Timeline
05/23/05:
- 23:59 Changeset [5b29a41] by
- Must use ScummEngine::openFile(), else you get into troubles with the …
- 22:48 Ticket #1055 (DOTT: Actor layering glitch (hack-in-cvs)) closed by
- fixed
- 22:48 Ticket #1864 (FT: Incorrect actor drawing order) closed by
- fixed
- 22:48 Changeset [97ff3364] by
- Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks …
- 22:27 Ticket #2032 (WIN: 0.8CVS Windows buggy start) closed by
- invalid
- 22:20 Changeset [1c24c28e] by
- Restored alphabetical order (and documented it in a comment); retired …
- 22:09 Changeset [90b48f88] by
- Remove unused static variable svn-id: r18234
- 20:53 Changeset [558308a] by
- Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". …
- 20:53 Ticket #2038 (GOB: Goblins 3 MD5 Report) closed by
- 19:15 Ticket #2037 (ISO copy makes game freak out) closed by
- wontfix
- 18:53 Changeset [82b86d4] by
- saveload WIP svn-id: r18232
- 13:56 Ticket #2042 (SAM: Unable to see Frog Rock) created by
- […] […]
- 11:50 Changeset [84b9f4b2] by
- Rename sprite functions. svn-id: r18231
- 10:46 Ticket #2041 (FOA AMIGA: Black cursor and text in Dig Site) created by
- […] […]
- 10:45 Ticket #2023 (WIN: compilation errors in windows) closed by
- invalid
- 09:30 Changeset [28e156d] by
- Add Sprite class and move over related functions. svn-id: r18230
- 07:05 Changeset [37d4e949] by
- Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able …
- 03:44 Changeset [84f0ccf2] by
- Don't expire roomImage of current room. svn-id: r18228
- 03:41 Changeset [0951b90f] by
- Lock altered or file loaded wizImages, to make sure they aren't …
- 03:33 Changeset [a103d1f] by
- Move wizImage functions to Wiz class. svn-id: r18226
- 02:23 Changeset [0ccb1b72] by
- Plug in Puzzle. Now it consists mainly of stubs but neverthless lets …
- 02:00 Changeset [b9e8e408] by
- Turn Wiz struct into class as requested. svn-id: r18224
- 00:39 Changeset [f7e418d6] by
- Add heverison check, as requested by cyx. svn-id: r18223
05/22/05:
- 18:12 Ticket #2040 (DEBIAN: Some files in dists/debian should have +x permission) created by
- […] […]
- 16:21 Ticket #2039 (SIMON1 PPC2003: Crash with dump when loading game) created by
- […] […]
- 16:14 Changeset [fbcbc04c] by
- correction svn-id: r18222
- 15:52 Changeset [93d90fd0] by
- 'len' is not initialized at this point, but if the purpose is to reset …
- 14:42 Ticket #2038 (GOB: Goblins 3 MD5 Report) created by
- […] […]
- 13:49 Changeset [e787c3d] by
- Implement Interface::drawButtonBox() svn-id: r18220
- 12:45 Changeset [c3d39158] by
- Minor correction. svn-id: r18219
- 12:21 Changeset [b804538d] by
- stub drawButtonBox svn-id: r18218
- 11:59 Changeset [3b01bef5] by
- fixes some todo (hardcoded resource ids -> customized per game) …
- 10:38 Changeset [7dc115be] by
- HE70+ games use flags in drawBox(). Fixes glitches in farmdemo (Old …
- 10:04 Changeset [76f8021a] by
- Sync HE100. Minor cleanup. svn-id: r18215
- 09:14 Changeset [8314fc2] by
- Correct array sizes. Fixes loading game in mustard. svn-id: r18214
- 02:07 Changeset [9135c8dd] by
- Add Norwegian Bokm�l version of Freddi Fish 1. Set HE70+ games to …
- 01:20 Changeset [cf904981] by
- Implement sfSimulSpeech2 which is used in lodge when talking to Sakka. …
- 01:14 Ticket #2030 (State of background music is not saved.) closed by
05/21/05:
- 23:01 Ticket #2037 (ISO copy makes game freak out) created by
- […] […]
- 22:27 Ticket #2036 (COMI: no sound with ALSA) created
- […] […]
- 15:45 Ticket #1502 (COMI: Palette in Theater controls) closed by
