Timeline
11/20/04:
- 23:49 Changeset [fa97d4ad] by
- Removing walkthrough stuff again (talked to aquadran about this, he …
- 21:35 Changeset [5d9b3551] by
- Changed the FilesystemNode implementation to make it easier to use …
- 17:32 Changeset [c93f57b] by
- Slight adjustment/renaming. svn-id: r15847
- 17:19 Changeset [9766d59] by
- I'm told that the FM music file sounds terrible with MT-32 and that …
- 01:55 Changeset [44ab7ce0] by
- whitespaces svn-id: r15845
- 00:05 Changeset [e5cc4c62] by
- o Restore cursor after walkthrough o Add cursor events o Hide cursor …
11/19/04:
- 22:53 Changeset [5748227] by
- missed destroy object after last changes svn-id: r15843
- 22:43 Changeset [a7b7a281] by
- changed file constructor to dymanic svn-id: r15842
- 22:33 Changeset [30910843] by
- init walkthrough dialog later svn-id: r15841
- 22:30 Changeset [734a7d31] by
- fixed missed ctrl key handle, and missed create() walklthrough call …
- 22:09 Changeset [8dc5c98] by
- fixed additional not needed white space char svn-id: r15839
- 22:02 Changeset [1f6bcee1] by
- not needed chech for unsigned type svn-id: r15838
- 21:58 Changeset [b08b04b5] by
- fixed not defined MAX_PATH svn-id: r15837
- 20:37 Ticket #1828 (BS1: no detected on Dreamcast) created by
- […] […]
- 20:30 Changeset [dc7a20cc] by
- ops, commited before older version svn-id: r15836
- 19:50 Changeset [20e9cf6f] by
- added walkthrough svn-id: r15835
- 18:13 Changeset [c4a8b3c8] by
- ops svn-id: r15834
- 18:08 Changeset [f02b07d6] by
- update svn-id: r15833
- 07:55 Changeset [0bda71fa] by
- a little cleanup svn-id: r15832
- 07:41 Changeset [d173491a] by
- Added music to the partial IHNM intro. I think I picked the correct …
- 01:39 Changeset [ea79c9c5] by
- - Don't compile inline asm on versions of GCC < 3 (it uses MMX …
11/18/04:
- 22:54 Changeset [f9307820] by
- Make IHNM default be 1x scaler. svn-id: r15829
- 17:48 Changeset [589ce6d6] by
- fixes a crash when closing BS1 while speech menu is open. svn-id: r15828
- 17:34 Changeset [f80bdba6] by
- Partial support for WAV sound playback, which apparently will be …
11/17/04:
11/16/04:
- 21:40 Ticket #1826 (DOTT: Hang after entering the copy protection code (PALM)) created by
- […] […]
- 09:15 Changeset [7adc1f41] by
- Cleanup svn-id: r15826
11/15/04:
- 23:33 Changeset [525df7cf] by
- const const const svn-id: r15825
- 20:51 Changeset [503da27] by
- This commit has been brought to you by the commit first, compile/test …
- 20:44 Changeset [bd40d25] by
- Move initialisation from constructor to initialise(). svn-id: r15823
- 19:38 Changeset [a186773] by
- change engine initialization as suggested on -devel svn-id: r15822
- 12:39 Changeset [f08482d0] by
- - Now uses playInputStream to add a channel to the mixer, instead of …
- 10:05 Ticket #7347 (Support Broken Sword 1 demo) closed by
- fixed
- 08:26 Changeset [6b68feb3] by
- nothing... svn-id: r15820
- 08:23 Changeset [17f23ad3] by
- BS1 demo is basically fully supported now. only some SFX are flipped. …
- 08:22 Changeset [38baf0a0] by
- I think this is the kind of constructor/go changes _sev was talking …
- 08:11 Changeset [455d2a12] by
- GCC doesn't like "const int" in a struct apparently. svn-id: r15817
- 04:41 Changeset [71a2c36f] by
- Add global extrapath to GUI and to default directories list. svn-id: …
- 03:57 Changeset [df4d3fe4] by
- Move most heavy initialization from engine constructor to mainInit() …
- 03:03 Changeset [4295a17c] by
- o Make GAME_GetFileContext() more object-like o Font::loadFont() now …
- 02:48 Changeset [183a111] by
- BS1 demo's speech and logic work now. But there's something wrong with …
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