Timeline
08/14/05:
- 20:47 Ticket #2115 (ZAK: Invalid memory read access during intro) closed by
- fixed
- 20:46 Changeset [5cca832a] by
- If I understand cyx correctly, this is the proper fix for bug …
- 20:42 Changeset [251e158] by
- Remove an obsolete TODO; use stronger wording to tell people they …
- 17:44 Ticket #8453 (scummvm stl port. :)) closed by
- wontfix
- 16:38 Ticket #8453 (scummvm stl port. :)) created by
- […] […]
- 15:51 Changeset [72ed016e] by
- Run the detectors on one directory at a time, rather than one file at …
- 15:01 Ticket #8452 (Scumm Savegame Informations (Feature Request ID: 1217640)) created by
- […] […]
- 14:46 Changeset [a1e4dd13] by
- Force a single PHDR. svn-id: r18684
- 13:44 Changeset [8bd14c73] by
- Fixed new plugin search code to work with Dreamcast: * Code does …
- 10:32 Ticket #8451 (GUI: SDL mouse dirty rects too big) created by
- […] […]
- 04:23 Ticket #2150 (ITE: Cannot exit mine) created by
- […] […]
- 02:04 Changeset [18febcb9] by
- Replace warnings with debug, errors or printfs: -To catch any missing …
- 02:00 Ticket #2070 (SIMON2talkie: Game is stuck and i get a rate effect error) closed by
- 01:41 Changeset [a820400] by
- Replace warnings with debug, errors or printfs: -To catch any missing …
- 01:06 Changeset [3a86eb8d] by
- Remove leftover. svn-id: r18680
- 00:49 Changeset [10dcc5c] by
- Add a few more HE games. svn-id: r18679
- 00:41 Changeset [292c9d63] by
- Fix regression in fbpack svn-id: r18678
08/13/05:
- 22:27 Ticket #2144 (ITE: Weird Crash) closed by
- outdated
- 21:32 Ticket #2149 (ITE: Second Rif appears in wall of dog castle prison) created by
- […] […]
- 20:22 Ticket #2143 (ITE: Cannot backspace when naming savegames) closed by
- worksforme
- 20:04 Ticket #2148 (GUI: buttons don't react - Debian/PowerPC (GameCube)) created by
- […] […]
- 19:53 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) closed by
- wontfix
- 19:41 Changeset [8c449457] by
- Fix bug #1258537 "ITE: Introduction text is black" svn-id: r18677
- 19:40 Ticket #2145 (ITE: Introduction text is black) closed by
- fixed
- 19:09 Changeset [91a96ef5] by
- Make IHNM demo go little further (still crashes at initialization). …
- 19:09 Ticket #2147 (ITE: Music restarts when walking to a scene with the same) created by
- […] […]
- 18:19 Ticket #2146 (Mac OS X trackpad two-finger scrolling scrolls wrong way) created by
- […] […]
- 18:09 Ticket #2145 (ITE: Introduction text is black) created by
- […] […]
- 18:07 Ticket #2144 (ITE: Weird Crash) created by
- […] […]
- 18:06 Ticket #2143 (ITE: Cannot backspace when naming savegames) created by
- […] […]
- 17:47 Ticket #2142 (DIG:Can't save games) closed by
- worksforme
- 17:32 Ticket #2142 (DIG:Can't save games) created by
- […] […]
- 17:18 Ticket #2141 (ITE: Bee sounds continue too long) created by
- […] […]
- 16:54 Ticket #2140 (ITE: Rif's tail remains in door at Alamma's house) created by
- […] […]
- 16:42 Ticket #2139 (ITE: Graphical glitches in wildcat tribe) created by
- […] […]
- 16:28 Ticket #2117 (ITE: Actors duplicated at chasm scene) closed by
- fixed
- 16:27 Changeset [c2d755e] by
- fix bug #1254000 ITE: Actors duplicated at chasm scene svn-id: r18675
- 06:50 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) closed by
