Timeline



09/25/04:

23:59 Changeset [71216d46] by Travis Howell <kirben@…>
Enable drawWizImage flag 0x2 svn-id: r15280
23:47 Ticket #1782 (FOTAQ: Cutscene termination doesn't end speech) closed by cyxx
fixed
23:47 Changeset [bb39c2e3] by Gregory Montoir <cyx@…>
fix for bug #1034707 svn-id: r15279
23:33 Changeset [f66960c4] by Max Horn <max@…>
Remove obsolete path param svn-id: r15278
23:26 Changeset [61b7e21] by Max Horn <max@…>
Fix doxygen warnings svn-id: r15277
23:14 Changeset [db00315d] by Travis Howell <kirben@…>
Revert change, breaks draw of objects. svn-id: r15276
22:43 Changeset [d10dc2a] by Travis Howell <kirben@…>
No longer required svn-id: r15275
22:42 Changeset [b70df8a] by Travis Howell <kirben@…>
Remove leftover svn-id: r15274
19:19 Ticket #1783 (FOTAQ: Speech/Lip animation out of sync) created by salty-horse
[…] […]
19:05 Ticket #1782 (FOTAQ: Cutscene termination doesn't end speech) created by salty-horse
[…] […]
17:50 Changeset [3211239a] by Max Horn <max@…>
cleanup svn-id: r15273
17:46 Changeset [a740655] by Max Horn <max@…>
Cleanup / correction svn-id: r15272
16:30 Changeset [5c146947] by sev-
Fix compilation. svn-id: r15271
15:55 Ticket #1781 (SCUMM: Inalid read/writes in Gdi::drawStripToScreen) closed by fingolfin
15:52 Changeset [9728460] by Max Horn <max@…>
Turning off V7_SMOOTH_SCROLLING_HACK for now again svn-id: r15270
14:17 Changeset [ac4ca820] by Gregory Montoir <cyx@…>
get rid of the dirty hack needed to display wiz cursors in HE games …
14:03 Changeset [554d157c] by Gregory Montoir <cyx@…>
enable WizPolygon rendering, maze in kinddemo is now displayed …
11:40 Changeset [ca883873] by Travis Howell <kirben@…>
Cleanup to reduce code duplication svn-id: r15267
11:33 Changeset [3d8fa00] by Travis Howell <kirben@…>
Cleanup to reduce code duplication. svn-id: r15266
11:20 Changeset [2bc1e81a] by Travis Howell <kirben@…>
Lost comment svn-id: r15265
11:17 Changeset [0c12afcd] by Travis Howell <kirben@…>
Cleanup to reduce code duplication. svn-id: r15264
10:11 Changeset [05829b6e] by Torbjörn Andersson <eriktorbjorn@…>
Enough stubs and pops to make the intro scene script finish properly. …
10:09 Ticket #1781 (SCUMM: Inalid read/writes in Gdi::drawStripToScreen) created by Kirben
[…] […]
09:50 Changeset [05e440c] by Travis Howell <kirben@…>
Limit to HE games svn-id: r15262

09/24/04:

23:33 Changeset [7c22767b] by Max Horn <max@…>
Enable V7_SMOOTH_SCROLLING_HACK temporarily, so that some people get …
23:29 Changeset [360e189f] by Max Horn <max@…>
Fix OOB access in V7_SMOOTH_SCROLLING_HACK mode svn-id: r15260
23:21 Changeset [216aa73] by Max Horn <max@…>
Some clipping for updateDirtyScreen; Evil hack to fix an actor drawing …
22:31 Changeset [6749efe8] by Max Horn <max@…>
Avoid out-of-bounds access in V7_SMOOTH_SCROLLING_HACK mode svn-id: r15258
22:30 Changeset [bad5721c] by Max Horn <max@…>
Fix charset text in V7_SMOOTH_SCROLLING_HACK mode svn-id: r15257
21:49 Changeset [5d655be] by Max Horn <max@…>
gdi.drawBitmap already performs clipping, no need to do it here …
21:39 Ticket #1777 (I4/ZAK/MM: amiga games not detected properly) closed by fingolfin
fixed
21:38 Changeset [503fb098] by Max Horn <max@…>
Get rid of unused dbClear flag svn-id: r15255
21:36 Changeset [d17f88d9] by Max Horn <max@…>
Use Gdi::_numStrips in costume code (this allows us to be more …
21:35 Changeset [2872c312] by Max Horn <max@…>
Added some const qualifiers svn-id: r15253
21:18 Ticket #1196 (COMI: strange light pixels) closed by fingolfin
fixed
21:18 Changeset [1036a7fc] by Max Horn <max@…>
Fix for bug #795940 (COMI: strange light pixels) svn-id: r15252
21:00 Changeset [4c1ff1d0] by Max Horn <max@…>
More V7_SMOOTH_SCROLLING_HACK related fixes svn-id: r15251
20:37 Changeset [fbfa606e] by Max Horn <max@…>
More V7_SMOOTH_SCROLLING_HACK related fixes svn-id: r15250
10:05 Changeset [924e66b0] by Travis Howell <kirben@…>
No longer required svn-id: r15249
09:55 Changeset [1f166d5b] by Travis Howell <kirben@…>
One last correction. svn-id: r15248
07:53 Ticket #1780 (SCUMM: Invalid write when drawing charset to background) created by Kirben
[…] […]
07:36 Changeset [4db6f8ff] by Max Horn <max@…>
More V7_SMOOTH_SCROLLING_HACK hackery svn-id: r15247

