Timeline
10/24/05:
- 14:24 Ticket #2308 (ITE: Odd Sound in Tychos House (XMIDI/MT-32 related?)) created by
- […] […]
- 13:41 Ticket #2307 (SIMON: Paper vanishes after getting out of the cardboard box) created by
- […] […]
- 13:26 Ticket #2306 (ITE: Intro Talkie Bug) closed by
- wontfix
- 12:52 Ticket #2306 (ITE: Intro Talkie Bug) created by
- […] […]
- 12:35 Ticket #2305 (GOB: screen jumbled after typing in level passwords) created
- […] […]
- 09:32 Ticket #8476 (MIDI gain setting for FluidSynth) created by
- […] […]
- 07:05 Ticket #2304 (COMI: Part III song hangup) closed by
- outdated
- 06:47 Ticket #2304 (COMI: Part III song hangup) created by
- […] […]
10/23/05:
- 15:44 Ticket #2221 (MI1MAC: crashes while training swordfighting) closed by
- fixed
- 12:08 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) closed by
- fixed
- 11:53 Ticket #2303 (SCUMM: Text speed setting doesn't work correctly) created by
- […] […]
- 07:36 Ticket #2302 (SIMON1DEMOACORN: Mouse switched off to long) created by
- […] […]
- 02:20 Ticket #2235 (BASS: crash in intro and no talkie (CD)) closed by
10/22/05:
- 12:55 Ticket #2297 (ITE: Mouse visible where in wrong scenes) closed by
- fixed
- 07:54 Ticket #2295 (Scummvm does not cooperate with xorg and composite) closed by
10/21/05:
- 22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by
- invalid
- 22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by
- 22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by
- fixed
- 21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- wontfix
- 20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by
- […] […]
- 17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by
- fixed
- 15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by
- […] […]
- 14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by
- fixed
- 12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by
- […] […]
- 11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by
- […] […]
10/20/05:
- 16:33 Ticket #2297 (ITE: Mouse visible where in wrong scenes) created by
- […] […]
- 16:21 Ticket #2296 (BS1: MP3 Compressed files won't start) closed by
- invalid
- 11:51 Ticket #2296 (BS1: MP3 Compressed files won't start) created by
- […] […]
- 11:39 Ticket #2295 (Scummvm does not cooperate with xorg and composite) created by
- […] […]
10/19/05:
- 15:16 Ticket #8475 (Add support for arm-linux as a crosscompile target) created by
- […] […]
- 12:59 Ticket #2294 (SIMON2WIN: Graphic glitches) created by
- […] […]
- 01:27 Ticket #2293 (WINCE: COMI is slow / crashes) created by
- […] […]
10/18/05:
- 20:38 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- invalid
- 20:38 Ticket #8470 (KYRA: Room information and sprite fixes) closed by
- 20:17 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) created by
- […] […]
- 18:50 Ticket #2291 (PALM: Disable Palm auto-off backwards) created by
- […] […]
- 17:40 Ticket #2290 (black boxes overpaint animations) closed by
- 16:20 Ticket #2290 (black boxes overpaint animations) created by
- […] […]
- 15:56 Ticket #2289 (SIMON2WIN: actor freezes) created by
- […] […]
- 15:50 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) created by
- […] […]
- 15:33 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) created by
- […] […]
- 15:18 Ticket #2286 (ZAKV1 C64 Very little time to pick up white crystal) created by
- […] […]
- 15:11 Ticket #2285 (ZAKV1 C64 Caponians dont disguise after using blue crystal) created by
