Timeline
03/20/05:
- 21:04 Ticket #1965 (MONKEY: French CD version incorrectly identified as monkey1) created by
- […] […]
- 19:03 Ticket #8404 (Reduce executable size on OSX by changing MT32 tables) closed by
- outdated
- 16:24 Changeset [7f83c478] by
- Merged with latest Munt CVS. * Added support for most of the extended …
- 16:16 Ticket #1962 (BS1 & BS2: Launching game problems) closed by
- fixed
- 16:16 Changeset [98802886] by
- Fix bug #1166279 "BS1 & BS2: Launching game problems". svn-id: r17187
- 11:42 Ticket #1964 (FM-TOWNS LOOM: Kanji version crash) created by
- […] […]
- 10:19 Ticket #1963 (BASS: Locked characters + interaction = freeze) created by
- […] […]
- 09:45 Ticket #1960 (DIG: Problems with asteroid lander) closed by
- wontfix
- 09:40 Ticket #1948 (DIG: Wrong subtitles on italian version) closed by
03/19/05:
- 23:26 Ticket #8407 (adding link to queen.tbl file on downloads page) closed by
- 02:54 Changeset [91c666eb] by
- VAR_TALKSTOP_KEY only set in scumm5 onwards. svn-id: r17186
- 02:40 Changeset [91bfb91] by
- These VARS are only used in Loom [CD] and scumm5 onwards. svn-id: r17185
- 00:59 Changeset [2bf56019] by
- Add bug fix from cyx for: 883415 - COMI: Guybrush appears above tomb …
- 00:47 Ticket #8407 (adding link to queen.tbl file on downloads page) created by
- […] […]
- 00:46 Changeset [6381320] by
- Add bug fix from cyx for: 883415 - COMI: Guybrush appears above tomb …
- 00:46 Ticket #1408 (COMI: Guybrush appears above tomb) closed by
- 00:15 Changeset [f258c52b] by
- Fix original load/save screen freezing in Loom [ega] Sets current …
03/18/05:
- 23:31 Changeset [89ce70d7] by
- Applies to drawString() too. svn-id: r17181
- 22:24 Ticket #1962 (BS1 & BS2: Launching game problems) created by
- […] […]
- 20:54 Ticket #1961 (GUI: Caret not removed when switching tabs) created by
- […] […]
- 17:34 Ticket #1957 (MANIAC: Actors Missing In Demo) closed by
- 17:11 Changeset [3025db0d] by
- - changescene on fair for tents - some memory deallocation fixup …
- 15:10 Changeset [b4ed62e1] by
- Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So …
- 15:04 Changeset [47e9cc1b] by
- Add string height override for loom svn-id: r17178
- 14:51 Ticket #1960 (DIG: Problems with asteroid lander) created by
- […] […]
- 11:22 Ticket #1953 (BASS: Hanging notes fix / patch) closed by
- 11:05 Changeset [749cf8a0] by
- Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks tom. …
- 09:26 Ticket #1959 (WINCE/FOA: Crash when trying to put food in ribcage) created by
- […] […]
- 05:51 Ticket #1958 (FT: Soundchannels regression) created by
- […] […]
03/17/05:
- 18:08 Ticket #1957 (MANIAC: Actors Missing In Demo) created by
- […] […]
- 11:11 Changeset [0bd4c7b] by
- Missed HE100 svn-id: r17176
- 11:06 Changeset [f50af11] by
- Add HE72 version of file rename opcode svn-id: r17175
- 10:53 Changeset [4361ef65] by
- HE72+ games use slightly different code for subtitle color. svn-id: r17174
- 09:49 Changeset [4c3d302] by
- If a game is scaled with the 2x or 3x scaler, use the same scaler on …
- 09:42 Changeset [31c89144] by
- Rename sprite functions svn-id: r17172
- 09:28 Changeset [2c4b7dfd] by
- Another correction to sprite flags svn-id: r17171
- 03:20 Changeset [ed45ee5] by
- NES cursor fixes from Quitetust. No need to use separate palette. …
- 02:55 Changeset [1abab501] by
- Tile-based NES cursor for MM NES. svn-id: r17169
03/16/05:
- 22:58 Changeset [d99d4d0] by
