Timeline
10/25/05:
- 22:47 Changeset [b8b130b] by
- Add French and Dutch Mac HE demos. Noticed and described same bug in …
- 19:21 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) closed by
- invalid
- 18:32 Ticket #2310 (DOTT/Sam and Max-ScummVM can't find it) created by
- […] […]
- 15:29 Ticket #2309 (Scumm: Crash with subtitle function) closed by
- fixed
- 15:28 Changeset [e8a71069] by
- Fixed bug #1337498. svn-id: r19283
- 15:20 Changeset [6d5ae3f] by
- Fixed bug #1337498. svn-id: r19282
- 14:05 Ticket #2309 (Scumm: Crash with subtitle function) created by
- […] […]
- 10:00 Changeset [b9f0c4d] by
- Fix md5 entry for pjgames. svn-id: r19281
- 07:03 Ticket #1942 (BS1: 64-bit crash when menu appears) closed by
- fixed
- 07:03 Changeset [d3f9b1c] by
- fix for bug #1153682: BS1: 64-bit crash when menu appears svn-id: r19280
- 06:58 Changeset [4205aea8] by
- #ifdef'ed some code for the ps2. svn-id: r19279
- 06:58 Changeset [3ff3d9cf] by
- enlarged heap size on the ps2 svn-id: r19278
- 06:57 Changeset [674d768] by
- various ps2 changes svn-id: r19277
- 03:01 Changeset [0ce44f6] by
- Add Macintosh version of a few HE games. svn-id: r19276
- 03:00 Changeset [164e44e9] by
- Add Macintosh version of a few HE games. svn-id: r19275
- 02:50 Changeset [fbe09a9] by
- Add work around for fbear regressions. svn-id: r19274
- 02:44 Changeset [95596a6] by
- Add Macintosh version of pjgames. svn-id: r19273
- 02:43 Changeset [eaa7dd3] by
- Add Macintosh version of pjgames. svn-id: r19272
10/24/05:
- 14:24 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) created by
- […] […]
- 13:41 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) created by
- […] […]
- 13:26 Ticket #2306 (ITE: Intro Talkie Bug) closed by
- wontfix
- 12:52 Ticket #2306 (ITE: Intro Talkie Bug) created by
- […] […]
- 12:35 Ticket #2305 (GOB: screen jumbled after typing in level passwords) created
- […] […]
- 09:32 Ticket #8476 (MIDI gain setting for FluidSynth) created by
- […] […]
- 07:05 Ticket #2304 (COMI: Part III song hangup) closed by
- outdated
- 06:47 Ticket #2304 (COMI: Part III song hangup) created by
- […] […]
10/23/05:
- 23:15 Changeset [3f213a1e] by
- Back port: Fix link error with --disable-he svn-id: r19271
- 19:29 Changeset [6b36c763] by
- Fix link error with --disable-he svn-id: r19270
- 15:44 Ticket #2221 (MI1MAC: crashes while training swordfighting) closed by
- fixed
- 14:24 Changeset [ce3b31fa] by
- Workaround for bug #1311447 svn-id: r19269
- 14:21 Changeset [c1ff7c83] by
- Workaround for bug #1311447 svn-id: r19268
- 13:45 Changeset [5eba9ee3] by
- Fix no sound effects regression in simon1. svn-id: r19267
- 13:45 Changeset [73a440b2] by
- Fix no sound effects regression in simon1. svn-id: r19266
- 13:34 Changeset [d9316e4] by
- Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
- 13:34 Changeset [f874a87c] by
- Add work around for bug: 1252606 - ZAK: crash when trying to fly back …
- 13:16 Changeset [53e08e9a] by
- Remove talkSound from the sound queue in HE games, when stopping the …
- 13:14 Changeset [b8af0f51] by
- Remove talkSound from the sound queue in HE games, when stopping the …
- 12:10 Changeset [93a66001] by
- Correct subtitle speed keys in SCUMM. svn-id: r19261
- 12:08 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) closed by
- fixed
- 12:08 Changeset [4cb4bf4d] by
- Correct subtitle speed keys in SCUMM. svn-id: r19260
- 11:53 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) created by
- […] […]
- 11:17 Changeset [cd8533d7] by
- Cleanup. svn-id: r19259
- 11:14 Changeset [2e6b615c] by
- Make sure error message is consistent regardless of endianess svn-id: …
- 10:49 Changeset [1eed5298] by
- Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19257
- 10:49 Changeset [35faf89] by
- Some more Broken Sword I & II -> 1 & 2 changes svn-id: r19256