- […] […]
- 15:05 Ticket #2284 (ZAKV1 Problems pushing feet of martian pyramid sarcophagus) created by
- […] […]
- 14:57 Ticket #2283 (ZAKV1 Problems walking to martian pyramid sarcophagus) created by
- […] […]
- 14:32 Ticket #2282 (ZAKV1 Possible to walk through objects) created by
- […] […]
- 14:21 Ticket #2281 (ZAKV1 Plane on background of airport isn't always displayed) created by
- […] […]
- 14:09 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) created by
- […] […]
- 13:43 Ticket #2279 (ZAKV1 Stewardess stuck if called after egg-explosion) created by
- […] […]
- 13:34 Ticket #2278 (ZAK: Zak overdraws house when clicking mailbox then stairs) created by
- […] […]
- 07:35 Ticket #2277 (COMI: legs of palido slightly shifting) created by
- […] […]
- 06:53 Ticket #2276 (COMI: Obj showing through gold medallion) created by
- […] […]
- 04:29 Ticket #2065 (MT32emu: doesn't compile under gcc 3.4.2 / i386) closed by
- fixed
10/17/05:
- 19:02 Ticket #2274 (ZAK: Graphics look corrupted in some airports) closed by
- worksforme
- 16:28 Ticket #2262 (IHNM: French MD5s) closed by
- 16:21 Ticket #1871 (IHNMAIMS: md5's of my cd version) closed by
- 13:12 Ticket #2275 (ALL: FluidSynth too loud) created by
- […] […]
- 06:47 Ticket #2259 (BS2: failed assertion at end of ending credits) closed by
- fixed
- 05:42 Ticket #7452 (Make Altivec code working on non-OSX systems) created by
- […] […]
- 03:28 Ticket #2256 (ITE: Missing copy protection) closed by
- fixed
- 01:17 Ticket #2274 (ZAK: Graphics look corrupted in some airports) created by
- […] […]
- 00:21 Ticket #2273 (Gobliiins Amiga: md5sum not known) closed by
10/16/05:
- 22:42 Ticket #2273 (Gobliiins Amiga: md5sum not known) created by
- […] […]
- 22:25 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) created by
- […] […]
- 22:14 Ticket #7386 (WINCE/BASS: Support PocketPC with screen protector) closed by
- invalid
- 22:12 Ticket #7392 (VGA PPC Support) closed by
- outdated
- 22:04 Ticket #1999 (DOTT/WINCE: stamp and contract on PDA) closed by
- wontfix
- 21:13 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) closed by
- duplicate
- 21:11 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) closed by
- wontfix
- 20:32 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) created by
- […] […]
- 20:15 Ticket #2270 (MANIACNES: Shortcut keys are incorrectly configured) created by
- […] […]
- 20:05 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) created by
- […] […]
- 20:00 Ticket #2268 (MANIACNES: Inventory hotspots can be misaligned) created by
- […] […]
- 19:49 Ticket #2267 (MANIACNES: Action line wraps incorrectly) created by
- […] […]
- 19:33 Ticket #2266 (MANIACNES: Screen width incorrect, camera halts sometimes) created by
- […] […]
- 17:32 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) created by
- […] […]
- 16:47 Ticket #2264 (ITE: Can't go through door when in buildings) created by
- […] […]
- 16:22 Ticket #2263 (BS1: savegame name text input ignores keypresses) created by
- […] […]
- 16:10 Ticket #2262 (IHNM: French MD5s) created by
- […] […]
- 15:07 Ticket #2261 (BS1: crash in load game dialog) closed by
- fixed
- 14:50 Ticket #2261 (BS1: crash in load game dialog) created by
- […] […]
- 13:53 Ticket #2258 (BS2: cursor character in savegame name) closed by
- fixed
- 11:57 Ticket #2260 (SCUMM/SMUSH: out of sync) created by
- […] […]
10/15/05:
- 22:47 Ticket #7351 (DC: added mp3 support) closed by
- fixed