- 05:35 Ticket #8450 (RESIDUAL: Decreasining SMUSH CPU load) created by
- […] […]
- 01:36 Ticket #2137 (ITE: Sounds do not stop after quitting scene) closed by
- fixed
- 01:35 Changeset [45047c5c] by
- Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". …
- 01:06 Ticket #2138 (ITE: Crash when viewing the map) closed by
- fixed
- 01:05 Changeset [8242e3e2] by
- Fixe bug #1257869 "ITE: Crash when viewing the map" svn-id: r18673
08/12/05:
- 20:07 Ticket #2135 (ITE: Mouse pointer visible during cutscenes) closed by
- fixed
- 20:06 Changeset [64420926] by
- Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes" …
- 19:43 Ticket #2134 (ITE: Game crashes at airport) closed by
- fixed
- 19:43 Changeset [1ed8d450] by
- Fix bug #1257459 "ITE: Game crashes at airport" svn-id: r18671
- 19:21 Ticket #2118 (ITE: Rope is not visible after game load) closed by
- wontfix
- 18:07 Changeset [42cd4a95] by
- updated PalmOS source files for the 'u circonflex' thing I committed …
- 17:34 Ticket #2138 (ITE: Crash when viewing the map) created by
- […] […]
- 12:37 Ticket #2137 (ITE: Sounds do not stop after quitting scene) created by
- […] […]
- 12:35 Ticket #2136 (ITE: Dragon walks in the air) created by
- […] […]
- 12:29 Ticket #2135 (ITE: Mouse pointer visible during cutscenes) created by
- […] […]
- 11:16 Ticket #2133 (ITE: Invalid read during startup) closed by
- 10:55 Changeset [c4758fd5] by
- Fix bug #1257309 "ITE: Invalid read during startup" svn-id: r18669
- 10:41 Ticket #2134 (ITE: Game crashes at airport) created by
- […] […]
- 05:31 Ticket #2133 (ITE: Invalid read during startup) created by
- […] […]
- 04:40 Ticket #2111 (ZAK: Screen not fully redrawn after loading savegame) closed by
- fixed
- 02:48 Ticket #2132 (ITE: Glassmaster faces wrong direction when speaking) created by
- […] […]
- 02:20 Ticket #2131 (ITE: Rif exits copy-protection room incorrectly) created by
- […] […]
08/11/05:
- 22:06 Ticket #2130 (ITE: Subtitles get striped) created by
- […] […]
- 22:00 Ticket #2129 (ITE: Map music briefly plays when loading game at sanctuary) closed by
- 22:00 Changeset [31915362] by
- Fix bug #1257033 "ITE: Map music briefly plays when loading game at …
- 21:39 Ticket #2128 (ITE: crashes in dogs castle labyrinth) closed by
- fixed
- 21:39 Changeset [828bcebd] by
- Fix bug #1257016 "ITE: crashes in dogs castle labyrinth" svn-id: r18667
- 21:37 Changeset [1c57342c] by
- Clarify message about unknown MD5 and don't make false alarms. …
- 20:17 Ticket #2129 (ITE: Map music briefly plays when loading game at sanctuary) created by
- […] […]
- 19:50 Ticket #2128 (ITE: crashes in dogs castle labyrinth) created by
- […] […]
- 19:11 Ticket #2120 (ITE: Black pixels drawn as white at sanctuary gate) closed by
- fixed
- 19:11 Changeset [c1591beb] by
- Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate" …
- 18:09 Changeset [0cecdec7] by
- rename some actor struct fields svn-id: r18664
- 18:08 Changeset [ea658702] by
- get rid of game_thread_proc svn-id: r18663
- 18:07 Changeset [91ad888d] by
- minor cleanup svn-id: r18662
- 18:07 Changeset [d3eacaf9] by
- get rid of an old hack for the 'u circonflex' letter in the french …
- 17:04 Ticket #7436 (Darkseed Series support) closed by
- wontfix
- 16:44 Ticket #2127 (FOA: Compadability Not Acknowledged) closed by
