Timeline
10/18/05:
- 20:38 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) closed by
- invalid
- 20:38 Ticket #8470 (KYRA: Room information and sprite fixes) closed by
- 20:17 Ticket #2292 (LOOM CD: Cannot find file: '00.lfl' ) created by
- […] […]
- 18:50 Ticket #2291 (PALM: Disable Palm auto-off backwards) created by
- […] […]
- 17:40 Ticket #2290 (black boxes overpaint animations) closed by
- 16:20 Ticket #2290 (black boxes overpaint animations) created by
- […] […]
- 15:56 Ticket #2289 (SIMON2WIN: actor freezes) created by
- […] […]
- 15:50 Ticket #2288 (ZAKV1 C64 character gfx bug when using blue cryst on bird) created by
- […] […]
- 15:33 Ticket #2287 (ZAKV1 C64 Varios gfx bugs with character) created by
- […] […]
- 15:18 Ticket #2286 (ZAKV1 C64 Very little time to pick up white crystal) created by
- […] […]
- 15:11 Ticket #2285 (ZAKV1 C64 Caponians dont disguise after using blue crystal) created by
- […] […]
- 15:05 Ticket #2284 (ZAKV1 Problems pushing feet of martian pyramid sarcophagus) created by
- […] […]
- 14:57 Ticket #2283 (ZAKV1 Problems walking to martian pyramid sarcophagus) created by
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- 14:32 Ticket #2282 (ZAKV1 Possible to walk through objects) created by
- […] […]
- 14:21 Ticket #2281 (ZAKV1 Plane on background of airport isn't always displayed) created by
- […] […]
- 14:09 Ticket #2280 (ZAKV1 Bad line feed if character is moving&screen scrolling) created by
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- 13:43 Ticket #2279 (ZAKV1 Stewardess stuck if called after egg-explosion) created by
- […] […]
- 13:34 Ticket #2278 (ZAK: Zak overdraws house when clicking mailbox then stairs) created by
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- 07:35 Ticket #2277 (COMI: legs of palido slightly shifting) created by
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- 06:53 Ticket #2276 (COMI: Obj showing through gold medallion) created by
- […] […]
- 04:29 Ticket #2065 (MT32emu: doesn't compile under gcc 3.4.2 / i386) closed by
- fixed
10/17/05:
- 19:02 Ticket #2274 (ZAK: Graphics look corrupted in some airports) closed by
- worksforme
- 16:28 Ticket #2262 (IHNM: French MD5s) closed by
- 16:21 Ticket #1871 (IHNMAIMS: md5's of my cd version) closed by
- 13:12 Ticket #2275 (ALL: FluidSynth too loud) created by
- […] […]
- 06:47 Ticket #2259 (BS2: failed assertion at end of ending credits) closed by
- fixed
- 05:42 Ticket #7452 (Make Altivec code working on non-OSX systems) created by
- […] […]
- 03:28 Ticket #2256 (ITE: Missing copy protection) closed by
- fixed
- 01:17 Ticket #2274 (ZAK: Graphics look corrupted in some airports) created by
- […] […]
- 00:21 Ticket #2273 (Gobliiins Amiga: md5sum not known) closed by
10/16/05:
- 22:42 Ticket #2273 (Gobliiins Amiga: md5sum not known) created by
- […] […]
- 22:25 Ticket #2272 (SIMON 2: When subtitles are activated the speech sound cuts.) created by
- […] […]
- 22:14 Ticket #7386 (WINCE/BASS: Support PocketPC with screen protector) closed by
- invalid
- 22:12 Ticket #7392 (VGA PPC Support) closed by
- outdated
- 22:04 Ticket #1999 (DOTT/WINCE: stamp and contract on PDA) closed by
- wontfix
- 21:13 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) closed by
- duplicate
- 21:11 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) closed by
- wontfix
- 20:32 Ticket #2271 (MANIACNES: (enhance) .NES files shouldn't need hex editor) created by
- […] […]
