Timeline
10/21/05:
- 23:33 Changeset [ef498f3b] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:31 Changeset [907c0835] by
- COMI delays use minutes too, so remove hack. Confirmed with COMI …
- 23:04 Changeset [b5e63f5b] by
- Turn class Sound into a Serializable svn-id: r19225
- 23:01 Changeset [ffc5e17] by
- Started to make the save/load system slightly more object oriented …
- 22:59 Ticket #2207 (COMI: No time to click while Banjo duel) closed by
- invalid
- 22:50 Changeset [1185f513] by
- Useless svn-id: r19223
- 22:49 Changeset [268f12a] by
- Added a warning (this is a very tempting way to break savegames :-) …
- 22:13 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) closed by
- 22:09 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) closed by
- fixed
- 21:06 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- wontfix
- 20:15 Ticket #2301 (FT: Wrong sound when going down stairs) created by
- […] […]
- 18:33 Changeset [3e22edb] by
- backported fix for bug #1329220 svn-id: r19221
- 17:43 Ticket #2276 (COMI: Obj showing through gold medallion) closed by
- fixed
- 17:43 Changeset [a9159612] by
- Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug …
- 15:58 Ticket #2300 (SAM: Hitting Movie icon while talking breaks the game) created by
- […] […]
- 15:26 Changeset [75e02d2d] by
- fix compilation warn svn-id: r19219
- 15:20 Changeset [4d5690cb] by
- fix compilation warn svn-id: r19218
- 14:35 Ticket #2264 (ITE: Can't go through door when in buildings) closed by
- fixed
- 14:32 Changeset [b1efec2] by
- add workaround for bug #1328045 svn-id: r19217
- 14:30 Changeset [37660b0b] by
- add workaround for bug #1328045 svn-id: r19216
- 12:40 Ticket #2299 (ZAK: Intro runs too fast (Amiga)) created by
- […] […]
- 12:25 Changeset [437e688] by
- Enable XMAP support for akos codec 32. svn-id: r19215
- 12:23 Changeset [0167c3ad] by
- Enable XMAP support in akos codec 32. svn-id: r19214
- 12:11 Changeset [d8dc5fa4] by
- Actor layer in HE games uses an int32. svn-id: r19213
- 12:06 Changeset [159958db] by
- Actor layer in HE games uses an int32. svn-id: r19212
- 11:31 Ticket #2298 (Mi2towns Kanji crashes at start with MT32 enabled) created by
- […] […]
- 10:28 Changeset [8cc72cc] by
- Disambiguate code semantics (fixing a compiler warning) svn-id: r19211
- 05:16 Changeset [d0d80550] by
- Add safety check for XMAP support, from original HE games. svn-id: r19210
- 05:15 Changeset [9569287a] by
- Add safety check for XMAP support, from original HE games. svn-id: r19209
- 04:43 Changeset [cb363b3a] by
- -Add three French HE demos -Update titles of HE games svn-id: r19208
- 04:42 Changeset [98be21cd] by
- -Add three French HE demos -Update titles of HE games svn-id: r19207
- 02:30 Changeset [44660b44] by
- Add XMAP support for actors. svn-id: r19206
- 02:26 Changeset [82600ddc] by
- Add XMAP support for actors. svn-id: r19205
- 02:25 Changeset [f13c6b97] by
- Backport IMA ADPCM fixes. This fixes bunch of latter HE games. …
- 02:00 Changeset [37fbcf61] by
- Fix MS IMA ADPCM decoder. I like Microsoft so much for reinventing …
- 01:36 Changeset [f028e087] by
- Add XMAP support for wizImages. svn-id: r19202
- 01:34 Changeset [79f5ecb1] by
- Add XMAP support for wizImages. svn-id: r19201
10/20/05:
- 20:11 Changeset [2078558c] by
- Updated S60/Symbian build files svn-id: r19200
- 19:36 Changeset [e0621067] by
- Set S60 FM audio quality to low for performance reasons. svn-id: r19199
- 16:33 Ticket #2297 (ITE: Mouse visible where in wrong scenes) created by
- […] […]
- 16:21 Ticket #2296 (BS1: MP3 Compressed files won't start) closed by
- invalid
- 14:49 Changeset [06c0f290] by
- Forget to set puttdemo GID svn-id: r19198
- 14:49 Changeset [bcae380b] by
- Forget to set puttdemo GID svn-id: r19197
- 14:44 Changeset [40f1e245] by
- Correct version of early puttputt svn-id: r19196
- 14:44 Changeset [02f37bf2] by
- Correct version of early puttputt svn-id: r19195
- 14:11 Changeset [cd115301] by
- -Allow no speech in HE games. -Added extra XMIDI control change cases …
- 14:08 Changeset [3fbfad76] by
- -Allow no speech in HE games. -Added extra XMIDI control change cases …
