Timeline
05/26/05:
- 22:14 Changeset [82c1cdb5] by
- Add Russian PuttTime svn-id: r18269
- 20:51 Ticket #2044 (GOB: Gobliiins English Floppy version crash) closed by
- fixed
- 20:51 Changeset [b59ef3cd] by
- Fix bug #1209059 "GOB: Gobliiins English Floppy version crash" …
- 16:43 Ticket #1954 (WINCE: Crash on start) closed by
- 16:40 Ticket #2043 (COMI: Verb regression during sword fights) closed by
- fixed
- 16:39 Changeset [6e42068c] by
- In V7/V8 games, use the blast text system to render verbs (this fixes …
- 16:38 Changeset [97f03369] by
- Take the font height from the charset header for V3 fonts, too; …
- 16:33 Ticket #2046 (Web site problem) closed by
- fixed
- 16:30 Changeset [228121ae] by
- Add 'MIDI' chunk to list of known iMuse music chunks svn-id: r18265
- 16:15 Ticket #2046 (Web site problem) created by
- […] […]
- 14:59 Changeset [ebfc6d20] by
- Add HE100 difference in flags and tmp code for extra flags. svn-id: r18264
- 14:16 Changeset [db969fd9] by
- oops svn-id: r18263
- 14:14 Changeset [852fe1b] by
- Changed name of addMessageToStack to convertMessageToString (still not …
- 12:59 Ticket #1429 (SAM: Music stops after getting T-Rex tooth) closed by
- fixed
- 12:56 Changeset [4b82800c] by
- Be less agressive about re-using trigger slots. This fixes bug …
- 12:26 Changeset [983d6d7] by
- Added CharsetRenderer::getCharHeight() svn-id: r18260
- 11:30 Changeset [c060d56c] by
- Properly use operator '%' to compute a queue wrap around, instead of …
- 11:26 Ticket #2045 (TOOL: extract_kyra: last file not extracted correctly) created by
- […] […]
- 11:13 Changeset [d733a4ec] by
- Cleanup. (Mostly whitespace.) svn-id: r18258
- 10:59 Ticket #2044 (GOB: Gobliiins English Floppy version crash) created by
- […] […]
- 10:44 Changeset [f9addb38] by
- Fix warning svn-id: r18257
- 10:07 Changeset [de52d556] by
- Fix bad endian bug in thumbnails code svn-id: r18256
- 09:45 Changeset [ca409429] by
- Puzzle WIP. No visuals yet. svn-id: r18255
- 07:45 Ticket #2043 (COMI: Verb regression during sword fights) created by
- […] […]
- 06:38 Changeset [f3f58ec9] by
- Fixed a glitch that could cause the music to stop when Sam & Max were …
- 01:46 Changeset [12fcf37f] by
- Not used by DOTT scripts. svn-id: r18253
05/25/05:
- 19:58 Ticket #1728 (DOTT: Stamp-on-contract crash (again)) closed by
- 19:49 Ticket #1592 (FT: Going between Mineroad and Highway.) closed by
- 19:40 Changeset [6c66d67b] by
- If we switch to SVN, move iMuse stuff to its own dir, too svn-id: r18252
- 19:40 Changeset [e3db264d] by
- cleanup svn-id: r18251
- 14:01 Ticket #1895 (PALM: fatal alert on Zire71) closed by
- 13:50 Ticket #1921 (PALM: ScummVM breaks auto-off) closed by
- 12:58 Changeset [fc1b116] by
- Update comment svn-id: r18250
- 12:56 Changeset [71b484fe] by
- No other shadowMode settings are used by Sam & Max scripts. svn-id: r18249
- 12:36 Ticket #1852 (FOTAQ: SaveGame names do not depend on target name) closed by
- wontfix
- 09:32 Changeset [83a35075] by
- Changed misleading 'isGM' name to 'isMIDI'; cleanup in the …
- 09:25 Changeset [7afc248] by
- Whitespace svn-id: r18247
- 09:17 Changeset [ef9d595a] by
- abs -> ABS (code unification) svn-id: r18246
- 09:11 Changeset [936b3025] by