- Weird ... but fixes the second (and hopefully last) crash svn-id: r17168
- 22:27 Changeset [a7d2552c] by
- Fix head first crash. Virtual functions + one parameter added == fun …
- 07:31 Ticket #1956 (SIMON1/2: GM System On Required) created by
- […] […]
- 05:31 Ticket #7418 (BS1: Higher quality video sequences) closed by
- 05:24 Ticket #7418 (BS1: Higher quality video sequences) created by
- […] […]
- 05:05 Ticket #8406 (Updated GS Support + Percussion Remapping Patch) created by
- […] […]
- 04:23 Changeset [a9aed6ec] by
- Last line of verbs work in NES maniac now. svn-id: r17166
- 03:40 Changeset [1febad7c] by
- First attempt to fix charset colors. svn-id: r17165
- 03:20 Changeset [f86768fe] by
- Preliminary support for NES charsets. Colors are wrong and we get …
- 03:01 Changeset [dd71f57] by
- Actor position fix for NES maniac, from Quietust svn-id: r17163
- 02:14 Changeset [a827bb1c] by
- Patch from Quietust. Proper drawing of objects and fixes to inventory. …
03/15/05:
- 21:48 Changeset [6e33b3f0] by
- Some cleanup/costume code unification. Note: NES costume code probably …
- 21:20 Changeset [deca1352] by
- Use better variable names... svn-id: r17160
- 21:15 Changeset [b8ee09d2] by
- Properly wipe out animation trails in MM NES. It appeared that it just …
- 18:46 Changeset [968e900a] by
- oops svn-id: r17158
- 18:10 Changeset [088eb28c] by
- Add md5's of all known MM NES versions. svn-id: r17157
- 17:56 Changeset [4824af6] by
- Minor NES-related fixes o Actors do not leave trails, though …
- 15:03 Ticket #7412 (PCjr + PC Speaker Emulation Sound Muffled) closed by
- 13:52 Ticket #1955 (MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens) closed by
- fixed
- 13:41 Changeset [86cd961b] by
- Fix Bug #1163202 (music never stops). Some code cleanup. svn-id: r17155
- 10:04 Changeset [402dd11] by
- Weakened the low pass filter (thanks to tbcarey who compared it with a …
- 10:00 Ticket #7321 (AUDIO: ST sound) closed by
- fixed
- 09:53 Changeset [adbd8f23] by
- fixed compilation for emsvc4 svn-id: r17153
- 09:43 Changeset [009cc66] by
- fixed compilation for for overlay SDL latest changes, and formating …
- 09:24 Changeset [1a368f2e] by
- inproper hack for compilation with emsvc4. i don't know how to fix it: …
- 08:21 Changeset [b23aaf9] by
- fixed compilation for emsvc4 svn-id: r17150
- 08:20 Changeset [dd5e5abe] by
- Whitespace svn-id: r17149
- 05:28 Changeset [065710ee] by
- Doesn't apply to NES maniac. svn-id: r17148
- 04:24 Changeset [e00d808] by
- Patch from Quietust: Fix room scrolling in NES maniac. svn-id: r17147
- 04:16 Changeset [af87d515] by
- Fix verbs position in NES maniac for now. svn-id: r17146
- 04:05 Changeset [6974025] by
- Patch from Quietust: Animated costumes for NES maniac. svn-id: r17145
- 02:49 Changeset [4e39d96e] by
- Update MM NES md5 due to changed index file. svn-id: r17144
- 02:47 Changeset [7c4d8d58] by
- First (unsuccessful) attempt to make NES costume animation work. …
- 02:23 Changeset [9d17e9aa] by
- Change this one too. svn-id: r17142
- 02:08 Changeset [18ed547b] by
- Patch from Quietust. Fix NES sprites colors and optimize sprite …
- 01:45 Changeset [a3955f15] by
- VAR_CUTSCENEEXIT_KEY uses different value in NES maniac svn-id: r17140
- 01:22 Changeset [1a26020f] by
- Actually draw NES costumes. svn-id: r17139
- 01:19 Changeset [7bb8de56] by
- Off by one. svn-id: r17138
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