- 13:19 Changeset [e502157] by
- Changed som spaces to tabs. svn-id: r19192
- 13:08 Changeset [6e6a2f31] by
- Changed some spaces to tabs svn-id: r19191
- 11:51 Ticket #2296 (BS1: MP3 Compressed files won't start) created by
- […] […]
- 11:39 Ticket #2295 (Scummvm does not cooperate with xorg and composite) created by
- […] […]
- 00:11 Changeset [532e9318] by
- Correct version of early puttputt svn-id: r19190
- 00:10 Changeset [37e19a19] by
- Correct version of early puttputt svn-id: r19189
10/19/05:
- 19:29 Changeset [b11c6edb] by
- Backport ActiveMark detection. svn-id: r19188
- 19:26 Changeset [8527af69] by
- There are almost 2 dozens of HE games provided as time limited full …
- 18:50 Changeset [535a98df] by
- Disable serial for release. svn-id: r19186
- 17:30 Changeset [763b46d5] by
- update svn-id: r19185
- 17:21 Changeset [2e02a160] by
- update svn-id: r19184
- 15:59 Changeset [930c5e29] by
- I hope I understood LordHoto correctly. This change fixes the English …
- 15:16 Ticket #8475 (Add support for arm-linux as a crosscompile target) created by
- […] […]
- 13:47 Changeset [aa6683a0] by
- Correct adress svn-id: r19182
- 13:47 Changeset [c21297c7] by
- Correct address svn-id: r19181
- 13:39 Changeset [845171eb] by
- Add additional files for floodFill in HE games. svn-id: r19180
- 12:59 Ticket #2294 (SIMON2WIN: Graphic glitches) created by
- […] […]
- 12:15 Changeset [ba780d65] by
- HE games require _arraysSlots and sound resource 1 to be saved. Breaks …
- 12:11 Changeset [6495ae0] by
- HE games require _arraysSlots and sound resource 1 to be saved. Breaks …
- 11:32 Changeset [5fb75ec3] by
- Cleanup svn-id: r19177
- 10:54 Changeset [29c71931] by
- Cleanup svn-id: r19176
- 10:29 Changeset [fa75045e] by
- Whitespace svn-id: r19175
- 09:43 Changeset [d91fc4c2] by
- Add missing opcode in HE100 table. Rename opcode. svn-id: r19174
- 08:45 Changeset [a5e95b89] by
- Ooops svn-id: r19173
- 08:44 Changeset [c6a9f614] by
- Add HE100 version of floodFill. svn-id: r19172
- 07:42 Changeset [7022ec13] by
- Back port floodFill support for HE games, to fix puzzle in pajama2. …
- 07:16 Changeset [64b5f32e] by
- Fixed compile error. svn-id: r19170
- 07:10 Changeset [6b70e44d] by
- Fix TMSK in HE games. svn-id: r19169
- 07:06 Changeset [d3b96e43] by
- Fix TMSK in HE games. svn-id: r19168
- 05:16 Changeset [12a66937] by
- Fix crash in ADPCM decoder. svn-id: r19167
- 04:59 Changeset [4306c934] by
- Improved IMA ADPCM decoder. It appeared that MS violated yet another …
- 03:29 Changeset [13246d0d] by
- Attempt to play IMA ADPCM speech in later HE games. For some reason …
- 03:25 Changeset [a050da78] by
- Simplified common buffer reader. Implemented now unused Microsoft IMA …
- 01:27 Ticket #2293 (WINCE: COMI is slow / crashes) created by
- […] […]
10/18/05:
- 20:38 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- invalid
- 20:38 Ticket #8470 (KYRA: Room information and sprite fixes) closed by
- 20:38 Changeset [6d5cdb6c] by
- Commited patch # 1324980. Thanks to vinterstum. svn-id: r19163
- 20:17 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) created by
- […] […]
- 20:09 Changeset [7cec46a] by
- Changing version to 0.8.0pre, as to more accurate. svn-id: r19162
- 19:59 Changeset [2e60e19a] by
- Some fixes: - added support for an external data file for all the …
- 19:17 Changeset [a38bc21] by
- Added flood fill support. Pajama2 puzzle seems to be ok now svn-id: r19158
- 19:16 Changeset [e7c8dc02] by
- Fixed wiz TRLE encoding svn-id: r19157
- 19:16 Changeset [953b35a8] by
- Fixed invalid memory reads, this helps thinker1 demo svn-id: r19156
- 19:10 Changeset [d7596540] by
- Backport move of talkspeed and copy-protection options out of #ifndef …
- 19:05 Changeset [be8cd9e6] by
- talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses …
- 18:50 Ticket #2291 (PALM: Disable Palm auto-off backwards) created by
- […] […]
- 17:40 Ticket #2290 (black boxes overpaint animations) closed by
- 16:20 Ticket #2290 (black boxes overpaint animations) created by
- […] […]
- 15:56 Ticket #2289 (SIMON2WIN: actor freezes) created by
- […] […]
