Timeline
06/01/05:
- 13:45 Ticket #2057 (WINCE: Screen rotation & external mouse) created by
- […] […]
- 11:07 Ticket #1639 (FT: Sounds gets truncated at end of SMUSH movie) closed by
- 08:09 Ticket #2056 (ALL: list.h doesn't compile with CodeWarrior) created by
- […] […]
- 06:24 Changeset [9be6764] by
- Removed unused variables. svn-id: r18309
- 01:00 Changeset [5e57925f] by
- Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked. …
- 00:40 Ticket #1869 (FT (MAC): Crash when fighting Rottwheeler) closed by
- 00:39 Ticket #1964 (FM-TOWNS LOOM: Kanji version crash) closed by
- fixed
- 00:39 Changeset [6fd297f0] by
- Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" svn-id: r18307
- 00:14 Ticket #1846 (FT: Game went back to first action scene) closed by
05/31/05:
- 23:58 Ticket #1775 (FM-TOWNS MI1: Kanji version not recognized) closed by
- fixed
- 23:57 Changeset [5f445e11] by
- Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" …
- 23:41 Changeset [f8f9ed1] by
- Allow entry of space and some letters such as 'r' and 'p' as parts of …
- 22:09 Changeset [6d0082d] by
- Some stubs for C64 MM costume code svn-id: r18304
- 20:08 Changeset [d1ffc9df] by
- multiple files save-load implementation svn-id: r18303
- 12:53 Changeset [55f98f9b] by
- Added keyboard auto-repeat. (I've been meaning to do that for a long …
- 08:18 Ticket #8433 (fc4/gcc4/x86_64) created by
- […] […]
- 01:03 Changeset [0eb4e941] by
- Almost complete implementation of Puzzle. Now it is possible to solve …
05/30/05:
- 21:24 Ticket #2055 (FOA: Text "Across-arms" appended in dialog selector) created by
- […] […]
- 21:08 Ticket #2054 (FOA: Sub won't enter the airlock to Atlanis) created by
- […] […]
- 16:40 Changeset [e5ab68c0] by
- fix start clipping issue svn-id: r18300
- 15:57 Ticket #2048 (FT: "wrong INSANE parameters for EN_VULTF2") closed by
- fixed
- 08:04 Ticket #2053 (LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders) closed by
- fixed
- 08:03 Changeset [4821b99] by
- Only sound types 0 - 2 are used by FM Towns games. svn-id: r18299
05/29/05:
- 21:00 Changeset [b2250cca] by
- Fix puzzle callback timings. Was mistakingly used millisecs instead of …
- 20:57 Changeset [5cd6d6b] by
- Implement key auto-repeat used in savegame dialog. svn-id: r18297
- 18:14 Changeset [4fbb6c29] by
- Whitespace svn-id: r18296
- 18:08 Ticket #2053 (LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders) created by
- […] […]
- 18:07 Changeset [9ffe00b7] by
- Added braces for clarity. svn-id: r18295
- 17:31 Changeset [e9c71f3a] by
- Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a …
- 17:30 Ticket #2051 (MANIAC: Inventory not redrawn after loading a savegame) closed by
- fixed
- 17:26 Ticket #2050 (BASS: Unresponsive characters) closed by
- duplicate
- 15:39 Changeset [99b9fc70] by
- implemented DOS version 1 pixel clipping game options WIP3 svn-id: r18293
- 15:35 Ticket #2052 (ALL: Failed assertion in AdvMame scaler) created by
- […] […]
- 15:27 Ticket #2051 (MANIAC: Inventory not redrawn after loading a savegame) created by
- […] […]
- 15:04 Ticket #2050 (BASS: Unresponsive characters) created by
- […] […]
- 14:55 Changeset [d4456af] by
- Correct off by one, fixes minor glitches in lost/smaller. svn-id: r18292
- 13:08 Changeset [93731f3c] by
- resourceMapper isn't used in HE72+ games. svn-id: r18291
- 12:14 Changeset [dbba8d73] by
- Set zorder to zero by default. svn-id: r18290
- 12:00 Changeset [f03b73a] by
- Set zorder to zero by default. svn-id: r18289
- 11:54 Changeset [4fc5ccb8] by
- Clear localVars in entry/exit scripts. svn-id: r18288
- 10:45 Ticket #2049 (SIMON2 (Spanish): loadVOCFromStream: Invalid header!) closed by
- duplicate
- 06:47 Ticket #8424 (Update for the MSVC7 Project Files) closed by
05/28/05:
- 13:31 Ticket #2049 (SIMON2 (Spanish): loadVOCFromStream: Invalid header!) created by
- […] […]
- 13:10 Changeset [b902e47f] by
- Possible fix for #1210373 FT: "wrong INSANE parameters for EN_VULTF2" …
- 13:02 Changeset [764ed133] by
- All known music glitches in Sam & Max should be fixed - or at least …
- 12:53 Changeset [4a9a0ce] by
- fix warning svn-id: r18285
- 12:35 Ticket #1430 (SAM: Savage Jungle Inn music glitch) closed by
- fixed
- 12:34 Ticket #2027 (SAM: Failure to change music at Frog Rock) closed by
- fixed
- 12:33 Ticket #2048 (FT: "wrong INSANE parameters for EN_VULTF2") created by
- […] […]
- 12:29 Changeset [e27f13d1] by
- Swapped the last two parameters to Sam & Max iMUSE command 257. This …
- 12:28 Changeset [cd72ae9e] by
- commit adds setWidth & setHeight to extend bounds of rect svn-id: r18283
- 11:06 Changeset [3d1c9693] by
- game options WIP2 svn-id: r18282
- 10:44 Changeset [9543d99f] by
- Fix load/save game regression in HE90+ games. svn-id: r18281
- 08:57 Changeset [43ca852f] by
- Correct case order. svn-id: r18280
- 08:46 Changeset [aad0ae66] by
- Add last changes to HE100 too. svn-id: r18279
- 08:37 Changeset [151f09ed] by
- Sync opcode names and add HE72+ version of o_systemOps. svn-id: r18278
- 02:26 Changeset [b65974b] by
- Revert my removal of _skipPalette, still required. svn-id: r18277
- 02:25 Ticket #2047 (FT INSANE: Googles palette disappears (Regression)) closed by
- fixed
- 01:41 Changeset [51a46f9] by
- Correct HE version. svn-id: r18276
05/27/05:
- 13:33 Changeset [4ee90d9] by
- Clarified the status of the GUI scaling a bit. I'm not aware of any …
- 13:14 Changeset [d51198e2] by
- Made ValueDisplayDialog scale itself. svn-id: r18274
- 12:43 Changeset [eeab93cf] by
- More whitespace changes. svn-id: r18273
- 10:25 Changeset [bdee380f] by
- Very minor cleanup. svn-id: r18272
- 09:08 Ticket #2047 (FT INSANE: Googles palette disappears (Regression)) created by
- […] […]
- 08:24 Changeset [913da5f] by
- Remove old comment, verb charset is now used. svn-id: r18271
- 07:46 Ticket #2042 (SAM: Unable to see Frog Rock) closed by
- 07:01 Changeset [894f630] by
- Added workaround for Sam & Max music issue at the Dino Bungie …
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