- worksforme
- 16:35 Ticket #7436 (Darkseed Series support) created by
- […] […]
- 16:30 Ticket #2127 (FOA: Compadability Not Acknowledged) created by
- […] […]
- 16:24 Ticket #2126 (ITE: Mac CD Talkie version Bin files not recognised) created by
- […] […]
- 16:14 Ticket #2122 (ITE: Clicking doesn't skip dialogue) closed by
- 16:13 Changeset [2478c43] by
- Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue" svn-id: r18660
- 16:12 Ticket #2125 (DOTT: Sound Effect missing in intro.) created by
- […] […]
- 15:28 Changeset [801bb09b] by
- Translate excuse messages and make them work on floppy versions. …
- 15:04 Ticket #2123 (ITE: Crashes during conversations) closed by
- 15:04 Changeset [3d4fe047] by
- Fix bug #1256701 "ITE: Crashes during conversations" svn-id: r18658
- 14:03 Ticket #2124 (ITE: Wrong text display in German version) closed by
- fixed
- 14:03 Changeset [45ca2e66] by
- Fix bug #1256704 "ITE: Wrong text display in German version" svn-id: …
- 14:00 Changeset [2230d4b0] by
- More debug output for IHNM svn-id: r18656
- 13:36 Ticket #2124 (ITE: Wrong text display in German version) created by
- […] […]
- 13:33 Ticket #2123 (ITE: Crashes during conversations) created by
- […] […]
- 04:23 Ticket #2122 (ITE: Clicking doesn't skip dialogue) created by
- […] […]
- 03:46 Ticket #2121 (ITE: Options menu contains wrong item) created by
- […] […]
- 03:21 Ticket #2120 (ITE: Black pixels drawn as white at sanctuary gate) created by
- […] […]
08/10/05:
- 22:13 Changeset [d1a376ad] by
- clip the 'top' argument in Gdi::resetBackground (as we do for bottom), …
- 19:12 Ticket #2119 (ITE: Rif moves to wrong position for conversations) closed by
- fixed
- 19:12 Changeset [0af73717] by
- More IHNM fixes. Now it tries to start Ellen part but crashes at …
- 18:31 Ticket #8449 (GUI: Wrong display in main menu gui) closed by
- 18:30 Changeset [42d4032b] by
- committed patch #1255847, thanks Simon Sawatzki. svn-id: r18653
- 18:27 Changeset [3e7feb5c] by
- fixed iso convertion Rif position add some IHNM panels svn-id: r18652
- 17:39 Changeset [da25b8f] by
- Improved debug output on stub script functions. Impelmented …
- 16:02 Changeset [f7f1779] by
- Moved Goblins item to the Wiki. svn-id: r18650
- 15:48 Changeset [c3f3d9f3] by
- Made Gobliiins less of a CPU hog by adding some strategic delays and …
- 15:42 Changeset [5f1da785] by
- Added Goblins item. svn-id: r18648
- 15:31 Changeset [4e4c1f5] by
- Rename event types to comply with our standards. svn-id: r18647
- 15:01 Changeset [a64f0990] by
- Reanme more minor struct to comply with our naiming standards. …
- 14:53 Changeset [37f2a10] by
- Rename Actor class members to _members. svn-id: r18645
- 14:19 Ticket #8449 (GUI: Wrong display in main menu gui) created by
- […] […]
- 14:11 Changeset [00d676c3] by
- EVENT -> Event svn-id: r18644
- 13:56 Changeset [67b4b2c] by
- Implement part of chapter selection panel. svn-id: r18643
- 12:42 Changeset [603a5e4] by
- Don't explicity check for tremor and vorbis everywhere and require …
- 06:16 Changeset [3c1b564] by
- Rest of the changes required for tremor to actually work. Based on …
08/09/05:
- 16:01 Changeset [c6c5c8f] by
- o Fix some game parameters for IHNM o Load voices LUT for IHNM …
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