Timeline



09/08/04:

22:36 Changeset [f6d2be2] by Travis Howell <kirben@…>
Add missing section for C022 svn-id: r14967
21:38 Changeset [d28581ed] by sev-
Semi-working akos codec32. svn-id: r14966
21:14 Changeset [7593129d] by Gregory Montoir <cyx@…>
some AKOS tweaks for HE72/80 svn-id: r14965
18:54 Ticket #7380 (change behaviour of filesearch) closed by sev-
14:49 Changeset [1a9d6e0] by Travis Howell <kirben@…>
Fix pjs-demo svn-id: r14964
12:28 Changeset [31aeef30] by sev-
Add freddi3 target. svn-id: r14963
12:14 Changeset [8227fcd] by Travis Howell <kirben@…>
Should be reading array id resource. svn-id: r14962
10:36 Changeset [ea062004] by Travis Howell <kirben@…>
Fix array issue. svn-id: r14961
09:28 Ticket #1706 (Simon sound code causes lockup) closed by eriktorbjorn
fixed
09:24 Changeset [435f44a0] by Torbjörn Andersson <eriktorbjorn@…>
Fingolfin's suggested fix for bug #1004919. svn-id: r14960
09:24 Changeset [df9e6ef7] by Torbjörn Andersson <eriktorbjorn@…>
Fingolfin's suggested fix for bug #1004919. svn-id: r14959
07:10 Changeset [412f710] by Torbjörn Andersson <eriktorbjorn@…>
Fixed evil regression #2. Restarting the game, or using the "start" …
07:10 Changeset [d662863d] by Travis Howell <kirben@…>
Lower debug level svn-id: r14957
06:46 Changeset [fc60379b] by Travis Howell <kirben@…>
Caused crash. svn-id: r14956
06:38 Changeset [c9a4f23] by Travis Howell <kirben@…>
No shadow palette in later games. svn-id: r14955
06:35 Changeset [8d6e15b3] by Travis Howell <kirben@…>
Verified values. No extra object data in later HE games. svn-id: r14954
05:58 Changeset [6b0b39c] by Travis Howell <kirben@…>
Add extra index types. Remove duplicate code. svn-id: r14953
00:19 Changeset [6bc9a84c] by Travis Howell <kirben@…>
Add more akos codes for HE80+. svn-id: r14952

09/07/04:

17:52 Changeset [933cbeb9] by Torbjörn Andersson <eriktorbjorn@…>
Fixed debug output. svn-id: r14951
14:31 Changeset [93ae834] by Travis Howell <kirben@…>
Should be HE99 svn-id: r14950
14:26 Changeset [b7fe3981] by Travis Howell <kirben@…>
Add target svn-id: r14949
14:16 Changeset [74d9f1a3] by Travis Howell <kirben@…>
Add cases svn-id: r14948
13:57 Changeset [4cc31b03] by Travis Howell <kirben@…>
Add case svn-id: r14947
13:30 Changeset [452f783f] by Travis Howell <kirben@…>
Add opcode svn-id: r14946
13:23 Changeset [5532f83] by Travis Howell <kirben@…>
Load talkie block svn-id: r14945
13:20 Changeset [67e9635] by Jonathan Gray <khalek@…>
ah of course... svn-id: r14944
13:11 Changeset [88b9335b] by Travis Howell <kirben@…>
Ooops svn-id: r14943
13:05 Changeset [8e5aa391] by Travis Howell <kirben@…>
Add HE 98 version svn-id: r14942
12:56 Changeset [505bbcc2] by Travis Howell <kirben@…>
Add another opcode/stub svn-id: r14941
12:54 Changeset [67498a17] by Jonathan Gray <khalek@…>
add some he c++ engine related changes. For some reason the cpp …
12:21 Changeset [c6e0afad] by Travis Howell <kirben@…>
Add index for HE C++ games. Enable all HE games again. svn-id: r14939
09:25 Changeset [44ab28ce] by Travis Howell <kirben@…>
Correct opcode svn-id: r14938
06:29 Changeset [e6f19ff8] by Torbjörn Andersson <eriktorbjorn@…>
Much like an early civilization with no concept of the number zero, …
03:42 Changeset [b2ac15af] by Travis Howell <kirben@…>
More cases svn-id: r14936
02:53 Changeset [98eeb34f] by Travis Howell <kirben@…>
Switch to cases, to catch any missing cases. svn-id: r14935

