Timeline



08/14/05:

20:47 Ticket #2115 (ZAK: Invalid memory read access during intro) closed by eriktorbjorn
fixed
20:46 Changeset [5cca832a] by Torbjörn Andersson <eriktorbjorn@…>
If I understand cyx correctly, this is the proper fix for bug …
20:42 Changeset [251e158] by Max Horn <max@…>
Remove an obsolete TODO; use stronger wording to tell people they …
17:44 Ticket #8453 (scummvm stl port. :)) closed by fingolfin
wontfix
16:38 Ticket #8453 (scummvm stl port. :)) created by SF/megath
[…] […]
15:51 Changeset [72ed016e] by Marcus Comstedt <marcus_c@…>
Run the detectors on one directory at a time, rather than one file at …
15:01 Ticket #8452 (Scumm Savegame Informations (Feature Request ID: 1217640)) created by lordhoto
[…] […]
14:46 Changeset [a1e4dd13] by Marcus Comstedt <marcus_c@…>
Force a single PHDR. svn-id: r18684
14:30 Changeset [8f988cdf] by Pawel Kolodziejski <aquadran@…>
now i can do proper screenshot :)
14:07 Changeset [dd5154e5] by Pawel Kolodziejski <aquadran@…>
implemented RestoreIMuse SaveIMuse opcodes
13:44 Changeset [8bd14c73] by Marcus Comstedt <marcus_c@…>
Fixed new plugin search code to work with Dreamcast: * Code does …
13:26 Changeset [066dd662] by Pawel Kolodziejski <aquadran@…>
some changes to user draw mode
10:32 Ticket #8451 (GUI: SDL mouse dirty rects too big) created by SF/ewelsh42
[…] […]
04:23 Ticket #2150 (ITE: Cannot exit mine) created by SF/fancia
[…] […]
02:04 Changeset [18febcb9] by Travis Howell <kirben@…>
Replace warnings with debug, errors or printfs: -To catch any missing …
02:00 Ticket #2070 (SIMON2talkie: Game is stuck and i get a rate effect error) closed by SF/sf-robot
01:41 Changeset [a820400] by Travis Howell <kirben@…>
Replace warnings with debug, errors or printfs: -To catch any missing …
01:06 Changeset [3a86eb8d] by Travis Howell <kirben@…>
Remove leftover. svn-id: r18680
00:49 Changeset [10dcc5c] by Travis Howell <kirben@…>
Add a few more HE games. svn-id: r18679
00:41 Changeset [292c9d63] by Travis Howell <kirben@…>
Fix regression in fbpack svn-id: r18678

08/13/05:

