Timeline
03/29/05:
- 22:14 Changeset [516b1b3] by
- fixed script params (some fair animals should walk now) svn-id: r17289
- 21:18 Changeset [0266fcb] by
- fixed small bug svn-id: r17288
- 21:16 Ticket #1971 (TOOLS compress_simon crashes if directory is not writable) closed by
- 19:16 Changeset [6bc30181] by
- fixed gcc ISO C++ error svn-id: r17287
- 17:54 Changeset [1b4b92c0] by
- endScene now aborts all running threads (fixing Okk stuckiness on way …
- 17:11 Ticket #1977 (DIG: incorrect subtitles are shown in german version) created by
- […] […]
- 14:11 Changeset [ba98e11] by
- Rename sprite functions svn-id: r17285
- 13:49 Changeset [b7f5e4cf] by
- Remove unused array. svn-id: r17284
- 09:32 Changeset [3e2be229] by
- Add temp. hack for sprite redraws svn-id: r17283
- 09:24 Changeset [7c4b5b2a] by
- Should continue the main loop, not inner loop. Fixes using sprites in …
- 00:44 Ticket #1975 (French SIMON1DOS: wrong text pointers) closed by
- 00:26 Changeset [56a2f204] by
- Limit to scumm 7+ games again, it should not be checked in HE games. …
- 00:19 Ticket #1975 (French SIMON1DOS: wrong text pointers) closed by
- invalid
03/28/05:
- 22:37 Changeset [414fbd0] by
- Moved ObjectClass to object.h svn-id: r17280
- 20:34 Changeset [c13f6b9c] by
- Always check hasManyDirections for AKOS costumes -- this could cause …
- 20:27 Changeset [9ca1a888] by
- Moved NES stuff in class Gdi into a struct _NES svn-id: r17278
- 20:18 Changeset [c5a77afb] by
- Cleaned up the object mode code; removed the friend class ScummEngine …
- 20:17 Changeset [6d62b11a] by
- typo svn-id: r17276
- 19:54 Ticket #1976 (MANIAC v2: crash on mansion (regression)) closed by
- 19:49 Changeset [27c73db5] by
- Fix for bug #1172037 (MANIAC v2: crash on mansion (regression)) …
- 19:47 Changeset [7a91277c] by
- Updated credits using credits.pl svn-id: r17274
- 18:57 Ticket #1976 (MANIAC v2: crash on mansion (regression)) created by
- […] […]
- 18:35 Ticket #1975 (French SIMON1DOS: wrong text pointers) created by
- […] […]
- 13:17 Changeset [1b940f98] by
- Update HE issues svn-id: r17273
- 11:38 Changeset [22affb03] by
- Check class of object number, not loop. Cleanup. svn-id: r17272
- 10:14 Changeset [2f2ca8a] by
- HE80+ reports whole _classData value of object, if no args are given. …
- 10:02 Changeset [11e1e246] by
- findObject in HE72+ only checks object bounds findObject in He70/71 …
- 09:43 Changeset [26f41248] by
- Typo svn-id: r17269
03/27/05:
- 21:39 Ticket #8412 (SKY: Buggy text and speech setting) created by
- […] […]
- 21:21 Changeset [dbfeb393] by
- Patch from Quietust for MM NES o Fix number of global objects o …
- 18:39 Changeset [908c90eb]v0.7.1 by
- Crediting Robert Kelsen svn-id: r17266
- 18:35 Changeset [ca8899e3] by
- Add support for the .tex credits svn-id: r17265
- 18:29 Changeset [c9969b72] by
- Fix doc compilation svn-id: r17264
- 18:14 Changeset [03854737] by
- Credit Robert Kelsen as Slackware packager svn-id: r17263
- 18:13 Changeset [cd1a4b14] by
- Updated slackware files from Robert Kelsen svn-id: r17262
- 18:13 Changeset [768d0af2] by
- Updated slackware files from Robert Kelsen svn-id: r17261
- 11:27 Changeset [e80cdab] by
- Patch #1171300: ListWidget + Chooser Patch svn-id: r17260
- 11:27 Ticket #8410 (ListWidget + Chooser Patch) closed by
- 08:47 Ticket #8411 (configure patch: detect more GCC versions) created by
- […] […]
- 08:24 Ticket #8410 (ListWidget + Chooser Patch) created by
- […] […]
- 01:07 Changeset [abcf7bf] by
- Tie the AKOS code into the new costume infrastructure, too svn-id: r17259
- 00:42 Changeset [5bd26a52] by
- More costume code restructuring svn-id: r17258
- 00:23 Changeset [446be212] by
- Started to overhaul the costume infrastructure a bit, properly …
03/26/05:
- 23:40 Changeset [49ad27e8] by
- Gray actor palettes in flahslight mode for NES from Quietust. svn-id: …
- 21:18 Changeset [ce661c8] by
- Updated date string in TeX docs (I really really really want new …
- 20:50 Changeset [17c7b7f] by
- Increment version to 0.7.1 svn-id: r17254
- 20:36 Changeset [6e5cc1c7] by
- Setting a release date svn-id: r17253
- 20:36 Changeset [f694fd6] by
- Setting a release date svn-id: r17252
