Timeline



02/21/05:

22:00 Ticket #7407 (BASS: P key for pause not implemented) created by SF/clemty
[…] […]
19:50 Ticket #1936 (SCUMMVM: Crash) created by SF/payares
[…] […]
14:27 Changeset [6409a3c4] by sev-
Fix _heversion for Russian updated pajama2. Today I played it with …
12:43 Changeset [99bf57e] by Travis Howell <kirben@…>
Typos svn-id: r16850
08:35 Changeset [c7dad332] by Robert Göffringmann <lavosspawn@…>
basically the same change as for bs1; don't keep the mutex locked …
08:16 Changeset [8edce85e] by Torbjörn Andersson <eriktorbjorn@…>
Some cleanup and renaming. (It was confusing to see "load" sometimes …
08:15 Changeset [224e0b7a] by Torbjörn Andersson <eriktorbjorn@…>
Fixed warning. svn-id: r16847
06:31 Changeset [df5c9724] by Travis Howell <kirben@…>
Update HE100 svn-id: r16846
04:53 Changeset [01a7042b] by Travis Howell <kirben@…>
Update HE100 svn-id: r16845
02:37 Changeset [6b41feac] by Travis Howell <kirben@…>
Rename vars svn-id: r16844
02:29 Changeset [fd5a9be] by Robert Göffringmann <lavosspawn@…>
removed lots of unnecessary seek()s and read()s by keeping the …
02:02 Changeset [6942100a] by sev-
WIP for o90_spriteInfoSet svn-id: r16842
01:08 Changeset [b1e67c4] by Travis Howell <kirben@…>
Add functions for o90_getSpriteGroupInfo svn-id: r16841
00:59 Changeset [97688df9] by sev-
WIP for o90_spriteInfoSet. Regression fix. svn-id: r16840
00:38 Changeset [7a6b7c2a] by Travis Howell <kirben@…>
Ooops svn-id: r16839
00:36 Changeset [291fe61a] by Travis Howell <kirben@…>
Ooops svn-id: r16838
00:34 Changeset [7783d659] by Travis Howell <kirben@…>
A few var renames. svn-id: r16837
00:25 Changeset [4f2cd36b] by Travis Howell <kirben@…>
More getSpriteInfo functions svn-id: r16836
00:02 Changeset [70982f55] by sev-
o WIP for o90_spriteInfoSet. o kSFx -> kSF0x o kSGFx -> kSGF0x …

02/20/05:

23:55 Changeset [e62d949f] by Travis Howell <kirben@…>
Add sprite function svn-id: r16834
23:30 Changeset [8ae3fe1f] by Travis Howell <kirben@…>
Add more sprite functions svn-id: r16833
22:16 Changeset [f1f7e6ce] by Gregory Montoir <cyx@…>
some WIP HE sprites stuff svn-id: r16832
21:35 Ticket #1935 (FT: Crashes, Wrong INSANE parameters) created by SF/schmendriklast
[…] […]
19:29 Ticket #1934 (FT: Crash from Gorge to highway after ramp setup.) closed by sev-
wontfix
19:06 Changeset [78533d41] by Robert Göffringmann <lavosspawn@…>
Changed mutex usage. It now unlocks the mutex while it's loading …
18:53 Changeset [b455a94e] by Robert Göffringmann <lavosspawn@…>
cache datafile handles instead of opening and closing all files …
18:40 Changeset [7c54b0af] by Robert Göffringmann <lavosspawn@…>
I guess someone forgot to put paranthesis here. Forgive me if it was …
18:33 Changeset [c81fa31a] by Robert Göffringmann <lavosspawn@…>
fix missing speech animations. I introduced that bug when I moved the …
18:09 Ticket #1934 (FT: Crash from Gorge to highway after ramp setup.) created by SF/magusdraco
[…] […]
16:26 Ticket #1933 (MI1: Game crashes when the church in town is entered.) created by SF/chronozaga
[…] […]
15:38 Changeset [807b33ec] by Torbjörn Andersson <eriktorbjorn@…>
More BS2 restructuring. The various game settings are no longer …
15:33 Changeset [b1039bb5] by Torbjörn Andersson <eriktorbjorn@…>
Fixed warning, hopefully without breaking anything. (GCC doesn't like …
15:05 Changeset [79a0434] by sev-
Sprite flags and one rename in SpriteInfo structure. svn-id: r16825
13:26 Changeset [6abdb969] by Travis Howell <kirben@…>
Use sprite functions svn-id: r16824
13:07 Changeset [e4b51cbd] by Travis Howell <kirben@…>
Add a few sprite functions. svn-id: r16823
11:14 Changeset [6d4eec5e] by Travis Howell <kirben@…>
Rename opcodes, names should be correct. svn-id: r16822
10:56 Changeset [04fdd5bc] by Travis Howell <kirben@…>
Add WIP sprite struct for HE games, ready for functions. svn-id: r16821
05:03 Ticket #8367 (new edge3x scaler implemented, diff attached) closed by SF/ender
wontfix
04:38 Ticket #1932 (FT: Actor priority bug) closed by SF/benshadwick
duplicate
04:36 Ticket #1932 (FT: Actor priority bug) created by SF/benshadwick
[…] […]
02:04 Changeset [f420dd3b] by sev-
Implement OSystem method disableCursorPalette(bool disable) as …
01:50 Changeset [47400c19] by sev-
Restrict CGA/EGA/Hercules dithering to PC only. svn-id: r16819
01:37 Changeset [b4780dea] by sev-
(more) correct v2 ditherers. Still suffers from some differences and …
01:12 Changeset [45f59cc6] by Max Horn <max@…>
Spelling svn-id: r16817
00:34 Ticket #8374 (removing ZLIB_WINAPI from scummsys.h) closed by sev-
00:21 Ticket #7323 (CGA palette support) closed by sev-
00:17 Changeset [27469a18] by sev-
Patch #1121337 (CGA rendering in early LEC titles). Differences …
00:10 Ticket #8398 (CGA rendering in early LEC titles) closed by sev-

