Timeline
05/02/05:
- 18:00 Changeset [2b71af3d] by
- Const correctness svn-id: r17898
- 13:16 Ticket #8428 (Adding drawLine() to Surface) created by
- […] […]
- 11:33 Ticket #2016 (GUI: non-english chars in directory names not supported) created by
- […] […]
- 09:20 Changeset [7947fa5] by
- Don't let drawSprite() modify the SpriteInfo struct. svn-id: r17897
- 07:36 Changeset [c090cc5] by
- Add temporary hack for wizImages using compression type 2 for now. …
- 07:20 Changeset [6c34dcc0] by
- Add work around for script bug in the first version of pajama. …
- 05:41 Changeset [cd6e22a3] by
- Cleanup. Most of is simply moves the credits code out of Logic and …
- 05:29 Changeset [b56824d0] by
- Don't assert that "domain" is valid. One of the cases where this …
- 02:12 Changeset [0ab38726] by
- Add missing case for pajama. Fixes music in MusicRm. svn-id: r17892
05/01/05:
- 17:55 Changeset [42ae68ff] by
- Whitespace svn-id: r17891
- 17:51 Ticket #2011 (BS1 Hangs after cutscene without sw or hw mixing) closed by
- fixed
- 17:51 Changeset [bbe41f0d] by
- This bugfix might warrant a mention. svn-id: r17890
- 17:44 Changeset [81c84b68] by
- If the sound ends before the cutscene, fall back on same synchronizing …
- 17:40 Ticket #2014 (BS1 Unexpected segmentation fault) closed by
- fixed
- 17:39 Changeset [777618dd] by
- Always check for _numDirtyRects overflow in addDirtyRect(). The …
- 17:34 Ticket #2015 (COMI: Start of Part 3, problems with song.) created by
- […] […]
- 16:11 Ticket #8427 (DESTDIR patch for Makefile) created by
- […] […]
- 14:24 Changeset [a93b46c2] by
- Missed two. svn-id: r17887
- 14:22 Changeset [4e1cb79] by
- Add feature flag for HE games with 16bit color. svn-id: r17886
- 12:25 Changeset [ae14f704] by
- HE80+ games store current charset numberin VAR80. Fixes crash in …
- 12:21 Ticket #2014 (BS1 Unexpected segmentation fault) created by
- […] […]
- 11:29 Changeset [e3b906b5] by
- Correction to copyHEPaletteColor() Use checkRange(), like original. …
- 11:09 Changeset [d64e9d8c] by
- Add extra cases for bb2demo. svn-id: r17883
- 10:15 Changeset [d6fb5517] by
- This should fix the negative frequency bug that caused some sound …
- 07:16 Changeset [2b351f73] by
- VAR 78 controls platform in HE80+ games. svn-id: r17881
- 06:54 Changeset [c76f228f] by
- VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games. svn-id: r17880
- 03:17 Changeset [cb6c2b9d] by
- Add extra cases for readdemo. svn-id: r17879
- 01:30 Changeset [343debba] by
- Use correct safety check. svn-id: r17878
- 01:02 Changeset [2260447e] by
- Add missing safety checks. svn-id: r17877
04/30/05:
- 23:39 Ticket #2013 (MI SEGA: Dialogue problem with Sega CD version) created by
- […] […]
- 22:24 Changeset [051977c] by
- cleanup closestPtOnLine svn-id: r17876
- 22:01 Changeset [ed4b43d] by
- Only allocate the actor sorting array once svn-id: r17875
- 20:48 Changeset [280abe9e] by
- Convert windows path separators before opening wiz files. svn-id: r17874
- 15:04 Changeset [13a13ae1] by
- cleanup svn-id: r17873
- 13:16 Ticket #2012 (BASS: "Invalid Mode(16)" crash/exit) created by
- […] […]
- 11:32 Changeset [ac989534] by
- Support for looping sounds. svn-id: r17872
- 05:47 Changeset [211da446] by
- Reset additional fields svn-id: r17871
- 05:34 Changeset [abef7907] by
- Set sprite id & group number for wizImages. svn-id: r17870
- 05:25 Changeset [7118921a] by
- Add expanded _wizParams used by HE100 games. Add u32 version variable. …
- 04:05 Changeset [a08f1b8c] by
- Add a few case stubs for moondemo. svn-id: r17868
- 01:26 Changeset [c20ee1e6] by
- Add missing case. svn-id: r17867
04/29/05:
- 19:28 Ticket #2011 (BS1 Hangs after cutscene without sw or hw mixing) created by
- […] […]
- 15:33 Changeset [ce909a35] by
- Some sound resources in soccer2004 are compressed too. Add Moonbase …