- 20:15 Ticket #2270 (MANIACNES: Shortcut keys are incorrectly configured) created by
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- 20:05 Ticket #2269 (MANIACNES: characters fly upstairs, ignoring walls) created by
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- 20:00 Ticket #2268 (MANIACNES: Inventory hotspots can be misaligned) created by
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- 19:49 Ticket #2267 (MANIACNES: Action line wraps incorrectly) created by
- […] […]
- 19:33 Ticket #2266 (MANIACNES: Screen width incorrect, camera halts sometimes) created by
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- 17:32 Ticket #2265 (HE: Unrecognized base tag 0x48492 in 4d5 sound 1) created by
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- 16:47 Ticket #2264 (ITE: Can't go through door when in buildings) created by
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- 16:22 Ticket #2263 (BS1: savegame name text input ignores keypresses) created by
- […] […]
- 16:10 Ticket #2262 (IHNM: French MD5s) created by
- […] […]
- 15:07 Ticket #2261 (BS1: crash in load game dialog) closed by
- fixed
- 14:50 Ticket #2261 (BS1: crash in load game dialog) created by
- […] […]
- 13:53 Ticket #2258 (BS2: cursor character in savegame name) closed by
- fixed
- 11:57 Ticket #2260 (SCUMM/SMUSH: out of sync) created by
- […] […]
10/15/05:
- 22:47 Ticket #7351 (DC: added mp3 support) closed by
- fixed
- 21:18 Ticket #2259 (BS2: failed assertion at end of ending credits) created by
- […] […]
- 13:44 Ticket #2257 (Zak FM-Towns: no longer playable) closed by
- invalid
- 11:22 Ticket #2258 (BS2: cursor character in savegame name) created by
- […] […]
- 04:05 Ticket #7451 (OSX: Improve "bundle" build target) created
- […] […]
- 02:20 Ticket #2203 (ALL: Endianness sound problem) closed by
10/14/05:
- 19:07 Ticket #2257 (Zak FM-Towns: no longer playable) created by
- […] […]
- 14:41 Ticket #2252 (DOTT: "ERROR: no parts available") closed
- 14:40 Ticket #2256 (ITE: Missing copy protection) created by
- […] […]
- 13:17 Ticket #2255 (ZAK256: Italian Translation doesn't start) closed by
- 12:20 Ticket #7450 (FM-TOWNS: Enable aspect ratio correction) created by
- […] […]
- 10:53 Ticket #8455 (RICH scumvm icon) closed by
- wontfix
- 10:39 Ticket #8474 (2xPM scaler) created by
- […] […]
- 09:43 Ticket #2255 (ZAK256: Italian Translation doesn't start) created by
- […] […]
- 07:53 Ticket #2253 (Bundle build on Mac OS X fails) closed by
- wontfix
- 06:41 Ticket #8425 (EPOC/Symbian port) closed by
- 04:28 Ticket #2209 (ITE: Game detection is broken) closed by
- fixed
- 03:00 Ticket #2254 (INDY3: "Bad ID yy found in directory") created by
- […] […]
- 02:13 Ticket #2198 (ZAK256: Non completable in post 0.7.1 versions) closed by
- fixed
10/13/05:
- 23:40 Ticket #2253 (Bundle build on Mac OS X fails) created
- […] […]
- 23:28 Ticket #2220 (DIG: Text bug in intro) closed by
- fixed
- 21:17 Ticket #8473 (KYRA: md5 game detection) closed by
- 18:23 Ticket #2193 (DEBIAN: Compile problem) closed by
- fixed
- 15:55 Ticket #8473 (KYRA: md5 game detection) created by
- […] […]
- 13:02 Ticket #7449 (Check MinGW version in configure) closed by
- fixed
- 07:41 Ticket #2252 (DOTT: "ERROR: no parts available") created
- […] […]
- 06:30 Ticket #2060 (ALL: hq2x / hq3x scalers with / without nasm) closed by
- invalid
- 02:49 Ticket #2251 (BS1: crashes when entering "chess puzzle") created by
- […] […]
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