02/19/05:

20:42 Ticket #1931 (EXTRACT: Failure to recompress Sam & Max (floppy)) created by SF/alxyz
[…] […]
16:04 Changeset [3184c2de] by aquadran
compatibility for emsvc svn-id: r16815
16:00 Changeset [e275357] by aquadran
compatibility fixes for wince svn-id: r16814
15:35 Changeset [373b33b2] by aquadran
compatible version for wince svn-id: r16813
14:02 Changeset [43cfe01f] by Torbjörn Andersson <eriktorbjorn@…>
This is the second part of the BS2 restructuring. There are two new …
12:05 Changeset [0de5fa2f] by aquadran
mp3 support is allready done, flac will never be svn-id: r16811
10:56 Ticket #1930 (COMI SDL segmentation fault) closed by Kirben
fixed
10:34 Ticket #1906 (BS2: Save failure with default Mac OS X savegame folder) closed by fingolfin
10:11 Ticket #1930 (COMI SDL segmentation fault) created by SF/gourry
[…] […]
01:02 Changeset [d3b74919] by Travis Howell <kirben@…>
Update svn-id: r16810
00:24 Changeset [ae6f40eb] by sev-
Make cursor code more bulletproof svn-id: r16809
00:10 Ticket #1928 (COMI: Hang at start of part 3, during crew song) closed by Kirben
duplicate

02/18/05:

22:47 Changeset [c58cc5ac] by aquadran
ZLIB_WINAPI is needed for smush decompression too svn-id: r16808
16:57 Changeset [965737e4] by Torbjörn Andersson <eriktorbjorn@…>
Backported fix to allow the cutscene player to run without speech …
16:50 Changeset [5aa2ea2] by Torbjörn Andersson <eriktorbjorn@…>
Forgot to check if preFetchCompSpeech() could find the speech file. …
08:04 Changeset [663308f6] by aquadran
after Andrew removal ZLIB_WINAPI from scummsys.h I need that for msvc …
00:28 Changeset [695b0fcb] by Max Horn <max@…>
Fix a small bug (wrong mouse cursor is briefly shown) in the F5 menu …
00:13 Changeset [05f4bf5] by Andrew Kurushin <h00ligan@…>
removing ZLIB_WINAPI from scummsys.h ZLIB_WINAPI macro needs only than …
00:00 Changeset [bbbd3b5f] by Andrew Kurushin <h00ligan@…>
iso mode drawing work in progress svn-id: r16802

02/17/05:

23:10 Changeset [def8641] by sev-
Mention new cursor code. svn-id: r16801
23:01 Changeset [78ee0bfd] by sev-
Mouse part of big patch #1013937 (OSystem layer with bigger …
22:21 Ticket #8396 (smush_player performance patch) closed by fingolfin
01:42 Ticket #7406 (Support for GRAC) closed by fingolfin
01:22 Changeset [e1323556] by Travis Howell <kirben@…>
Correction number of actors in a few HE games. VAR_NUM_ACTORS doesn't …

02/16/05:

11:10 Ticket #1929 (COMI: Part 3 glitch (dancing pirates don't stop)) created by SF/ed547
[…] […]
11:09 Ticket #1928 (COMI: Hang at start of part 3, during crew song) created by SF/ed547
[…] […]
06:46 Ticket #7406 (Support for GRAC) created by SF/burns_flipper
[…] […]
00:44 Ticket #1927 (queenrebuild forces to compress file) closed by joostp
fixed
00:19 Ticket #1927 (queenrebuild forces to compress file) created by SF/clemty
[…] […]
Note: See TracTimeline for information about the timeline view.