Timeline
09/08/05:
- 19:26 Changeset [233f1fb7] by
- added missing calls to destructors in ScummEngine_v70he and …
- 19:21 Changeset [69ac219d] by
- typo svn-id: r18791
- 19:09 Changeset [53a884dc] by
- some WIP code, moved Font stuff to Screen class svn-id: r18790
- 18:03 Ticket #2184 (ITE: Crash at wildcat village (floppy)) closed by
- fixed
- 18:01 Changeset [b17c47f7] by
- fix 1283705 and actor regression svn-id: r18789
- 14:08 Changeset [b6a5b0ac] by
- Whitespace changes svn-id: r18788
- 06:23 Changeset [71a1bb19] by
- Very slight re-wording. svn-id: r18787
09/07/05:
- 20:09 Changeset [f876a0df] by
- Remove debug output leftover svn-id: r18786
- 16:07 Changeset [571a1649] by
- Fixing wrong file formatting. svn-id: r18785
- 16:01 Changeset [fad0d7d4] by
- Add C64 games. svn-id: r18784
- 15:55 Changeset [677561ab] by
- Add description on how to handle MM NES and C64 games. svn-id: r18783
- 12:40 Ticket #2186 (DIG: NOT playable to the end on Mac) created by
- […] […]
- 09:07 Ticket #2185 (ITE: Animation freezes (regression)) created by
- […] […]
- 09:04 Ticket #2184 (ITE: Crash at wildcat village (floppy)) created by
- […] […]
09/06/05:
- 15:50 Changeset [3c85804c] by
- oops. Commited halfway changes. svn-id: r18782
- 15:40 Changeset [450fb2a] by
- Jump opcodes in C64 really use Words not Bytes, so overload them. …
- 15:38 Changeset [f6f1e109] by
- Jump opcodes in C64 really use Words not bytes, so overload them. …
- 01:36 Changeset [69920fd6] by
- Force subtitles to be shown in floppy version. svn-id: r18779
- 01:20 Changeset [583cb05c] by
- Completely revisited C64 opcodes table. Matched with disassembly. Most …
- 00:17 Ticket #2131 (ITE: Rif exits copy-protection room incorrectly) closed by
- fixed
- 00:06 Ticket #2168 (ITE: Rif, Okk and Eeah stop walking partway up hill road) closed by
- fixed
09/05/05:
- 14:44 Changeset [4589b5d3] by
- Partially fixed utter mess with C64 opcodes. svn-id: r18777
- 07:50 Changeset [b8f4f4d] by
- Filter out Version INI setting in HE games. svn-id: r18776
09/04/05:
- 23:08 Changeset [710c2efa] by
- Correct music drivers for AtariST/Macintosh versions. svn-id: r18775
- 18:05 Ticket #8460 (Kyra 1 Sound Patch) created by
- […] […]
- 17:43 Ticket #2167 (ITE: Rif walks off-screen when looking at screen at desk) closed by
- fixed
- 17:40 Changeset [4e5cc8d0] by
- fix #1269037 Rif walks off-screen when looking at screen at desk …
- 16:38 Changeset [36878507] by
- Prepare PalmOS ARM version : no global initializers with ARM loader …
- 15:07 Changeset [7acd36b4] by
- Remove baseFilename and detectFilename from struct ScummGameSettings …
- 15:06 Changeset [6671e36] by
- fixed crash in Sound::openSfxFile() svn-id: r18771
- 14:51 Changeset [13e31a5] by
- Fix detection/running of those games which have different file …
- 13:52 Changeset [ee8ca81c] by
- Mention eliminated targets. svn-id: r18769
- 13:23 Changeset [78f9ad3] by
- oops. svn-id: r18768
- 13:17 Changeset [54737a3] by
- Fix more platforms. Fix dig demos. svn-id: r18767
- 13:04 Changeset [10eefd2f] by
- Fix platforms svn-id: r18766
- 12:54 Ticket #2180 (PSP: Full Throttle crash during cutscene) closed by
- fixed
- 12:53 Ticket #2174 (PSP: Entering and Exiting Options Menu Leaves White Pixels) closed by
- fixed