- 15:50 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) created by
- […] […]
- 15:33 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) created by
- […] […]
- 15:18 Ticket #2286 (ZAKV1 C64 Very little time to pick up white crystal) created by
- […] […]
- 15:11 Ticket #2285 (ZAKV1 C64 Caponians dont disguise after using blue crystal) created by
- […] […]
- 15:05 Ticket #2284 (ZAKV1 Problems pushing feet of martian pyramid sarcophagus) created by
- […] […]
- 14:57 Ticket #2283 (ZAKV1 Problems walking to martian pyramid sarcophagus) created by
- […] […]
- 14:32 Ticket #2282 (ZAKV1 Possible to walk through objects) created by
- […] […]
- 14:21 Ticket #2281 (ZAKV1 Plane on background of airport isn't always displayed) created by
- […] […]
- 14:09 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) created by
- […] […]
- 14:00 Changeset [242cf5d0] by
- Remove old debug output svn-id: r19153
- 13:59 Changeset [05d1dba] by
- Remove old debug output. svn-id: r19152
- 13:58 Changeset [766a7ff0] by
- HE games use overlow to get correct color value. Fixes regressions in …
- 13:56 Changeset [0690343c] by
- HE games use overlow to get correct color value. Fixes regressions in …
- 13:43 Ticket #2279 (ZAKV1 Stewardess stuck if called after egg-explosion) created by
- […] […]
- 13:34 Ticket #2278 (ZAK: Zak overdraws house when clicking mailbox then stairs) created by
- […] […]
- 08:56 Changeset [62a59b2d] by
- Minor error message fix: isLocked() isn't trying to unlock the …
- 07:35 Ticket #2277 (COMI: legs of palido slightly shifting) created by
- […] […]
- 06:53 Ticket #2276 (COMI: Obj showing through gold medallion) created by
- […] […]
- 04:29 Ticket #2065 (MT32emu: doesn't compile under gcc 3.4.2 / i386) closed by
- fixed
- 04:28 Changeset [d4427df0] by
- Backport fix for bug #1221549 "MT32emu: doesn't compile under gcc …
- 04:26 Changeset [26ad88ec] by
- Fix bug #1221549 "MT32emu: doesn't compile under gcc 3.4.2 / i386" …
- 03:52 Changeset [b725a206] by
- Add possibility to disable SDL parachute on run-time. Option …
- 02:51 Changeset [1c3b47d1] by
- "Be careful with that axe, Eugene". Reverting accidental change of all …
- 02:47 Changeset [b34013de] by
- Argh! Binary files got modified too. Reverting them. svn-id: r19144
- 02:11 Changeset [08178aa4] by
- Update FSF address. Ugh if I'd only know it and updated before …
- 01:30 Changeset [b36677af] by
- Update FSF address. Eek. Actually that took place on May 1, 2005 …
10/17/05:
- 22:13 Changeset [c0803886] by
- Fix HE version for Russian freddi3. svn-id: r19141
- 22:12 Changeset [d59af537] by
- Fix HE version for Russian freddi3 svn-id: r19140
- 19:02 Ticket #2274 (ZAK: Graphics look corrupted in some airports) closed by
- worksforme
- 16:28 Ticket #2262 (IHNM: French MD5s) closed by
- 16:28 Changeset [8fc36348] by
- Added French and Russian md5s for IHNM submitted in bugreports …
- 16:21 Ticket #1871 (IHNMAIMS: md5's of my cd version) closed by
- 16:10 Changeset [3bda82c8] by
- Commit missing part of my last commit (sorry for any temporary …
- 15:00 Changeset [bb8afe38] by
- Added ResourceManager::isLocked; made ResourceManager::flags …
- 14:20 Changeset [b4a4f779] by
- Fix walking in IHNM. It appeared that BG mask wasn't flipped upside …
- 13:52 Changeset [4a8d3957] by
- Disable gob2 in 0.8.0 svn-id: r19135
- 13:50 Changeset [67031672] by
- Disable IHNM in 0.8.0 svn-id: r19134
- 13:42 Changeset [f3c387f] by
- Bump version to 0.9.0CVS. Woo hoo! svn-id: r19133
- 13:12 Ticket #2275 (ALL: FluidSynth too loud) created by
- […] […]
- 13:06 Changeset [8cb98341] by
- Update supported HE titles. svn-id: r19132
- 13:02 Changeset [a200be4b] by
- Update supported HE titles. svn-id: r19130
- 07:15 Changeset [4a9bf821] by
- Decrease delay while editing savegame name. This way, there should be …
- 06:47 Ticket #2259 (BS2: failed assertion at end of ending credits) closed by
- fixed
- 06:45 Changeset [290c811] by
- Fixed end credits crash. (See bug #1327650). Actually, there were …
- 06:31 Changeset [1a717471] by
- Fixed off-by-one error when decoding the original sound files. I …
- 05:42 Ticket #7452 (Make Altivec code working on non-OSX systems) created by