- 17:56 Changeset [3b871ebf] by
- Sync with 0.7.x branch svn-id: r17251
- 16:58 Ticket #1974 (GUI: graphics filter is overridden with GUI displayed at 3x) closed by
- wontfix
- 16:19 Ticket #1974 (GUI: graphics filter is overridden with GUI displayed at 3x) created by
- […] […]
- 14:35 Changeset [20f84037] by
- Update for 0.7.1 svn-id: r17250
- 14:35 Changeset [c4d94e7d] by
- Forgot FT Cheat feature svn-id: r17249
- 14:34 Changeset [a93be6cf] by
- Update for 0.7.1 svn-id: r17248
- 14:11 Changeset [0a5a0d4e] by
- Update CE news with Simon & change port name svn-id: r17247
- 14:09 Changeset [8c37cd52] by
- Quit game with 'Action key' on WinCE Smartphones svn-id: r17246
- 14:07 Changeset [f0c74a1] by
- Quit game with 'Action key' on WinCE Smartphones svn-id: r17245
- 13:38 Changeset [e08323bf] by
- Update project files svn-id: r17244
- 13:29 Changeset [06ed39e0] by
- Add Insane Cheat action svn-id: r17243
- 13:24 Changeset [5a7c9f7d] by
- Tweak WinCE timer re-entry workaround to play Insane sequences …
- 13:19 Changeset [347f4665] by
- Latest WinCE news svn-id: r17241
- 13:16 Changeset [626e9245] by
- Add Insane Cheat action svn-id: r17240
- 13:16 Changeset [3ef04c4b] by
- Tweak WinCE timer re-entry workaround to play Insane sequences …
- 09:04 Changeset [61aab600] by
- Should fix key mapping issues svn-id: r17238
- 09:03 Changeset [d4c0c659] by
- Should fix key mapping issues svn-id: r17237
- 06:00 Changeset [2938c66] by
- Rename WizParameters field. Correct start strip in drawBMAPBg() …
- 03:49 Changeset [f735ee48] by
- Fixes for MM NES costume mask from Quietust. svn-id: r17235
03/25/05:
- 22:37 Changeset [b228800] by
- Enable kyra engine in static builds. Maybe someone will work on it :) …
- 22:25 Changeset [1805fe76] by
- Accidentally commented out NES palette changing code. Fixing that. …
- 22:11 Changeset [a9c2e6e] by
- MM NES fixes: o Fixed crash when in-game GUI was displayed o …
- 17:56 Ticket #8397 (Experimental plugin code revision) closed by
- 17:55 Changeset [9a4bc8ce] by
- Patch #1117443 (Experimental plugin code revision) svn-id: r17231
- 17:48 Changeset [ca28c47] by
- fix wrong multitile offset calculation svn-id: r17230
- 14:58 Ticket #1973 (GUI: newfont_big character 'P' missing a pixel) closed by
- fixed
- 14:58 Changeset [0089900e] by
- Add missing pixel to letter 'P' svn-id: r17229
- 14:22 Ticket #1973 (GUI: newfont_big character 'P' missing a pixel) created by
- […] […]
- 02:13 Changeset [c4261f00] by
- First attempt to use mask for costumes: o Now it shows that our mask …
- 01:59 Changeset [df129b19] by
- Some more cleanup svn-id: r17227
- 01:52 Changeset [47ee0ce8] by
- Moved _roomStrips to class Gdi; put some GFX pre-room init code into …
- 01:27 Changeset [c86b187] by
- Started some cleanup work on class Gdi (in particular, I try to limit …
- 00:56 Changeset [7ed1c19f] by
- Cleanup: collect the C64 specific render data into a struct inside …
- 00:41 Changeset [88cf4e3c] by
- add smush todo svn-id: r17223
- 00:40 Changeset [3497e9af] by
- cleanup svn-id: r17222
- 00:37 Changeset [980576a4] by
- Do not use (non-const) local static variables svn-id: r17221
03/24/05:
- 22:04 Changeset [99997aef] by
- Rename global tab Misc to Paths. This correctly describes its current …
- 21:34 Changeset [33952c0] by
- Correct positioning of inventory and verbs in MM NES. Started to …
- 15:32 Ticket #1972 (COMI: Wrong music cues are played during swordfighting) created by
- […] […]
- 12:33 Changeset [2226aa6b] by
- Add support for russian spyfox2 and spyfox3 svn-id: r17218
- 04:53 Changeset [166e0090] by
- First attempt to position NES graphics correctly on screen. Still …
- 04:15 Changeset [50759016] by
- Change processWizImage() to error on unknown case, to see where …
- 03:59 Changeset [0030fab8] by
- cleanup svn-id: r17215
- 03:47 Changeset [2b45b04e] by
- Rename sprite flags, as suggested by cyx. svn-id: r17214
- 03:38 Changeset [e9a28b57] by
- Proper calculation of edge case with number of costume frames from …
- 03:22 Changeset [9ab0962f] by
- Lots of MM NES changes from Quietust and me o Swap palette entries …
Note:
See TracTimeline
for information about the timeline view.