23:43 Changeset [984cf599] by Gregory Montoir <cyx@…>
fixed memory leak in smush player : appendable audio streams make a …
22:27 Ticket #2144 (ITE: Weird Crash) closed by sev-
outdated
21:32 Ticket #2149 (ITE: Second Rif appears in wall of dog castle prison) created by SF/fancia
[…] […]
20:22 Ticket #2143 (ITE: Cannot backspace when naming savegames) closed by sev-
worksforme
20:14 Changeset [80f7bc8e] by Pawel Kolodziejski <aquadran@…>
added store/restore display buffer
20:04 Ticket #2148 (GUI: buttons don't react - Debian/PowerPC (GameCube)) created by SF/roman_42
[…] […]
19:53 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) closed by fingolfin
wontfix
19:41 Changeset [8c449457] by sev-
Fix bug #1258537 "ITE: Introduction text is black" svn-id: r18677
19:40 Ticket #2145 (ITE: Introduction text is black) closed by sev-
fixed
19:09 Changeset [91a96ef5] by sev-
Make IHNM demo go little further (still crashes at initialization). …
19:09 Ticket #2147 (ITE: Music restarts when walking to a scene with the same) created by SF/fancia
[…] […]
18:19 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) created by SF/fancia
[…] […]
18:09 Ticket #2145 (ITE: Introduction text is black) created by SF/fancia
[…] […]
18:07 Ticket #2144 (ITE: Weird Crash) created by SF/phantasia
[…] […]
18:06 Ticket #2143 (ITE: Cannot backspace when naming savegames) created by SF/fancia
[…] […]
17:47 Ticket #2142 (DIG:Can't save games) closed by sev-
worksforme
17:32 Ticket #2142 (DIG:Can't save games) created by SF/i_cheese
[…] […]
17:18 Ticket #2141 (ITE: Bee sounds continue too long) created by SF/fancia
[…] […]
16:54 Ticket #2140 (ITE: Rif's tail remains in door at Alamma's house) created by SF/fancia
[…] […]
16:42 Ticket #2139 (ITE: Graphical glitches in wildcat tribe) created by SF/fancia
[…] […]
16:28 Ticket #2117 (ITE: Actors duplicated at chasm scene) closed by SF/h00ligan
fixed
16:27 Changeset [c2d755e] by Andrew Kurushin <h00ligan@…>
fix bug #1254000 ITE: Actors duplicated at chasm scene svn-id: r18675
16:25 Changeset [d2a4376c] by Pawel Kolodziejski <aquadran@…>
next main loop changes and few others
13:35 Changeset [92f126f9] by Pawel Kolodziejski <aquadran@…>
next main loop changes (not finished)
11:58 Changeset [21d9ea66] by Pawel Kolodziejski <aquadran@…>
indent
11:55 Changeset [f609389] by Pawel Kolodziejski <aquadran@…>
back from merge
11:33 Changeset [be282dd5] by Pawel Kolodziejski <aquadran@…>
get rid custom menu handler, and back original script handling, some …
11:07 Changeset [fdea3e7c] by Pawel Kolodziejski <aquadran@…>
fix nasty task bug. no longer infinite loop when task is paused. that …
06:50 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) closed by eriktorbjorn
06:49 Changeset [24bcd2bd] by Torbjorn Andersson <eriktorbjorn@…>
Applied my own patch #1258241 to decrease CPU load during SMUSH cutscenes.
05:35 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) created by eriktorbjorn
[…] […]
01:36 Ticket #2137 (ITE: Sounds do not stop after quitting scene) closed by sev-
fixed
01:35 Changeset [45047c5c] by sev-
Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". …
01:06 Ticket #2138 (ITE: Crash when viewing the map) closed by sev-
fixed
01:05 Changeset [8242e3e2] by sev-
Fixe bug #1257869 "ITE: Crash when viewing the map" svn-id: r18673

08/12/05:

21:54 Changeset [5b227126] by Pawel Kolodziejski <aquadran@…>
keep state != DONE as before
21:52 Changeset [a79cd7f0] by Pawel Kolodziejski <aquadran@…>
indent, fix in (un)pause_scripts
20:07 Ticket #2135 (ITE: Mouse pointer visible during cutscenes) closed by sev-
fixed
20:06 Changeset [64420926] by sev-
Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes" …
19:43 Ticket #2134 (ITE: Game crashes at airport) closed by sev-
fixed
19:43 Changeset [1ed8d450] by sev-
Fix bug #1257459 "ITE: Game crashes at airport" svn-id: r18671
19:21 Ticket #2118 (ITE: Rope is not visible after game load) closed by sev-
wontfix
18:07 Changeset [42cd4a95] by Gregory Montoir <cyx@…>
updated PalmOS source files for the 'u circonflex' thing I committed …
17:34 Ticket #2138 (ITE: Crash when viewing the map) created by SF/fancia
[…] […]
13:51 Changeset [083d7ba1] by Pawel Kolodziejski <aquadran@…>
enabled DimRegion, fix display screenshot
13:49 Changeset [573d72b8] by Pawel Kolodziejski <aquadran@…>
now is correct
13:45 Changeset [9ff9471f] by Pawel Kolodziejski <aquadran@…>
it was one byte too small
12:37 Ticket #2137 (ITE: Sounds do not stop after quitting scene) created by SF/simsaw
[…] […]
12:35 Ticket #2136 (ITE: Dragon walks in the air) created by SF/simsaw
[…] […]
12:29 Ticket #2135 (ITE: Mouse pointer visible during cutscenes) created by SF/simsaw
[…] […]
12:05 Changeset [b2eaf112] by Pawel Kolodziejski <aquadran@…>
indent
11:16 Ticket #2133 (ITE: Invalid read during startup) closed by sev-
10:55 Changeset [c4758fd5] by sev-
Fix bug #1257309 "ITE: Invalid read during startup" svn-id: r18669
10:41 Ticket #2134 (ITE: Game crashes at airport) created by SF/von_kossa
[…] […]
05:31 Ticket #2133 (ITE: Invalid read during startup) created by Kirben
[…] […]
04:40 Ticket #2111 (ZAK: Screen not fully redrawn after loading savegame) closed by Kirben
fixed
03:30 Changeset [7633957e] by Travis Howell <kirben@…>
Moved TODO to wiki.
02:48 Ticket #2132 (ITE: Glassmaster faces wrong direction when speaking) created by SF/fancia
[…] […]
02:20 Ticket #2131 (ITE: Rif exits copy-protection room incorrectly) created by SF/fancia
[…] […]
01:52 Changeset [0917677c] by James Brown <ender@…>
Update README a little.
01:38 Changeset [586d0204] by James Brown <ender@…>
Comment on moving Residual TODO to wiki