- fixed
- 15:45 Ticket #1868 (COMI: Frightening the gravedigger, he goes white.) closed by
- fixed
- 15:45 Changeset [0b1094e] by
- Add patch from cyx for: 1094340 - COMI: Frightening the gravedigger, …
- 15:04 Changeset [30408308] by
- Correct tmsk offset. svn-id: r18210
- 14:30 Changeset [59ea8df4] by
- Font TODO svn-id: r18209
- 14:28 Changeset [38332029] by
- Adjust for HE73. svn-id: r18208
- 14:20 Changeset [2b2c6a40] by
- Add HE73 version for opcode difference. svn-id: r18207
- 14:14 Changeset [31974eae] by
- Beautify decompressTMSK(). svn-id: r18206
- 13:39 Ticket #2035 (No "music" (audio track) in Gobliiins CD) closed by
- invalid
- 13:21 Changeset [7beb36ec] by
- fixed MS VC warn svn-id: r18205
- 11:57 Changeset [89c1463d] by
- Fix regression with GF_MULTIPLE_VERSIONS svn-id: r18204
- 11:13 Changeset [3e0ec05] by
- Switch to errors, music/sound file is required in many games. svn-id: …
- 10:53 Changeset [4604bedb] by
- Trigger error if bundle file is missing. svn-id: r18202
- 09:05 Changeset [b86e19b] by
- Initial support for TMSK masking in HE72+ games. svn-id: r18201
- 04:49 Changeset [2138a4c3] by
- Missed a few changes. svn-id: r18200
- 04:06 Changeset [c4d56756] by
- Only needed for C64 maniac. svn-id: r18199
- 03:30 Changeset [f9e4a2d2] by
- Stubs for C64 MM costume code. Content will follow. Fixes crash in …
- 00:27 Changeset [50db5af] by
- Fix samnmax-alt target. Actually now it is obsolete. Game with …
05/20/05:
- 22:49 Changeset [d00c9908] by
- Fix charsets in MM NES after gameload. svn-id: r18196
- 16:00 Changeset [201be954] by
- Updated GUI issues. Again. But that's enough for today. svn-id: r18195
- 15:59 Changeset [4d9edbe] by
- Made the chooser dialog scale itself, albeit in a slightly hackish …
- 15:07 Changeset [0a2e243e] by
- Updated GUI issues. svn-id: r18193
- 15:03 Changeset [801db4a] by
- Added big editable text widget, and removed some cruft. I think this …
- 11:16 Changeset [5eaedacc] by
- REmove now unneeded assert as MM NES may pass zero ptr to box which …
- 07:55 Ticket #2035 (No "music" (audio track) in Gobliiins CD) created by
- […] […]
- 06:47 Changeset [6da7fa0d] by
- Add more opcode differences in C64 maniac. svn-id: r18190
- 06:46 Changeset [4da6f37e] by
- Updated GUI issues svn-id: r18189
- 06:39 Changeset [9d3ee258] by
- Ooops svn-id: r18188
- 06:29 Changeset [feca9840] by
- Add more opcode differences in C64 maniac. svn-id: r18187
- 06:01 Ticket #2034 (MANIAC V2: Early collision with Green Tentacle) created by
- […] […]
05/19/05:
- 22:14 Changeset [d5f4a56e] by
- Improve MM NES & C64 games autodetection. Fixes bug #1190565 "MM NES: …
- 22:13 Ticket #2008 (MM NES: autodetect not working) closed by
- fixed
- 20:35 Ticket #1994 (MI: Jungle scene with monkey (you give banana to) crashes) closed by
- 19:37 Ticket #2033 (FT: Can't fight in mine road in french version) closed by
- 17:03 Changeset [81453854] by
- Big version of the popup widget. It could use a bit more polish, …
- 15:52 Ticket #2033 (FT: Can't fight in mine road in french version) created by
- […] […]
- 14:33 Changeset [e8cb767e] by
- More opcode changes for C64 maniac svn-id: r18184
- 14:15 Changeset [097e0a7] by
- o Implement direct disk reading for C64. o Added new parameter to …
- 13:10 Changeset [7d0d7669] by
- More scaling work. It's still more about infrastructure than layout: I …
- 02:18 Changeset [da9eaffd] by
- Only a single line for subtitles in C64 maniac. svn-id: r18181
- 01:54 Changeset [43a5aff7] by