09/06/04:

12:07 Ticket #1759 (FMTowns doesn't talk in 0.6.1b) closed by sev-
invalid
11:55 Ticket #1759 (FMTowns doesn't talk in 0.6.1b) created by SF/corny_source
[…] […]
11:50 Changeset [f1fdfeda] by Travis Howell <kirben@…>
Don't check for verbs, if no verbs exist. svn-id: r14934
11:20 Ticket #1326 (Configuration setting not saved) closed by joostp
fixed
11:09 Changeset [85bd972d] by Joost Peters <joostp@…>
Save setting of the text toggle when quitting, fixes bug #855542
10:52 Changeset [3a4d9dc6] by sev-
Fixed bug in DrawBMAPObject. svn-id: r14932
09:27 Changeset [5f908120] by Travis Howell <kirben@…>
Missed opcode svn-id: r14931
08:53 Changeset [3be4ae1] by Travis Howell <kirben@…>
stubs svn-id: r14930
07:54 Changeset [5a4548e] by Travis Howell <kirben@…>
Not every speech file has the extra header. svn-id: r14929
07:31 Changeset [35e364dc] by Travis Howell <kirben@…>
Skip extra speech header in HE 80+ games svn-id: r14928
07:06 Changeset [3f42d6f0] by Jonathan Gray <khalek@…>
fix compiler warnings, including a if (foo = bar) occurance svn-id: r14927
06:51 Changeset [aa264a50] by Travis Howell <kirben@…>
Add temporary hack to ignore akoc drawLimb C021 for now. svn-id: r14926
06:46 Changeset [0010669d] by Travis Howell <kirben@…>
Add basic AWIZ call for HE90 games. svn-id: r14925
06:39 Changeset [1dcd261] by Torbjörn Andersson <eriktorbjorn@…>
Added a section about sword2mp3 to the documentation. I don't have the …
05:50 Changeset [98584a42] by Travis Howell <kirben@…>
Should be int svn-id: r14923
05:22 Ticket #1758 (DOTT: Crash in intro) closed by Kirben
outdated
03:26 Changeset [5adc650] by Travis Howell <kirben@…>
Add another ini related opcode. svn-id: r14922
02:54 Changeset [79c5ac98] by Travis Howell <kirben@…>
Should always push result. svn-id: r14921
02:39 Changeset [3bd8642f] by Travis Howell <kirben@…>
More stubs for chase svn-id: r14920
02:01 Changeset [60bccf37] by Travis Howell <kirben@…>
Add target svn-id: r14919
01:54 Changeset [4ace797f] by Travis Howell <kirben@…>
More stubs svn-id: r14918
01:45 Ticket #8354 (proposal for an SVG icon) closed by sev-
01:19 Changeset [42277f41] by Travis Howell <kirben@…>
Add back stub, in right place this time. svn-id: r14917
01:10 Changeset [c797a78] by Travis Howell <kirben@…>
HE 72+ games use a remove object from queue function. svn-id: r14916
01:00 Changeset [61c1a11c] by Travis Howell <kirben@…>
Doesn't use smush svn-id: r14915
00:58 Changeset [f1c0202] by Travis Howell <kirben@…>
Add HE 80/90 classes, will be filled up over time. svn-id: r14914

09/05/04:

22:57 Changeset [d21525d7] by sev-
Implement roomOp 234 svn-id: r14913
22:19 Changeset [2c80f1c4] by Gregory Montoir <cyx@…>
fixed awiz display svn-id: r14912
17:39 Changeset [96ad0d9] by sev-
Added BMAP support in objects. Though I didn't test it as I don't know …
17:02 Ticket #1758 (DOTT: Crash in intro) created by SF/tolwin
[…] […]
16:45 Ticket #1757 (DIG: Crash after exiting the blue room) created by SF/sexyzeb
[…] […]
16:18 Changeset [7916291e] by Torbjörn Andersson <eriktorbjorn@…>
Removed entry about compressed sound/music in BS2 since it's done now. …
16:18 Changeset [14b3a8e5] by Torbjörn Andersson <eriktorbjorn@…>
The old 'sound' array was introduced in savegame version 8, so surely …
15:44 Changeset [11a449a0] by Torbjörn Andersson <eriktorbjorn@…>
Fixed scrollEffect() regression introduced when move_screen() was …
10:28 Changeset [548e51dc] by Travis Howell <kirben@…>
Valgrind warning svn-id: r14907
10:16 Changeset [80c9d31f] by Jonathan Gray <khalek@…>
compilation fix svn-id: r14906
10:10 Changeset [c4065d0] by Gregory Montoir <cyx@…>
code simplification svn-id: r14905
09:41 Changeset [647d8e8b] by Travis Howell <kirben@…>
Ooops svn-id: r14904
09:36 Changeset [6b09826] by Travis Howell <kirben@…>
Increase actor.sound to 32 for HE 80+ games. Add some more HE vars. …
05:40 Changeset [010a781a] by sev-
Fix bug which sometimes lead to some enemies never appear. Remove some …
03:46 Changeset [8db0a7bb] by Travis Howell <kirben@…>
Caused music regression. svn-id: r14901

09/04/04:

23:58 Changeset [2894f13d] by Travis Howell <kirben@…>
Add opcode svn-id: r14900
23:35 Changeset [ac140c2] by Travis Howell <kirben@…>
HE 72+ games set VARS with amount of each type of resource. Often used …
23:05 Changeset [95a52bf4] by Travis Howell <kirben@…>
Fix compile svn-id: r14898
21:17 Changeset [f04e4122] by Torbjörn Andersson <eriktorbjorn@…>
Rewrote the code that loads credits.clu into memory. The new code is …
19:28 Changeset [858153c4] by Max Horn <max@…>
Some type corrections svn-id: r14896
15:17 Changeset [1c94a93a] by aquadran
added msvc8 project files svn-id: r14895
14:53 Changeset [0901b178] by aquadran
fixed warning, updated msvc projects svn-id: r14894
14:27 Changeset [9032d08] by aquadran
added error info for bundle mgr bug svn-id: r14893
13:14 Ticket #1703 (IMUSE+DEBUG: 'room' debug command + imuse digital = lockup) closed by aquadran
fixed
13:13 Changeset [3a19ca1b] by aquadran
fixde bug IMUSE+DEBUG svn-id: r14892
12:35 Changeset [23e294e1] by aquadran
added comment for insane hack svn-id: r14891
11:12 Ticket #1711 (WINCE: Fullscreen Bug) closed by fingolfin
10:47 Ticket #1523 (DIG: Small graphic glitch in front of the Odd Projections) closed by fingolfin
fixed
10:42 Ticket #1756 (ALL: Wrong cursor colour in NewGui) created by eriktorbjorn
[…] […]
10:32 Ticket #1731 (FT: Crash during Bike Fight) closed by fingolfin
10:29 Changeset [91a57ad8] by Max Horn <max@…>
cleanup (this actor clip stuff is really evil -- I have to agree with …
10:12 Ticket #1755 (Memory leak in vorbis.cpp?) closed by fingolfin
fixed
10:12 Changeset [3511e688] by Max Horn <max@…>
Fix for bug #1022265 (Memory leak in vorbis.cpp?) svn-id: r14889
09:46 Changeset [eff7b341] by Torbjörn Andersson <eriktorbjorn@…>
Fixed a glitch in the music fade-out code. svn-id: r14888
09:27 Changeset [cb399b63] by Torbjörn Andersson <eriktorbjorn@…>
Added support for compressed music. I'm sure there are some glitches …
09:26 Changeset [ae4105d] by Travis Howell <kirben@…>
Should use _numSounds too. svn-id: r14886
09:17 Changeset [868ec039] by Travis Howell <kirben@…>
Ooops svn-id: r14885
09:16 Ticket #1755 (Memory leak in vorbis.cpp?) created by eriktorbjorn
[…] […]
09:10 Ticket #1754 (ALL: Valgrind warning in vorbis.cpp) created by eriktorbjorn
[…] […]
08:32 Changeset [e6b2535f] by Gregory Montoir <cyx@…>
cleanup svn-id: r14884
08:13 Changeset [255736d] by Travis Howell <kirben@…>
Complete actor clipping override code for HE games. Add akos speech …
01:31 Changeset [4bd0507] by Max Horn <max@…>
Got rid of OSystem::move_screen svn-id: r14882
00:31 Changeset [b086ee7f] by Travis Howell <kirben@…>
Missing pop svn-id: r14881
00:23 Changeset [bdf736f2] by Travis Howell <kirben@…>
Ooops svn-id: r14880
00:18 Changeset [6dd0ab93] by Travis Howell <kirben@…>
Add actor cliping override for HE games. svn-id: r14879
00:04 Changeset [cc3a255c] by Max Horn <max@…>
cleanup svn-id: r14878