- 21:18 Ticket #2259 (BS2: failed assertion at end of ending credits) created by
- […] […]
- 13:44 Ticket #2257 (Zak FM-Towns: no longer playable) closed by
- invalid
- 11:22 Ticket #2258 (BS2: cursor character in savegame name) created by
- […] […]
- 04:05 Ticket #7451 (OSX: Improve "bundle" build target) created
- […] […]
- 02:20 Ticket #2203 (ALL: Endianness sound problem) closed by
10/14/05:
- 19:07 Ticket #2257 (Zak FM-Towns: no longer playable) created by
- […] […]
- 14:41 Ticket #2252 (DOTT: "ERROR: no parts available") closed
- 14:40 Ticket #2256 (ITE: Missing copy protection) created by
- […] […]
- 13:17 Ticket #2255 (ZAK256: Italian Translation doesn't start) closed by
- 12:20 Ticket #7450 (FM-TOWNS: Enable aspect ratio correction) created by
- […] […]
- 10:53 Ticket #8455 (RICH scumvm icon) closed by
- wontfix
- 10:39 Ticket #8474 (2xPM scaler) created by
- […] […]
- 09:43 Ticket #2255 (ZAK256: Italian Translation doesn't start) created by
- […] […]
- 07:53 Ticket #2253 (Bundle build on Mac OS X fails) closed by
- wontfix
- 06:41 Ticket #8425 (EPOC/Symbian port) closed by
- 04:28 Ticket #2209 (ITE: Game detection is broken) closed by
- fixed
- 03:00 Ticket #2254 (INDY3: "Bad ID yy found in directory") created by
- […] […]
- 02:13 Ticket #2198 (ZAK256: Non completable in post 0.7.1 versions) closed by
- fixed
10/13/05:
- 23:40 Ticket #2253 (Bundle build on Mac OS X fails) created
- […] […]
- 23:28 Ticket #2220 (DIG: Text bug in intro) closed by
- fixed
- 21:17 Ticket #8473 (KYRA: md5 game detection) closed by
- 18:23 Ticket #2193 (DEBIAN: Compile problem) closed by
- fixed
- 15:55 Ticket #8473 (KYRA: md5 game detection) created by
- […] […]
- 13:02 Ticket #7449 (Check MinGW version in configure) closed by
- fixed
- 07:41 Ticket #2252 (DOTT: "ERROR: no parts available") created
- […] […]
- 06:30 Ticket #2060 (ALL: hq2x / hq3x scalers with / without nasm) closed by
- invalid
- 02:49 Ticket #2251 (BS1: crashes when entering "chess puzzle") created by
- […] […]
10/12/05:
- 23:31 Ticket #8472 (Patch to make WinCE backend work with OPIE) created by
- […] […]
- 23:19 Ticket #2091 (ALL: Mouse Cursor is leaving traces) closed by
- invalid
- 23:11 Ticket #2208 (COMI: Graphical bug in chicken restaurant) closed by
- outdated
- 23:01 Ticket #2205 (TOOLS: Error when compressing SOU with FLAC) closed by
- fixed
- 22:13 Tickets #2246,8471 batch updated by
- 21:16 Ticket #8471 (Fix for Gobliiins 1 EGA crash on game-over) created by
- […] […]
- 21:11 Ticket #2236 (DIG: some saved games crash scummvm) closed by
- fixed
- 19:15 Ticket #8467 (KYRA: Adds speech support to CD version) closed by
- 19:14 Ticket #7449 (Check MinGW version in configure) created by
- […] […]
- 18:35 Ticket #2056 (ALL: list.h doesn't compile with CodeWarrior) closed by
- 18:00 Ticket #2245 (ITE: Freeze during storm) closed by
- fixed
- 17:33 Ticket #2250 (FOA: Intermittent crash when loading a save) created by
- […] […]
- 16:00 Ticket #8470 (KYRA: Room information and sprite fixes) created by
- […] […]
- 12:59 Ticket #2249 (Box at Swampling disappears) closed by
- duplicate
- 12:46 Ticket #2249 (Box at Swampling disappears) created by
- […] […]
- 12:41 Ticket #2248 (SIMON1: Disappearing Scroll Arrows) created by
- […] […]
- 12:40 Ticket #2247 (SIMON1: Dissapearing Box at Swampling) closed by
- duplicate
- 12:36 Ticket #2247 (SIMON1: Dissapearing Box at Swampling) created by
- […] […]
- 12:30 Ticket #2246 (GOB1 ega: lock up when game is over) created by