08/11/05:

22:06 Ticket #2130 (ITE: Subtitles get striped) created by sev-
[…] […]
22:00 Ticket #2129 (ITE: Map music briefly plays when loading game at sanctuary) closed by sev-
22:00 Changeset [31915362] by sev-
Fix bug #1257033 "ITE: Map music briefly plays when loading game at …
21:39 Ticket #2128 (ITE: crashes in dogs castle labyrinth) closed by sev-
fixed
21:39 Changeset [828bcebd] by sev-
Fix bug #1257016 "ITE: crashes in dogs castle labyrinth" svn-id: r18667
21:37 Changeset [1c57342c] by sev-
Clarify message about unknown MD5 and don't make false alarms. …
20:17 Ticket #2129 (ITE: Map music briefly plays when loading game at sanctuary) created by SF/fancia
[…] […]
19:50 Ticket #2128 (ITE: crashes in dogs castle labyrinth) created by SF/von_kossa
[…] […]
19:11 Ticket #2120 (ITE: Black pixels drawn as white at sanctuary gate) closed by sev-
fixed
19:11 Changeset [c1591beb] by sev-
Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate" …
18:09 Changeset [0cecdec7] by Gregory Montoir <cyx@…>
rename some actor struct fields svn-id: r18664
18:08 Changeset [ea658702] by Gregory Montoir <cyx@…>
get rid of game_thread_proc svn-id: r18663
18:07 Changeset [91ad888d] by Gregory Montoir <cyx@…>
minor cleanup svn-id: r18662
18:07 Changeset [d3eacaf9] by Gregory Montoir <cyx@…>
get rid of an old hack for the 'u circonflex' letter in the french …
17:04 Ticket #7436 (Darkseed Series support) closed by fingolfin
wontfix
16:44 Ticket #2127 (FOA: Compadability Not Acknowledged) closed by eriktorbjorn
worksforme
16:35 Ticket #7436 (Darkseed Series support) created by SF/subspark
[…] […]
16:30 Ticket #2127 (FOA: Compadability Not Acknowledged) created by SF/subspark
[…] […]
16:24 Ticket #2126 (ITE: Mac CD Talkie version Bin files not recognised) created by SF/subspark
[…] […]
16:14 Ticket #2122 (ITE: Clicking doesn't skip dialogue) closed by sev-
16:13 Changeset [2478c43] by sev-
Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue" svn-id: r18660
16:12 Ticket #2125 (DOTT: Sound Effect missing in intro.) created by SF/subspark
[…] […]
15:28 Changeset [801bb09b] by sev-
Translate excuse messages and make them work on floppy versions. …
15:04 Ticket #2123 (ITE: Crashes during conversations) closed by sev-
15:04 Changeset [3d4fe047] by sev-
Fix bug #1256701 "ITE: Crashes during conversations" svn-id: r18658
14:03 Changeset [64befbe7] by Pawel Kolodziejski <aquadran@…>
update
14:03 Ticket #2124 (ITE: Wrong text display in German version) closed by sev-
fixed
14:03 Changeset [45ca2e66] by sev-
Fix bug #1256704 "ITE: Wrong text display in German version" svn-id: …
14:00 Changeset [2230d4b0] by sev-
More debug output for IHNM svn-id: r18656
13:49 Changeset [26a1ca06] by Pawel Kolodziejski <aquadran@…>
cleanup
13:36 Ticket #2124 (ITE: Wrong text display in German version) created by SF/simsaw
[…] […]
13:34 Changeset [a504a722] by Pawel Kolodziejski <aquadran@…>
proper light texture mapping in tinygl
13:33 Ticket #2123 (ITE: Crashes during conversations) created by SF/simsaw
[…] […]
04:23 Ticket #2122 (ITE: Clicking doesn't skip dialogue) created by SF/fancia
[…] […]
03:46 Ticket #2121 (ITE: Options menu contains wrong item) created by SF/fancia
[…] […]
03:21 Ticket #2120 (ITE: Black pixels drawn as white at sanctuary gate) created by SF/fancia
[…] […]

