changeset [f028e087] by Travis Howell <kirben@…>
Add XMAP support for wizImages. svn-id: r19202
01:34 Changeset [79f5ecb1] by Travis Howell <kirben@…>
Add XMAP support for wizImages. svn-id: r19201
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