09/03/04:

23:42 Ticket #1254 (Lockup when exiting from Lamb) closed by fingolfin
23:42 Ticket #1046 (Bad behaviour of -q switch) closed by fingolfin
23:41 Ticket #1131 (Random lock ups) closed by fingolfin
23:39 Ticket #1662 (Strange black frame on the screen) closed by fingolfin
23:18 Ticket #1743 (saving problems) closed by fingolfin
19:59 Changeset [3aabdd44] by Max Horn <max@…>
Trying to be a bit more consistent in NEWS entries …
19:55 Ticket #1753 (COMI: Graphic glitches in ship-to-ship fight) closed by fingolfin
fixed
19:54 Changeset [054460a1] by Max Horn <max@…>
Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight) …
17:27 Changeset [54a84da9] by Gregory Montoir <cyx@…>
preliminar Wiz images support (HE 72) svn-id: r14875
15:39 Changeset [08fc27b7] by Max Horn <max@…>
Small correction for V7-8 actor drawing svn-id: r14874
13:22 Ticket #1739 (FOA (FM-Towns): wrong target?) closed by Kirben
fixed
11:34 Changeset [d269e911] by Travis Howell <kirben@…>
Another akos code difference in HE 71+ games svn-id: r14873
08:58 Changeset [374f7859] by Max Horn <max@…>
Fix warning svn-id: r14872
06:57 Changeset [438daed1] by Travis Howell <kirben@…>
Add basic decoding of debug script scripts. svn-id: r14871
02:38 Ticket #1752 (COMI: Regression in conversation with many choices) closed by Kirben
fixed
02:08 Changeset [6bada66] by Travis Howell <kirben@…>
Revert verb draw order change. Fix recent verb regressions. svn-id: r14870
00:29 Ticket #1753 (COMI: Graphic glitches in ship-to-ship fight) created by fingolfin
[…] […]
00:23 Ticket #1752 (COMI: Regression in conversation with many choices) created by fingolfin
[…] […]
00:23 Ticket #1749 (SAM: no voices) closed by Kirben
invalid
00:22 Ticket #1403 (PASS: Invalid write in Loom demo) closed by Kirben
fixed
00:22 Changeset [077d9778] by Travis Howell <kirben@…>
Add fingolfin's suggested solution for bug #881132 svn-id: r14869
Note: See TracTimeline for information about the timeline view.