08/10/05:

22:13 Changeset [d1a376ad] by Gregory Montoir <cyx@…>
clip the 'top' argument in Gdi::resetBackground (as we do for bottom), …
21:41 Changeset [8570899d] by Pawel Kolodziejski <aquadran@…>
experimental texture light shading mode in tinygl
21:11 Changeset [297a42ae] by Pawel Kolodziejski <aquadran@…>
indent
21:10 Changeset [78032f67] by Pawel Kolodziejski <aquadran@…>
indent
21:09 Changeset [4a927348] by Pawel Kolodziejski <aquadran@…>
indent
21:06 Changeset [76ccb54] by Pawel Kolodziejski <aquadran@…>
partialy lighting with testure mapping mode in tinygl driver
19:12 Ticket #2119 (ITE: Rif moves to wrong position for conversations) closed by SF/h00ligan
fixed
19:12 Changeset [0af73717] by sev-
More IHNM fixes. Now it tries to start Ellen part but crashes at …
18:31 Ticket #8449 (GUI: Wrong display in main menu gui) closed by cyxx
18:30 Changeset [42d4032b] by Gregory Montoir <cyx@…>
committed patch #1255847, thanks Simon Sawatzki. svn-id: r18653
18:27 Changeset [3e7feb5c] by Andrew Kurushin <h00ligan@…>
fixed iso convertion Rif position add some IHNM panels svn-id: r18652
17:39 Changeset [da25b8fd] by sev-
Improved debug output on stub script functions. Impelmented …
16:02 Changeset [f7f1779] by Torbjörn Andersson <eriktorbjorn@…>
Moved Goblins item to the Wiki. svn-id: r18650
15:48 Changeset [c3f3d9f3] by Torbjörn Andersson <eriktorbjorn@…>
Made Gobliiins less of a CPU hog by adding some strategic delays and …
15:42 Changeset [5f1da785] by Torbjörn Andersson <eriktorbjorn@…>
Added Goblins item. svn-id: r18648
15:31 Changeset [4e4c1f5b] by sev-
Rename event types to comply with our standards. svn-id: r18647
15:01 Changeset [a64f0990] by sev-
Reanme more minor struct to comply with our naiming standards. …
14:53 Changeset [37f2a10e] by sev-
Rename Actor class members to _members. svn-id: r18645
14:45 Changeset [f25170d1] by Pawel Kolodziejski <aquadran@…>
drop sdl surface usage, a bit faster in some cases
14:42 Changeset [035c46ef] by Pawel Kolodziejski <aquadran@…>
fix release compilation
14:19 Ticket #8449 (GUI: Wrong display in main menu gui) created by SF/simsaw
[…] […]
14:11 Changeset [00d676c3] by sev-
EVENT -> Event svn-id: r18644
13:56 Changeset [67b4b2c] by sev-
Implement part of chapter selection panel. svn-id: r18643
12:42 Changeset [603a5e4] by Jonathan Gray <khalek@…>
Don't explicity check for tremor and vorbis everywhere and require …
09:53 Changeset [a3d2bc34] by Pawel Kolodziejski <aquadran@…>
fix warning
09:13 Changeset [bcec17d9] by Pawel Kolodziejski <aquadran@…>
fix warning
09:00 Changeset [a6fbb74c] by Pawel Kolodziejski <aquadran@…>
imuse in grime has 16 channels
08:33 Changeset [0df9c083] by Pawel Kolodziejski <aquadran@…>
fix warnings, cleanup code
06:16 Changeset [3c1b564] by Jonathan Gray <khalek@…>
Rest of the changes required for tremor to actually work. Based on …
05:30 Changeset [0eec3434] by Erich Edgar Hoover <compholio@…>
fix for text object memory problems and some small improvements to the …

08/09/05:

16:01 Changeset [c6c5c8f8] by sev-
o Fix some game parameters for IHNM o Load voices LUT for IHNM …
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