- […] […]
- 03:28 Changeset [ee4cbcb9] by
- Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled …
- 03:28 Ticket #2256 (ITE: Missing copy protection) closed by
- fixed
- 01:17 Ticket #2274 (ZAK: Graphics look corrupted in some airports) created by
- […] […]
- 00:23 Changeset [3dd9f20] by
- Add contributed Amiga Gob1 md5 sum svn-id: r19124
- 00:21 Ticket #2273 (Gobliiins Amiga: md5sum not known) closed by
10/16/05:
- 23:07 Changeset [a4bf8dd9] by
- Update build files. Add support for Gobliiins and ITE engines svn-id: …
- 22:53 Changeset [9bd5866d] by
- Toolbar must be visible to process an action. svn-id: r19122
- 22:52 Changeset [ce1a66a3] by
- Windows Mobile 5 devices support (requires the latest SDL Windows CE …
- 22:52 Changeset [4317c000] by
- Windows Mobile 5 devices support (requires the latest SDL Windows CE …
- 22:48 Changeset [8b2d1432] by
- Support for Gobliiins and ITE engines svn-id: r19119
- 22:47 Changeset [e2eefba7] by
- Update to use common GUI::Actions class svn-id: r19118
- 22:42 Ticket #2273 (Gobliiins Amiga: md5sum not known) created by
- […] […]
- 22:37 Changeset [e1e60aa] by
- Newer Smartphones detection for Windows Mobile 5.0 - add some …
- 22:35 Changeset [1135e05c] by
- Support for Gobliiins and ITE engines svn-id: r19116
- 22:32 Changeset [6471cf82] by
- Temporarily virtualize mouse drawing functions for the WinCE port. …
- 22:25 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) created by
- […] […]
- 22:14 Ticket #7386 (WINCE/BASS: Support PocketPC with screen protector) closed by
- invalid
- 22:12 Ticket #7392 (VGA PPC Support) closed by
- outdated
- 22:12 Changeset [6a469a0f] by
- Put correct order of MM NES verbs in help. Will try to make them work …
- 22:04 Ticket #1999 (DOTT/WINCE: stamp and contract on PDA) closed by
- wontfix
- 21:13 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) closed by
- duplicate
- 21:11 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) closed by
- wontfix
- 20:32 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) created by
- […] […]
- 20:15 Ticket #2270 (MANIACNES: Shortcut keys are incorrectly configured) created by
- […] […]
- 20:05 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) created by
- […] […]
- 20:00 Ticket #2268 (MANIACNES: Inventory hotspots can be misaligned) created by
- […] […]
- 19:49 Ticket #2267 (MANIACNES: Action line wraps incorrectly) created by
- […] […]
- 19:33 Ticket #2266 (MANIACNES: Screen width incorrect, camera halts sometimes) created by
- […] […]
- 17:32 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) created by
- […] […]
- 17:19 Changeset [1529b1ad] by
- Store game title in savefile. Lets us not guess which game save is …
- 16:50 Changeset [68c5fe52] by
- Err.. Now really fix game detection. Not that it was wrong, but I …
- 16:47 Ticket #2264 (ITE: Can't go through door when in buildings) created by
- […] […]
- 16:39 Changeset [824f931] by
- fix mem align for arm processors by Koen Kooi svn-id: r19111
- 16:22 Ticket #2263 (BS1: savegame name text input ignores keypresses) created by
- […] […]
- 16:10 Ticket #2262 (IHNM: French MD5s) created by
- […] […]
- 15:07 Ticket #2261 (BS1: crash in load game dialog) closed by
- fixed
- 15:06 Changeset [8b1e22e] by
- Be more careful when subtracting from unsigned values. Fixes bug …
- 14:50 Ticket #2261 (BS1: crash in load game dialog) created by
- […] […]
- 13:53 Ticket #2258 (BS2: cursor character in savegame name) closed by
- fixed
- 13:53 Changeset [c6a6d894] by
- Don't remove the cursor character from the savegame name until the …
- 13:31 Changeset [6ee24974] by
- There was a mention of the "Expected XXX samples..." error in the IRC …
- 11:57 Ticket #2260 (SCUMM/SMUSH: out of sync) created by
- […] […]
- 10:29 Changeset [1af9aad8] by
- compiler warned about useless negative operation. i hope it's ok after …
- 09:50 Changeset [8dd91d9b] by
- Add missing function for getWizData. svn-id: r19106
- 03:11 Changeset [e4b85675] by
- Correct heversion for updated dog-on-a-stick. svn-id: r19105
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