- 15:13 Changeset [3911fc6e] by
- Added comment. svn-id: r17865
- 15:08 Changeset [c885171c] by
- Several HE100 games (moondemo/soccer2004) allow 1024 local scripts. …
- 15:01 Changeset [5a2d871a] by
- Replaced rand()/srand() with RandomSource. Of course, util_getRandom() …
- 10:31 Ticket #2010 (MT32 emulation causes sigsegv on BE systems) created by
- […] […]
- 10:07 Changeset [9bd7d781] by
- Some limited - and quite possibly wrong - sound effects support. I …
- 06:36 Changeset [f8283f3a] by
- Add comment to NES-specifix gfx hack with virtual screens svn-id: r17861
- 03:37 Ticket #7423 (Auto-package Release) closed by
- wontfix
- 01:45 Changeset [cbd2e319] by
- Ooops svn-id: r17860
- 01:36 Changeset [2f262b3] by
- Add HE90 version of processActors(). Add HE71 class, for HE71+ …
- 01:10 Changeset [4b4242e9] by
- Remove extra whitespace. svn-id: r17858
- 01:08 Changeset [08e115a5] by
- pajama3 requires GF_HE_LOCALIZED Add freddi2 specific filter for …
04/28/05:
- 22:34 Changeset [d03b0926] by
- Moved blast text/object code to ScummEngine_v6 svn-id: r17856
- 22:17 Changeset [c5127d3c] by
- Moved bundle based localization code to ScummEngine_v7 svn-id: r17855
- 21:40 Ticket #1992 (MI1: Use petal with raw meat crashes game) closed by
- 21:37 Ticket #1952 (COMI: Start of Part 3 stops in song) closed by
- 21:35 Ticket #2009 (MT-32 emu: Monkeyvga & Loom do not work (regression)) created by
- […] […]
- 21:02 Changeset [e8865cc5] by
- Extract code works will any WriteStream, not just MemoryWriteStream …
- 20:59 Changeset [b515dd13] by
- Moved Stream::eos() to ReadStream::eos() svn-id: r17853
- 17:19 Changeset [3b1f8da4] by
- save load preparetion svn-id: r17852
- 10:34 Changeset [589b6594] by
- This should fix a crash which could happen when placing several …
- 01:44 Changeset [98ed7a10] by
- Out dated and pointless now. svn-id: r17850
- 01:31 Changeset [9454b63f] by
- Add Macintosh version of putttime. svn-id: r17849
- 01:04 Changeset [ec435855] by
- Added new handleMouseOver to allow further refactoring of the V2 …
- 00:45 Changeset [5109e82] by
- Refactor HE actor post/pre-processing code a bit (some more cleanup …
- 00:23 Changeset [3ee1fe9b] by
- Forgot to commit this, oops :-/ svn-id: r17846
- 00:22 Changeset [18bf7c7] by
- Comment on some MM NES oddity, I hope somebody can explain this :-) …
04/27/05:
- 21:58 Changeset [925c6979] by
- Slightly more elegant LauncherDialog connector. svn-id: r17844
- 21:57 Changeset [f95e6960] by
- Added eos() method. svn-id: r17843
- 20:30 Ticket #8422 (Common line-drawing function) closed by
- 20:29 Changeset [4ec71610] by
- Patch #1186744 (Common line-drawing function) svn-id: r17842
- 14:47 Changeset [6fb944be] by
- Call blitCursor() when changing scaler to give it the opportunity to …
- 14:47 Changeset [7c3cfae] by
- Minor cleanup. svn-id: r17840
- 14:30 Changeset [8545634a] by
- Rename function. svn-id: r17839
- 14:26 Changeset [f5189c32] by
- Minor clean up, HE games should always copy strings directly. svn-id: …
- 13:55 Changeset [f6971f84] by
- Fix glitch when skipping AUX sequence in freddi. Add missing bits of …
- 11:51 Changeset [2c012197] by
- some load-save preparetion svn-id: r17836
- 09:15 Changeset [7c11e68d] by
- Correct actor clipping in HE games. The original games rect clipping …
- 08:43 Changeset [3a4c1f05] by
- Use a pointer ref for RGBtoYUV, instead of an array, so that we can …
- 07:57 Changeset [b407f004] by
- Fix comment (copy & paste are evil) svn-id: r17833
- 05:05 Changeset [e05d6e83] by
- Add feature flag for HE games which appear to have localized versions. …
- 04:47 Changeset [3065bab] by
- Add some basic support for pjgames. svn-id: r17831
- 02:16 Changeset [f28c3d14] by
- fixed filehandling bug svn-id: r17830
Note:
See TracTimeline
for information about the timeline view.