- Correct subtitle colors in C64 maniac. svn-id: r18180
- 01:02 Ticket #2031 (DIG: Problems entering crypt, mac version) closed by
- invalid
- 00:11 Changeset [ec400e60] by
- This shouldn't have been in here anymore -- we already could make a …
- 00:08 Ticket #8431 (Readme.txt in HTML format) closed by
- wontfix
05/18/05:
- 23:57 Changeset [829c9a1b] by
- Fix yet another actor masking issue svn-id: r18178
- 23:17 Changeset [7fb2eda2] by
- Patch from Quietust for MM NES: o Fix all actor mask bugs o …
- 22:47 Ticket #2032 (WIN: 0.8CVS Windows buggy start) created by
- […] […]
- 21:02 Ticket #2031 (DIG: Problems entering crypt, mac version) created by
- […] […]
- 20:40 Changeset [d92c3c7c] by
- MM NES masking fixes from Quietust. svn-id: r18176
- 19:07 Changeset [94ddf3f2] by
- fixed Sist room svn-id: r18175
- 18:28 Changeset [284ef43] by
- fixed loadsave item resource id partialy fixed protect rat svn-id: r18174
- 17:09 Ticket #8431 (Readme.txt in HTML format) created by
- […] […]
- 16:18 Changeset [f7df479] by
- Implement proper quitting. Added quitting to sfScriptGotoScene. …
- 16:17 Changeset [d927a41] by
- Make sure the labels for the volume sliders aren't truncated. (This is …
- 16:15 Changeset [c986a12a] by
- Correct input script in C64 maniac. svn-id: r18171
- 15:58 Changeset [35dda2b] by
- Added big slider widget. There is nothing in the widget itself that's …
- 15:57 Changeset [51f8aa50] by
- Combine Win32 and Mac resource extractors (used for cursors in latter …
- 15:50 Changeset [b575dba6] by
- Remove newline from debug. svn-id: r18168
- 15:42 Changeset [6eb84f82] by
- Another difference in C64 maniac. svn-id: r18167
- 15:30 Changeset [b6da09d4] by
- Add some differences in C64 maniac. svn-id: r18166
- 14:11 Changeset [4aac7819] by
- Some more scaling work. Parts of the options dialogs scale themselves. …
- 10:30 Changeset [81287495] by
- Remove duplicate _ws member svn-id: r18164
- 10:24 Changeset [4c976159] by
- Remove the label code from SliderWidget (simplifies it a lot); instead …
- 10:17 Changeset [77a237c8] by
- Revised scrollbar look again svn-id: r18162
- 10:12 Changeset [ef8e4247] by
- Made use of addCheckbox(). I had to add an alternative form of the …
- 09:41 Changeset [6ef7dbf9] by
- The SCUMM options dialog mostly scales itself. Mostly. svn-id: r18160
- 09:21 Changeset [f0e43fb2] by
- New function: addCheckbox() svn-id: r18159
- 08:50 Changeset [9e0c7286] by
- No need to declare a full method if all you need is a tiny local …
- 08:40 Changeset [e72b33e5] by
- Oops, was the wrong MD5, forgot to only compute it for the first MB. …
- 08:34 Changeset [24275fbb] by
- Add missing else. svn-id: r18156
- 07:59 Changeset [1a68fbe1] by
- round() is not portable. svn-id: r18155
- 07:23 Changeset [16a1f881] by
- Big version of the checkbox widget. svn-id: r18154
- 02:56 Changeset [a684a741] by
- Limit to C64 maniac. svn-id: r18153
- 02:37 Changeset [ee673351] by
- Update comment svn-id: r18152
- 02:32 Changeset [a8106f8] by
- Add scripts file for C64 verisons, ready for future changes. svn-id: …
- 02:23 Changeset [50abcb66] by
- Add missing palette slot, used in verbs/inventory. svn-id: r18150
- 01:17 Changeset [b224ad81] by
- There is no music engine for C64 versions yet. svn-id: r18149
- 00:46 Changeset [cba94db6] by
- Add C64 palette. Fix Zak C64. Now it is playable. svn-id: r18148
- 00:02 Changeset [0ef8642b] by
- Some cleanup (note: for some (negative value) corner cases, round does …
Note:
See TracTimeline
for information about the timeline view.