- Remove left overs and update comment. svn-id: r18245
- 09:10 Ticket #8432 (Warning Windows users about the known "play from CD" bug) created by
- […] […]
- 02:43 Ticket #2009 (MT-32 emu: Monkeyvga & Loom do not work (regression)) closed by
- 01:52 Ticket #1850 (SCUMM: HE games create files in wrong location (Regression)) closed by
- fixed
- 01:35 Changeset [0d223120] by
- Add cyx's patch for: 651077 - SAM: Bad Colors in first Room Applied …
- 01:33 Ticket #619 (SAM: Bad Colors in first Room) closed by
- fixed
05/24/05:
- 17:22 Changeset [6ac61b55] by
- removed leftover svn-id: r18243
- 17:18 Changeset [53947124] by
- with the recent _darkenPalette change, this is now unneeded for COMI …
- 14:36 Changeset [067bfe5] by
- Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has …
- 14:33 Ticket #1345 (MANIAC: Walk infinite loop in bathroom (hack-in-cvs)) closed by
- fixed
- 14:19 Ticket #1334 (GUI: aspect-ratio issue in launcher) closed by
- 13:57 Ticket #1935 (FT: Crashes, Wrong INSANE parameters) closed by
- 00:30 Ticket #719 (FT: German ß (ß) is too high) closed by
- fixed
- 00:29 Changeset [85ceaba6] by
- Fix for bug #705221 (FT: German ß is too high); based on the CVS …
- 00:15 Changeset [94f25b24] by
- New MD5s for Mac versions svn-id: r18239
- 00:15 Changeset [6e18857c] by
- Use the generic mapping system for Mac versions of V6/V7 games, too …
05/23/05:
- 23:59 Changeset [5b29a41] by
- Must use ScummEngine::openFile(), else you get into troubles with the …
- 22:48 Ticket #1055 (DOTT: Actor layering glitch (hack-in-cvs)) closed by
- fixed
- 22:48 Ticket #1864 (FT: Incorrect actor drawing order) closed by
- fixed
- 22:48 Changeset [97ff3364] by
- Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks …
- 22:27 Ticket #2032 (WIN: 0.8CVS Windows buggy start) closed by
- invalid
- 22:20 Changeset [1c24c28e] by
- Restored alphabetical order (and documented it in a comment); retired …
- 22:09 Changeset [90b48f88] by
- Remove unused static variable svn-id: r18234
- 20:53 Changeset [558308a] by
- Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". …
- 20:53 Ticket #2038 (GOB: Goblins 3 MD5 Report) closed by
- 19:15 Ticket #2037 (ISO copy makes game freak out) closed by
- wontfix
- 18:53 Changeset [82b86d4] by
- saveload WIP svn-id: r18232
- 13:56 Ticket #2042 (SAM: Unable to see Frog Rock) created by
- […] […]
- 11:50 Changeset [84b9f4b2] by
- Rename sprite functions. svn-id: r18231
- 10:46 Ticket #2041 (FOA AMIGA: Black cursor and text in Dig Site) created by
- […] […]
- 10:45 Ticket #2023 (WIN: compilation errors in windows) closed by
- invalid
- 09:30 Changeset [28e156d] by
- Add Sprite class and move over related functions. svn-id: r18230
- 07:05 Changeset [37d4e949] by
- Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able …
- 03:44 Changeset [84f0ccf2] by
- Don't expire roomImage of current room. svn-id: r18228
- 03:41 Changeset [0951b90f] by
- Lock altered or file loaded wizImages, to make sure they aren't …
- 03:33 Changeset [a103d1f] by
- Move wizImage functions to Wiz class. svn-id: r18226
- 02:23 Changeset [0ccb1b72] by
- Plug in Puzzle. Now it consists mainly of stubs but neverthless lets …
- 02:00 Changeset [b9e8e408] by