- 10:45 Changeset [44029d1f] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
- 10:45 Changeset [a39932a] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19255
- 10:45 Changeset [b57b1dc9] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
- 10:45 Changeset [d239421d] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19254
- 10:45 Changeset [0dbe7e91] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19251
- 10:45 Changeset [7866a386] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19253
- 10:45 Changeset [3c891a1] by
- Change Broken Sword I & II -> 1 & 2 in LaTeX docs, too svn-id: r19252
- 10:03 Changeset [26677dcd] by
- Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
- 10:03 Changeset [ae6fb05c] by
- Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more …
- 07:36 Ticket #2302 (SIMON1DEMOACORN: Mouse switched off to long) created by
- […] […]
- 02:20 Ticket #2235 (BASS: crash in intro and no talkie (CD)) closed by
10/22/05:
- 23:49 Changeset [578dc791] by
- Gee, should pay more attention and read comments I myself added years …
- 23:47 Changeset [11719236] by
- V7 savegames actually aren't supported; fix comment svn-id: r19247
- 23:42 Changeset [899eb271] by
- Got rid of 'ref' code (or rather: hack) in the save/load system …
- 23:08 Changeset [b9b49c3] by
- Reduce header dependencies (for quicker recompiles) svn-id: r19245
- 22:54 Changeset [3f20bdb3] by
- No need to pass savegameVersion to saveOrLoad, the serializer already …
- 22:18 Changeset [8269b7bd] by
- Switch iMuse to use Serialiazable, too (at least partially) svn-id: r19243
- 21:04 Changeset [ea85d8c0] by
- Fixed a double loading of shape 10, and corrected mouse cursor region …
- 12:59 Changeset [d8aa978a] by
- Made the shape handling endian safe, also renamned some functions and …
- 12:55 Ticket #2297 (ITE: Mouse visible where in wrong scenes) closed by
- fixed
- 12:54 Changeset [a64fca9b] by
- Backported fix for bug #1333391. (If you can call a patch that applies …
- 12:47 Changeset [f8981765] by
- Cleaned up some cursor show/hide handling. This should fix bug …
- 10:53 Changeset [0ffb25c2] by
- backported room names fix for HE games svn-id: r19238
- 10:48 Changeset [eeee8815] by
- As Kirben suggested, increasing room name buffer svn-id: r19237
- 10:41 Changeset [e611a3cc] by
- This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks …
- 09:49 Changeset [6a911e65] by
- Ooops, added label for that debug msg. svn-id: r19235
- 09:32 Changeset [fe5ccbb] by
- Add debug msg. svn-id: r19234
- 08:19 Changeset [883fe108] by
- Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it …
- 07:54 Ticket #2295 (Scummvm does not cooperate with xorg and composite) closed by
- 04:12 Changeset [c0bbcda] by
- Load/Save palette correctly in HE99 games. Save actor shadows in HE …
- 04:08 Changeset [3374e399] by
- Load/Save palette correctly in HE99 games. Save actor shadows in HE …
- 00:24 Changeset [4079dd03] by
- Implemented correct cursor handling. svn-id: r19230
- 00:04 Changeset [76a9c33] by
- Add French Pajama Sam demo. svn-id: r19229
- 00:04 Changeset [b1843512] by
- Add French Pajama Sam demo. svn-id: r19228
10/21/05:
- 23:33 Changeset [ef498f3b] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:31 Changeset [907c0835] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:04 Changeset [b5e63f5b] by
- Turn class Sound into a Serializable svn-id: r19225
- 23:01 Changeset [ffc5e17] by
- Started to make the save/load system slightly more object oriented …
- 22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by
- invalid
- 22:50 Changeset [1185f513] by
- Useless svn-id: r19223
- 22:49 Changeset [268f12a] by
- Added a warning (this is a very tempting way to break savegames :-) …
- 22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by
- 22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by