09/23/04:

19:51 Changeset [9aa01251] by Gregory Montoir <cyx@…>
try to detect what's wrong in akos code with pjs2 svn-id: r15246
19:49 Changeset [9f97086b] by Gregory Montoir <cyx@…>
match TheDig and PuttMoon disasm, maybe this will fix fbear crash ? …
09:23 Changeset [17ec22c7] by Travis Howell <kirben@…>
Missed a spot. svn-id: r15244
09:21 Ticket #1779 (FT: Bug in Jet) closed by Kirben
outdated
09:15 Ticket #1779 (FT: Bug in Jet) created by SF/jerrywoolsey
[…] […]
09:13 Changeset [02906713] by Travis Howell <kirben@…>
Update HE isseus svn-id: r15243
09:11 Changeset [d08a1994] by Travis Howell <kirben@…>
nukeArrays seems fine now. Fix dog regression svn-id: r15242
06:53 Changeset [caed46c8] by Torbjörn Andersson <eriktorbjorn@…>
Added support for scene music and the music-playing opcode to make the …
06:46 Changeset [c7338ccc] by Torbjörn Andersson <eriktorbjorn@…>
Replaced the standard stack with a custom-made. In the original SAGA …
05:02 Changeset [be1ab48a] by Travis Howell <kirben@…>
Fix array pointer overflows in HE80+ games. Some arrays are nuked in …

09/22/04:

20:57 Ticket #1778 (INDY3-VGA: actors walking in wrong places) created by SF/tobybear
[…] […]
20:35 Changeset [ffd6944b] by Max Horn <max@…>
This was on the website but not in md5.txt, it seems? svn-id: r15238
20:32 Changeset [7de7bc50] by Max Horn <max@…>
New MD5s by Tobias Fleischer svn-id: r15237
19:07 Ticket #1777 (I4/ZAK/MM: amiga games not detected properly) created by SF/tobybear
[…] […]
18:52 Ticket #1776 (FOA FM-TOWNS: black boxes on screen) created by SF/tobybear
[…] […]
17:57 Changeset [05cb8627] by Max Horn <max@…>
Made dstPitch an explicit parameter, instead of (ab)using _screenWidth …
16:18 Ticket #1775 (FM-TOWNS MI1: Kanji version not recognized) created by SF/tobybear
[…] […]
12:13 Changeset [4871a2a] by Travis Howell <kirben@…>
Debug values are shown correctly now. svn-id: r15235
11:05 Ticket #1774 (broken compilation) closed by fingolfin
wontfix
09:48 Changeset [8950f786] by Travis Howell <kirben@…>
Add case stun svn-id: r15234
07:21 Changeset [1c84b9fb] by Travis Howell <kirben@…>
Value is correct, but string index not array id. svn-id: r15233
07:05 Changeset [7389ca88] by Torbjörn Andersson <eriktorbjorn@…>
Start the scene script as well, just to make things more interesting. …
05:08 Changeset [08856609] by Travis Howell <kirben@…>
Filename string go a bit higher svn-id: r15231
04:01 Ticket #1774 (broken compilation) created by SF/megath
[…] […]
03:56 Changeset [93784786] by Travis Howell <kirben@…>
smaller is 99 after all. add some array code svn-id: r15230
02:29 Changeset [76e0414] by Travis Howell <kirben@…>
Add a few more case stubs svn-id: r15229
02:07 Changeset [b7a5d734] by Travis Howell <kirben@…>
No longer StopMusic svn-id: r15228
00:22 Changeset [abefac8c] by Travis Howell <kirben@…>
Add missing cases svn-id: r15227