- Turn Wiz struct into class as requested. svn-id: r18224
- 00:39 Changeset [f7e418d6] by
- Add heverison check, as requested by cyx. svn-id: r18223
05/22/05:
- 18:12 Ticket #2040 (DEBIAN: Some files in dists/debian should have +x permission) created by
- […] […]
- 16:21 Ticket #2039 (SIMON1 PPC2003: Crash with dump when loading game) created by
- […] […]
- 16:14 Changeset [fbcbc04c] by
- correction svn-id: r18222
- 15:52 Changeset [93d90fd0] by
- 'len' is not initialized at this point, but if the purpose is to reset …
- 14:42 Ticket #2038 (GOB: Goblins 3 MD5 Report) created by
- […] […]
- 13:49 Changeset [e787c3d] by
- Implement Interface::drawButtonBox() svn-id: r18220
- 12:45 Changeset [c3d39158] by
- Minor correction. svn-id: r18219
- 12:21 Changeset [b804538d] by
- stub drawButtonBox svn-id: r18218
- 11:59 Changeset [3b01bef5] by
- fixes some todo (hardcoded resource ids -> customized per game) …
- 10:38 Changeset [7dc115be] by
- HE70+ games use flags in drawBox(). Fixes glitches in farmdemo (Old …
- 10:04 Changeset [76f8021a] by
- Sync HE100. Minor cleanup. svn-id: r18215
- 09:14 Changeset [8314fc2] by
- Correct array sizes. Fixes loading game in mustard. svn-id: r18214
- 02:07 Changeset [9135c8dd] by
- Add Norwegian Bokm�l version of Freddi Fish 1. Set HE70+ games to …
- 01:20 Changeset [cf904981] by
- Implement sfSimulSpeech2 which is used in lodge when talking to Sakka. …
- 01:14 Ticket #2030 (State of background music is not saved.) closed by
05/21/05:
- 23:01 Ticket #2037 (ISO copy makes game freak out) created by
- […] […]
- 22:27 Ticket #2036 (COMI: no sound with ALSA) created
- […] […]
- 15:45 Ticket #1502 (COMI: Palette in Theater controls) closed by
- fixed
- 15:45 Ticket #1868 (COMI: Frightening the gravedigger, he goes white.) closed by
- fixed
- 15:45 Changeset [0b1094e] by
- Add patch from cyx for: 1094340 - COMI: Frightening the gravedigger, …
- 15:04 Changeset [30408308] by
- Correct tmsk offset. svn-id: r18210
- 14:30 Changeset [59ea8df4] by
- Font TODO svn-id: r18209
- 14:28 Changeset [38332029] by
- Adjust for HE73. svn-id: r18208
- 14:20 Changeset [2b2c6a40] by
- Add HE73 version for opcode difference. svn-id: r18207
- 14:14 Changeset [31974eae] by
- Beautify decompressTMSK(). svn-id: r18206
- 13:39 Ticket #2035 (No "music" (audio track) in Gobliiins CD) closed by
- invalid
- 13:21 Changeset [7beb36ec] by
- fixed MS VC warn svn-id: r18205
- 11:57 Changeset [89c1463d] by
- Fix regression with GF_MULTIPLE_VERSIONS svn-id: r18204
- 11:13 Changeset [3e0ec05] by
- Switch to errors, music/sound file is required in many games. svn-id: …
- 10:53 Changeset [4604bedb] by
- Trigger error if bundle file is missing. svn-id: r18202
- 09:05 Changeset [b86e19b] by
- Initial support for TMSK masking in HE72+ games. svn-id: r18201
- 04:49 Changeset [2138a4c3] by
- Missed a few changes. svn-id: r18200
- 04:06 Changeset [c4d56756] by
- Only needed for C64 maniac. svn-id: r18199
- 03:30 Changeset [f9e4a2d2] by
- Stubs for C64 MM costume code. Content will follow. Fixes crash in …
- 00:27 Changeset [50db5af] by
- Fix samnmax-alt target. Actually now it is obsolete. Game with …
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