Timeline



11/15/04:

23:33 Changeset [525df7cf] by Max Horn <max@…>
const const const svn-id: r15825
20:51 Changeset [503da27] by Joost Peters <joostp@…>
This commit has been brought to you by the commit first, compile/test …
20:44 Changeset [bd40d25] by Joost Peters <joostp@…>
Move initialisation from constructor to initialise(). svn-id: r15823
19:38 Changeset [a186773] by Gregory Montoir <cyx@…>
change engine initialization as suggested on -devel svn-id: r15822
12:39 Changeset [f08482d0] by Jerome Fisher <kingguppy@…>
- Now uses playInputStream to add a channel to the mixer, instead of …
10:05 Ticket #7347 (Support Broken Sword 1 demo) closed by Kirben
fixed
08:26 Changeset [6b68feb3] by Robert Göffringmann <lavosspawn@…>
nothing... svn-id: r15820
08:23 Changeset [17f23ad3] by Robert Göffringmann <lavosspawn@…>
BS1 demo is basically fully supported now. only some SFX are flipped. …
08:22 Changeset [38baf0a0] by Torbjörn Andersson <eriktorbjorn@…>
I think this is the kind of constructor/go changes _sev was talking …
08:11 Changeset [455d2a12] by Torbjörn Andersson <eriktorbjorn@…>
GCC doesn't like "const int" in a struct apparently. svn-id: r15817
04:41 Changeset [71a2c36f] by sev-
Add global extrapath to GUI and to default directories list. svn-id: …
03:57 Changeset [df4d3fe4] by sev-
Move most heavy initialization from engine constructor to mainInit() …
03:03 Changeset [4295a17c] by sev-
o Make GAME_GetFileContext() more object-like o Font::loadFont() now …
02:48 Changeset [183a111] by Robert Göffringmann <lavosspawn@…>
BS1 demo's speech and logic work now. But there's something wrong with …

11/14/04:

22:35 Ticket #1825 (COMI: Actor redraw glitch) created by SF/mnbv
[…] […]
21:10 Changeset [0b394938] by sev-
Extend fopenNoCase with probe of capitalized files, such as Cave.mid. …
20:11 Ticket #8372 (Kyra Updates) closed by sev-
20:11 Changeset [ddda6775] by sev-
Patch #1066256. Mostly indentation fixes and some debug messages …
19:12 Ticket #8372 (Kyra Updates) created by lordhoto
[…] […]
15:48 Ticket #8371 (Dekyra Version2) created by lordhoto
[…] […]
15:00 Changeset [0cfd5739] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup svn-id: r15810
14:58 Changeset [73afa316] by Torbjörn Andersson <eriktorbjorn@…>
This has to be a typo. svn-id: r15809
14:46 Changeset [71cac5a3] by sev-
For MT-32 emu graphics should be initialized before Midi, as it prints …
14:11 Changeset [8f1307ff] by James Brown <ender@…>
Patch #1066150 from eriktorbjorn - Enable adlib emulated midi as …
14:11 Ticket #8370 (KYRA: Some small music adjustments) closed by SF/ender
14:02 Ticket #8370 (KYRA: Some small music adjustments) created by eriktorbjorn
[…] […]
13:57 Ticket #8361 (Unpack tool for Kyrandia) closed by SF/ender
13:15 Changeset [61efd5ff] by Oliver Kiehl <olki@…>
Fix stub a bit. Might garble rest of script otherwise. svn-id: r15806
12:51 Ticket #8365 (Updates for Kyra) closed by SF/ender
12:50 Ticket #8369 (Dekyra Updates) closed by SF/ender
11:46 Ticket #8369 (Dekyra Updates) created by lordhoto
[…] […]
11:46 Changeset [2fb46f1b] by sev-
Make #pragma pack really multiplatform. Old code didn't work on …
08:04 Changeset [504d54e8] by Jerome Fisher <kingguppy@…>
- Huge cleanup of LUT stuff. - No longer stores a sawtooth waveform …
07:54 Changeset [0ed79dfa] by Jerome Fisher <kingguppy@…>
- Prettied up, fixed sign-extension bug. svn-id: r15803
04:40 Changeset [a158e884] by Jerome Fisher <kingguppy@…>
- More cleanup. - Note-on MIDI commands outside the range 12-108 are …
04:13 Changeset [1aeca68] by Jerome Fisher <kingguppy@…>
MT32 MidiDriver: - Cleanup MT32Emu: - Lots more cleanup. - Properly …