- fixed
- 21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- wontfix
- 20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by
- […] […]
- 18:33 Changeset [3e22edb] by
- backported fix for bug #1329220 svn-id: r19221
- 17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by
- fixed
- 17:43 Changeset [a9159612] by
- Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug …
- 15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by
- […] […]
- 15:26 Changeset [75e02d2] by
- fix compilation warn svn-id: r19219
- 15:20 Changeset [4d5690cb] by
- fix compilation warn svn-id: r19218
- 14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by
- fixed
- 14:32 Changeset [b1efec2] by
- add workaround for bug #1328045 svn-id: r19217
- 14:30 Changeset [37660b0b] by
- add workaround for bug #1328045 svn-id: r19216
- 12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by
- […] […]
- 12:25 Changeset [437e688] by
- Enable XMAP support for akos codec 32. svn-id: r19215
- 12:23 Changeset [0167c3ad] by
- Enable XMAP support in akos codec 32. svn-id: r19214
- 12:11 Changeset [d8dc5fa4] by
- Actor layer in HE games uses an int32. svn-id: r19213
- 12:06 Changeset [159958db] by
- Actor layer in HE games uses an int32. svn-id: r19212
- 11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by
- […] […]
- 10:28 Changeset [8cc72cc] by
- Disambiguate code semantics (fixing a compiler warning) svn-id: r19211
- 05:16 Changeset [d0d8055] by
- Add safety check for XMAP support, from original HE games. svn-id: r19210
- 05:15 Changeset [9569287a] by
- Add safety check for XMAP support, from original HE games. svn-id: r19209
- 04:43 Changeset [cb363b3a] by
- -Add three French HE demos -Update titles of HE games svn-id: r19208
- 04:42 Changeset [98be21cd] by
- -Add three French HE demos -Update titles of HE games svn-id: r19207
- 02:30 Changeset [44660b44] by
- Add XMAP support for actors. svn-id: r19206
- 02:26 Changeset [82600ddc] by
- Add XMAP support for actors. svn-id: r19205
- 02:25 Changeset [f13c6b9] by
- Backport IMA ADPCM fixes. This fixes bunch of latter HE games. …
- 02:00 Changeset [37fbcf61] by
- Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing …
- 01:36 Changeset [f028e087] by
- Add XMAP support for wizImages. svn-id: r19202
- 01:34 Changeset [79f5ecb1] by
- Add XMAP support for wizImages. svn-id: r19201
10/20/05:
- 20:11 Changeset [2078558c] by
- Updated S60/Symbian build files svn-id: r19200
- 19:36 Changeset [e0621067] by
- Set S60 FM audio quality to low for performance reasons. svn-id: r19199
- 16:33 Ticket #2297 (ITE: Mouse visible where in wrong scenes) created by
- […] […]
- 16:21 Ticket #2296 (BS1: MP3 Compressed files won't start) closed by
- invalid
- 14:49 Changeset [06c0f29] by
- Forget to set puttdemo GID svn-id: r19198
- 14:49 Changeset [bcae380b] by
- Forget to set puttdemo GID svn-id: r19197
- 14:44 Changeset [40f1e245] by
- Correct version of early puttputt svn-id: r19196
- 14:44 Changeset [02f37bf2] by
- Correct version of early puttputt svn-id: r19195
- 14:11 Changeset [cd115301] by
- -Allow no speech in HE games. -Added extra XMIDI control change cases …
- 14:08 Changeset [3fbfad76] by
- -Allow no speech in HE games. -Added extra XMIDI control change cases …
- 13:19 Changeset [e502157] by
- Changed som spaces to tabs. svn-id: r19192
- 13:08 Changeset [6e6a2f31] by
- Changed some spaces to tabs svn-id: r19191
- 11:51 Ticket #2296 (BS1: MP3 Compressed files won't start) created by
- […] […]
- 11:39 Ticket #2295 (Scummvm does not cooperate with xorg and composite) created by
- […] […]
- 00:11 Changeset [532e931] by
- Correct version of early puttputt svn-id: r19190
- 00:10 Changeset [37e19a19] by
- Correct version of early puttputt svn-id: r19189
Note:
See TracTimeline
for information about the timeline view.