- […] […]
- 12:21 Ticket #2245 (ITE: Freeze during storm) created by
- […] […]
- 12:07 Ticket #2055 (FOA: Text "Across-arms" appended in dialog selector) closed by
- invalid
- 12:05 Ticket #2197 (SIMON2: obscure crash) closed by
- wontfix
- 10:37 Ticket #2244 (base/engine.cpp uses undefined _HEAPOK) closed by
- invalid
- 10:32 Ticket #2244 (base/engine.cpp uses undefined _HEAPOK) created by
- […] […]
10/11/05:
- 23:37 Ticket #2239 (PALM: TealScript "pen out of sync") closed by
- invalid
- 20:44 Ticket #8464 (0.8.0 spec files for scummvm and scummvm-tools) closed by
- 20:03 Ticket #2243 (PALM: Crashes on Treo 650) created by
- […] […]
- 19:42 Ticket #2090 (PALMOS: fatal error at start (config file)) closed by
- invalid
- 18:43 Ticket #2242 (MI2 VGA: Music as Rapp is instantiating isn't synchronized) created by
- […] […]
- 18:38 Ticket #2241 (MI2 VGA: Part of the music seems to die intermittently) created by
- […] […]
- 18:09 Ticket #8469 (Another configure patch for OS/2) closed by
- 17:16 Ticket #8469 (Another configure patch for OS/2) created by
- […] […]
- 12:00 Ticket #7387 (Game launcher textbox keyboard control) closed by
- 11:54 Ticket #7273 (WIN: Look for config file in multiple places) closed by
- wontfix
- 11:30 Ticket #8468 (OS/2 Patches to ScummVM) closed by
- 11:22 Ticket #7448 (Motorola A780) created by
- […] […]
- 11:08 Ticket #2240 (ALL:Screen not redrawing in 32 bit colour mode under Windows) closed by
- invalid
- 10:59 Ticket #2240 (ALL:Screen not redrawing in 32 bit colour mode under Windows) created by
- […] […]
- 10:44 Ticket #8468 (OS/2 Patches to ScummVM) created by
- […] […]
10/09/05:
- 23:51 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) closed by
- invalid
- 20:21 Ticket #2239 (PALM: TealScript "pen out of sync") created by
- […] […]
- 20:06 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) created by
- […] […]
- 14:21 Ticket #8467 (KYRA: Adds speech support to CD version) created by
- […] […]
10/08/05:
- 17:21 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) closed by
- duplicate
- 16:51 Ticket #2237 (SCUMM won't save) closed by
- invalid
- 16:23 Ticket #2237 (SCUMM won't save) created by
- […] […]
10/07/05:
- 23:41 Ticket #2236 (DIG: some saved games crash scummvm) created by
- […] […]
- 20:17 Ticket #2235 (BASS: crash in intro and no talkie (CD)) created by
- […] […]
- 19:21 Ticket #7447 (2XPM -- Yet Another Filter) closed by
- wontfix
- 17:08 Ticket #2234 (MI2 FM-TOWNS: Room is not dark after dropping with treasure) created by
- […] […]
- 16:46 Ticket #2233 (MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse) created by
- […] […]
- 16:41 Ticket #2232 (MI2 FM-TOWNS: whole screen is white in rooms with parrot) created by
- […] […]
- 16:26 Ticket #2231 (MI2towns: music of wally room stays after giving 4 mappieces) created by
- […] […]
- 16:16 Ticket #2230 (MI2 FM-TOWNS: Music Stops after staying 5min at mardigras) created by
- […] […]
- 16:10 Ticket #2229 (MI2 FM-TOWNS: No music in cutscenes after new mappiece) created by
- […] […]
- 16:05 Ticket #2228 (MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song) created by
- […] […]
- 11:47 Ticket #7447 (2XPM -- Yet Another Filter) created by
- […] […]
10/06/05:
- 14:46 Ticket #2227 (ITE: Glassmaster still looking in wrong direction) created by
- […] […]
- 05:22 Ticket #2226 (SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)") created by
- […] […]
10/05/05:
- 16:41 Ticket #8466 (KYRA: Restructured sequence player) closed by
- 16:09 Ticket #8466 (KYRA: Restructured sequence player) created by
- […] […]
- 13:11 Ticket #2222 (Monkey Atari DE crashes at start w. latest CVS) closed by
- fixed
- 12:24 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) created by
- […] […]
- 05:58 Ticket #2224 (ITE: MT32 Emu distortion at Tycho Nordpfoth) created by
- […] […]
- 05:55 Ticket #2223 (MT32/IHNM: scratching sound on right channel) created by
- […] […]
10/04/05:
10/03/05:
- 20:22 Ticket #8465 (Various sprite-related things for the Kyra engine) closed by
- 18:24 Ticket #8465 (Various sprite-related things for the Kyra engine) created by
- […] […]
- 04:29 Ticket #2221 (MI1MAC: crashes while training swordfighting) created by
- […] […]
10/02/05:
- 13:50 Ticket #2158 (ITE: NonActorsSpeech does not lock thread) closed by
- fixed
- 13:48 Ticket #2185 (ITE: Animation freezes (regression)) closed by
- fixed
- 12:04 Ticket #2220 (DIG: Text bug in intro) created by
- […] […]
- 01:36 Ticket #7374 (Improve support for Indy3/Mac: Add inventory) closed by
- fixed
10/01/05:
- 21:13 Ticket #8452 (Scumm Savegame Informations (Feature Request ID: 1217640)) closed by
- 14:55 Ticket #7445 (Pack daily snapshot into zip archive) closed by
- wontfix
- 11:59 Ticket #2219 (MD5 for Maniac Mansion Atari ST GERMAN) closed by
- 11:26 Ticket #2219 (MD5 for Maniac Mansion Atari ST GERMAN) created by
- […] […]
- 11:10 Ticket #2211 (ITE: Animation glitch in opening WyrmKeep logo (regression)) closed by
- fixed
- 03:28 Ticket #2218 (TENTACLE: dott spanish non completable in CVS versions) closed by
- fixed
- 02:20 Ticket #2112 (SAM: Mystery Vortex) closed by
09/30/05:
- 20:45 Ticket #7444 (GUI idea - collect all the characters!) closed by
- wontfix
- 19:27 Ticket #2218 (TENTACLE: dott spanish non completable in CVS versions) created by
- […] […]
- 17:32 Ticket #2148 (GUI: buttons don't react - Debian/PowerPC (GameCube)) closed by
- wontfix
- 17:32 Ticket #2178 (GUI: Opens into a Transparent Box) closed by
- worksforme
- 17:22 Ticket #2094 (MI1: Exploding Dam. Banana?) closed by
- invalid
- 13:30 Ticket #2217 (MONKEY2 FMTOWNS crashes at start in current 0.8.0CVS) closed by
- invalid
- 12:45 Ticket #2217 (MONKEY2 FMTOWNS crashes at start in current 0.8.0CVS) created by
- […] […]
- 11:44 Ticket #2216 (Missing Config file) closed by
- invalid
- 11:12 Ticket #2216 (Missing Config file) created by
- […] […]
- 08:58 Ticket #7446 (Save Game & INI Location) closed by
- outdated
- 07:57 Ticket #7446 (Save Game & INI Location) created by
- […] […]
09/29/05:
- 19:54 Ticket #8464 (0.8.0 spec files for scummvm and scummvm-tools) created by
- […] […]
- 13:58 Ticket #2215 (FOA: skips single line of dialogue) created by
- […] […]
- 11:22 Ticket #2214 (BS1: Problem with right clicking on item) closed by
- invalid
09/28/05:
- 15:19 Ticket #7445 (Pack daily snapshot into zip archive) created by
- […] […]
- 11:26 Ticket #2214 (BS1: Problem with right clicking on item) created by
- […] […]
09/27/05:
- 21:33 Ticket #2213 (LOOM: spanish version bad line feed) created by
- […] […]
- 06:16 Ticket #8463 (SAGA: Experimental cutaway fixes) closed by
09/26/05:
09/24/05:
- 17:38 Ticket #2212 (COMI: Cutscene, video and audio out of sync) created by
- […] […]
- 02:20 Ticket #2081 (FOA: No cursor when fighting) closed by
- 02:20 Ticket #2175 (COMI: Random crashes in the treasure room) closed by
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