11/13/04:

19:24 Changeset [5e442766] by Jerome Fisher <kingguppy@…>
MT32 MidiDriver: - Channels now ignore effectLevel() and …
12:12 Ticket #1799 (DIG: No more input possible after activating crystal) closed by eriktorbjorn
outdated
04:33 Changeset [2ae3166f] by James Brown <ender@…>
Add new clearScreen OSystem call. Currently only implemented in SDL …
04:05 Changeset [628b02a9] by Gregory Montoir <cyx@…>
minor Wiz stuff update svn-id: r15798

11/12/04:

18:12 Changeset [d4a47275] by Robert Göffringmann <lavosspawn@…>
use message window instead of console printf if user wants to load a …
15:32 Changeset [057cec5] by Torbjörn Andersson <eriktorbjorn@…>
Slight renaming svn-id: r15796
15:19 Changeset [e583efe] by Torbjörn Andersson <eriktorbjorn@…>
Better names. svn-id: r15795
11:32 Changeset [22afdfc5] by aquadran
renamed file mt32 svn-id: r15794
11:09 Changeset [6f8f6148] by aquadran
renamed file mt32 svn-id: r15793
07:34 Changeset [d1cb113d] by aquadran
update svn-id: r15792

11/11/04:

20:26 Changeset [ed22985a] by Max Horn <max@…>
Fix compilation on BE systems svn-id: r15791
17:50 Ticket #1824 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorrect) created by SF/celemar
[…] […]
15:43 Ticket #1823 (Joe doesn't come into the elevator) closed by lavosspawn
15:40 Changeset [fd2ab69c] by Robert Göffringmann <lavosspawn@…>
fix for bug #1064113. not sure how this could happen though svn-id: r15790
15:30 Changeset [37833f98] by Torbjörn Andersson <eriktorbjorn@…>
Fixed comment typo. It's the pyramid bug that's dreaded, not the …
14:19 Changeset [4aa5649c] by James Brown <ender@…>
Erm, this was never meant to be commited. I might as well leave the .h …
14:01 Changeset [cb4b3c1f] by James Brown <ender@…>
Prevent infinite loop by displaying the launcher after a game start …
13:37 Changeset [1f7ccd02] by James Brown <ender@…>
Bring kyra up-to-date with patch 1051358 svn-id: r15786
11:02 Changeset [e67ffaaf] by Torbjörn Andersson <eriktorbjorn@…>
Added BASS note. (If anyone feels it ought to be clarified, the …
10:31 Changeset [bd3363a4] by Robert Göffringmann <lavosspawn@…>
oops svn-id: r15784
10:14 Changeset [7dec7b70] by Robert Göffringmann <lavosspawn@…>
misc cleanup svn-id: r15783

11/10/04:

21:25 Ticket #7392 (VGA PPC Support) created by SF/kati42
[…] […]
20:55 Ticket #1823 (Joe doesn't come into the elevator) created by SF/realnico
[…] […]
18:45 Changeset [c50560a4] by Gregory Montoir <cyx@…>
Clean up a bit the script stuff. In particular, resized the command …
18:09 Changeset [507d02d8] by Gregory Montoir <cyx@…>
get rid of the gameDataPath stuff as File::open already handles it …
18:03 Changeset [695667d9] by Gregory Montoir <cyx@…>
when calling SimonEngine::shutdown(), _itemheap_ptr and …
17:54 Changeset [20d12a51] by Gregory Montoir <cyx@…>
fix potiential memory leak svn-id: r15779
17:49 Changeset [7480b7a4] by Gregory Montoir <cyx@…>
'pack' the GameStateHeader, safer that way svn-id: r15778
14:01 Ticket #1821 (BS1/BS2: missing cutscenes in 0.6.1b-2) closed by SF/ender
invalid
10:50 Changeset [e4f600ee] by Jerome Fisher <kingguppy@…>
- Minor improvement to failure handling. svn-id: r15777
01:44 Changeset [eb9404be] by Max Horn <max@…>
This is really an IMA codec... svn-id: r15776
00:25 Changeset [cbfa7e3b] by Max Horn <max@…>
Use the actual output rate of the sound mixer when producing MT32 …
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