09/21/04:

21:10 Changeset [6bfeab77] by Gregory Montoir <cyx@…>
cleanup add some warnings to detect the use of new Aux animation data …
20:21 Changeset [6e9ce1b1] by Gregory Montoir <cyx@…>
fix freddemo intro glitches svn-id: r15225
13:54 Changeset [2f9ea12d] by Max Horn <max@…>
cleanup svn-id: r15224
12:57 Changeset [5f0ec872] by Max Horn <max@…>
More cleanup svn-id: r15223
12:44 Changeset [899a64cb] by Max Horn <max@…>
cleanup svn-id: r15222
12:29 Changeset [62ff568] by Max Horn <max@…>
Fix memory leak svn-id: r15221
12:08 Changeset [042d59ac] by Travis Howell <kirben@…>
Add missing cases svn-id: r15220
11:46 Changeset [0a4a328c] by Travis Howell <kirben@…>
Filter out both trace msgs. svn-id: r15219
11:23 Changeset [bcb66fc] by Travis Howell <kirben@…>
* empty log message * svn-id: r15218
11:22 Changeset [b0f0bf8d] by Travis Howell <kirben@…>
Add multi-block support for HE games. svn-id: r15217
10:52 Ticket #1773 (DIG: Light bridge puzzle bug) created by SF/tobybear
[…] […]
09:09 Changeset [b359c928] by Travis Howell <kirben@…>
HE90+ games use actor layering too, in reverse order. svn-id: r15216
06:35 Changeset [d49f0b90] by Torbjörn Andersson <eriktorbjorn@…>
The TourneySetup script now runs and finishes cleanly. However, this …
05:59 Changeset [2fdfd358] by Travis Howell <kirben@…>
Add HE90+ opcode difference svn-id: r15214
01:07 Changeset [d7085ace] by Travis Howell <kirben@…>
Switch order to prevent warning svn-id: r15213
01:04 Changeset [860d1c6] by Travis Howell <kirben@…>
No longer needed. svn-id: r15212
01:00 Changeset [2c0f36cd] by Travis Howell <kirben@…>
Should be HE60/70. svn-id: r15211
00:43 Changeset [c63169d] by Travis Howell <kirben@…>
More HE todos svn-id: r15210

09/20/04:

22:04 Changeset [faf42c2] by Max Horn <max@…>
Moved some init code around (hopefully this'll help PalmOS) svn-id: r15209
20:56 Changeset [6bafcf8] by Max Horn <max@…>
Fix array out of bounds access svn-id: r15208
19:58 Ticket #1772 (FOA: Graphical corruption and possible crash in Atlantis Map) closed by fingolfin
fixed
19:58 Changeset [3b9bcb77] by Max Horn <max@…>
Fix for bug #1031390 (FOA: Graphical corruption and possible crash in …
19:48 Changeset [f61a0f83] by Max Horn <max@…>
more cleanup svn-id: r15206
19:32 Changeset [dfab30c0] by Max Horn <max@…>
Removed some stray spaces svn-id: r15205
19:19 Changeset [f9f7922] by Max Horn <max@…>
cleanup svn-id: r15204
18:27 Changeset [0fad7a95] by Gregory Montoir <cyx@…>
cleanup / code re-use svn-id: r15203
17:34 Ticket #1772 (FOA: Graphical corruption and possible crash in Atlantis Map) created by SF/tbcarey
[…] […]
13:41 Changeset [046017ab] by Travis Howell <kirben@…>
Clean up. svn-id: r15202
12:56 Changeset [df407cd] by sev-
Add unencrypted russian freddi5 target. svn-id: r15201
09:54 Changeset [dd45c427] by Travis Howell <kirben@…>
Ooops, was off by one again. svn-id: r15200
09:16 Changeset [1d144255] by Travis Howell <kirben@…>
Add case for kindddemo. svn-id: r15199
07:25 Ticket #1771 (DIG: Two "that doesn't work" sounds play) created by SF/cromas
[…] […]
05:30 Changeset [e9a9a641] by Travis Howell <kirben@…>
Opcode1C in HE90+ games seems to setup WizImage settings via various …
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