- 12:43 Ticket #7399 (SCUMM: Eliminate platform-specific targets) closed by
- 12:42 Changeset [2a041601] by
- Implement my own request #1091806 "SCUMM: Eliminate platform-specific …
- 07:07 Ticket #2182 (MI1: Crashes just before Act 1 begins) closed by
- invalid
- 07:00 Ticket #2183 (Monkey Island 1 crashes, datafile copying question) closed by
- invalid
- 04:49 Ticket #2183 (Monkey Island 1 crashes, datafile copying question) created by
- […] […]
- 04:18 Changeset [b0694e41] by
- The Venice music should not be played in FM TOWNS versions of indy3. …
- 02:13 Ticket #2162 (PSP: Two crashes in Full Throttle) closed by
- fixed
- 01:44 Changeset [a3da7ea7] by
- Clip copyRectToScreen() coordinates. Fixes bug #1281154, because FT …
09/03/05:
- 20:02 Changeset [cdc3d55b] by
- YALE (yet another line ending). Chris, it is good to do CVS diff …
- 19:59 Changeset [3f228603] by
- Avoid putting non-ASCII chars into source files svn-id: r18761
- 18:19 Ticket #2182 (MI1: Crashes just before Act 1 begins) created by
- […] […]
- 18:05 Changeset [58705311] by
- Change PalmOS ident svn-id: r18756
- 17:29 Changeset [6b63495d] by
- PalmOS : ARM optimization svn-id: r18755
- 17:14 Changeset [20e08880] by
- More ARM stuffs svn-id: r18754
- 17:09 Changeset [80a5644] by
- Fixed assert svn-id: r18753
- 17:05 Changeset [f1017c3b] by
- Added caching capability and custom disk access function svn-id: r18752
- 16:31 Changeset [64431064] by
- Change PalmOS ident svn-id: r18750
- 16:26 Changeset [da5ec1c] by
- PalmOS : ARM optimized blendRect svn-id: r18749
- 16:24 Changeset [be9d8951] by
- Change PalmOS ident svn-id: r18748
- 16:15 Changeset [1d6ecabf] by
- Prepare new backends and potential native version svn-id: r18747
- 16:12 Changeset [c6c22db6] by
- Change PalmOS ident svn-id: r18746
- 16:10 Changeset [1dc00deb] by
- Fixed compilation svn-id: r18745
- 16:08 Changeset [09b0f765] by
- Change PalmOS ident and fix ARM bug using global initializers svn-id: …
- 16:05 Changeset [f7fb3bf] by
- Change PalmOS ident svn-id: r18743
- 15:52 Ticket #2136 (ITE: Dragon walks in the air) closed by
- fixed
- 15:45 Ticket #2181 (MI1 SegaCD: not all swordfighting dialog is selectable) closed by
- duplicate
- 14:49 Changeset [e0e9316] by
- fix 1257536 Dragon walks in the air some memory allocation …
- 14:43 Ticket #2181 (MI1 SegaCD: not all swordfighting dialog is selectable) created by
- […] […]
- 10:38 Ticket #8459 (SegaCD Monkey Island screenshot) closed by
- 10:36 Ticket #2179 (ITE: Graphical glitch when pressing escape at company logo) closed by
- fixed
- 10:35 Changeset [d8ab18eb] by
- Fix bug #1281055 "ITE: Graphical glitch when pressing escape at …
- 08:23 Ticket #2147 (ITE: Music restarts when walking to a scene with the same) closed by
- outdated
- 08:19 Ticket #2132 (ITE: Glassmaster faces wrong direction when speaking) closed by
- worksforme
- 08:06 Ticket #2180 (PSP: Full Throttle crash during cutscene) created by
- […] […]
- 08:02 Ticket #2149 (ITE: Second Rif appears in wall of dog castle prison) closed by
- fixed
- 07:56 Changeset [cd550291] by
- o Fix bug #1258633 "ITE: Second Rif appears in wall of dog castle …
- 02:17 Ticket #8459 (SegaCD Monkey Island screenshot) created by
- […] […]
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